icomrade
0e0a1e340f
Safezone whitelist for eject/destruction fixes
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This commit prevents players who destroy their vehicle in god-mode
safezones to be spared by the fixes in #2411973 and #ec7351d
Configurable variable for this change is DZE_SafeZonePosArray = [];
Update suggestion to use the stable branch of A2 OA in the changelog
2016-04-27 00:17:54 -04:00
icomrade
f102240821
Fix death board undefined variable error
2016-04-26 22:46:44 -04:00
ebaydayz
2696869dc2
Fix wrong dayz_minpos and maxpos for Chernarus
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Fixes radiation effect when out of map
2016-04-26 21:02:59 -04:00
icomrade
53320178f1
Let Shovel build sandbags, fix errors with toolbox
2016-04-26 18:55:30 -04:00
ebaydayz
bf9140f1b5
Fix dayz_nutrition RPT error on login
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Looks like the error was:
r_player_Nutrition = [_NutritionLoss];
It should have used the set command, since the array was already defined
in variables.sqf. But there is no need to use an array for a single
value anyway.
Fixes RPT error on login:
Error in expression <hyd"] spawn player_death;
};
};
if (dayz_nutrition > 0) then {
_Nutrition = >
Error position: <dayz_nutrition > 0) then {
_Nutrition = >
Error Undefined variable in expression: dayz_nutrition
File z\addons\dayz_code\system\player_spawn_2.sqf, line 182
2016-04-26 18:46:36 -04:00
icomrade
2411973de5
Fix CH53 Destruction
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Let me know if we can't duplicate the code from the CH53 addon in the
file ch53_monitorSFX.sqf. If that's the case I will use an #include
instead, since the code that kicks and kills players out of the vehicle
goes at the bottom of the file anyway.
2016-04-26 15:16:20 -04:00
icomrade
ec7351dbbc
Kill and eject player when their vehicle explodes
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Previous changes to the destruction effects file broke previous fixes
that resolved the world is on fire glitch. I reverted those in this
commit.
Note: the CH53 is still broken in this commit
2016-04-26 14:47:52 -04:00
icomrade
16c81e7ce2
Allow players to carry primary weapon on back
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Configurable by DZE_TwoPrimaries
0 do not allow primary weapon on back.
1 allow primary weapon on back, but not when holding a primary weapon in
hand.
2 (default) allow player to hold two primary weapons, one on back and
one in their hands
2016-04-26 14:05:37 -04:00
icomrade
c1eb07d99d
Add to back for sledgehammer
2016-04-25 22:57:29 -04:00
ebaydayz
d63f48af85
Fix pond detection in player_goFishing
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Fixes #1678
Fixed for vanilla too:
8a18fe957c
Ponds and lakes were not being detected at all, neither on foot nor in a
boat.
Tested land (failure), pond, lake and shore both on foot and in a boat.
Working as intended now.
2016-04-25 21:53:31 -04:00
ebaydayz
a57d0b14ae
Merge pull request #1684 from arma2WillRobinson/master
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adding "\" to picture paths.
2016-04-25 20:00:27 -04:00
ebaydayz
97ad2688bc
Enable RedRyder in loot tables again
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Config errors are fixed for the next test build.
2016-04-25 19:57:23 -04:00
arma2WillRobinson
303e1bddfd
add \
2016-04-25 16:56:49 -07:00
ebaydayz
69b940704e
Removed powerlines from loot tables,
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Vanilla development commit, see:
Removed Zeds spawning at powerLines.
b577424e50
2016-04-25 18:02:55 -04:00
ebaydayz
a353f8e0e5
Fix hatchet remove from toolbelt text
2016-04-25 16:36:50 -04:00
ebaydayz
56ea7d1382
Use PVEH instead of MPF for death messages
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This way no exception needs to be added in REsec for rSpawn and
dayz_rollingMessages can be used instead of rTitleText.
