diff --git a/SQF/dayz_code/Configs/CfgCrafting/CfgCrafting.hpp b/SQF/dayz_code/Configs/CfgCrafting/CfgCrafting.hpp index 0e424bf13..3a6a2b92e 100644 --- a/SQF/dayz_code/Configs/CfgCrafting/CfgCrafting.hpp +++ b/SQF/dayz_code/Configs/CfgCrafting/CfgCrafting.hpp @@ -12,20 +12,6 @@ class CfgCrafting { #include "Recipes\Weapons\BaseBallBatBarbed.hpp" #include "Recipes\Weapons\Crossbow.hpp" - //Not Ready - /* - #include "Recipes\Weapons\M9SD.hpp" - #include "Recipes\Weapons\M4A1_AIM.hpp" - #include "Recipes\Weapons\MAKAROVSD.hpp" - #include "Recipes\Weapons\bizonSD.hpp" - #include "Recipes\Weapons\SVD_CAMO.hpp" - #include "Recipes\Weapons\M4A1_Aim_CAMO.hpp" - #include "Recipes\Weapons\M4A1_HWS_GL_CAMO.hpp" - #include "Recipes\Weapons\G36C_camo.hpp" - #include "Recipes\Weapons\G36A_camo.hpp" - #include "Recipes\Weapons\G36K_camo.hpp" - */ - //Medical #include "Recipes\Medical\Bandage.hpp" #include "Recipes\Medical\sepsisBandage.hpp" diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36A_camo.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36A_camo.hpp deleted file mode 100644 index 3ab37fe26..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36A_camo.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_G36A_camo : Recipe { - displayName = $STR_CRAFT_NAME_G36A_CAMO; - descriptionShort = $STR_CRAFT_DESC_G36A_CAMO; - input[] = - { - {"G36A","CfgWeapons",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"G36A_CAMO","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36C_camo.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36C_camo.hpp deleted file mode 100644 index f757bf143..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36C_camo.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_G36C_camo : Recipe { - displayName = $STR_CRAFT_NAME_G36C_CAMO; - descriptionShort = $STR_CRAFT_DESC_G36C_CAMO; - input[] = - { - {"G36C","CfgWeapons",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"G36C_CAMO","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36K_camo.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36K_camo.hpp deleted file mode 100644 index a4797e86b..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/G36K_camo.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_G36K_camo : Recipe { - displayName = $STR_CRAFT_NAME_G36K_CAMO; - descriptionShort = $STR_CRAFT_DESC_G36K_CAMO; - input[] = - { - {"G36K","CfgWeapons",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"G36K_CAMO","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_AIM.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_AIM.hpp deleted file mode 100644 index 552a47d23..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_AIM.hpp +++ /dev/null @@ -1,19 +0,0 @@ -class Blueprint_M4A1_AIM : Recipe { - displayName = $STR_CRAFT_NAME_M4A1_AIM; - descriptionShort = $STR_CRAFT_DESC_M4A1_AIM; - input[] = - { - {"M4A1","CfgWeapons",1}, - {"Attachment_AIM","CfgMagazines",1}, - {"equip_rail_screws","CfgMagazines",2}, - {"equip_weapon_rails","CfgMagazines",1} - }; - output[] = - { - {"M4A1_AIM","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_Aim_CAMO.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_Aim_CAMO.hpp deleted file mode 100644 index 0ac1401f5..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_Aim_CAMO.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_M4A1_Aim_CAMO : Recipe { - displayName = $STR_CRAFT_NAME_M4A1_Aim_CAMO; - descriptionShort = $STR_CRAFT_DESC_M4A1_Aim_CAMO; - input[] = - { - {"M4A1_Aim","CfgWeapons",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"M4A1_Aim_CAMO","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_HWS_GL_CAMO.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_HWS_GL_CAMO.hpp deleted file mode 100644 index 39da69ee6..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M4A1_HWS_GL_CAMO.