Update new weapon sounds and switch to Arma 2 sound format

This commit is contained in:
A Man
2020-04-29 15:23:45 +02:00
parent 825b1963b8
commit d331c25eb8
9 changed files with 25 additions and 41 deletions

View File

@@ -18,9 +18,8 @@ class Winchester1866_Base : Rifle
soundContinuous = 0;
reloadTime = 0.5;
reloadMagazineSound[] = {"\ca\sounds\weapons\rifles\M1014-reload", 0.316228, 1, 20};
begin1[] = {"dayz_weapons\sounds\shotgun_0", 1.77828, 1, 1000};
begin2[] = {"dayz_weapons\sounds\shotgun_1", 1.77828, 1, 1000};
soundBegin[] = {"begin1", 0.5, "begin2", 0.5};
begin1[] = {"dayz_epoch_c\sounds\weapons\winchester_shot", 1.77828, 1, 1000};
soundBegin[] = {"begin1", 1};
drySound[] = {"ca\sounds\weapons\rifles\dry", 0.01, 1, 10};
recoil = "recoil_single_primary_9outof10";
recoilProne = "recoil_single_primary_prone_8outof10";