Cleanup old archive for beta start

This commit is contained in:
A Man
2022-04-10 14:37:43 +02:00
parent b68476ce10
commit 72b360e842
217 changed files with 0 additions and 24781 deletions

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@@ -1,93 +0,0 @@
class Category_693 {
class Attachment_BELT {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_SA58RIS {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_Ghillie {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Attachment_FL_Pist {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Attachment_MFL_Pist {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_FL {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Attachment_MFL {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_CCO {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_Holo {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_Kobra {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_SCOPED {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class Attachment_ACOG {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class Attachment_PSO1 {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class Attachment_Sup9 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_Sup545 {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class Attachment_Sup556 {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class Attachment_GP25 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Attachment_M203 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
};

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@@ -1,52 +0,0 @@
class Category_577 {
class 100Rnd_762x51_M240 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 200Rnd_762x51_M240 {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class 30Rnd_556x45_StanagSD {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class 20Rnd_762x51_B_SCAR {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class 20Rnd_762x51_SB_SCAR {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class 20Rnd_762x51_FNFAL {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class 20Rnd_762x51_DMR {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class 5Rnd_86x70_L115A1 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 10Rnd_127x99_M107 {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class 3rnd_Anzio_20x102mm {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
};

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@@ -1,123 +0,0 @@
class Category_575 {
class Skin_Bandit1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Bandit2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_BanditW1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_BanditW2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GUE_Commander_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GUE_Soldier_2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GUE_Soldier_CO_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GUE_Soldier_Crew_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GUE_Soldier_Sniper_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Ins_Soldier_GL_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_INS_Soldier_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_INS_Warlord_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RU_Soldier_Crew_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
//new Epoch 1.06
class Skin_TK_INS_Soldier_AR_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_GUE_Soldier_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RU_Soldier_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RU_Soldier_Officer_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RUS_Soldier1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RUS_Commander_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_MVD_Soldier_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Ins_Soldier_2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Ins_Commander_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Ins_Soldier_Crew_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_CDF_Soldier_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};

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@@ -1,37 +0,0 @@
class Category_512 {
class Mi17_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH1H_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH1Y_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH60M_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class MH60S_DZE {
type = "trade_any_vehicle";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class CH_47F_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class CH53_DZE {
type = "trade_any_vehicle";
buy[] = {3,"ItemBriefcase100oz"};
sell[] = {2,"ItemBriefcase100oz"};
};
};

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@@ -1,32 +0,0 @@
class Category_569 {
class LandRover_MG_TK_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class LandRover_Special_CZ_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {5,"ItemGoldBar10oz"};
};
class UAZ_MG_TK_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class GAZ_Vodnik_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class HMMWV_M998A2_SOV_DES_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {5,"ItemGoldBar10oz"};
};
class HMMWV_M1151_M2_CZ_DES_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
};

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@@ -1,27 +0,0 @@
class Category_534 {
class Pickup_PK_TK_GUE_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class Pickup_PK_GUE_DZE {
type = "trade_any_vehicle";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class Pickup_PK_INS_DZE {
type = "trade_any_vehicle";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class Offroad_DSHKM_Gue_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class ArmoredSUV_PMC_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
};

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@@ -1,97 +0,0 @@
class Category_627 {
class G36_C_SD_camo { //Holo SD desert camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class M4A1_AIM_SD_camo { //CCO SD green camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class FNFAL_ANPVS4_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class FN_FAL_ANPVS4_DZE { // _DZE has toggleable night vision
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class SCAR_H_LNG_Sniper {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class SCAR_H_LNG_Sniper_SD {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class M110_NVG_EP1 {
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class DMR_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class DMR_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {31,"ItemGoldBar"};
};
class BAF_LRR_scoped { //Tan Lapua
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class BAF_LRR_scoped_W { //Green Lapua
type = "trade_weapons";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class m107_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar10oz"};
};
class Anzio_20_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar10oz"};
};
class M240_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class M240_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M240_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class Mk48_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Mk48_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class Mk48_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
};

