Commit Graph

2040 Commits

Author SHA1 Message Date
vbawol 32bcb8515b Merge pull request #1592 from raginruffalo/patch-1
Fixed a sound error and organized file more
2015-01-18 00:36:31 -06:00
vbawol 665de9d917 Merge pull request #1580 from deadeye2/patch-3
DZE_MissionLootTable fix
2015-01-18 00:35:02 -06:00
vbawol 4c62c1a55e Merge pull request #1582 from Geodar/master
Another batch of czech
2015-01-18 00:34:38 -06:00
vbawol 54f4cc5024 Merge pull request #1561 from ebaydayz/patch-1
Delete old group after changing clothes
2015-01-18 00:33:57 -06:00
vbawol 21098f9b73 Merge pull request #1556 from raginruffalo/patch-3
Should fix #1555
2015-01-18 00:33:10 -06:00
vbawol 211a74a645 Merge pull request #1540 from deadeye2/patch-2
Update player_drink.sqf
2015-01-18 00:32:38 -06:00
vbawol a5e8aae13b Merge pull request #1539 from deadeye2/patch-1
undefined variable _itemtodrop     fixes #1535
2015-01-18 00:31:54 -06:00
Mikeeeyy 4ad1a72db2 Update server_updateObject.sqf 2015-01-18 04:28:04 +00:00
Wargog d8105936e5 Added RedRyder to loot 2014-11-25 09:08:13 -05:00
Wargog 92a14789ae Create $PBOPREFIX$ 2014-11-25 09:02:26 -05:00
Wargog 6af912a200 Fixed a sound error and organized file more 2014-11-25 09:00:13 -05:00
Skaronator.com 2f196bb146 Include FN_FAL_ANPVS4 #1587 2014-11-22 22:40:54 +01:00
Skaronator.com aedaf4a558 Fix Typo 2014-11-22 22:40:18 +01:00
Skaronator.com 62b711ecd8 Fix typo 2014-11-09 18:00:33 +01:00
Geodar 666b0fd7b2 Another batch of Czech
Fix not showing Bought vehicles in Czech language
2014-11-06 13:40:12 +01:00
Geodar 348e102ef0 Another batch of czech for latest commits 2014-11-01 20:55:20 +01:00
Geodar af8382a5e6 Czech for latest commits 2014-11-01 20:19:10 +01:00
deadeye2 7345f46fed DZE_MissionLootTable fix
Fixes a zombie loot error when using loot tables in mission file.
2014-10-22 10:20:42 -04:00
vbawol b0ae579875 Update spawn_loot_small.sqf 2014-09-22 13:23:56 -05:00
ebaydayz 77d9951f23 Delete old group after changing clothes
The deleteGroup command requires the group to be local to the machine executing it:
https://community.bistudio.com/wiki/deleteGroup

When a player changes clothes a new group is created. The player is switched into a new unit in the new group, and then his old group is left empty. Because the old group is local to the player, it will not be deleted by server_cleanupGroups until he disconnects and it is transferred to the server. 