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_M4A1_HWS_GL_CAMO : Recipe { - displayName = $STR_CRAFT_NAME_M4A1_HWS_GL_CAMO; - descriptionShort = $STR_CRAFT_DESC_M4A1_HWS_GL_CAMO; - input[] = - { - {"M4A1_HWS_GL","CfgWeapons",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"M4A1_HWS_GL_CAMO","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M9SD.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M9SD.hpp deleted file mode 100644 index 4071d5ed6..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/M9SD.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_M9SD : Recipe { - displayName = $STR_CRAFT_NAME_M9SD; - descriptionShort = $STR_CRAFT_DESC_M9SD; - input[] = - { - {"M9","CfgWeapons",1}, - {"Attachment_Silencer","CfgMagazines",1} - }; - output[] = - { - {"M9SD","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/MAKAROVSD.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/MAKAROVSD.hpp deleted file mode 100644 index 045ba43f6..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/MAKAROVSD.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_MAKAROVSD : Recipe { - displayName = $STR_CRAFT_NAME_MAKAROVSD; - descriptionShort = $STR_CRAFT_DESC_MAKAROVSD; - input[] = - { - {"Makarov","CfgWeapons",1}, - {"Attachment_Silencer","CfgMagazines",1} - }; - output[] = - { - {"MakarovSD","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/SVD_CAMO.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/SVD_CAMO.hpp deleted file mode 100644 index ca10723da..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/SVD_CAMO.hpp +++ /dev/null @@ -1,18 +0,0 @@ -class Blueprint_SVD_CAMO : Recipe { - displayName = $STR_CRAFT_NAME_SVD_CAMO; - descriptionShort = $STR_CRAFT_DESC_SVD_CAMO; - input[] = - { - {"SVD_DZ","CfgWeapons",1}, - {"Skin_Sniper1_DZ","CfgMagazines",1}, - {"Attachment_CAMO","CfgMagazines",1} - }; - output[] = - { - {"SVD_CAMO_DZ","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/bizonSD.hpp b/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/bizonSD.hpp deleted file mode 100644 index 2c9ceacae..000000000 --- a/SQF/dayz_code/Configs/CfgCrafting/Recipes/Weapons/bizonSD.hpp +++ /dev/null @@ -1,17 +0,0 @@ -class Blueprint_bizonSD : Recipe { - displayName = $STR_CRAFT_NAME_bizonSD; - descriptionShort = $STR_CRAFT_DESC_bizonSD; - input[] = - { - {"bizon","CfgWeapons",1}, - {"Attachment_Silencer","CfgMagazines",1} - }; - output[] = - { - {"bizon_silenced","CfgWeapons",1} - }; - required[] = - { - {"ItemToolbox","CfgWeapons",1} - }; -}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp index e09137915..dbbb61df8 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp @@ -9,13 +9,4 @@ class ItemEtool : ItemCore stashsmall = "StashSmall"; stashmedium = "StashMedium"; consume = "ItemSandbag"; - - class ItemActions - { - /*class Use - { - text=$STR_CREATE_STASH; - script="spawn player_createstash;"; - };*/ - }; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp index 4d8d24fdf..a7c410695 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp @@ -10,15 +10,7 @@ class ItemShovel : ItemCore stashsmall = "StashSmall"; stashmedium = "StashMedium"; consume = "ItemSandbag"; - - class ItemActions - { - /*class Use - { - text = $STR_CREATE_STASH; - script = "spawn player_createstash;"; - };*/ - }; + }; class ItemShovelBroken : ItemCore diff --git a/SQF/dayz_code/actions/player_createstash.sqf b/SQF/dayz_code/actions/player_createstash.sqf deleted file mode 100644 index 23f6bf60c..000000000 --- a/SQF/dayz_code/actions/player_createstash.sqf +++ /dev/null @@ -1,75 +0,0 @@ -private ["_playerPos","_item","_location","_config","_text","_dir","_dis","_sfx","_consumetext","_stashname","_stashtype","_stash","_consume","_hasitemcount","_worldspace","_finished"]; - -//check if can pitch here -call gear_ui_init; -closeDialog 