Commit Graph

7 Commits

Author SHA1 Message Date
A Man
17f9ebd1ac Update building offsets for new modular_build
Thx @Victor-the-Cleaner
2021-09-19 18:34:13 +02:00
AirwavesMan
ee301a997e Add broken versions for safe and lockbox
Server admins can easy use those broken versions for a hotwired or a burst opened safe or lockbox.
2020-12-19 20:49:36 +01:00
AirwavesMan
f05a2ce6dc Add missing AnimationSources 2020-12-16 17:31:35 +01:00
AirwavesMan
021f22bf0e Add a tall safe
This safe is the biggest version in-game. The safe is not in by default. It is up to the server admins to use it.

Model made by @Helion4
2020-12-05 14:52:15 +01:00
AirwavesMan
215932d7f7 Add models and icons for lockbox winter
Models made by @Helion4
2020-10-29 14:59:14 +01:00
AirwavesMan
673c705aeb Add upgradable safes and lockboxes
- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
2020-09-12 01:18:57 +02:00
A Man
550a6218f7 Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00