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@@ -1,821 +0,0 @@
class Category_485 {
class G36C_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class G36C_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class G36C_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class G36C_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class G36C_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class G36C_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class G36C_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class G36C_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class G36C_camo { //Iron sight desert camo
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36A_Camo_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36K_Camo_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class G36K_Camo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A2_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class M16A2_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M16A4_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M16A4_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M16A4_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M16A4_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M16A4_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M16A4_GL_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M16A4_GL_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M16A4_GL_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M16A4_GL_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M4A1_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class M4A1_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M4A1_GL_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class M4A1_GL_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_GL_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_GL_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_GL_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class M4A1_GL_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M4A1_GL_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M4A1_GL_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M4A1_GL_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class M4A1_GL_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A1_GL_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M4A1_GL_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {13,"ItemGoldBar"};
};
class M4A1_GL_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {14,"ItemGoldBar"};
};
class M4A1_HWS_GL_camo { //GL Holo Green Camo
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class M4A1_HWS_GL_SD_Camo {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class M4A3_CCO_EP1 { //CCO FL Desert Camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SCAR_L_CQC {
type = "trade_weapons";
buy[] = {7,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class SCAR_L_CQC_CCO_SD {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {8,"ItemGoldBar"};
};
class SCAR_L_CQC_Holo {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class SCAR_L_CQC_EGLM_Holo {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SCAR_L_STD_EGLM_RCO {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {7,"ItemGoldBar"};
};
class SCAR_L_STD_HOLO {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class SCAR_L_STD_Mk4CQT {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class L85A2_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class L85A2_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {3,"ItemGoldBar"};
};
class L85A2_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {7,"ItemGoldBar"};
};
class L85A2_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {5,"ItemGoldBar"};
};
class L85A2_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_CCO_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_CCO_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {9,"ItemGoldBar"};
};
class L85A2_CCO_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {4,"ItemGoldBar"};
};
class L85A2_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {5,"ItemGoldBar"};
};
class L85A2_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_Holo_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_Holo_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {9,"ItemGoldBar"};
};
class L85A2_Holo_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {6,"ItemGoldBar"};
};
class L85A2_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {7,"ItemGoldBar"};
};
class L85A2_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {8,"ItemGoldBar"};
};
class L85A2_ACOG_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class L85A2_ACOG_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {11,"ItemGoldBar"};
};
class L85A2_ACOG_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; //Sell only
sell[] = {12,"ItemGoldBar"};
};
class SA58_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class SA58_RIS_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class SA58_RIS_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class SA58_RIS_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class SA58_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class SA58_Holo_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class SA58_Holo_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_ACOG_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SA58_ACOG_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class SA58_ACOG_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class Sa58V_CCO_EP1 { //Desert camo no attachment support
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class Sa58V_RCO_EP1 { //Desert camo no attachment support
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class AKS74U_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AKS74U_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AKS74U_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class AKS74U_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AKM_DZ {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class AKM_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AKM_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class AK74_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AK74_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK74_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK74_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK74_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class AK74_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AK74_PSO1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class AK74_GL_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class AK74_GL_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK74_GL_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class AK74_GL_Kobra_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class AK74_GL_PSO1_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class AK107_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class AK107_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK107_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK107_GL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class AK107_GL_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class AK107_GL_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class FNFAL_DZ {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class FNFAL_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
class FNFAL_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
};
class Category_615 {
duplicate = 485;
};

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@@ -1,51 +0,0 @@
class Category_621 {
class 30Rnd_556x45_Stanag {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class 30Rnd_556x45_StanagSD {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class 30Rnd_556x45_G36 {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class 30Rnd_556x45_G36SD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 20Rnd_762x51_FNFAL {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_545x39_AK {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 30Rnd_545x39_AKSD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_762x39_AK47 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 30Rnd_762x39_SA58 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
};
class Category_480 {
duplicate = 621;
};

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@@ -1,66 +0,0 @@
class Category_538 {
class DZ_Czech_Vest_Pouch {
type = "trade_backpacks";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class DZ_Patrol_Pack_EP1 {
type = "trade_backpacks";
buy[] = {8,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
class DZ_Assault_Pack_EP1 {
type = "trade_backpacks";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class DZ_TerminalPack_EP1 {
type = "trade_backpacks";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class DZ_ALICE_Pack_EP1 {
type = "trade_backpacks";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class DZ_TK_Assault_Pack_EP1 {
type = "trade_backpacks";
buy[] = {8,"ItemSilverBar10oz"};
sell[] = {4,"ItemSilverBar10oz"};
};
class DZ_CompactPack_EP1 {
type = "trade_backpacks";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class DZ_British_ACU {
type = "trade_backpacks";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class DZ_GunBag_EP1 {
type = "trade_backpacks";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class DZ_CivilBackpack_EP1 {
type = "trade_backpacks";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class DZ_Backpack_EP1 {
type = "trade_backpacks";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class DZ_LargeGunBag_EP1 {
type = "trade_backpacks";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
};
class Category_688 {
duplicate = 538;
};