We should delete the old group immediately rather than wait for the player to disconnect. This will prevent the excessive accumulation of empty groups when players change clothes a lot. It will help with the seagull spawn issue which happens when there are more than 144 groups on side WEST:
https://community.bistudio.com/wiki/createGroup
2014-09-05 14:12:04 -04:00
Wargog 0c3173826e Done, pull please. 2014-09-03 09:40:36 -04:00
Wargog 1c2511bc55 Maybe? 2014-08-30 12:24:02 -04:00
Wargog 5a54f26c4d I didn't do that 2014-08-30 12:20:54 -04:00
raymix d59c5b8278 rare bug 2014-08-30 12:55:58 +01:00
Wargog 6bddf7513e Fixed AWOL's pointer 2014-08-28 14:17:43 -04:00
Wargog 064d50778a Should fix #1555 2014-08-28 13:59:22 -04:00
vbawol b7e2462188 Merge pull request #1552 from raginruffalo/patch-3
Fixed a ton of errors
2014-08-28 11:03:10 -05:00
vbawol d52eb620e6 Merge pull request #1541 from raymix/master
code optimization, bugs, improvements
2014-08-28 00:28:20 -05:00
vbawol 9762dad8ee Merge pull request #1543 from Beefheart/master
Update player_onPause.sqf
2014-08-28 00:28:09 -05:00
Wargog 1c839f47fd Fixed a ton of errors
Made it look nicer as well, separated some lines and vars and values.
2014-08-27 14:48:54 -04:00
vbawol 6f58a882aa Merge pull request #1544 from arma2WillRobinson/master
Corrected all Red Ryder paths
2014-08-27 11:04:58 -05:00
Uro1 b3246ec80d Update CfgServerTraders to match #1508
Updated the CfgServerTrader to match my changes in dynamic_vehicles &
SQL changes.
2014-08-27 16:40:33 +01:00
Beefheart f3c0b582b4 Update player_onPause.sqf 2014-08-26 10:22:47 +02:00
raymix efca644b46 fix for db ATL limitation 2014-08-23 19:02:49 +01:00
arma2WillRobinson e35e5e326b Update config.cpp 2014-08-22 10:34:51 -07:00
Beefheart 9cdae44069 Update player_onPause.sqf
fixes players logging out in selfmade no-building-zones
2014-08-22 08:31:33 +02:00
raymix 903f5d8572 code optimization, bugs, improvements 2014-08-21 06:23:42 +01:00
deadeye2 5b4d53d3b9 Update player_drink.sqf
eliminate redundant declaring of _itemtodrop and change to match player_eat.sqf
2014-08-20 19:58:43 -04:00
deadeye2 e4982dc313 fixes #1535
After eating in a vehicle that should drop an empty can, client RPT would show:

Error Undefined variable in expression: _itemtodrop
2014-08-20 19:41:06 -04:00
raymix 1c4be9a043 Merge remote-tracking branch 'upstream/master' 2014-08-18 04:08:14 +01:00
raymix 34a2d03163 compatibility for issue 1526 45m plotpole 2014-08-18 04:03:11 +01:00
vbawol 2542d94c21 Merge pull request #1531 from McKeighan/patch-10
Update UAZ.hpp
2014-08-17 14:04:00 -05:00
vbawol a8a0e0ca5c Merge pull request #1532 from McKeighan/patch-11
Update Volha.hpp
2014-08-17 14:03:31 -05:00
vbawol fe5af9425a Merge pull request #1526 from Mikeeeyy/patch-4
Update cannot build plot pole within 45m.
2014-08-17 14:02:09 -05:00
vbawol ac07359c80 Merge pull request #1525 from Mikeeeyy/patch-3
Update cannot build plot pole within 45m.
2014-08-17 14:02:03 -05:00
McKeighan 1bdd96cd88 Update Volha.hpp
added armor damage resistance on upgrade.
2014-08-15 13:39:06 -04:00
McKeighan 5bb15f0c66 Update UAZ.hpp
Armor of only 50 on the upgrade seemed light since it's baseline is 40. The normal ratio of armor increase is X 2.5, so this has been applied to the 40.  (results in 100 armor).  Added damage resistance to the armor to increase it's effectiveness.
2014-08-15 13:36:47 -04:00
raymix c66b229a96 modular build code optimization + some extras 2014-08-15 05:40:26 +01:00
Mikeeeyy 49fe5f4846 Update cannot build plot pole within 45m.
Updates the cannot build plot pole within 45m message to use the DZE_PlotPole variable.
2014-08-15 00:10:24 +01:00
Mikeeeyy 5ae7f920dd Update cannot build plot pole within 45m.
Updates the cannot build plot pole within 45m message to use the DZE_PlotPole variable.
2014-08-15 00:08:21 +01:00