Commit Graph

166 Commits

Author SHA1 Message Date
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade
61c64cb14a Fix Merge Conflict 1 2016-03-03 22:09:38 -05:00
icomrade
bad0a2e461 add 2 new vars and fix up variable names
DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
ebaydayz
075336008e Add files for local trader cities
I've loaded and checked each of these on their respective map in the
editor. I've also tested both Chernarus ones on my test server.
2016-02-29 22:32:16 -05:00
icomrade
84eb6f815a Missing Files 2016-02-29 00:55:29 -05:00
icomrade
b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
a83909b918 System is done (i think) 2016-02-28 15:28:59 -05:00
icomrade
c034f43d0b Additional Folders/Files in System 2016-02-27 22:34:50 -05:00
icomrade
6c1520b94a Fix #1440 2016-02-20 08:56:11 -05:00
icomrade
6db02d28bf Fix slow login timer and wrong login timeout message 2016-02-18 23:14:36 -05:00
ebaydayz
7a1058cb6d Block local script execution bug
See:
<pre>https://dev.arma3.com/post/spotrep-00045
Fixed: Exploit with inGameUISetEventHandler granted a menu hack
possibility</pre>
Still not fixed in A20A as of 1.63.131129
2016-02-18 14:16:47 -05:00
icomrade
277d87fa3b Some more position fixes 2016-02-18 09:16:20 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
icomrade
41ff819f13 Remove Fixed Files 2015-12-18 13:16:10 -05:00
Zupa
43cf40729d Merge pull request #1624 from Mikeeeyy/patch-10
Add Toggle Slow Zombies
2015-07-03 00:04:05 +02:00
Zupa
9396105d9a Merge pull request #1649 from Mikeeeyy/patch-18
[FIX] Inventory wiping on login.
2015-07-02 23:42:01 +02:00
ebaydayz
cfdab56f7e Update version number 2015-04-18 15:31:13 -04:00
Mikeeeyy
b6784a645d Update player_spawn_2.sqf 2015-04-07 19:30:57 +01:00
Mikeeeyy
6827f393db Fix undefined error
Sanitize the variable before using it.
2015-04-07 19:04:42 +01:00
Mikeeeyy
fb189ddca2 Update player_spawn_2.sqf 2015-04-06 00:47:33 +01:00
Mikeeeyy
52a881b20d [FIX] Inventory wiping
dayz_Magazines isn't always set before syncing the character, and especially considering this is just on a loop makes it very unreliable. If you input an empty array to the server_playerSync then it will wipe your backpack and weapons aswell. Noticed this bug when players were complaining about it since I switched completely over to extDB. I've taken a look at the HiveExt.dll source and I'm pretty sure I found a check in there to see if the array is empty, which is still a hacky fix for this. I honestly wonder what the devs of DayZ were doing when they made this mod, honestly the coding is horrendous. I honestly just feel like making my own version of it from scratch sometimes. Rant over... sorry lol. Back on topic, using magazines player won't record the clip count in a magazine, but the only time that actually seems to be saved is when the gear dialog is closed because that's the only time you can record it using the gearIDC commands.
2015-04-05 19:05:12 +01:00
Mikeeeyy
9d3890cce5 Update zombie_agent.fsm 2015-02-08 00:28:53 +00:00
Mikeeeyy
ece508a8d2 Update zombie_agent.fsm 2015-02-08 00:26:55 +00:00
Mikeeeyy
75e674aeed Toggle Slow Zombies 2015-02-08 00:23:55 +00:00
Skaronator.com
62b711ecd8 Fix typo 2014-11-09 18:00:33 +01:00
icomrade
33e9c7669b GetPlayerUID compile, update skin change 2014-07-17 14:29:17 -04:00
[VB]AWOL
1e5614e34a more version bumps 2014-07-01 15:50:30 -05:00
icomrade
ba75bfa839 Fixes 2014-06-30 21:18:58 -04:00
icomrade
3491e4462d Add variable 2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428 Legacy UID 2014-06-30 11:53:14 -04:00
[VB]AWOL
2bda70b516 1.8 code merge needed here and revert x2 limit change 2014-06-22 17:20:51 -05:00
icomrade
aa416e43fc Fix #1303 2014-06-13 15:31:43 -04:00
icomrade
a79e86ba33 Hopefully get names 100% of the time now 2014-06-13 14:13:51 -04:00
[VB]AWOL
6757429878 fixed #1317 2014-06-10 11:51:00 -05:00
icomrade
40b1063fa9 Blood bag issue #1310
Needs a test.
Fixed timer.
2014-06-04 20:26:31 -04:00
icomrade
a82fb4e4fc Fix #1287 2014-06-01 03:00:54 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45 Deprecated/Slow Commands
Stop using them!
2014-05-27 15:03:53 -04:00
icomrade
90b128f4ba Lint/config errors 2014-05-27 12:40:21 -04:00
icomrade
af86c90bff #1261
Random skin selection from nested array
2014-05-14 00:57:58 -04:00
[VB]AWOL
9b52797f84 Finish updating loot system to 1.8 with custom epoch features 2014-05-09 14:23:09 -05:00
[VB]AWOL
907b4c1cda add version check log when mismatch 2014-05-07 15:31:28 -05:00
[VB]AWOL
de146327fe update versions to 1.0.5 2014-05-07 12:22:47 -05:00
icomrade
514d21bdea Remove Spawn, fix oversight 2014-03-27 14:21:22 -04:00
icomrade
2fb92a00a1 Remove useless loop/waituntil 2014-03-27 01:02:05 -04:00
Skaronator
9d042f1de5 Done #1176 2014-03-22 11:52:02 +01:00
icomrade
6c360073c2 Fix loot spawn + BIS_air_destruction 2014-03-21 18:19:21 -04:00
icomrade
9ba6d1159c add DefaultBackpackItems
- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00