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@@ -1,56 +0,0 @@
class Category_608 {
class MMT_Civ {
type = "trade_any_bicycle";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class Old_bike_TK_INS_EP1 {
type = "trade_any_bicycle";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class TT650_Civ {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class TT650_Ins {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class TT650_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ATV_CZ_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ATV_US_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class M1030_US_DES_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Old_moto_TK_Civ_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class tractor {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
};
class Category_536 {
duplicate = 608;
};

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@@ -1,130 +0,0 @@
class Category_678 {
class ItemDesertTent {
type = "trade_items";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class ItemDomeTent {
type = "trade_items";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class ItemTent {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class ItemLightBulb {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemGenerator {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class equip_brick {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class equip_duct_tape {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_rope {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class equip_hose {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_lever {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_nails {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
/* class equip_scrapelectronics {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
}; */
class equip_metal_sheet {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class equip_1inch_metal_pipe {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class equip_2inch_metal_pipe {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
class ItemWire {
type = "trade_items";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class ItemSandbag {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class ItemTankTrap {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemPole {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class ItemCorrugated {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class plot_pole_kit {
type = "trade_items";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar10oz"};
};
class ItemComboLock {
type = "trade_items";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class ItemVault {
type = "trade_items";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class ItemMixOil {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
};
class Category_680 {
duplicate = 678;
};
class Category_530 {
duplicate = 678;
};

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@@ -1,26 +0,0 @@
class Category_563 {
class Ikarus {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Ikarus_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class S1203_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class S1203_ambulance_EP1 {
type = "trade_any_vehicle";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
};
class Category_592 {
duplicate = 563;
};

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@@ -1,76 +0,0 @@
class Category_564 {
class Ural_CDF {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Ural_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Ural_UN_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class UralCivil_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class UralCivil2_DZE {
type = "trade_any_vehicle";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class V3S_Open_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class V3S_Open_TK_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class V3S_Civ {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class V3S_RA_TK_GUE_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class V3S_TK_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Kamaz_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class KamazOpen_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class MTVR_DES_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class MTVR {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
};
class Category_570 {
duplicate = 564;
};

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@@ -1,42 +0,0 @@
class Category_542 {
class HandChemBlue {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class HandChemGreen {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class HandChemRed {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FlareGreen_M203 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FlareWhite_M203 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FlareWhite_GP25 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FlareGreen_GP25 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class HandRoadFlare {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
};

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@@ -1,137 +0,0 @@
class Category_628 {
class Skin_Rocker2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorW2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Functionary1_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Haris_Press_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Priest_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorWpink_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorWurban_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorWcombat_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorWdesert_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Survivor2_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Rocker1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Rocker3_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_RU_Policeman_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Pilot_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Rocker4_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_SurvivorW3_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_INS_Lopotev_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
//new Epoch 1.06
class Skin_Doctor_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Assistant_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Worker1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Worker3_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Worker4_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_CIV_Takistani01_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_CIV_Takistani03_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_CIV_Takistani04_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_TK_CIV_Takistani06_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_689 {
duplicate = 628;
};

View File

@@ -1,51 +0,0 @@
class Category_630 {
class FoodbaconCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodbeefCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodchickenCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodGoatCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodmuttonCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodrabbitCooked {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class FishCookedTrout { // most common
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemSilverBar10oz"};
};
class FishCookedSeaBass { // less common
type = "trade_items";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemSilverBar10oz"};
};
class FishCookedTuna { // rarest
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_690 {
duplicate = 630;
};