1; - -if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; }; -dayz_actionInProgress = true; - -//Player Pos -_playerPos = getPosATL player; - -//Classname -_item = _this; - -//Config -_config = configFile >> "CFGWeapons" >> _item; -_text = getText (_config >> "displayName"); -_stashtype = "0"; -_consume = getText (_config >> "consume"); -_consumetext = getText (configFile >> "CfgMagazines" >> _consume >> "displayName"); - -_hasitemcount = {_x == _consume} count magazines player; - -if (_hasitemcount > 0) then { _stashtype = getText (_config >> "stashsmall"); }; -_stashname = getText (configFile >> "CfgVehicles" >> _stashtype >> "displayName"); - -// Items are missing -if ((!(_consume IN magazines player))) exitWith { - dayz_actionInProgress = false; - format[localize "str_player_31_stash",_consumetext] call dayz_rollingMessages; -}; - -_location = player modeltoworld [0,2.5,0]; -_location set [2,0]; - -//blocked -if (["concrete",dayz_surfaceType] call fnc_inString) exitwith { - dayz_actionInProgress = false; -}; - -_worldspace = [_stashtype, player] call fn_niceSpot; - -if ((count _worldspace) == 2) then { - player removeMagazine _consume; - _dir = round(direction player); - - _dis=20; - _sfx = "tentunpack"; - [player,_sfx,0,false,_dis] call dayz_zombieSpeak; - [player,_dis,true,(getPosATL player)] call player_alertZombies; - - _finished = ["Medic",1] call fn_loopAction; - if (!_finished) exitWith { - player addMagazine _consume; - }; - - //place tent (local) - _stash = createVehicle [_stashtype, _location, [], 0, "CAN_COLLIDE"]; - _stash setdir _dir; - _stash setposATL _location; - player reveal _stash; - - _stash setVariable ["characterID",dayz_characterID,true]; - - PVDZ_obj_Publish = [dayz_characterID,_stash,[_dir,_location],[]]; - publicVariableServer "PVDZ_obj_Publish"; - diag_log [diag_ticktime, __FILE__, "New Networked object, request to save to hive. PVDZ_obj_Publish:", PVDZ_obj_Publish]; - - format[localize "str_success_stash_pitch",_stashname] call dayz_rollingMessages; -} else { - format[localize "str_fail_stash_pitch",_stashname] call dayz_rollingMessages; -}; - -dayz_actionInProgress = false; \ No newline at end of file diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index cdc157c19..a963767d9 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -77,7 +77,6 @@ if (!isDedicated) then { player_addToolbelt = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_addToolbelt.sqf"; player_addtoBack = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_addtoBack.sqf"; player_reloadMag = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_reloadMags.sqf"; - player_createstash = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_createstash.sqf"; player_consume = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_consume.sqf"; player_emptyContainer = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_emptyContainer.sqf"; player_useMeds = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_useMeds.sqf"; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 007e41d67..f9657d9ff 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -2705,159 +2705,6 @@ Plan de fabrication d'une Boussole. Requis : 1 rasoir, bouteille, bout de métal + Boîte à outils Blaupause für einen improvisierten Kompass. Gebraucht werden: 1x Wasserflasche, 1x Rasierer, 1x Altmetall, Werkzeugkasten. - - M4A1 AIM - M4A1 à viseur laser - M4A1 s CCO - - - Blueprint to create a M4A1_AIM. Required - 1 M4A1, 1 Attachment_AIM. - ToolBox - Инструкция по сборке M4A1 AIM с глушителем. Нужно: M4A1, прицел AIM и ящик с инструментами. - Plano para crear M4A1 AIM. Requerido: 1 M4A1, 1 AIM y Caja de Herramientas - Plan de fabrication d'une M4A1 à viseur laser. Requis : 1 M4A1, 1 Fixation viseur laser + Boîte à outils - Návod pro vyrobení M4A1 s CCO mířidlem. Potřeba: 1x M4A1, 