Commit Graph

3908 Commits

Author SHA1 Message Date
AirwavesMan
1645784cbc Update string 2020-09-28 15:51:59 +02:00
AirwavesMan
38b354ce15 Fix missing semicolons 2020-09-28 15:51:48 +02:00
AirwavesMan
50aa06296f Add logging for unlocking doors 2020-09-28 14:20:36 +02:00
AirwavesMan
ca4ad3c2a3 Handle gate code after building 2020-09-28 13:41:01 +02:00
AirwavesMan
f1b7a3faae Increase fence use radius 2020-09-28 13:39:53 +02:00
AirwavesMan
fd0e10ee98 Switch Functionary1_EP1_DZ to Functionary1_EP1
Functionary1_EP1_DZ is a player skin and should not be used as banker.
2020-09-28 11:34:55 +02:00
AirwavesMan
847d6b873f Increase upgrade distance 2020-09-23 13:36:36 +02:00
AirwavesMan
2c93ff985b Update stringtable.xml 2020-09-22 11:14:38 +02:00
AirwavesMan
3c566857c9 Fix heli upgrade 2020-09-22 11:12:40 +02:00
AirwavesMan
118dbfa6e9 Fix exorbitant damage from chainsaws and sledge hammers
Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.

This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
2020-09-16 22:08:02 +02:00
AirwavesMan
89bca2c94b Partly fix floating loot
This commit fixes partly the floating loot issue. The whole problem is not fixable. It is a problem with different components. The main point is that the position can be half water and half not. The second is the building collision and the collision of the loot object. Normally setPosATL should do its work but the object moves on the placement. Adding a special handling for buildings that are mostly over water did the best job so far.
With fixWaterPos = 1; in the building class which has those floating loot problems, the position gets converted to ASL which is better over water but not always. Some loot objects are still floating a bit but I could reach all of them. It is a way better as before.
2020-09-15 19:55:17 +02:00
AirwavesMan
7f86b09f4c Disable manualfire for pilots only on DZE versions 2020-09-15 00:14:58 +02:00
AirwavesMan
22d36a9392 Fix wrong trader skin 2020-09-14 23:54:33 +02:00
AirwavesMan
d61223ac7e Update fn_selfActions.sqf 2020-09-13 17:24:12 +02:00
AirwavesMan
48e6e5618d Add coins on zombies
Coins on zombies and the value can be handled with ZSC_ZombieCoins now. The coins for zombies will be handled directly in check wallet.

Also add a PVE check to disable check wallet if the player is not the owner of the body or in the group with the owner of the body.
2020-09-13 17:24:08 +02:00
AirwavesMan
bf516a65e5 Change ItemGenerator to WeaponHolder_ItemGenerator
With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
2020-09-13 16:53:36 +02:00
AirwavesMan
0b26ae1246 Fix potential kills doubling after change clothes
Fix by @seelenapparat
2020-09-13 15:18:17 +02:00
AirwavesMan
e93783d190 Fix coin ui position in relation with broken bones 2020-09-13 15:14:13 +02:00
AirwavesMan
ef05eb4e09 Completly re-structure of the journal main page
Now actual useful information can be read there. Besides a short player overview a few server settings can be found there.
2020-09-13 02:24:34 +02:00
AirwavesMan
c3c67b3529 Move unsued file 2020-09-13 02:20:55 +02:00
AirwavesMan
67153096bc Update player_humanityMorph.sqf 2020-09-13 02:20:14 +02:00
AirwavesMan
a880e198ad Update private tags, remove one old file 2020-09-12 21:21:55 +02:00
AirwavesMan
6bf1ffe1eb Add bicycle handling for coins 2020-09-12 19:39:13 +02:00
AirwavesMan
0779326325 Move old trading files 2020-09-12 19:38:45 +02:00
AirwavesMan
38f69e3121 Update vault_combination_1.sqf 2020-09-12 15:49:59 +02:00
AirwavesMan
eb337d5f08 Correct driver position of Ikarus_White_DZE 2020-09-12 15:39:51 +02:00
AirwavesMan
27e464d47e More fnc_alertZombies updates 2020-09-12 15:18:30 +02:00
AirwavesMan
c15a19e730 Fix change code for upgraded storage 2020-09-12 14:58:19 +02:00
AirwavesMan
56c81ba5b6 Compile whole trading functions at start
DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
2020-09-12 14:40:57 +02:00
AirwavesMan
e5af93b50b Add weight to items at traders
If the weight system is active all weights of the items will be displayed on the trader infos.

Also update the trading files and replace switch with call and exitwith which is faster.
2020-09-12 03:10:31 +02:00
AirwavesMan
9ad86a84a3 Group sounds and zombie calls
dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
2020-09-12 01:30:45 +02:00
AirwavesMan
a456c948f5 Fix wrong weapon name 2020-09-12 01:19:16 +02:00
AirwavesMan
673c705aeb Add upgradable safes and lockboxes
- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
2020-09-12 01:18:57 +02:00
AirwavesMan
cff5d38574 Move old files 2020-09-12 01:09:25 +02:00
AirwavesMan
17cb79ae7e add better sound for mrad 2020-09-10 19:04:25 +02:00
AirwavesMan
4bf0c7daa1 Fix wrong name 2020-09-10 19:04:04 +02:00
AirwavesMan
7964d2c25f Fix val sound 2020-09-10 19:03:55 +02:00
AirwavesMan
c878900491 Remove old files 2020-09-10 19:03:37 +02:00
AirwavesMan
2fae1e414f Add documents to loot and traders 2020-09-10 11:29:24 +02:00
AirwavesMan
6de0ed5dfe Update weights 2020-09-09 20:17:07 +02:00
AirwavesMan
88bbc87802 Add some more blood bags 2020-09-09 19:59:03 +02:00
AirwavesMan
4e771de94a Add some more zombie parts 2020-09-09 19:10:25 +02:00
AirwavesMan
4f106220b2 Update the trade item system
The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
AirwavesMan
272a74060c Update fn_selfActions.sqf
Remove most of lazy evaluation.
Note: Lazy evaluation is not always useful and should only be used if a longer statement is checked and not only if true or false.
2020-09-09 17:38:07 +02:00
AirwavesMan
431cbc8855 Add Hero and Bandit humanity vars 2020-09-09 17:33:55 +02:00
AirwavesMan
567b6d5924 Add new dog tags items 2020-09-09 17:32:47 +02:00
AirwavesMan
5180223c22 Add dayz_authKey for safes and lockboxes
Safes and Lockboxes got updated and need dayz_authKey now. Also improved the logging of codes and who has used which codes in the logs for server admins.
2020-09-08 20:29:23 +02:00
AirwavesMan
910ab43a01 Update Maintain
- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
W0LF
ed998db9f7 Update translations (#2080)
* Update stringtable.xml

* Update stringtable.xml
2020-08-29 08:23:19 +12:00
AirwavesMan
8df85a53b9 Update vehicle ammo 2020-08-25 14:07:13 +02:00