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@@ -1,121 +0,0 @@
class Category_601 {
class ItemWaterbottleUnfilled {
type = "trade_items";
buy[] = {3,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemPlasticWaterbottleUnfilled {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemSodaCoke {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemSodaPepsi {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemSodaMdew {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class ItemSodaMtngreen {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaR4z0r {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class ItemSodaClays {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaSmasht {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaDrwaste {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaFranka {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaLemonade {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaLirik {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaLvg {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaMzly {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaPeppsy {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaRabbit {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaSacrite {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaRocketFuel {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaGrapeDrink {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSherbet {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ItemSodaRbull {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class ItemSodaOrangeSherbet {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
};
class Category_691 {
duplicate = 601;
};

View File

@@ -1,31 +0,0 @@
class Category_492 {
class UralRefuel_TK_EP1_DZ {
type = "trade_any_vehicle";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class V3S_Refuel_TK_GUE_EP1_DZ {
type = "trade_any_vehicle";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class KamazRefuel_DZ {
type = "trade_any_vehicle";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class MtvrRefuel_DES_EP1_DZ {
type = "trade_any_vehicle";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class MtvrRefuel_DZ {
type = "trade_any_vehicle";
buy[] = {7,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
};
class Category_595 {
duplicate = 492;
};

View File

@@ -1,116 +0,0 @@
class Category_486 {
class BAF_L86A2_ACOG {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class L110A1_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class L110A1_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class L110A1_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M249_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M249_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M249_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {8,"ItemGoldBar"};
};
class M240_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class M240_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M240_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class Mk48_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Mk48_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class Mk48_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class RPK_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class RPK_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class RPK_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {14,"ItemGoldBar"};
};
class RPK74_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class RPK74_Kobra_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class RPK74_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {9,"ItemGoldBar"};
};
class UK59_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class PKM_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class Pecheneg_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
};
class Category_616 {
duplicate = 486;
};

View File

@@ -1,51 +0,0 @@
class Category_622 {
class 100Rnd_556x45_M249 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 200Rnd_556x45_M249 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 200Rnd_556x45_L110A1 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 100Rnd_762x51_M240 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 200Rnd_762x51_M240 {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class 50Rnd_762x54_UK59 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 75Rnd_545x39_RPK {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 75Rnd_762x39_RPK {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 100Rnd_762x54_PK {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_481 {
duplicate = 622;
};

View File

@@ -1,123 +0,0 @@
class Category_541 {
class ItemAntibiotic {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {2,"ItemSilverBar10oz"};
};
class ItemBandage {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemAntibacterialWipe {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
// bloodBagONEG is automatically swapped with ItemBloodbag if dayz_classicBloodBagSystem = true; Other typed bags and bloodTester are ignored.
class bloodBagONEG {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class bloodBagANEG {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagAPOS {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagBNEG {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagBPOS {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagABNEG {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagABPOS {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodBagOPOS {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class bloodTester {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class transfusionKit {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class emptyBloodBag {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemEpinephrine {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemHeatPack {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemMorphine {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemPainkiller {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_string {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_gauze {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_gauzepackaged {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_rag {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class equip_herb_box {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemKiloHemp {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
};

View File

@@ -1,51 +0,0 @@
class Category_491 {
class LandRover_CZ_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class LandRover_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class HMMWV_M1035_DES_EP1 {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class HMMWV_Ambulance {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class HMMWV_Ambulance_CZ_DES_EP1 {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class HMMWV_DES_EP1 {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class HMMWV_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class BTR40_TK_INS_EP1 {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class GAZ_Vodnik_MedEvac {
type = "trade_any_vehicle";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {5,"ItemGoldBar10oz"};
};
};
class Category_599 {
duplicate = 491;
};

View File

@@ -1,186 +0,0 @@
class Category_629 {
class FoodCanBakedBeans {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanFrankBeans {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanPasta {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanSardines {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanBeef {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanPotatoes {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanGriff {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanBadguy {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanBoneboy {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanCorn {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanCurgon {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanDemon {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanFraggleos {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanHerpy {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanDerpy {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanOrlok {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanPowell {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanTylers {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanUnlabeled {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusUnlabeled {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusStew {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusPork {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusPeas {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusMilk {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCanRusCorn {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodChipsSulahoops {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodChipsMysticales {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodChipsChocolate {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCandyChubby {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCandyAnders {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCandyLegacys {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCakeCremeCakeClean {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodCandyMintception {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodPistachio {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodNutmix {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class FoodMRE {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
};
class Category_692 {
duplicate = 629;
};

