mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
New config variable dayz_toolBreaking
Tool breaking is disabled by default. Also made all scripts use Epoch sledge, which is a different model from vanilla sledge. PK_DZ was a duplicate of the new PKM_DZ.
This commit is contained in:
@@ -9,6 +9,7 @@
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- Bandit heartbeat sound is disabled by default. Set DZE_HeartBeat = true; in init.sqf to enable
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- Knife dulling is disabled by default. Set dayz_knifeDulling = true; in init.sqf to enable
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- Match stick counting is disabled by default. Set dayz_matchboxCount = true; in init.sqf to enable
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- Tool breaking is disabled by default. Set dayz_toolBreaking = true; in init.sqf to enable
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- Water bottle breaking is disabled by default. Set dayz_waterBottleBreaking = true; in init.sqf to enable
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- Mission.sqm and description.ext now use compact format
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- Keyboard eventhandler updated, dayz_spaceInterupt is no longer used
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@@ -11,8 +11,9 @@ Construction[] =
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{Loot_WEAPON, 1, ItemPickaxe},
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{Loot_WEAPON, 2, ItemPickaxeBroken},
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{Loot_WEAPON, 1, ItemSledgeHammer},
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{Loot_WEAPON, 2, ItemSledgeHammerBroken},
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{Loot_WEAPON, 1, ItemSledge},
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{Loot_MAGAZINE, 2, ItemSledgeHandle},
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{Loot_MAGAZINE, 2, ItemSledgeHead},
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// {Loot_WEAPON, 2, ItemShovel},
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{Loot_WEAPON, 1, ItemKeyKit},
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@@ -10,8 +10,9 @@ Industrial[] =
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{Loot_VEHICLE, 5, WeaponHolder_ItemHatchet},
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{Loot_WEAPON, 1, ItemPickaxe},
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{Loot_WEAPON, 2, ItemPickaxeBroken},
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{Loot_WEAPON, 1, ItemSledgeHammer},
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{Loot_WEAPON, 2, ItemSledgeHammerBroken},
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{Loot_WEAPON, 1, ItemSledge},
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{Loot_MAGAZINE, 2, ItemSledgeHandle},
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{Loot_MAGAZINE, 2, ItemSledgeHead},
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{Loot_WEAPON, 1, ItemKeyKit},
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//Items
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@@ -60,13 +60,13 @@ submachinegun[] = {
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{Loot_WEAPON, 0.7, MP5_SD_DZ} //MP5SD
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};
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assaultrifles[] = {
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{Loot_WEAPON, 0.5, AKS74U_Kobra_DZ}, //AKS_74_kobra
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{Loot_WEAPON, 0.5, AK74_Kobra_DZ}, //AKS_74_kobra (stock is slightly different, otherwise identical)
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{Loot_WEAPON, 0.5, AKS74U_DZ}, //AKS_74_U
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{Loot_WEAPON, 0.1, AKS_GOLD},
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{Loot_WEAPON, 0.5, AKM_DZ}, //AK_47_M
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{Loot_WEAPON, 0.5, AK74_DZ}, //AK_74
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{Loot_WEAPON, 0.3, FNFAL_DZ}, //FN_FAL
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{Loot_WEAPON, 0.1, FNFAL_ANPVS4_DZ}, //FN_FAL_ANPVS4
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{Loot_WEAPON, 0.1, FN_FAL_ANPVS4_DZE}, //FNFAL_ANPVS4_DZ is NV only _DZE is toggleable
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{Loot_WEAPON, 0.5, G36A_Camo_DZ}, //G36A_camo
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{Loot_WEAPON, 0.5, G36C_DZ}, //G36C
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{Loot_WEAPON, 0.5, G36C_camo},
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@@ -74,16 +74,18 @@ assaultrifles[] = {
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{Loot_WEAPON, 0.3, G36_C_SD_camo},
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{Loot_WEAPON, 0.5, M16A2_DZ}, //M16A2
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{Loot_WEAPON, 0.2, M16A2_GL_DZ}, //M16A2GL
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{Loot_WEAPON, 0.1, M16A4_DZ}, //M16A4_ACG
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{Loot_WEAPON, 0.1, M16A4_ACOG_DZ}, //M16A4_ACG (has slightly different scope)
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{Loot_WEAPON, 0.5, M4A1_DZ}, //M4A1
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{Loot_WEAPON, 0.4, M4A1_CCO_DZ}, //M4A1_Aim
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{Loot_WEAPON, 0.1, M4A1_AIM_SD_camo},
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{Loot_WEAPON, 0.1, M4A1_HWS_GL_camo},
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{Loot_WEAPON, 0.4, M4A3_CCO_EP1},
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{Loot_WEAPON, 0.4, SA58_DZ}, //Sa58P_EP1,Sa58V_EP1
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{Loot_WEAPON, 0.3, SA58_CCO_DZ}, //Sa58V_CCO_EP1
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{Loot_WEAPON, 0.3, SA58_ACOG_DZ}, //Sa58V_RCO_EP1
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{Loot_WEAPON, 0.3, SA58_RIS_DZ},
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{Loot_WEAPON, 0.4, SA58_DZ}, //Sa58P_EP1 (identical), Sa58V_EP1 (different stock)
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{Loot_WEAPON, 0.3, SA58_CCO_DZ}, //No camo, no grip handle
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{Loot_WEAPON, 0.3, Sa58V_CCO_EP1}, //Camo with grip handle
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{Loot_WEAPON, 0.3, SA58_ACOG_DZ}, //No camo, no grip handle
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{Loot_WEAPON, 0.3, Sa58V_RCO_EP1}, // Camo with grip handle
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{Loot_WEAPON, 0.3, SA58_RIS_DZ}, //SA58_DZ with different rail
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{Loot_WEAPON, 0.4, m8_compact},
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{Loot_WEAPON, 0.3, m8_sharpshooter},
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{Loot_WEAPON, 0.5, m8_holo_sd},
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@@ -95,9 +97,9 @@ assaultrifles[] = {
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machineguns[] = {
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{Loot_WEAPON, 1.1, RPK74_DZ}, //RPK_74
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{Loot_WEAPON, 1.1, M8_SAW},
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{Loot_WEAPON, 1, PKM_DZ}, //Pecheneg_DZ
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{Loot_WEAPON, 1, UK59_DZ}, //PK_DZ
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{Loot_WEAPON, 0.9, L110A1_DZ},
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{Loot_WEAPON, 1, Pecheneg_DZ},
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{Loot_WEAPON, 1, PKM_DZ}, //PK_DZ
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{Loot_WEAPON, 0.9, L110A1_DZ}, //BAF_L110A1_Aim_DZE scope is slightly different from L110A1_CCO_DZ, otherwise identical
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{Loot_WEAPON, 1, MG36_camo},
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{Loot_WEAPON, 1, M60A4_EP1_DZE},
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{Loot_WEAPON, 1, MG36},
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@@ -106,7 +108,7 @@ machineguns[] = {
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{Loot_WEAPON, 0.8, M240_DZ},
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{Loot_WEAPON, 0.8, M249_EP1_DZ},
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{Loot_WEAPON, 0.9, M249_DZ},
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{Loot_WEAPON, 0.5, Mk48_DZ} //Mk_48_DZ
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{Loot_WEAPON, 0.5, Mk48_DZ} //Mk_48_DZ (removed, was a duplicate of Mk48_CCO_DZ)
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};
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militaryshotguns[] = {
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{Loot_WEAPON, 2, Saiga12K},
