mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
77d9951f237b9e1c68c56b26ddc0f44c1fa59f07
The deleteGroup command requires the group to be local to the machine executing it: https://community.bistudio.com/wiki/deleteGroup When a player changes clothes a new group is created. The player is switched into a new unit in the new group, and then his old group is left empty. Because the old group is local to the player, it will not be deleted by server_cleanupGroups until he disconnects and it is transferred to the server. We should delete the old group immediately rather than wait for the player to disconnect. This will prevent the excessive accumulation of empty groups when players change clothes a lot. It will help with the seagull spawn issue which happens when there are more than 144 groups on side WEST: https://community.bistudio.com/wiki/createGroup
DayZ Epoch
Experimental DayZ mod
Based on DayZ Mod Community edition
https://github.com/DayZMod/DayZ/blob/Release_1.8/Documentation/Credits.md http://dayzmod.com
Included Custom Addons
- AutoGyro - by CSJ http://www.armaholic.com/page.php?id=2359
- Taxi by [GLT]Myke http://www.armaholic.com/page.php?id=12289
- Blackhawk and Seahawk Wrecks by [GLT]Myke http://www.armaholic.com/page.php?id=10670
- SUV Colors by Python.au http://www.armaholic.com/page.php?id=17176
- R3F Realism by http://www.team-r3f.org/
- ASC EU Lights Mod http://www.armaholic.com/page.php?id=12076
- MAP Editorupgrade (EU) http://www.armaholic.com/page.php?id=6194
- st_movement by ShackTac https://dev-heaven.net/projects/shacktac/files
- st_bunnyhop by ShackTac https://dev-heaven.net/projects/shacktac/files
- Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr and Sahbazz http://www.armaholic.com/page.php?id=13053
- gdtmod_grass 1.00 by HeinBloed - http://www.gdt-server.net/
- Bell 47/H-13 Helicopter by hcpookie - http://www.armaholic.com/page.php?id=22143
- USEC CH53 by Rocket - http://dayz.com
- More enterable buildings - Dayzero - https://zombies.nu/
Included Custom Islands
- Sauerland by Falconsan - http://www.s6computer.de/
- Napf Island by #momo# - http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta
- | MBG Killhouses http://www.armaholic.com/page.php?id=15180
- | MBG Buildings 3 - European Theatre http://www.armaholic.com/page.php?id=14828
- | MBG Generic African Buildings http://www.armaholic.com/page.php?id=17817
- | German Town - and waysigns http://www.armaholic.com/page.php?id=9658
Initial Developers
- [VB]AWOL - Lead Developer - http://www.twitch.tv/vbawol
- Axle - Tester, Trader City Designer - http://www.twitch.tv/axles
- Paul Tomany - Models, Textures - ptomany@gmail.com - http://www.twitch.tv/sequisha
- [VB]GREEN - Graphics - http://www.twitch.tv/vbgreen
GitHub Collaborators (In order of most commits)
- vbawol - https://github.com/vbawol
- eltexonline - https://github.com/eltexonline
- zabn - https://github.com/zabn
- Sequisha - https://github.com/Sequisha
- andgregor - https://github.com/andgregor
- facoptere - https://github.com/facoptere
- dayz10k - https://github.com/dayz10k
- Skaronator - https://github.com/Skaronator
- icomrade - https://github.com/icomrade
- Axles - https://github.com/Axles
- Armifer - https://github.com/Armifer
GitHub Contributors (In order of most commits)
- vbawol - https://github.com/vbawol
- dayz10k - https://github.com/dayz10k
- Skaronator - https://github.com/Skaronator
- Fank - https://github.com/Fank
- andgregor - https://github.com/andgregor
- Axles - https://github.com/Axles
- zabn - https://github.com/zabn
- eltexonline - https://github.com/eltexonline
- icomrade - https://github.com/icomrade
- Namindu - https://github.com/Namindu
- raginruffalo - https://github.com/raginruffalo
- Adaptivity - https://github.com/Adaptivity
- facoptere - https://github.com/facoptere
- ctcDNightmare - https://github.com/ctcDNightmare
- SGanthony - https://github.com/SGanthony
- Geodar - https://github.com/Geodar
- Sandbird - https://github.com/Sandbird
- krazey - https://github.com/krazey
- jostster - https://github.com/jostster
- SilvDev - https://github.com/SilvDev
- AVendettaForYou - https://github.com/AVendettaForYou
- Sequisha - https://github.com/Sequisha
- Armifer - https://github.com/Armifer
- infiSTAR - https://github.com/infiSTAR
- Cornyfisch - https://github.com/Cornyfisch
- JoSchaap - https://github.com/JoSchaap
- maca134 - https://github.com/maca134
- Schmoopiie - https://github.com/Schmoopiie
- nahkiss - https://github.com/nahkiss
- BlackLA - https://github.com/BlackLA
- Hogscraper - https://github.com/hogscraper
- Raziel23x - https://github.com/Raziel23x
Special thanks
- BIS for a incredible and versatile game and engine. http://www.bistudio.com/
- Rocket - DAYZ! http://dayzmod.com | http://dayzgame.com
- DayZ Community Developers - https://github.com/DayZMod
- ziellos2k - Tag Friendly code. https://github.com/ziellos2k
- Dayz Hive DLL - https://github.com/rajkosto/hive
- Munchiefest - Beta Tester, Wiki Editor, Ideas - http://www.twitch.tv/munchiefest
- Chelsey - Beta Tester, New female textures.
- OrangeSherbet - Beta Tester - http://www.twitch.tv/orangesherbet
- QMGSaint - Beta Tester - http://www.twitch.tv/qmgsaint
- Twitch.tv Streamers - http://www.twitch.tv/directory/game/DayZ
- Thanks to all the other beta testers, you know who you are!
Languages
C++
50.6%
SQF
48.9%
PHP
0.3%
Batchfile
0.1%