View File

@@ -1,46 +0,0 @@
class Category_625 {
class 15Rnd_9x19_M9 {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class 15Rnd_9x19_M9SD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 17Rnd_9x19_glock17 {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class 17Rnd_9x19_glock17SD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 6Rnd_45ACP {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 7Rnd_45ACP_1911 {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 8Rnd_9x18_Makarov {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 8Rnd_9x18_MakarovSD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
};
class Category_484 {
duplicate = 625;
};

View File

@@ -1,71 +0,0 @@
class Category_489 {
class M9_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class M9_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {25,"ItemSilverBar10oz"};
};
class G17_DZ {
type = "trade_weapons";
buy[] = {5,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class G17_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemSilverBar10oz"};
};
class G17_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {22,"ItemSilverBar10oz"};
};
class G17_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {22,"ItemSilverBar10oz"};
};
class G17_SD_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {32,"ItemSilverBar10oz"};
};
class G17_SD_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {42,"ItemSilverBar10oz"};
};
class Makarov_DZ {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class Makarov_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {21,"ItemSilverBar10oz"};
};
class Revolver_DZ {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class revolver_gold_EP1 {
type = "trade_weapons";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M1911_DZ {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
};
class Category_617 {
duplicate = 489;
};

View File

@@ -1,161 +0,0 @@
class Category_574 {
class Crossbow_DZ {
type = "trade_weapons";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class Crossbow_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {2,"ItemGoldBar"};
};
class Crossbow_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class Crossbow_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {2,"ItemGoldBar"};
};
class Crossbow_Scope_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class Crossbow_CCO_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class Crossbow_Scope_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class Crossbow_CCO_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class Crossbow_Scope_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {5,"ItemGoldBar"};
};
class RedRyder {
type = "trade_weapons";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class MR43_DZ {
type = "trade_weapons";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {8,"ItemSilverBar"};
};
class Winchester1866_DZ {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class M1014_DZ {
type = "trade_weapons";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M1014_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class M1014_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {4,"ItemGoldBar"};
};
class Remington870_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Remington870_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {2,"ItemGoldBar"};
};
class Remington870_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {3,"ItemGoldBar"};
};
class LeeEnfield_DZ {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class Mosin_DZ {
type = "trade_weapons";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class Mosin_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {12,"ItemSilverBar10oz"};
};
class Mosin_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {22,"ItemSilverBar10oz"};
};
class Mosin_Belt_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {22,"ItemSilverBar10oz"};
};
class Mosin_Belt_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {32,"ItemSilverBar10oz"};
};
class Mosin_Belt_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {42,"ItemSilverBar10oz"};
};
class Mosin_PU_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {32,"ItemSilverBar10oz"};
};
class Mosin_PU_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {42,"ItemSilverBar10oz"};
};
class Mosin_PU_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {52,"ItemSilverBar10oz"};
};
class Mosin_PU_Belt_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {52,"ItemSilverBar10oz"};
};
class Mosin_PU_Belt_FL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {62,"ItemSilverBar10oz"};
};
class Mosin_PU_Belt_MFL_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {72,"ItemSilverBar10oz"};
};
};
class Category_620 {
duplicate = 574;
};

View File

@@ -1,61 +0,0 @@
class Category_623 {
class 1Rnd_Bolt_Tranquilizer {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 1Rnd_Bolt_Explosive {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class 12Rnd_Quiver_Wood {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class 350Rnd_BB_Magazine {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 2Rnd_12Gauge_Buck {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 2Rnd_12Gauge_Slug {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 8Rnd_12Gauge_Slug {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
class 8Rnd_12Gauge_Buck {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {4,"ItemSilverBar"};
};
class 15Rnd_W1866_Slug {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 10Rnd_303British {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 5Rnd_762x54_Mosin {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
};
class Category_573 {
duplicate = 623;
};

View File

@@ -1,27 +0,0 @@
class Category_543 {
class SmokeShell {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class SmokeShellGreen {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class SmokeShellRed {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class 1Rnd_Smoke_M203 {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class 1Rnd_Smoke_GP25 {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
};