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@@ -5,7 +5,7 @@ class datsun1_civil_1_open_DZE: datsun1_civil_1_open {
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class Upgrades {
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ItemORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_2_covered;
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@@ -15,7 +15,7 @@ class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered {
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class Upgrades {
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ItemORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_3_open;
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@@ -25,7 +25,7 @@ class datsun1_civil_3_open_DZE: datsun1_civil_3_open {
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class Upgrades {
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ItemORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -48,7 +48,7 @@ class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE {
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class Upgrades {
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ItemAVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
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@@ -69,7 +69,7 @@ class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE {
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class Upgrades {
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ItemAVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE {
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@@ -90,7 +90,7 @@ class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE {
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class Upgrades {
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ItemAVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -141,7 +141,7 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 {
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class Upgrades {
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ItemLRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
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@@ -190,7 +190,7 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 {
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class Upgrades {
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ItemLRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 {
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@@ -239,7 +239,7 @@ class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 {
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class Upgrades {
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ItemLRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
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ItemARM[] = {"Pickup_PK_INS_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -251,7 +251,7 @@ class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 {
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class Upgrades {
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ItemTNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
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@@ -261,7 +261,7 @@ class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 {
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class Upgrades {
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ItemTNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 {
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@@ -271,7 +271,7 @@ class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 {
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class Upgrades {
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ItemTNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -280,20 +280,20 @@ class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 {
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fuelCapacity = 210; // car 100
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class Upgrades {
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ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 {
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fuelCapacity = 210; // car 100
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class Upgrades {
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 {
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fuelCapacity = 210; // car 100
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class Upgrades {
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ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -5,7 +5,7 @@ class hilux1_civil_1_open_DZE: hilux1_civil_1_open {
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class Upgrades {
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ItemORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class hilux1_civil_2_covered;
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@@ -15,7 +15,7 @@ class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered {
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class Upgrades {
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ItemORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class hilux1_civil_3_open;
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@@ -25,7 +25,7 @@ class hilux1_civil_3_open_DZE: hilux1_civil_3_open {
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class Upgrades {
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ItemORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_INS_DZE",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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@@ -48,7 +48,7 @@ class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE {
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class Upgrades {
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ItemAVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_GUE_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE {
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@@ -69,7 +69,7 @@ class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE {
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class Upgrades {
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ItemAVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
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};
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};
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class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE {
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@@ -90,7 +90,7 @@ class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE {
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class Upgrades {
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ItemAVE[] = {"hilux1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE1",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE1",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -141,7 +141,7 @@ class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 {
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 {
|
||||
@@ -190,7 +190,7 @@ class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 {
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 {
|
||||
@@ -239,7 +239,7 @@ class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 {
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE2",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE2",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -251,7 +251,7 @@ class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 {
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 {
|
||||
@@ -261,7 +261,7 @@ class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 {
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 {
|
||||
@@ -271,7 +271,7 @@ class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 {
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE3",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE3",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -280,20 +280,20 @@ class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
class Upgrades {
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_GUE_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
class Upgrades {
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
|
||||
class Upgrades {
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
ItemARM[] = {"Pickup_PK_INS_DZE4",{{"PKM_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -13,14 +13,9 @@ class CfgWeapons
|
||||
class ItemCore;
|
||||
class Rifle;
|
||||
class Pistol;
|
||||
class PistolCore;
|
||||
class GrenadeLauncher;
|
||||
|
||||
class Pecheneg;
|
||||
class Pecheneg_DZ: Pecheneg {
|
||||
type = "1";
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* Dummy weapons */
|
||||
#include "Throw.hpp"
|
||||
@@ -30,7 +25,9 @@ class CfgWeapons
|
||||
#include "Weapon\Sniper\AS50.hpp"
|
||||
#include "Weapon\Sniper\M107.hpp"
|
||||
#include "Weapon\Sniper\KSVK.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
//each include is preceded by its required external references.
