Commit Graph

5251 Commits

Author SHA1 Message Date
Skaronator eabcae27b3 Little sleep to fix Server Lags? 2013-11-14 17:00:40 +01:00
vbawol ae67d17a97 Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-13 21:23:35 -06:00
vbawol 7fc31b70fe Merge pull request #698 from Torndeco/patch-3
Added Player Names that killed Objects to diag_log
2013-11-13 19:22:22 -08:00
[VB]AWOL d5cf8f42fb increased delay in client sync update calls 2013-11-13 16:56:54 -06:00
[VB]AWOL 8206dbf17c player count on debug 2013-11-13 16:56:18 -06:00
[VB]AWOL 9eb1a4a61f 1028 2013-11-13 16:05:40 -06:00
[VB]AWOL cfc2395168 1028 2013-11-13 16:04:22 -06:00
[VB]AWOL ef0efa68a2 more cleanup 2013-11-13 16:01:28 -06:00
[VB]AWOL 1ed5062034 weather v2 2013-11-13 16:01:16 -06:00
[VB]AWOL 72d2f8950e surrendered action v2 2013-11-13 16:00:27 -06:00
[VB]AWOL ca576694bf increased armor on modular wood by 3x
and a slight increase to cinder and metal
2013-11-13 15:52:50 -06:00
[VB]AWOL 7172efe960 removed old server fps counter and added new one. 2013-11-13 15:46:44 -06:00
[VB]AWOL c380f10f87 suppress Second Hand Zombie Initialized message 2013-11-13 15:46:06 -06:00
Torndeco 7c3e2bb104 Added Player Names that killed Objects to diag_log
Just passing the variable with the player that killed the object

http://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#MPKilled
2013-11-13 20:07:56 +00:00
dayz10k 15b0199998 Merge pull request #694 from Skutch05/patch-1
Update Panthera Mission.sqm to reflect same naming convention of Chernar...
2013-11-13 07:09:41 -08:00
Skutch05 4660c25bbb Update Panthera Mission.sqm to reflect same naming convention of Chernarus 11. 2013-11-13 01:39:03 -05:00
vbawol 71e80cd55d Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 17:38:22 -06:00
vbawol 86750040dc Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 17:37:02 -06:00
[VB]AWOL b1bd17e3c8 Merge branch 'master' of https://github.com/vbawol/DayZ-Epoch 2013-11-12 17:09:05 -06:00
dayz10k 7e8414a3ea Merge pull request #692 from dayz10k/master
Remove RoadCones that were causing Vodniks to spawn funkily
2013-11-12 12:58:29 -08:00
dayz10k c1c25111f1 Update mission.biedi
#691 remove 4x RoadCone
2013-11-12 15:57:52 -05:00
dayz10k e128cac95b Update mission.sqf
#691 remove 4x RoadCone
2013-11-12 15:56:13 -05:00
dayz10k 3c3839d44b Update ROLLING CHANGE LOG 1.0.3.txt 2013-11-12 10:28:16 -05:00
vbawol 6f612c511a Merge pull request #682 from vbawol/SkaroStillAlive
Push Images for custom Server Stuff ;>
2013-11-12 06:24:13 -08:00
[VB]AWOL 324ef14ca1 PDEATH logging 2013-11-11 23:40:36 -06:00
[VB]AWOL 3a74972cd7 Revert "yet more localization"
This reverts commit 2affe28e4f.
2013-11-11 19:42:47 -06:00
Zac Surplice 2affe28e4f yet more localization 2013-11-12 12:19:46 +11:00
Zac Surplice 42c8e341c8 stop some errors 2013-11-12 11:54:24 +11:00
Zac Surplice 7b802a38a5 localization fix 2013-11-12 11:53:16 +11:00
[VB]AWOL 9aac967402 cleanup plus opt. 2013-11-11 17:52:36 -06:00
[VB]AWOL 5b03d18ce2 revert melee damage and damage reduction factors 2013-11-11 07:34:12 -06:00
[VB]AWOL 332dc68919 surrender test 2 2013-11-10 23:34:09 -06:00
[VB]AWOL e6a5587962 typo in dutch string 2013-11-10 22:06:47 -06:00
[VB]AWOL 32ac2c7d92 gear access on surrendered player test 2013-11-10 16:29:10 -06:00
Skaronator 8f5f01477c Still a typo 2013-11-10 15:20:59 +01:00
Skaronator ddfea16eea Should be now correctly 2013-11-10 13:52:25 +01:00
Skaronator 55143d109a Revert "Change Pfad"
This reverts commit e429ab2646.
2013-11-09 15:49:53 +01:00
Skaronator fd50f07de2 Push Images for custom Server Stuff ;> 2013-11-09 15:18:05 +01:00
Skaronator e429ab2646 Change Pfad 2013-11-09 15:16:25 +01:00
[VB]AWOL 5fb3a0be15 cleanup 2013-11-09 08:13:52 -06:00
[VB]AWOL ad992b97e6 removed spawns from boathouse till loot over water issue is fixed 2013-11-09 08:13:37 -06:00
[VB]AWOL 86b272b537 test surrender and drop all gear 2013-11-09 08:11:26 -06:00
vbawol 70845cfb7e Merge pull request #679 from vbawol/StillSkaroAlive
Add Timezone switch Var
2013-11-08 19:56:56 -08:00
Zac Surplice 585d38e7b6 more localization 2013-11-09 13:38:07 +11:00
Armifer 0e77c78809 Humanity fix for shooting player zeds and bandits
Prevents loss of humanity from shooting player zombies and bandits. Adds
a cap to humanity loss per shot depending on the players murders, where
the cap is zero. This preventing the shooter from getting positive
humanity, which could be exploited to farm humanity using 2 players.
2013-11-08 20:26:12 -05:00
Skaronator 073db698d5 Update stringtable.xml 2013-11-09 00:09:00 +01:00
Skaronator 4de99da2c0 Missing lol 2013-11-08 22:45:55 +01:00
Skaronator d82fcb8bd4 Add Timezone switch Var
Not 100% sure if this is correctlly
2013-11-08 22:02:27 +01:00
vbawol b3697aed1b Merge pull request #678 from vbawol/StillSkaroAlive
Still skaro alive
2013-11-08 12:22:02 -08:00
Skaronator 6a4846747c typo 2013-11-08 21:11:57 +01:00