View File

@@ -1,96 +0,0 @@
class Category_487 {
class M4SPR {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M14_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class M14_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class M14_CCO_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M14_Holo_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {12,"ItemGoldBar"};
};
class M14_CCO_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {13,"ItemGoldBar"};
};
class M14_Holo_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {13,"ItemGoldBar"};
};
class CZ550_DZ {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class M24_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M24_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class M24_des_EP1 { // desert camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M40A3_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M40A3_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SVD_DZ { // iron sights
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class SVD_Gh_DZ { // iron sights and ghillie
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {7,"ItemGoldBar"};
};
class SVD_PSO1_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {1,"ItemGoldBar10oz"};
};
class SVD_PSO1_Gh_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar10oz"}; // Sell only
sell[] = {11,"ItemGoldBar"};
};
class SVD_des_EP1 { // desert camo
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
};
class Category_619 {
duplicate = 487;
};

View File

@@ -1,26 +0,0 @@
class Category_624 {
class 5Rnd_17HMR {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class 5Rnd_762x51_M24 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 20Rnd_762x51_DMR {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class 10Rnd_762x54_SVD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
};
class Category_482 {
duplicate = 624;
};

View File

@@ -1,41 +0,0 @@
class Category_626 {
class 20Rnd_B_765x17_Ball {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_9x19_UZI {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_9x19_UZI_SD {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_9x19_MP5 {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 30Rnd_9x19_MP5SD {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class 64Rnd_9x19_Bizon {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class 64Rnd_9x19_SD_Bizon {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
};
class Category_483 {
duplicate = 626;
};

View File

@@ -1,41 +0,0 @@
class Category_488 {
class Sa61_EP1 {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class PDW_DZ {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class UZI_SD_EP1 {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class MP5_DZ {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar"};
sell[] = {2,"ItemSilverBar10oz"};
};
class MP5_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {22,"ItemSilverBar10oz"};
};
class Bizon_DZ {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class Bizon_SD_DZ {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {6,"ItemGoldBar"};
};
};
class Category_618 {
duplicate = 488;
};

View File

@@ -1,142 +0,0 @@
class Category_679 {
class ItemWatch {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemCompass {
type = "trade_weapons";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class ItemMap {
type = "trade_weapons";
buy[] = {6,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class ItemGPS {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class Binocular {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class Binocular_Vector {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class NVGoggles {
type = "trade_weapons";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
/*
class NVGoggles_DZE {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
*/
class ItemFlashlight {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemFlashlightRed {
type = "trade_weapons";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class ItemMatchbox {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemEtool {
type = "trade_weapons";
buy[] = {9,"ItemSilverBar10oz"};
sell[] = {6,"ItemSilverBar10oz"};
};
class ItemHatchet {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemKnife {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemToolbox {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemCrowbar {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemMachete {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemFishingPole {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemPickaxe {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class ItemSledge {
type = "trade_weapons";
buy[] = {8,"ItemSilverBar10oz"};
sell[] = {4,"ItemSilverBar10oz"};
};
class ItemKeyKit {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ChainSaw {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ChainSawB {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ChainSawG {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ChainSawP {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class ChainSawR {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_681 {
duplicate = 679;
};
class Category_532 {
duplicate = 679;
};

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@@ -1,32 +0,0 @@
class Category_495 {
class hilux1_civil_3_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_3_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class hilux1_civil_1_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_2_covered_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_1_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class hilux1_civil_2_covered_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
};

View File

@@ -1,32 +0,0 @@
class Category_535 {
class hilux1_civil_3_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_3_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class hilux1_civil_1_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_2_covered_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class datsun1_civil_1_open_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class hilux1_civil_2_covered_DZE {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
};

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@@ -1,91 +0,0 @@
class Category_585 {
class Skoda {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class SkodaBlue {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class SkodaGreen {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class SkodaRed {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class VolhaLimo_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Volha_1_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Volha_2_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class VWGolf {
type = "trade_any_vehicle";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class car_hatchback {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class car_sedan {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class GLT_M300_LT {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class GLT_M300_ST {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Lada1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Lada1_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Lada2 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Lada2_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class LadaLM {
type = "trade_any_vehicle";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
};
class Category_600 {
duplicate = 585;
};

