Merge pull request #1544 from arma2WillRobinson/master

Corrected all Red Ryder paths
This commit is contained in:
vbawol
2014-08-27 11:04:58 -05:00

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@@ -33,7 +33,7 @@ class CfgAmmo
{
class BulletBase;
class 177_BB: BulletBase {
model= \addons\redryder\models\BB_Round.p3d; //will need to be changed
model= z\addons\redryder\models\BB_Round.p3d;
simulation=shotShell;
soundHit[]={,0,1};
hit=3.7;indirectHit=0;indirectHitRange=0;
@@ -54,13 +54,13 @@ class CfgMagazines
class CA_Magazine;
class 350Rnd_BB_Magazine: CA_Magazine {
scope = 2;
model= \addons\redryder\models\bb_magazine.p3d; //will need to be changed
picture="\addons\redryder\textures\bb_magazine_picture.paa"; //will need to be changed
model= z\addons\redryder\models\bb_magazine.p3d;
picture="z\addons\redryder\textures\bb_magazine_picture.paa";
displayName = 350 Count 177 Cal. BBs;
count=350;
ammo = 177_BB;
initSpeed = 175;
sound[]={"\addons\redryder\M9SD_S1", db8, 1,60}; //will need to be changed
sound[]={"z\addons\redryder\M9SD_S1", db8, 1,60};
reloadMagazineSound[]={"Ca\sounds\Weapons\rifles\M1014-reload",db-40,1,20};
descriptionShort = 350 Zink Coated .177, 4.5mm BBs;
};
@@ -71,19 +71,19 @@ class CfgWeapons
class Rifle: Default {};
class RedRyder: Rifle {
scope = 2;
model="\addons\redryder\models\RedRyder.p3d"; //will need to be changed
model="z\addons\redryder\models\RedRyder.p3d";
displayName = "RedRyder BB Gun";
displayNameMagazine="BB";
magazines[]={"350Rnd_BB_Magazine"};
recoil = "recoil_single_pistol_2outof3";
recoilProne = "recoil_single_pistol_prone_2outof3";
reloadTime=0.45;
sound[]={"\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; //will need to be changed
sound[]={"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60};
dispersion=0.00045;
minRange=0;minRangeProbab=0.30;
midRange=39;midRangeProbab=0.7;
maxRange=75;maxRangeProbab=0.05;
picture="\addons\redryder\textures\redryder_picture.paa"; //will need to be changed
picture="z\addons\redryder\textures\redryder_picture.paa";
handAnim[]={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"};
};