|
||||
|
||||
/* RIFLES */
|
||||
@@ -47,13 +44,16 @@ class CfgWeapons
|
||||
|
||||
#include "Rifles\RPK.hpp"
|
||||
|
||||
class DMR;
|
||||
class DMR : Rifle
|
||||
{
|
||||
class Single;
|
||||
};
|
||||
#include "Rifles\DMR.hpp"
|
||||
|
||||
|
||||
class FN_FAL;
|
||||
class FN_FAL_ANPVS4;
|
||||
#include "Rifles\FNFAL.hpp"
|
||||
|
||||
|
||||
class G36C : Rifle
|
||||
{
|
||||
class Single;
|
||||
@@ -84,10 +84,10 @@ class CfgWeapons
|
||||
|
||||
class M249;
|
||||
#include "Rifles\M249.hpp"
|
||||
|
||||
|
||||
class BAF_L110A1_Aim;
|
||||
#include "Rifles\L110A1.hpp"
|
||||
|
||||
|
||||
class M240;
|
||||
class m240_scoped_EP1;
|
||||
#include "Rifles\M240.hpp"
|
||||
@@ -107,9 +107,7 @@ class CfgWeapons
|
||||
{
|
||||
class manual;
|
||||
};
|
||||
class PK_DZ: PK {
|
||||
type = "1";
|
||||
};
|
||||
class Pecheneg;
|
||||
#include "Rifles\PKM.hpp"
|
||||
|
||||
#include "Rifles\UK59.hpp"
|
||||
@@ -152,6 +150,8 @@ class CfgWeapons
|
||||
#include "Rifles\Remington870.hpp"
|
||||
#include "Rifles\Crossbow.hpp"
|
||||
|
||||
|
||||
|
||||
/* PISTOLS */
|
||||
|
||||
class M9;
|
||||
@@ -173,14 +173,17 @@ class CfgWeapons
|
||||
|
||||
class revolver_EP1;
|
||||
#include "Pistols\Revolver.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* MELEE */
|
||||
|
||||
class MeleeWeapon : Rifle
|
||||
{
|
||||
melee = true;
|
||||
canDrop = true;
|
||||
|
||||
|
||||
distanceZoomMin = 50;
|
||||
distanceZoomMax = 50;
|
||||
fireLightDuration = 0;
|
||||
@@ -224,6 +227,9 @@ class CfgWeapons
|
||||
#include "Melee\MeleeSledgehammer.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* TOOLS */
|
||||
|
||||
#include "Tools\Binocular.hpp"
|
||||
@@ -256,6 +262,9 @@ class CfgWeapons
|
||||
#include "Item\ItemKeys.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* OTHER */
|
||||
|
||||
/*class ItemFlashlightEmpty : ItemCore
|
||||
|
||||
@@ -1,22 +1,16 @@
|
||||
class MeleeSledge: MeleeWeapon
|
||||
{
|
||||
scope = public;
|
||||
melee= "true";
|
||||
autoreload=1;
|
||||
magazineReloadTime=0;
|
||||
|
||||
model="\z\addons\dayz_epoch\models\sledge_weaponized";
|
||||
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
|
||||
displayName=$STR_EQUIP_NAME_SledgeHammer;
|
||||
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
|
||||
|
||||
magazines[]= {"Sledge_Swing"};
|
||||
|
||||
droppeditem= "ItemSledge";
|
||||
magazines[]=
|
||||
{
|
||||
"Sledge_Swing"
|
||||
};
|
||||
handAnim[]=
|
||||
{
|
||||
"OFP2_ManSkeleton",
|
||||
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class Toolbelt
|
||||
@@ -37,5 +31,4 @@ class MeleeSledge: MeleeWeapon
|
||||
{
|
||||
libTextDesc=$STR_EQUIP_SLEDGE_DESC;
|
||||
};
|
||||
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
|
||||
};
|
||||
|
||||
@@ -7,7 +7,12 @@ class DMR_DZ : DMR
|
||||
|
||||
magazines[] = {20Rnd_762x51_DMR};
|
||||
|
||||
class Single;
|
||||
class Single : Single
|
||||
{
|
||||
reloadTime = 0.6;
|
||||
recoil = "recoil_single_primary_4outof10";
|
||||
recoilProne = "recoil_single_primary_prone_4outof10";
|
||||
};
|
||||
|
||||
visionMode[] = {"Normal"};
|
||||
|
||||
@@ -16,7 +21,9 @@ class DMR_DZ : DMR
|
||||
Attachment_Ghillie = "DMR_Gh_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
class DMR_SKN : DMR_DZ {};
|
||||
|
||||
class DMR_Gh_DZ : DMR_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\dmr\dmr_ghillie.p3d";
|
||||
|
||||
@@ -56,6 +56,7 @@ class FNFAL_ANPVS4_DZ : FN_FAL_ANPVS4
|
||||
{
|
||||
modes[] = {Single};
|
||||
};
|
||||
|
||||
class FN_FAL_ANPVS4_DZE:FN_FAL_ANPVS4 {
|
||||
visionMode[] = {"Normal", "NVG"};
|
||||
visionMode[] = {"Normal", "NVG"};
|
||||
};
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
class BAF_L110A1_Aim_DZE:BAF_L110A1_Aim {
|
||||
type = "1";
|
||||
};
|
||||
class L110A1_CCO_DZ : BAF_L110A1_Aim
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\l110a1\l110a1_cco.p3d";
|
||||
@@ -62,4 +59,17 @@ class L110A1_DZ : L110A1_CCO_DZ
|
||||
};
|
||||
|
||||
class ItemActions {};
|
||||
};
|
||||
|
||||
class BAF_L110A1_Aim_DZE:BAF_L110A1_Aim { //Slightly different scope from L110A1_CCO_DZ, otherwise identical
|
||||
type = "1";
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_REM;
|
||||
script = "; ['Attachment_CCO',_id,'L110A1_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -49,6 +49,7 @@ class M240_Holo_DZ : M240_CCO_DZ
|
||||
};
|
||||
};
|
||||
};
|
||||
class m240_scoped_EP1_DZE:m240_scoped_EP1 {
|
||||
type = "1";
|
||||
|
||||
class m240_scoped_EP1_DZE:m240_scoped_EP1 { //has m145 scope
|
||||
type = "1";
|
||||
};
|
||||
@@ -60,11 +60,21 @@ class M249_Holo_DZ : M249_CCO_DZ
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class M249_EP1;
|
||||
class M249_EP1_DZ:M249_EP1 {
|
||||
class M249_EP1_DZ:M249_EP1 { //Iron sight with shorter stock (different from M249_DZ)
|
||||
type = "1";
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "M249_CCO_DZ";
|
||||
Attachment_Holo = "M249_Holo_DZ";
|
||||
};
|
||||
|
||||
class ItemActions {};
|
||||
};
|
||||
|
||||
class M249_m145_EP1;
|
||||
class M249_m145_EP1_DZE:M249_m145_EP1 {
|
||||
type = "1";
|
||||
type = "1";
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
class PKM_DZ : PK
|
||||
class PKM_DZ : PK //Iron sight PKM
|
||||
{
|
||||
type = WeaponSlotPrimary;
|
||||
|
||||
@@ -17,4 +17,8 @@ class PKM_DZ : PK
|
||||
{
|
||||
reloadTime = 0.08;
|
||||
};
|
||||
};
|
||||
|
||||
class Pecheneg_DZ: Pecheneg { //PKP with long range scope
|
||||
type = "1";
|
||||
};
|
||||
@@ -30,7 +30,7 @@ class ItemSledge: ItemCore // Epoch class
|
||||
*/
|
||||
};
|
||||
};
|
||||
|
||||
/* //Vanilla sledge is using a different model
|
||||
class ItemSledgeHammer : ItemCore
|
||||
{
|
||||
scope = public;
|
||||
@@ -60,4 +60,5 @@ class ItemSledgeHammerBroken : ItemCore
|
||||
script = "spawn player_fixHatchet;";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
*/
|
||||
@@ -1,7 +1,5 @@
|
||||
Convert traders + loot (if old system) to ItemBloodbag
|
||||
|
||||
REMOVE TOOL BREAKING, IT'S STUPID
|
||||
|
||||
trap_monitor.fsm is no more!