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@@ -1,91 +0,0 @@
class Category_565 {
class SUV_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Blue {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Charcoal {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Green {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Orange {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Pink {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Red {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Silver {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_White {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Yellow {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class SUV_Camo {
type = "trade_any_vehicle";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class UAZ_CDF {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class UAZ_INS {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class UAZ_RU {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class UAZ_Unarmed_TK_CIV_EP1 {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class UAZ_Unarmed_TK_EP1 {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class UAZ_Unarmed_UN_EP1 {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
};
class Category_568 {
duplicate = 565;
};

View File

@@ -1,60 +0,0 @@
class Category_677 {
class PartGeneric {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {6,"ItemSilverBar"};
};
class PartWheel {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {2,"ItemSilverBar"};
};
class PartGlass {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {1,"ItemSilverBar"};
};
class PartEngine {
type = "trade_items";
buy[] = {5,"ItemGoldBar"};
sell[] = {1,"ItemSilverBar10oz"};
};
class PartVRotor {
type = "trade_items";
buy[] = {5,"ItemGoldBar"};
sell[] = {1,"ItemSilverBar10oz"};
};
class PartFueltank {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar"};
};
class ItemFuelcan {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemFuelcanEmpty {
type = "trade_items";
buy[] = {1,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class ItemJerrycan {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class ItemJerrycanEmpty {
type = "trade_items";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
};
class Category_682 {
duplicate = 677;
};
class Category_531 {
duplicate = 677;
};

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@@ -1,3 +0,0 @@
class Category_478 {
duplicate = 577;
};

View File

@@ -1,143 +0,0 @@
class Category_476 {
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Drake_Light_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Soldier_Sniper_PMC_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_OHara_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_Rodriguez_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_CZ_Soldier_Sniper_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Graves_Light_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Camo1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Rocket_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Sniper1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Soldier1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_Soldier_TL_PMC_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
//new Epoch 1.06
class Skin_USMC_Soldier_Officer_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_USMC_Soldier_MG_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_USMC_Soldier_Pilot_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_TL_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_R_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_Sapper_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_Marksman_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_FR_Assault_R_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_CZ_Soldier_SL_DES_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_US_Soldier_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_UN_CDF_Soldier_Guard_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_UN_CDF_Soldier_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_GER_Soldier_TL_EP1_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_BAF_Soldier_Officer_MTP_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class Skin_BAF_Soldier_N_MTP_DZ {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};

View File

@@ -1,37 +0,0 @@
class Category_493 {
class Mi17_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH1H_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH1Y_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class UH60M_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class MH60S_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class CH_47F_EP1_DZE {
type = "trade_any_vehicle";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class CH53_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
};

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@@ -1,3 +0,0 @@
class Category_562 {
duplicate = 569;
};

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@@ -1,3 +0,0 @@
class Category_479 {
duplicate = 534;
};

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@@ -1,3 +0,0 @@
class Category_477 {
duplicate = 627;
};

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@@ -1,47 +0,0 @@
class Category_517 {
class GNT_C185U_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class GNT_C185_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class GNT_C185R_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class GNT_C185C_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class AN2_DZ { //Green
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class AN2_2_DZ { //Red and white
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class An2_2_TK_CIV_EP1_DZ { //Green and white
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class MV22_DZ {
type = "trade_any_vehicle";
buy[] = {5,"ItemBriefcase100oz"};
sell[] = {2,"ItemBriefcase100oz"};
};
class C130J_US_EP1_DZ {
type = "trade_any_vehicle";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {2,"ItemBriefcase100oz"};
};
};

View File

@@ -1,7 +0,0 @@
class Category_602 {
duplicate = 485;
};
class Category_637 {
duplicate = 485;
};

View File

@@ -1,7 +0,0 @@
class Category_643 {
duplicate = 621;
};
class Category_609 {
duplicate = 621;
};

View File

@@ -1,11 +0,0 @@
class Category_685 {
duplicate = 538;
};
class Category_496 {
duplicate = 538;
};
class Category_632 {
duplicate = 538;
};

View File

@@ -1,7 +0,0 @@
class Category_650 {
duplicate = 608;
};
class Category_587 {
duplicate = 608;
};