2016-04-25 16:10:52 -04:00
Adaptivity
7b5535a25a
fix stringtable
2016-04-25 21:52:49 +03:00
Adaptivity
4dc46705f9
More progress on localization support
2016-04-25 15:47:09 +03:00
icomrade
7db6f63935
Update string for gutting zombies
2016-04-24 21:15:26 -04:00
ebaydayz
6522cca7ce
Fix typo from pull #1679
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See #1679
2016-04-24 18:58:22 -04:00
ebaydayz
0511dcdb42
Change R3F overburden to force slow move
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Better solution than knock out or break legs. See issue #1145
2016-04-24 18:19:01 -04:00
icomrade
9624979785
Fix items taking more than 1 inventory slot
2016-04-24 17:44:58 -04:00
icomrade
4ad652bda6
Merge pull request #1680 from arma2WillRobinson/master
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RedRyder Updated
2016-04-24 12:06:15 -04:00
armaWillRobinson
db04ae33a8
patch1
2016-04-24 08:21:14 -07:00
Adaptivity
52ee70394a
More localization support
2016-04-24 14:11:14 +03:00
ebaydayz
6bee7a17f0
Change R3F weight overburden to break legs
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Also BAF_L110A1_Aim_DZE wasn't in 1051, so no need to swap it in DB.
2016-04-23 19:51:56 -04:00
ebaydayz
619f65eef0
Remove canteen for now
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Canteens were removed from cfgMagazines temporarily
2016-04-22 18:59:01 -04:00
ebaydayz
1879fb8707
Fix siphon fuel
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ItemJerrycanEmpty no longer inherits from ItemJerrycan
2016-04-22 17:39:52 -04:00
ebaydayz
3c52278e4d
Fix sedan and skoda getOut sound
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Fixes RPT error when exiting skoda and sedan:
Cannot load sound
'ca\sounds\vehicles\wheeled\sedan\ext\ext-sedan-getout-1.wss'
Cannot load sound 'ca\sounds\vehicles\wheeled\bus\int\noise3.wss'
2016-04-22 14:29:17 -04:00
ebaydayz
6ea1df14cf
Add missing string for infection death
2016-04-21 19:23:49 -04:00
ebaydayz
23b6ad2455
Add systemChat death message option
2016-04-21 13:27:05 -04:00
ebaydayz
81262fbe19
Fix change clothes triggering radiation
2016-04-21 13:07:36 -04:00
ebaydayz
796c607173
Fix vanilla chop wood error
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Players can now chop wood either with hatchet in their hands (faster) or
via right click on toolbelt (slower).
2016-04-21 12:28:00 -04:00
ebaydayz
7da7b9e5dd
Correct PVDZ_plr_Save for player zombies
2016-04-20 17:00:38 -04:00
ebaydayz
14dacf269c
Add back player zombie faces
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Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz
9d4bd9221a
Add exception in REsec for death messages
2016-04-20 11:53:30 -04:00
ebaydayz
5308445f4c
Update vanilla player_mineStone
2016-04-19 17:01:07 -04:00
ebaydayz
f0c46a0764
Use Epoch player_harvest instead of player_chopWood
2016-04-19 16:51:20 -04:00
ebaydayz
ba480fb218
Improve some RPT logging
2016-04-19 14:01:38 -04:00
ebaydayz
58d54a8ce0
Add A and D keys to interrupt
2016-04-19 13:05:59 -04:00
ebaydayz
4d5dc060d2
Fix tame_dog errors
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Tame_dog_old and player_tameDog are not used.
2016-04-18 21:49:27 -04:00
ebaydayz
464c26861c
Add back Epoch animals in sched_animals
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player_animalCheck is not used
2016-04-18 14:19:41 -04:00
ebaydayz
11741fa710
Update player_tameDog raw meat names
2016-04-18 13:36:09 -04:00
ebaydayz
d46eb13267
Fix redirect to vanilla player_craftItem
2016-04-17 22:51:10 -04:00
ebaydayz
2f45d46d05
Remove legacy stream_location functions
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These are no longer used for anything.
2016-04-17 21:23:25 -04:00
ebaydayz
e13b5dbdff
Fix RoadFlare RPT error
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Fixes:
Error in expression <ehicles","WeaponHolder"], 50];
{ [_x,0] spawn
object_roadFlare } count (allMissi>
Error position: <spawn
object_roadFlare } count (allMissi>
Error Type Script, expected Bool
2016-04-17 20:10:54 -04:00
ebaydayz
a994e7107c
Fix readd of halo keydown eventhandler
2016-04-17 18:44:58 -04:00
ebaydayz
f38c6ff72e
Fix server FPS logging
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No need to have a config variable for this, admin can easily change it
in server pbo.
2016-04-17 17:11:49 -04:00
ebaydayz
ee58868d6f
Fix wrong trader name on Sauerland
2016-04-17 16:18:19 -04:00
ebaydayz
59a4459809
Fix spawn marker count for non-cherno maps
2016-04-17 15:32:47 -04:00