mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Lower cutRSC layer to improve FPS
We had this before. https://github.com/EpochModTeam/DayZ-Epoch/issues/1926
This commit is contained in:
@@ -212,7 +212,7 @@ fnc_initSnapTutorial = {
|
|||||||
_bldTxtFinal = "";
|
_bldTxtFinal = "";
|
||||||
|
|
||||||
//Delete on init
|
//Delete on init
|
||||||
800 cutRsc ["Default", "PLAIN"];
|
17 cutRsc ["Default", "PLAIN"];
|
||||||
uiSleep 0.1;
|
uiSleep 0.1;
|
||||||
|
|
||||||
//Init Tutorial text
|
//Init Tutorial text
|
||||||
@@ -248,7 +248,7 @@ fnc_initSnapTutorial = {
|
|||||||
30, //number - duration
|
30, //number - duration
|
||||||
1, // number - fade in time
|
1, // number - fade in time
|
||||||
0, // number - delta y
|
0, // number - delta y
|
||||||
800 //number - layer ID
|
17 //number - layer ID
|
||||||
] spawn bis_fnc_dynamicText;
|
] spawn bis_fnc_dynamicText;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user