ebaydayz
13578d07ad
Update CHANGE LOG 1.0.5.2.txt
2015-01-29 13:39:25 -05:00
ebaydayz
fd2eaaaa56
Update mission.sqm
2015-01-29 13:19:45 -05:00
ebaydayz
e3d57adbae
Update mission.sqm
2015-01-29 13:19:21 -05:00
ebaydayz
720f50f443
Update mission.sqm
2015-01-29 13:18:54 -05:00
ebaydayz
ed575c818b
Update mission.sqm
2015-01-29 13:18:16 -05:00
ebaydayz
dfb99cc867
Update mission.sqm
2015-01-29 13:17:40 -05:00
ebaydayz
737fd45f26
Update mission.sqm
2015-01-29 13:16:59 -05:00
ebaydayz
a1ae300b92
Update mission.sqm
2015-01-29 13:16:30 -05:00
ebaydayz
909ca991cd
Update mission.sqm
2015-01-29 13:16:01 -05:00
ebaydayz
5d0b141b60
Update mission.sqm
2015-01-29 13:15:30 -05:00
ebaydayz
9ac6611ceb
Update mission.sqm
2015-01-29 13:14:31 -05:00
ebaydayz
362fa9bbed
Update mission.sqm
2015-01-29 13:14:02 -05:00
ebaydayz
d183859167
Update mission.sqm
2015-01-29 13:13:19 -05:00
ebaydayz
b204a23af6
Update mission.sqm
2015-01-29 13:12:50 -05:00
ebaydayz
282348c189
Update mission.sqm
2015-01-29 13:12:19 -05:00
ebaydayz
479cd0354a
Update mission.sqm
2015-01-29 13:11:42 -05:00
ebaydayz
c13deff6aa
Update mission.sqm
2015-01-29 13:10:58 -05:00
ebaydayz
3f04dbd243
Update mission.sqm
2015-01-29 13:10:25 -05:00
ebaydayz
4853b8db65
Update mission.sqm
2015-01-29 13:09:50 -05:00
ebaydayz
19a2e98d01
Update mission.sqm
2015-01-29 13:09:15 -05:00
ebaydayz
3683b72527
Update mission.sqm
2015-01-29 13:08:45 -05:00
ebaydayz
2df849403e
Update mission.sqm
2015-01-29 13:08:01 -05:00
ebaydayz
a69bae2126
Update mission.sqm
2015-01-29 13:07:34 -05:00
ebaydayz
009a6c1c25
Update mission.sqm
2015-01-29 13:06:36 -05:00
ebaydayz
32096ce3a8
Update mission.sqm
2015-01-29 13:05:46 -05:00
ebaydayz
260c22af71
Update mission.sqm
2015-01-29 13:05:17 -05:00
ebaydayz
fc62f1076b
Compact mission.sqm port from DayZ Mod 1.8.3
2015-01-29 13:03:21 -05:00
ebaydayz
77d9951f23
Delete old group after changing clothes
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The deleteGroup command requires the group to be local to the machine executing it:
https://community.bistudio.com/wiki/deleteGroup
When a player changes clothes a new group is created. The player is switched into a new unit in the new group, and then his old group is left empty. Because the old group is local to the player, it will not be deleted by server_cleanupGroups until he disconnects and it is transferred to the server.
We should delete the old group immediately rather than wait for the player to disconnect. This will prevent the excessive accumulation of empty groups when players change clothes a lot. It will help with the seagull spawn issue which happens when there are more than 144 groups on side WEST:
https://community.bistudio.com/wiki/createGroup
2014-09-05 14:12:04 -04:00
ebaydayz
12400b1a2b
Update CHANGE LOG 1.0.5.2.txt
2014-08-01 14:58:20 -04:00
ebaydayz
e52790d8fb
Update CHANGE LOG 1.0.5.2.txt
2014-08-01 14:56:41 -04:00
ebaydayz
a5e0f665e9
Update CHANGE LOG 1.0.5.2.txt
2014-08-01 13:56:49 -04:00
ebaydayz
6d1d4c998a
Change count back to forEach
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Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 14:00:50 -04:00
ebaydayz
d19001d87b
Change count back to forEach
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Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:45:26 -04:00
ebaydayz
445556ff12
Change count back to forEach
...
Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:41:02 -04:00
ebaydayz
81729c26f4
Change count back to forEach
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Can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:33:51 -04:00
ebaydayz
0111a8f580
Change count back to forEach
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You can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
2014-07-31 13:14:10 -04:00
ebaydayz
94aaf929f2
Update CHANGE LOG 1.0.5.2.txt
2014-07-29 15:58:38 -04:00
ebaydayz
0d5d0b9b8e
Change count back to forEach - fix empty safes
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See Kronzky's note:
https://community.bistudio.com/wiki/count
You can only use count to iterate through an array if all elements in the array are of the same data type. In this case you have an array with strings (type), arrays (worldspace, inventory, hitpoints) and numbers (fuel, ownerID). You need to use forEach instead.
This error explains the problem people were having with safe inventories being empty when they open them after a restart:
http://epochmod.com/forum/index.php?/topic/13423-safe-is-empty-after-restart-if-you-open-it/
https://github.com/vbawol/DayZ-Epoch/issues/1368
https://github.com/vbawol/DayZ-Epoch/issues/1422
2014-07-29 15:50:53 -04:00
ebaydayz
a8389ba2bc
Fix typo _intentory > _inventory
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_intentory should be _inventory
2014-07-29 14:26:48 -04:00
ebaydayz
2c1d0825d1
Add CH53_DZE
2014-07-19 16:59:59 -04:00
ebaydayz
ed879fbef5
Update BanditHelicopterArmed.hpp
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Add CH53_DZE
2014-07-19 16:56:14 -04:00
ebaydayz
bf86886835
Use set instead of binary addition
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We should use set here like 1.8.1 does. It is 2x faster than binary addition:
https://community.bistudio.com/wiki/Code_Optimisation#Adding_elements_to_an_array
2014-07-19 16:45:44 -04:00
ebaydayz
37e83700a5
Update CHANGE LOG 1.0.5.2.txt
2014-07-19 16:09:01 -04:00
ebaydayz
cd3bc37202
Update CHANGE LOG 1.0.5.2.txt
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Updated with all my changes as requested
2014-07-16 01:11:09 -04:00
ebaydayz
87ee176d7d
Fix nearestObjects position error
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_pos should be _charPos. Currently it causes this error in server RPT on 1.63.112555+ because it references the player object, not the player object's position:
6:36:48 Error in expression <ear"] call server_updateObject;
} count nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error position: <nearestObjects [_pos, dayz_updateObjects>
6:36:48 Error 0 elements provided, 3 expected
6:36:48 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209
2014-07-15 23:54:26 -04:00
ebaydayz
da15f60224
Fix fire cleanup diag_log error
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Looks like someone left an undefined variable in here by accident. _delQtyNull should be _delQtyFP
2014-07-13 13:34:47 -04:00
ebaydayz
0eb5f76c64
Update fnc_plyrHit.sqf
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Fixed undefined variable "_weapon" error on 1.63.112555+
2014-07-13 12:18:38 -04:00