- Add 8 harvestable plants with proper output - Server Admins can add them to the game
- Add 2 Compost barrels - an empty and a full version
- Re-work of player_harvestPlant to fix a few bugs when different types of harvestable plants are near
- Add harvestable plant output config
This was made, so that you don't have to use the normal epoch buildables for the elevator anymore.
You can now instead use these distinct items for the script.
Classnames:
Kits:
elevatorstart_kit
elevatorstop_glass_kit
elevatorstop_transparent_kit
Objects:
ElevatorStart_DZ
ElevatorStop_Glass_DZ
ElevatorStop_Transparent_DZ
Added the SUV from 'Take on helicopters' to Epoch.
Classnames:
SUV_Blue_White
SUV_Blue_White_DZE1
SUV_Blue_White_DZE2
SUV_Blue_White_DZE3
SUV_Blue_White_DZE4
New SUV has been added to the traders and spawn vehicle script as well.
1x Water bucket (ItemBucketWater)
1x Fuel bucket (ItemBucketFuel)
1x Milk bucket (ItemBucketMilk)
Also added a description to the empty bucket (ItemBucket)
Removing and Deconstructing Objects
- Now adds colored helpers to modular objects.
- Green: Refund one kit.
- Blue: Refund entire recipe of parts (multiple items).
- Red: No refund will be given. Either because the object is too damaged, or the refund feature is disabled.
- If the object has a door open while selected, no helper will display/float in the open door space.
- The gear panel will only open if a refund is available.
- If a lit fire barrel is removed, the flame will now be extinguished.
- If a plot pole is removed, plot boundary helpers will now be deleted.
- Refunds for non-modular objects are handled by their respective config settings.
- Removed non-lockable storage objects will now refund their contents.
- The corresponding storage kit will be refunded.
- If there is room outdoors, backpacks will be arranged in a neat circle close to the refund point.
- If the spawn point is too close to a building, backpacks will spawn at the player's location.
- Helpers will now appear on wrecked/ruined modular objects.
- Helper color arrays were changed to helper transparency values only, to make it easier (and safer) for server owners.
Upgrading, Downgrading, Maintaining and Packing Objects
- Now includes colored helper spheres for improved player experience.
- Reapply damage to upgraded/downgraded object if necessary.
Changes made by @Victor-the-Cleaner
SD weapons with Stanag and AK ammo and an PSO or ACOG scope are inaccurate at a smaller distance. This happends due to the low speed of the sd ammo itself. Only a slightly higher bullet speed solves this. If we set the zeroing of the scopes lower we break the distance indicators of those scopes.
- Added 3 new Backpack upgrade items for admins to use.
These can be used in a script to upgrade the normal backpacks to their upgraded variants with more slots.
- Added strings for the 3 new backpack upgrade items.
- Fixed an small spelling error with the gunpowder descriptions.