1x CCO mířidlo a sada nástrojů. - Blaupause für eine M4A1 AIM. Gebraucht werden: 1x M4A1, 1x CCO Rotpunktvisier, Werkzeugkasten. - - - M4A1 HWS GL Camo - Камуфлированный M4A1 HWS GL - M4A1 HWS GL Kamufláž - M4A1 HWS GL Camouflage - M4A1 HWS GL Tarn - - - Blueprint to create a M4A1 HWS GL Camo. Required - 1 M4A1 HWS GL, 1 Attachment Camo. - ToolBox - Инструкция по сборке камуфлированного M4A1 HWS GL. Нужно: M4A1 HWS GL, камуфляж для оружия и ящик с инструментами. - Plano para crear M4A1 HWS GL Camo. Requerido: 1 M4A1 HWS GL, 1 Attachment Camo y Caja de Herramientas - Návod pro vyrobení M4A1 HWS GL Kamufláž. Potřeba: 1x M4A1 HWS GL, 1x maskovací potisk a sada nástrojů - Plan de fabrication d'une M4A1 holographique, lanceur de grenades, camouflage. Requis : 1 M4A1 HWS GL, 1 fixation camouflage + Boîte à outils - Blaupause für eine M4A1 HWS GL Tarn. Gebraucht werden: 1x M4A1 HWS GL, 1x Tarnmaterial, Werkzeugkasten. - - - M9 SD - M9 с глушителем - M9 Silenciada - M9 Silencieux - M9 s tlumičem - - - Blueprint to create a M9SD. Required - 1 M9, 1 Attachment_Silencer. - ToolBox - Инструкция по сборке M9 с глушителем. Нужно: M9, глушитель и ящик с инструментами. - Plano para crear una M9 Silenciada. Requerido: 1 M9, 1 silenciador y Caja de Herramientas - Plan de fabrication d'un M9 silencieux. Requis : 1 M9, 1 Fixation Silencieux + Boîte à outils - Návod pro vyrobení M9 s tlumičem. Potřeba: 1x M9, 1x tlumič a sada nástrojů. - Blaupause für eine M9 SD. Gebraucht werden: 1x M9, 1x Schalldämpfer, Werkzeugkasten. - - - Makarov SD - ПМ с глушителем - Makarov Silencieux - Makarov s tlumičem - Makarow SD - - - Blueprint to create a MAKAROVSD. Required - 1 MAKAROV, 1 Attachment_Silencer. - ToolBox - Инструкция по сборке ПМ с глушителем. Нужно: ПМ, глушитель и ящик с инструментами. - Planos para crear una Makarov Silenciada. Requerido: 1 Makarov, 1 Silenciador y Caja de Herramientas. - Plan de fabrication d'un Makarov silencieux. Requis : 1 Makarov, 1 Fixation Silencieux + Boîte à outils - Návod pro vyrobení Makarov s tlumičem. Potřeba: 1x Makarov, 1x tlumič a sada nástrojů. - Blaupause für eine Makarow SD. Gebraucht werden: 1x Makarow, 1x Schalldämpfer, Werkzeugkasten. - - - BizonSD - Бизон с глушителем - Bizon Silencieux - Bizon s tlumičem - Bizon SD - - - Blueprint to create a BizonSD. Required - 1 Bizon, 1 Attachment_Silencer. - ToolBox - Инструкция по сборке Бизона с глушителем. Нужно: Бизон, глушитель и ящик с инструментами. - Plano para crear una Bizon Silenciada. Requerido: 1 Bizon, 1 Silenciador y Caja de Herramientas - Plan de fabrication d'un Bizon silencieux. Requis : 1 Bizon, 1 Fixation Silencieux + Boîte à outils - Návod pro vyrobení Bizon s tlumičem. Potřeba: 1x Bizon, 1x tlumič a sada nástrojů. - Blaupause für eine Bizon SD. Gebraucht werden: 1x Bizon, 1x Schalldämpfer, Werkzeugkasten. - - - SVD CAMO - Камуфлированный СВД - SVD Camuflado - SVD Camouflage - SVD s maskovacím potiskem - SVD Tarn - - - Blueprint to create a SVD_CAMO. Required - 1 SVD, 1 Attachment_CAMO, 1 Skin_Camo1_DZ. - ToolBox - Инструкция по камуфлированию СВД. Нужно: СВД, камуфляж для оружия и ящик с инструментами. - Plano para crear un SVD Camuflado. Requerido: 1 SVD, 1 Camuflaje, 1 Skin_Camo1_DZ y Caja de Herramientas - Plan de fabrication d'un SVD Camouflage. Requis : 1 SVD, 1 Fixation Camouflage, 1 tenue de camouflage + Boîte à outils - Návod pro vyrobení SVD s maskovacím potiskem. Potřeba: 1x SVD, 1x maskovací potisk, 1x hejkal a sada nástrojů - Blaupause für eine SVD Tarn. Gebraucht werden: 1x SVD, 1x Tarnmaterial, 1x Tarnmaterial, Werkzeugkasten. - - - M4A1_Aim_CAMO - Камуфлированный M4A1 AIM - M4A1 AIM Camuflado - M4A1 à viseur laser et Camouflage - M4A1 s CCO a maskovacím potiskem - M4A1 AIM Tarn - - - Blueprint to create a M4A1_Aim_CAMO. Required - 1 M4A1_Aim, 1 