|
||||
|
||||
////////////////////////////////////////
|
||||
|
||||
@@ -127,14 +127,16 @@ while {_isOk} do {
|
||||
};
|
||||
};
|
||||
|
||||
//Chances to damage tools
|
||||
{
|
||||
if ([(_x select 1)] call fn_chance) then {
|
||||
player removeWeapon (_x select 0);
|
||||
player addWeapon (_x select 2);
|
||||
titleText ["Your tool has been damaged." , "PLAIN DOWN"];
|
||||
};
|
||||
}foreach _tools;
|
||||
if (dayz_toolBreaking) then {
|
||||
//Chances to damage tools
|
||||
{
|
||||
if ([(_x select 1)] call fn_chance) then {
|
||||
player removeWeapon (_x select 0);
|
||||
player addWeapon (_x select 2);
|
||||
titleText ["Your tool has been damaged." , "PLAIN DOWN"];
|
||||
};
|
||||
}foreach _tools;
|
||||
};
|
||||
|
||||
if(_counter == _limit) exitWith {
|
||||
//stop loop
|
||||
|
||||
@@ -5,7 +5,7 @@ _pos = getPos _target;
|
||||
_isGate = (typeOf cursorTarget) in ["WoodenGate_2","WoodenGate_3","WoodenGate_4"];
|
||||
_limit = 2 + round(random 3);
|
||||
|
||||
_hasSledgeHammer = "ItemSledgeHammer" in items player;
|
||||
_hasSledgeHammer = "ItemSledge" in items player;
|
||||
_hasCrowbar = "ItemCrowbar" in items player;
|
||||
|
||||
if (!_hasSledgeHammer) exitWith {
|
||||
@@ -25,7 +25,7 @@ _brokein = false;
|
||||
|
||||
while {_isOk} do {
|
||||
//Check if we have the tools to start
|
||||
_hasSledgeHammer = "ItemSledgeHammer" in items player;
|
||||
_hasSledgeHammer = "ItemSledge" in items player;
|
||||
_hasCrowbar = "ItemCrowbar" in items player;
|
||||
|
||||
if (!_hasSledgeHammer) exitWith {
|
||||
@@ -100,17 +100,20 @@ while {_isOk} do {
|
||||
};
|
||||
};
|
||||
|
||||
//Chances to damage tools
|
||||
if ([0.02] call fn_chance) then {
|
||||
player removeWeapon "ItemSledgeHammer";
|
||||
player addWeapon "ItemSledgeHammerBroken";
|
||||
titleText ["Your SledgeHammer handle has snapped." , "PLAIN DOWN"];
|
||||
};
|
||||
if (dayz_toolBreaking) then {
|
||||
//Chances to damage tools
|
||||
if ([0.02] call fn_chance) then {
|
||||
player removeWeapon "ItemSledge";
|
||||
player addMagazine "ItemSledgeHandle";
|
||||
player addMagazine "ItemSledgeHead";
|
||||
titleText ["Your SledgeHammer handle has snapped." , "PLAIN DOWN"];
|
||||
};
|
||||
|
||||
if ([0.04] call fn_chance) then {
|
||||
player removeWeapon "ItemCrowbar";
|
||||
player addWeapon "ItemCrowbarBent";
|
||||
titleText ["Your crowbar has bent." , "PLAIN DOWN"];
|
||||
if ([0.04] call fn_chance) then {
|
||||
player removeWeapon "ItemCrowbar";
|
||||
player addWeapon "ItemCrowbarBent";
|
||||
titleText ["Your crowbar has bent." , "PLAIN DOWN"];
|
||||
};
|
||||
};
|
||||
|
||||
if(_counter == _limit) exitWith {
|
||||
|
||||
@@ -102,7 +102,7 @@ if (_woodCutting) then {
|
||||
|
||||
if(_finished) then {
|
||||
_breaking = false;
|
||||
if ([0.04] call fn_chance) then {
|
||||
if (dayz_toolBreaking && {[0.04] call fn_chance}) then {
|
||||
_breaking = true;
|
||||
if ("MeleeHatchet" in weapons player) then {
|
||||
player removeWeapon "MeleeHatchet";
|
||||
|
||||
@@ -88,7 +88,7 @@ if (!isNull _findNearestRock) then {
|
||||
|
||||
if(_finished) then {
|
||||
_breaking = false;
|
||||
if ([0.04] call fn_chance) then {
|
||||
if (dayz_toolBreaking && {[0.04] call fn_chance}) then {
|
||||
_breaking = true;
|
||||
if ("MeleePickaxe" in weapons player) then {
|
||||
player removeWeapon "MeleePickaxe";
|
||||
|
||||
@@ -129,9 +129,7 @@ while {_isOk} do {
|
||||
_counter = _counter + 1;
|
||||
// 10% chance to break a required tool each pass
|
||||
if((_isDestructable || _isRemovable) && !_isOwnerOfObj) then {
|
||||
if((random 10) <= 1) then {
|
||||
_brokenTool = true;
|
||||
};
|
||||
if (dayz_toolBreaking && {[0.04] call fn_chance}) then {_brokenTool = true;};
|
||||
};
|
||||
};
|
||||
if(_brokenTool) exitWith {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses.
|
||||
dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced.
