Commit Graph

66 Commits

Author SHA1 Message Date
ebaydayz
181c47d2a4 Use config traders by default
Config traders load faster and use less network traffic. Should help
with server lag. Admins can still switch back to DB traders if they
wish.
2016-04-06 13:22:07 -04:00
ebaydayz
4ce54fbb62 Update server_publishObject
The hive call in server_publishObject is the same between vanilla and
Epoch. The only difference is vanilla uses the _inventory area for
owner, lock code, etc. variables where as modular Epoch items just store
an empty array there.

The object classname does not need to be sent in the PV because it can
be obtained on the server.

PVDZE_veh_Publish was not used.
2016-04-02 15:24:20 -04:00
ebaydayz
3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz
c54a52a103 Merge selfbloodbag and self_transfuse 2016-03-30 20:50:06 -04:00
ebaydayz
e1a0bfebc1 Update inits 2016-03-27 23:47:30 -04:00
ebaydayz
23caf14dc9 Update mission
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
2016-03-27 15:18:28 -04:00
ebaydayz
15a38afd82 Remove some unused files 2016-03-20 13:28:49 -04:00
ebaydayz
4bd9a9aa0b Update public variables
It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.

All admins have to do to update custom scripts is swap the names
according to the change log.

Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
ebaydayz
7b0253debc Spawn trader city objects locally on each machine
Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz
f9bec452a5 Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
icomrade
9362b5c6f9 Missed Some 2016-02-17 14:31:20 -05:00
ebaydayz
441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
edf9b71e12 Update description.ext to 1861 format
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
icomrade
546e59e959 auto login
I hate sitting in the lobby for the full 90 seconds before loading.
- Default login delay is 10 seconds, can be set in the mission
- Players cannot deselect or change character slots
- Players can click OK or disconnect before timeout
2015-12-29 17:59:40 -05:00
icomrade
76148fd83d Fixed in EOL 2015-12-18 13:15:13 -05:00
icomrade
d69b2e6d04 Mission fixes 2015-12-13 16:26:49 -05:00
armaWillRobinson
10003f4ebf update 2015-03-03 19:43:17 -08:00
ebaydayz
737fd45f26 Update mission.sqm 2015-01-29 13:16:59 -05:00
[VB]AWOL
94b47f3c3b Updated Axeman's lighting system disabled by default 2014-02-11 13:29:16 -06:00
icomrade
c796bdbe51 Fix include error, fix prefix filename
Prefixes were not applying when packed with Eliteness, changed name
accordingly.

Also, I just learned that the included init.sqf file must be in a
functions folder (probably due to the scriptName command at the
beginning)
2014-02-06 21:20:46 -05:00
icomrade
38cfc7a715 Fix init errors, improve antihack
Add True value checking, change all true loops to 1 == 1 (1 cannot be
overwritten).

This commit also fixes an error with the latest beta patches.
2014-02-06 14:42:40 -05:00
[VB]AWOL
ef779ba2e0 lower animal counts and removed unused variable MaxHeliCrashes 2014-01-16 16:35:31 -06:00
[VB]AWOL
aaac7cf447 added pook bell copters to addons for other maps 2013-12-18 10:22:11 -06:00
HARLAN
f07e3f7c28 Global variable for DZE_BuildOnRoads 2013-12-13 14:21:50 -05:00
facoptere
2ce20f19da antihack on every mission file 2013-12-08 17:41:59 +01:00
[VB]AWOL
908fa8e50e fixed #853 2013-12-05 08:33:16 -06:00
[VB]AWOL
b49a282143 removed suv colors pbo 2013-11-30 13:43:13 -06:00
[VB]AWOL
79253e4d3f May prevent "how are you civilian?" messages from NPC 2013-11-24 08:56:30 -06:00
facoptere
2136bf0c92 rewrite BIS effect in all mission files 2013-11-18 19:46:42 +01:00
[VB]AWOL
4f9fd4c6d5 finished moving r3f and mission.sqf dynamic vehicle 2013-11-17 19:50:59 -06:00
[VB]AWOL
bc7b19dd64 moved r3f realism into client files 2013-11-17 02:08:28 -06:00
[VB]AWOL
106b3ce9c0 complete merge 2013-11-14 10:36:24 -06:00
Skaronator
2d0025608f Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats 2013-11-08 21:11:26 +01:00
Skaronator
1d8492ed0a Move weather exec. to mission
just for me lol
2013-11-04 14:19:10 +01:00
Skaronator
99ed783fa7 Remove waitUntil
Mission should be run instancly w/o any sleeps or waitUntil (tip from
rocket)
2013-11-04 14:15:53 +01:00
[VB]AWOL
34ab662f27 remove Vilas vehicles from dynamic spawner 2013-10-27 00:07:19 -05:00
[VB]AWOL
c037a00b7c used as a max spawn count limit, no longer needed as we dynamically get marker counts 2013-10-23 00:47:12 -05:00
[VB]AWOL
2e1016b9e0 remove sigisolda completly 2013-10-21 12:10:16 -05:00
Skaronator
91c0c4b2b2 Add undefined Vars 2013-10-19 20:43:23 +02:00
[VB]AWOL
2138b6e543 1.0.2.399 RC5 2013-10-12 23:59:26 -05:00
[VB]AWOL
cb2e7e9eae renabled side chat and added more black boxes 2013-10-10 16:38:32 -05:00
[VB]AWOL
5acb9eee16 have to disable armed vehicle ammo in config #1 2013-10-08 15:02:30 -05:00
[VB]AWOL
597f941db0 updated missions to use new debug spawns 2013-10-08 01:13:17 -05:00
[VB]AWOL
8e8a1e4df8 no trader fixes 2013-10-07 16:48:57 -05:00
[VB]AWOL
ccd685ab76 merged in Axemans pull 2013-09-26 20:42:57 -05:00
[VB]AWOL
cd5227c322 debug messages spam from r3f weight system. 2013-09-18 03:30:05 -05:00
[VB]AWOL
c681a6e49d double entry in weight system 2013-09-16 18:41:43 -05:00
[VB]AWOL
1307058f09 added supply drops with building supplies 2013-09-16 13:36:53 -05:00
vbawol
03a7e0eb74 Merge pull request #541 from andgregor/master
Pre Release Bug Fixes and Changes
2013-09-14 16:50:40 -07:00
Andrew Gregory
f2dbfbcecd Update init.sqf 2013-09-14 21:44:53 +01:00