Attachment_CAMO. - ToolBox - Инструкция по перекраске M4A1 AIM. Нужно: M4A1 AIM, камуфляж для оружия и ящик с инструментами. - Plano para crear M4A1 AIM Camuflado. Requerido: 1 M4A1 AIM, 1 Camuflaje y Caja de Herramientas - Plan de fabrication d'un M4A1 à viseur laser et Camouflage. Requis : 1 M4A1 à viseur laser, 1 Fixation Camouflage + Boîte à outils - Návod pro vyrobení M4A1 s mířidlem a maskovacím potiskem. Potřeba: 1x M4A1 s CCO, 1x maskovací potisk a sada nástrojů - Blaupause für eine M4A1 AIM Tarn. Gebraucht werden: 1x M4A1 AIM, 1x Tarnmaterial, Werkzeugkasten. - - - G36C CAMO - Камуфлированный G36C - G36C Camuflada - G36C Camouflage - G36C s maskovacím potiskem - G36C Tarn - - - Blueprint to create a G36C_CAMO. Required - 1 G36C, 1 Attachment_CAMO. - ToolBox - Инструкция по перекраске G36C. Нужно: G36C, камуфляж для оружия и ящик с инструментами. - Plano para crear G36C Camuflada. Requerido: 1 G36C, 1 Camuflaje y Caja de Herramientas - Plan de fabrication d'un G36C Camouflage. Requis : 1 G36C, 1 Fixation Camouflage + Boîte à outils - Návod pro vyrobení G36C s maskovacím potiskem. Potřeba: 1x G36C, 1x maskovací potisk a sada nástrojů - Blaupause für eine G36C CAMO. Gebraucht werden: 1x G36C, 1x Attachment_CAMO, Werkzeugkasten. - - - G36A CAMO - Камуфлированный G36A - G36A Camuflado - G36A Camouflage - G36A s maskovacím potiskem - G36A Tarn - - - Blueprint to create a G36A_CAMO. Required - 1 G36A, 1 Attachment_CAMO. - ToolBox - Инструкция по перекраске G36A. Нужно: G36A, камуфляж для оружия и ящик с инструментами. - Plano para crear G36A Camuflada. Requerido: 1 G36A, 1 Camuflaje y Caja de Herramientas - Plan de fabrication d'un G36A Camouflage. Requis : 1 G36A, 1 Fixation Camouflage + Boîte à outils - Návod pro vyrobení G36A s maskovacím potiskem. Potřeba: 1x G36A, 1x maskovací potisk a sada nástrojů - Blaupause für eine G36A Tarn. Gebraucht werden: 1x G36A, 1x Tarnmaterial, Werkzeugkasten. - - - G36K_CAMO - Камуфлированный G36K - G36K Camuflado - G36K Camouflage - G36K s maskovacím potiskem - G36K Tarn - - - Blueprint to create a G36K_CAMO. Required - 1 G36K, 1 Attachment_CAMO. - ToolBox - Инструкция по перекраске G36K. Нужно: G36K, камуфляж для оружия и ящик с инструментами. - Plano para crear G36K Camuflada. Requerido: 1 G36K, 1 Camuflaje y Caja de Herramientas - Plan de fabrication d'un G36K Camouflage. Requis : 1 G36K, 1 Fixation Camouflage + Boîte à outils - Návod pro vyrobení G36K s maskovacím potiskem. Potřeba: 1x G36K, 1x maskovací potisk a sada nástrojů - Blaupause für eine G36K Tarn. Gebraucht werden: 1x G36K, 1x Tarnmaterial, Werkzeugkasten. - Herbal Drink bebida Herbal @@ -6589,22 +6436,6 @@ Vous avez réussi à détruire une tente. Úspěšně jste zničili stan. - - You have created a %1. - Du hast eine %1 hergestellt. - Вы соорудили %1. - Acabaste de crear: %1. - Vous avez créé un(e) %1. - Vyrobili jste %1. - - - You cannot place a %1 here. The area must be flat, and free of other objects. - %1 kann hier nicht angelegt werden. Der Untergrund muss flach und frei von Hindernissen sein. - Нельзя установить %1 тут. Поверхность должна быть ровной, без объектов поблизости. - No puedes ubicar una %1 aquí. El área debe ser plana y libre de otros objetos. - Vous ne pouvez pas placer un(e) ici, le sol doit être plat et dégagé. - Tady nelze postavit %1. Země musí být plochá a bez jiných objektů, které by mohly bránit stavbě. - You ate %1. Du hast %1 gegessen. @@ -7110,14 +6941,6 @@ Pour construire un(e) %1, il vous faut : %2. Abyste mohli postavit %1, potřebujete: %2. - - To build a stash site you require %1. - Um eine Lagergrube auszuheben, brauchst du %1. - Чтобы соорудить схрон, вам нужны %1. - Para crear un escondite necesitas %1. - Pour construire une planque, il vous faut %1. - Abyste postavili skrýš, je potřeba %1. - build построить