|
||||
dayz_toolBreaking = false; //Sledgehammer, crowbar and pickaxe have a chance to break when used.
|
||||
dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix
|
||||
dayz_sellDistance_vehicle = 10; // Max distance players can sell land vehicles from at traders
|
||||
dayz_sellDistance_boat = 30; // Max distance players can sell boats from at traders
|
||||
|
||||
@@ -104,6 +104,10 @@ class CfgWeight
|
||||
{
|
||||
weight=5.5;
|
||||
};
|
||||
class FN_FAL_ANPVS4_DZE
|
||||
{
|
||||
weight=5.5;
|
||||
};
|
||||
class glock17_EP1
|
||||
{
|
||||
weight = 0.7;
|
||||
@@ -112,6 +116,10 @@ class CfgWeight
|
||||
{
|
||||
weight = 0.7;
|
||||
};
|
||||
class G17_FL_DZ
|
||||
{
|
||||
weight = 0.7;
|
||||
};
|
||||
class G36A_camo
|
||||
{
|
||||
weight = 3.6;
|
||||
@@ -276,6 +284,10 @@ class CfgWeight
|
||||
{
|
||||
weight = 3.8;
|
||||
};
|
||||
class M16A4_ACOG_DZ
|
||||
{
|
||||
weight = 3.8;
|
||||
};
|
||||
class M16A4
|
||||
{
|
||||
weight = 3.8;
|
||||
@@ -634,6 +646,10 @@ class CfgWeight
|
||||
{
|
||||
weight = 2.7;
|
||||
};
|
||||
class AK74_Kobra_DZ
|
||||
{
|
||||
weight = 2.7;
|
||||
};
|
||||
class AKM_DZ
|
||||
{
|
||||
weight = 2.7;
|
||||
|
||||
@@ -643,20 +643,21 @@ dayz_inflame = {
|
||||
_hasTool = false;
|
||||
{
|
||||
if (_x in items player) exitWith {
|
||||
_matches = getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "matches");
|
||||
_qtyRemaining = getText(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "qtyRemaining");
|
||||
|
||||
//diag_log format["%1[%2,%3]",_x,_matches,_qtyRemaining];
|
||||
|
||||
if (_matches == -1) then {
|
||||
if ([getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "chance")] call fn_chance) then {
|
||||
if (dayz_matchboxCount) then {
|
||||
_matches = getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "matches");
|
||||
_qtyRemaining = getText(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "qtyRemaining");
|
||||
|
||||
//diag_log format["%1[%2,%3]",_x,_matches,_qtyRemaining];
|
||||
if (_matches == -1) then {
|
||||
if ([getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "chance")] call fn_chance) then {
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
} else {
|
||||
// remove a match
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
} else {
|
||||
// remove a match
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
_hasTool = true;
|
||||
};
|
||||
@@ -705,20 +706,22 @@ dayz_inflame_other = {
|
||||
_hasTool = false;
|
||||
{
|
||||
if (_x in items player) exitWith {
|
||||
_matches = getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "matches");
|
||||
_qtyRemaining = getText(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "qtyRemaining");
|
||||
|
||||
//diag_log format["%1[%2,%3]",_x,_matches,_qtyRemaining];
|
||||
if (dayz_matchboxCount) then {
|
||||
_matches = getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "matches");
|
||||
_qtyRemaining = getText(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "qtyRemaining");
|
||||
|
||||
//diag_log format["%1[%2,%3]",_x,_matches,_qtyRemaining];
|
||||
|
||||
if (_matches == -1) then {
|
||||
if ([getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "chance")] call fn_chance) then {
|
||||
if (_matches == -1) then {
|
||||
if ([getNumber(configfile >> "cfgWeapons" >> _x >> "Ignators" >> "chance")] call fn_chance) then {
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
} else {
|
||||
// remove a match
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
} else {
|
||||
// remove a match
|
||||
player removeWeapon _x;
|
||||
player addWeapon _qtyRemaining;
|
||||
};
|
||||
_hasTool = true;
|
||||
};
|
||||
|
||||
@@ -9,7 +9,7 @@ class Category_627 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class FNFAL_ANPVS4_DZ {
|
||||
class FN_FAL_ANPVS4_DZE {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
@@ -29,7 +29,7 @@ class Category_627 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
|
||||
@@ -59,22 +59,32 @@ class Category_485 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_RIS_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_DZ {
|
||||
class Sa58V_CCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_ACOG_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {6,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class Sa58V_RCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class AKS74U_Kobra_DZ {
|
||||
class AK74_Kobra_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
@@ -171,22 +181,32 @@ class Category_615 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_RIS_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_DZ {
|
||||
class Sa58V_CCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_ACOG_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {6,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class Sa58V_RCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class AKS74U_Kobra_DZ {
|
||||
class AK74_Kobra_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
|
||||
@@ -9,7 +9,7 @@ class Category_486 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
@@ -31,7 +31,7 @@ class Category_616 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
|
||||
@@ -4,7 +4,7 @@ class Category_489 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class G17_DZ {
|
||||
class G17_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar"};
|
||||
sell[] = {5,"ItemSilverBar10oz"};
|
||||
@@ -46,7 +46,7 @@ class Category_617 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class G17_DZ {
|
||||
class G17_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar"};
|
||||
sell[] = {5,"ItemSilverBar10oz"};
|
||||
|
||||
@@ -19,7 +19,7 @@ class Category_574 {
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Remington870_DZ {
|
||||
class Remington870_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
@@ -51,7 +51,7 @@ class Category_620 {
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Remington870_DZ {
|
||||
class Remington870_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
|
||||
@@ -4,7 +4,7 @@ class Category_487 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
};
|
||||
class M40A3_DZ {
|
||||
class M40A3_Gh_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
@@ -51,7 +51,7 @@ class Category_619 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
};
|
||||
class M40A3_DZ {
|
||||
class M40A3_Gh_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
|
||||
@@ -9,7 +9,7 @@ class Category_477 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class FNFAL_ANPVS4_DZ {
|
||||
class FN_FAL_ANPVS4_DZE {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
@@ -29,7 +29,7 @@ class Category_477 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
|
||||
@@ -59,22 +59,32 @@ class Category_602 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_RIS_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_DZ {
|
||||
class Sa58V_CCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_ACOG_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {6,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class Sa58V_RCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class AKS74U_Kobra_DZ {
|
||||
class AK74_Kobra_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
@@ -171,22 +181,32 @@ class Category_637 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_RIS_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_DZ {
|
||||
class Sa58V_CCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class SA58_ACOG_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {6,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class Sa58V_RCO_EP1 {
|
||||
type = "trade_weapons";
|
||||
buy[] = {8,"ItemGoldBar"};
|
||||
sell[] = {4,"ItemGoldBar"};
|
||||
};
|
||||
class AKS74U_Kobra_DZ {
|
||||
class AK74_Kobra_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {4,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
|
||||
@@ -9,7 +9,7 @@ class Category_603 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
@@ -31,7 +31,7 @@ class Category_638 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {5,"ItemGoldBar"};
|
||||
};
|
||||
class Mk48_DZ {
|
||||
class Mk48_CCO_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar10oz"};
|
||||
sell[] = {1,"ItemGoldBar10oz"};
|
||||
|
||||
@@ -4,7 +4,7 @@ class Category_606 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class G17_DZ {
|
||||
class G17_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar"};
|
||||
sell[] = {5,"ItemSilverBar10oz"};
|
||||
@@ -46,7 +46,7 @@ class Category_674 {
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
};
|
||||
class G17_DZ {
|
||||
class G17_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar"};
|
||||
sell[] = {5,"ItemSilverBar10oz"};
|
||||
|
||||
@@ -19,7 +19,7 @@ class Category_607 {
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Remington870_DZ {
|
||||
class Remington870_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
@@ -51,7 +51,7 @@ class Category_641 {
|
||||
buy[] = {3,"ItemGoldBar"};
|
||||
sell[] = {2,"ItemGoldBar"};
|
||||
};
|
||||
class Remington870_DZ {
|
||||
class Remington870_FL_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {2,"ItemGoldBar"};
|
||||
sell[] = {1,"ItemGoldBar"};
|
||||
|
||||
@@ -4,7 +4,7 @@ class Category_605 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
};
|
||||
class M40A3_DZ {
|
||||
class M40A3_Gh_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
@@ -51,7 +51,7 @@ class Category_640 {
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
};
|
||||
class M40A3_DZ {
|
||||
class M40A3_Gh_DZ {
|
||||
type = "trade_weapons";
|
||||
buy[] = {1,"ItemGoldBar10oz"};
|
||||
sell[] = {6,"ItemGoldBar"};
|
||||
|
||||
@@ -121,10 +121,10 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'AKS_74_U', 'AKS74U_DZ')
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'AKS_74_U', 'AKS74U_DZ') WHERE INSTR(Inventory, 'AKS_74_U') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'AKS_74_U', 'AKS74U_DZ') WHERE INSTR(Inventory, 'AKS_74_U') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["AKS74U_Kobra_DZ",1]' WHERE `item` = '["AKS_74_kobra",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'AKS_74_kobra', 'AKS74U_Kobra_DZ') WHERE INSTR(Backpack, 'AKS_74_kobra') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'AKS_74_kobra', 'AKS74U_Kobra_DZ') WHERE INSTR(Inventory, 'AKS_74_kobra') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'AKS_74_kobra', 'AKS74U_Kobra_DZ') WHERE INSTR(Inventory, 'AKS_74_kobra') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["AK74_Kobra_DZ",1]' WHERE `item` = '["AKS_74_kobra",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'AKS_74_kobra', 'AK74_Kobra_DZ') WHERE INSTR(Backpack, 'AKS_74_kobra') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'AKS_74_kobra', 'AK74_Kobra_DZ') WHERE INSTR(Inventory, 'AKS_74_kobra') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'AKS_74_kobra', 'AK74_Kobra_DZ') WHERE INSTR(Inventory, 'AKS_74_kobra') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["Bizon_DZ",1]' WHERE `item` = '["bizon",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'bizon', 'Bizon_DZ') WHERE INSTR(Backpack, 'bizon') > 0;
|
||||
@@ -146,20 +146,20 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'DMR', 'DMR_DZ') WHERE IN
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'DMR', 'DMR_DZ') WHERE INSTR(Inventory, 'DMR') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'DMR', 'DMR_DZ') WHERE INSTR(Inventory, 'DMR') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["FNFAL_ANPVS4_DZ",1]' WHERE `item` = '["FN_FAL_ANPVS4",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'FN_FAL_ANPVS4', 'FNFAL_ANPVS4_DZ') WHERE INSTR(Backpack, 'FN_FAL_ANPVS4') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'FN_FAL_ANPVS4', 'FNFAL_ANPVS4_DZ') WHERE INSTR(Inventory, 'FN_FAL_ANPVS4') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'FN_FAL_ANPVS4', 'FNFAL_ANPVS4_DZ') WHERE INSTR(Inventory, 'FN_FAL_ANPVS4') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["FN_FAL_ANPVS4_DZE",1]' WHERE `item` = '["FN_FAL_ANPVS4",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'FN_FAL_ANPVS4', 'FN_FAL_ANPVS4_DZE') WHERE INSTR(Backpack, 'FN_FAL_ANPVS4') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'FN_FAL_ANPVS4', 'FN_FAL_ANPVS4_DZE') WHERE INSTR(Inventory, 'FN_FAL_ANPVS4') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'FN_FAL_ANPVS4', 'FN_FAL_ANPVS4_DZE') WHERE INSTR(Inventory, 'FN_FAL_ANPVS4') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["FNFAL_DZ",1]' WHERE `item` = '["FN_FAL",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'FN_FAL', 'FNFAL_DZ') WHERE INSTR(Backpack, 'FN_FAL') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'FN_FAL', 'FNFAL_DZ') WHERE INSTR(Inventory, 'FN_FAL') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'FN_FAL', 'FNFAL_DZ') WHERE INSTR(Inventory, 'FN_FAL') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["G17_DZ",1]' WHERE `item` = '["glock17_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'glock17_EP1', 'G17_DZ') WHERE INSTR(Backpack, 'glock17_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'glock17_EP1', 'G17_DZ') WHERE INSTR(Inventory, 'glock17_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'glock17_EP1', 'G17_DZ') WHERE INSTR(Inventory, 'glock17_EP1') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["G17_FL_DZ",1]' WHERE `item` = '["glock17_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'glock17_EP1', 'G17_FL_DZ') WHERE INSTR(Backpack, 'glock17_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'glock17_EP1', 'G17_FL_DZ') WHERE INSTR(Inventory, 'glock17_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'glock17_EP1', 'G17_FL_DZ') WHERE INSTR(Inventory, 'glock17_EP1') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["G36A_Camo_DZ",1]' WHERE `item` = '["G36A_camo",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'G36A_camo', 'G36A_Camo_DZ') WHERE INSTR(Backpack, 'G36A_camo') > 0;
|
||||
@@ -176,6 +176,11 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'G36K_camo', 'G36K_Camo_D
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'G36K_camo', 'G36K_Camo_DZ') WHERE INSTR(Inventory, 'G36K_camo') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'G36K_camo', 'G36K_Camo_DZ') WHERE INSTR(Inventory, 'G36K_camo') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["L110A1_CCO_DZ",1]' WHERE `item` = '["BAF_L110A1_Aim_DZE",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'BAF_L110A1_Aim_DZE', 'L110A1_CCO_DZ') WHERE INSTR(Backpack, 'BAF_L110A1_Aim_DZE') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'BAF_L110A1_Aim_DZE', 'L110A1_CCO_DZ') WHERE INSTR(Inventory, 'BAF_L110A1_Aim_DZE') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'BAF_L110A1_Aim_DZE', 'L110A1_CCO_DZ') WHERE INSTR(Inventory, 'BAF_L110A1_Aim_DZE') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["L85_Holo_DZ",1]' WHERE `item` = '["BAF_L85A2_RIS_Holo",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'BAF_L85A2_RIS_Holo', 'L85_Holo_DZ') WHERE INSTR(Backpack, 'BAF_L85A2_RIS_Holo') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'BAF_L85A2_RIS_Holo', 'L85_Holo_DZ') WHERE INSTR(Inventory, 'BAF_L85A2_RIS_Holo') > 0;
|
||||
@@ -191,10 +196,10 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'M1014', 'M1014_DZ') WHER
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M1014', 'M1014_DZ') WHERE INSTR(Inventory, 'M1014') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M1014', 'M1014_DZ') WHERE INSTR(Inventory, 'M1014') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M14_DZ",1]' WHERE `item` = '["M14_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M14_EP1', 'M14_DZ') WHERE INSTR(Backpack, 'M14_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M14_EP1', 'M14_DZ') WHERE INSTR(Inventory, 'M14_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M14_EP1', 'M14_DZ') WHERE INSTR(Inventory, 'M14_EP1') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["M14_CCO_DZ",1]' WHERE `item` = '["M14_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M14_EP1', 'M14_CCO_DZ') WHERE INSTR(Backpack, 'M14_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M14_EP1', 'M14_CCO_DZ') WHERE INSTR(Inventory, 'M14_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M14_EP1', 'M14_CCO_DZ') WHERE INSTR(Inventory, 'M14_EP1') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M16A2_DZ",1]' WHERE `item` = '["M16A2",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M16A2', 'M16A2_DZ') WHERE INSTR(Backpack, 'M16A2') > 0;
|
||||
@@ -206,10 +211,10 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'M16A2GL', 'M16A2_GL_DZ')
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M16A2GL', 'M16A2_GL_DZ') WHERE INSTR(Inventory, 'M16A2GL') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M16A2GL', 'M16A2_GL_DZ') WHERE INSTR(Inventory, 'M16A2GL') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M16A4_DZ",1]' WHERE `item` = '["M16A4_ACG",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M16A4_ACG', 'M16A4_DZ') WHERE INSTR(Backpack, 'M16A4_ACG') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M16A4_ACG', 'M16A4_DZ') WHERE INSTR(Inventory, 'M16A4_ACG') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M16A4_ACG', 'M16A4_DZ') WHERE INSTR(Inventory, 'M16A4_ACG') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["M16A4_ACOG_DZ",1]' WHERE `item` = '["M16A4_ACG",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M16A4_ACG', 'M16A4_ACOG_DZ') WHERE INSTR(Backpack, 'M16A4_ACG') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M16A4_ACG', 'M16A4_ACOG_DZ') WHERE INSTR(Inventory, 'M16A4_ACG') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M16A4_ACG', 'M16A4_ACOG_DZ') WHERE INSTR(Inventory, 'M16A4_ACG') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M1911_DZ",1]' WHERE `item` = '["Colt1911",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Colt1911', 'M1911_DZ') WHERE INSTR(Backpack, 'Colt1911') > 0;
|
||||
@@ -221,10 +226,10 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'M24', 'M24_DZ') WHERE IN
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M24', 'M24_DZ') WHERE INSTR(Inventory, 'M24') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M24', 'M24_DZ') WHERE INSTR(Inventory, 'M24') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M40A3_DZ",1]' WHERE `item` = '["M40A3",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M40A3', 'M40A3_DZ') WHERE INSTR(Backpack, 'M40A3') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M40A3', 'M40A3_DZ') WHERE INSTR(Inventory, 'M40A3') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M40A3', 'M40A3_DZ') WHERE INSTR(Inventory, 'M40A3') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["M40A3_Gh_DZ",1]' WHERE `item` = '["M40A3",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M40A3', 'M40A3_Gh_DZ') WHERE INSTR(Backpack, 'M40A3') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'M40A3', 'M40A3_Gh_DZ') WHERE INSTR(Inventory, 'M40A3') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'M40A3', 'M40A3_Gh_DZ') WHERE INSTR(Inventory, 'M40A3') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["M4A1_CCO_DZ",1]' WHERE `item` = '["M4A1_Aim",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'M4A1_Aim', 'M4A1_CCO_DZ') WHERE INSTR(Backpack, 'M4A1_Aim') > 0;
|
||||
@@ -256,10 +261,10 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'MakarovSD', 'Makarov_SD_
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'MakarovSD', 'Makarov_SD_DZ') WHERE INSTR(Inventory, 'MakarovSD') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'MakarovSD', 'Makarov_SD_DZ') WHERE INSTR(Inventory, 'MakarovSD') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["Mk48_DZ",1]' WHERE `item` = '["Mk_48_DZ",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Mk_48_DZ', 'Mk48_DZ') WHERE INSTR(Backpack, 'Mk_48_DZ') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Mk_48_DZ', 'Mk48_DZ') WHERE INSTR(Inventory, 'Mk_48_DZ') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Mk_48_DZ', 'Mk48_DZ') WHERE INSTR(Inventory, 'Mk_48_DZ') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["Mk48_CCO_DZ",1]' WHERE `item` = '["Mk_48_DZ",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Mk_48_DZ', 'Mk48_CCO_DZ') WHERE INSTR(Backpack, 'Mk_48_DZ') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Mk_48_DZ', 'Mk48_CCO_DZ') WHERE INSTR(Inventory, 'Mk_48_DZ') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Mk_48_DZ', 'Mk48_CCO_DZ') WHERE INSTR(Inventory, 'Mk_48_DZ') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["MP5_DZ",1]' WHERE `item` = '["MP5A5",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'MP5A5', 'MP5_DZ') WHERE INSTR(Backpack, 'MP5A5') > 0;
|
||||
@@ -281,15 +286,15 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'UZI_EP1', 'PDW_DZ') WHER
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'UZI_EP1', 'PDW_DZ') WHERE INSTR(Inventory, 'UZI_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'UZI_EP1', 'PDW_DZ') WHERE INSTR(Inventory, 'UZI_EP1') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["PKM_DZ",1]' WHERE `item` = '["Pecheneg_DZ",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Pecheneg_DZ', 'PKM_DZ') WHERE INSTR(Backpack, 'Pecheneg_DZ') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Pecheneg_DZ', 'PKM_DZ') WHERE INSTR(Inventory, 'Pecheneg_DZ') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Pecheneg_DZ', 'PKM_DZ') WHERE INSTR(Inventory, 'Pecheneg_DZ') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["PKM_DZ",1]' WHERE `item` = '["PK_DZ",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'PK_DZ', 'PKM_DZ') WHERE INSTR(Backpack, 'PK_DZ') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'PK_DZ', 'PKM_DZ') WHERE INSTR(Inventory, 'PK_DZ') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'PK_DZ', 'PKM_DZ') WHERE INSTR(Inventory, 'PK_DZ') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["Remington870_DZ",1]' WHERE `item` = '["Remington870_lamp",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Remington870_lamp', 'Remington870_DZ') WHERE INSTR(Backpack, 'Remington870_lamp') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Remington870_lamp', 'Remington870_DZ') WHERE INSTR(Inventory, 'Remington870_lamp') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Remington870_lamp', 'Remington870_DZ') WHERE INSTR(Inventory, 'Remington870_lamp') > 0;
|
||||
UPDATE `Traders_DATA` SET `item` = '["Remington870_FL_DZ",1]' WHERE `item` = '["Remington870_lamp",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Remington870_lamp', 'Remington870_FL_DZ') WHERE INSTR(Backpack, 'Remington870_lamp') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Remington870_lamp', 'Remington870_FL_DZ') WHERE INSTR(Inventory, 'Remington870_lamp') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Remington870_lamp', 'Remington870_FL_DZ') WHERE INSTR(Inventory, 'Remington870_lamp') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["Revolver_DZ",1]' WHERE `item` = '["revolver_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'revolver_EP1', 'Revolver_DZ') WHERE INSTR(Backpack, 'revolver_EP1') > 0;
|
||||
@@ -301,16 +306,6 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'RPK_74', 'RPK74_DZ') WHE
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'RPK_74', 'RPK74_DZ') WHERE INSTR(Inventory, 'RPK_74') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'RPK_74', 'RPK74_DZ') WHERE INSTR(Inventory, 'RPK_74') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["SA58_ACOG_DZ",1]' WHERE `item` = '["Sa58V_RCO_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Sa58V_RCO_EP1', 'SA58_ACOG_DZ') WHERE INSTR(Backpack, 'Sa58V_RCO_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Sa58V_RCO_EP1', 'SA58_ACOG_DZ') WHERE INSTR(Inventory, 'Sa58V_RCO_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Sa58V_RCO_EP1', 'SA58_ACOG_DZ') WHERE INSTR(Inventory, 'Sa58V_RCO_EP1') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["SA58_CCO_DZ",1]' WHERE `item` = '["Sa58V_CCO_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Sa58V_CCO_EP1', 'SA58_CCO_DZ') WHERE INSTR(Backpack, 'Sa58V_CCO_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Sa58V_CCO_EP1', 'SA58_CCO_DZ') WHERE INSTR(Inventory, 'Sa58V_CCO_EP1') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'Sa58V_CCO_EP1', 'SA58_CCO_DZ') WHERE INSTR(Inventory, 'Sa58V_CCO_EP1') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["SA58_DZ",1]' WHERE `item` = '["Sa58P_EP1",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Sa58P_EP1', 'SA58_DZ') WHERE INSTR(Backpack, 'Sa58P_EP1') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Sa58P_EP1', 'SA58_DZ') WHERE INSTR(Inventory, 'Sa58P_EP1') > 0;
|
||||
@@ -331,11 +326,6 @@ UPDATE character_data SET Backpack = REPLACE(Backpack, 'SVD_CAMO', 'SVD_Gh_DZ')
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'SVD_CAMO', 'SVD_Gh_DZ') WHERE INSTR(Inventory, 'SVD_CAMO') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'SVD_CAMO', 'SVD_Gh_DZ') WHERE INSTR(Inventory, 'SVD_CAMO') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["UK59_DZ",1]' WHERE `item` = '["PK_DZ",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'PK_DZ', 'UK59_DZ') WHERE INSTR(Backpack, 'PK_DZ') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'PK_DZ', 'UK59_DZ') WHERE INSTR(Inventory, 'PK_DZ') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, 'PK_DZ', 'UK59_DZ') WHERE INSTR(Inventory, 'PK_DZ') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["Winchester1866_DZ",1]' WHERE `item` = '["Winchester1866",1]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, 'Winchester1866', 'Winchester1866_DZ') WHERE INSTR(Backpack, 'Winchester1866') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, 'Winchester1866', 'Winchester1866_DZ') WHERE INSTR(Inventory, 'Winchester1866') > 0;
|
||||
|
||||
Reference in New Issue
Block a user