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@@ -1,77 +0,0 @@
class Category_527 {
class 8Rnd_B_Saiga12_74Slug {
type = "trade_items";
buy[] = {5,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class 8Rnd_B_Saiga12_Pellets {
type = "trade_items";
buy[] = {5,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class 20Rnd_B_AA12_Pellets {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {5,"ItemSilverBar"};
};
class 20Rnd_B_AA12_74Slug {
type = "trade_items";
buy[] = {8,"ItemSilverBar"};
sell[] = {5,"ItemSilverBar"};
};
class 30Rnd_556x45_Stanag {
type = "trade_items";
buy[] = {5,"ItemSilverBar"};
sell[] = {3,"ItemSilverBar"};
};
class 30Rnd_556x45_StanagSD {
type = "trade_items";
buy[] = {4,"ItemSilverBar10oz"};
sell[] = {2,"ItemSilverBar10oz"};
};
class 20Rnd_762x51_B_SCAR {
type = "trade_items";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class 20Rnd_762x51_SB_SCAR {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class 100Rnd_556x45_BetaCMag {
type = "trade_items";
buy[] = {6,"ItemSilverBar10oz"};
sell[] = {3,"ItemSilverBar10oz"};
};
class 100Rnd_556x45_M249 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 200Rnd_556x45_M249 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 100Rnd_762x51_M240 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 200Rnd_762x51_M240 {
type = "trade_items";
buy[] = {-1,"ItemGoldBar"}; // Sell only
sell[] = {1,"ItemGoldBar"};
};
class 20Rnd_9x39_SP5_VSS {
type = "trade_items";
buy[] = {3,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class 5Rnd_127x108_KSVK {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
};

View File

@@ -1,92 +0,0 @@
class Category_526 {
class MeleeBaseBallBat {
type = "trade_weapons";
buy[] = {2,"ItemSilverBar"};
sell[] = {1,"ItemSilverBar"};
};
class Saiga12K {
type = "trade_weapons";
buy[] = {5,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class AA12_PMC {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {5,"ItemGoldBar"};
};
class m8_compact {
type = "trade_weapons";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class m8_sharpshooter {
type = "trade_weapons";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class m8_holo_sd {
type = "trade_weapons";
buy[] = {8,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class m8_carbine {
type = "trade_weapons";
buy[] = {5,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class M8_SAW {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class SCAR_H_CQC_CCO {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class SCAR_H_CQC_CCO_SD {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class SCAR_H_STD_EGLM_Spect {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class MG36 {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class MG36_camo {
type = "trade_weapons";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class M249_m145_EP1_DZE {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {9,"ItemGoldBar"};
};
class M60A4_EP1_DZE {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class m240_scoped_EP1_DZE {
type = "trade_weapons";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {6,"ItemGoldBar"};
};
class VSS_vintorez {
type = "trade_weapons";
buy[] = {3,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar"};
};
class KSVK_DZE {
type = "trade_weapons";
buy[] = {3,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
};

View File

@@ -1,11 +0,0 @@
class Category_673 {
class RHIB {
type = "trade_any_boat";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
};
class Category_558 {
duplicate = 673;
};

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@@ -1,51 +0,0 @@
class Category_672 {
class Smallboat_1 {
type = "trade_any_boat";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Smallboat_2 {
type = "trade_any_boat";
buy[] = {2,"ItemGoldBar10oz"};
sell[] = {1,"ItemGoldBar10oz"};
};
class Zodiac {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class Fishing_Boat {
type = "trade_any_boat";
buy[] = {4,"ItemGoldBar10oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
class PBX {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class JetSkiYanahui_Case_Red {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class JetSkiYanahui_Case_Yellow {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class JetSkiYanahui_Case_Green {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class JetSkiYanahui_Case_Blue {
type = "trade_any_boat";
buy[] = {6,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
};
class Category_557 {
duplicate = 672;
};

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@@ -1,7 +0,0 @@
class Category_662 {
duplicate = 678;
};
class Category_508 {
duplicate = 678;
};

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@@ -1,7 +0,0 @@
class Category_651 {
duplicate = 563;
};
class Category_588 {
duplicate = 563;
};

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@@ -1,7 +0,0 @@
class Category_653 {
duplicate = 564;
};
class Category_586 {
duplicate = 564;
};

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@@ -1,7 +0,0 @@
class Category_666 {
duplicate = 542;
};
class Category_669 {
duplicate = 542;
};

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@@ -1,11 +0,0 @@
class Category_683 {
duplicate = 628;
};
class Category_497 {
duplicate = 628;
};
class Category_631 {
duplicate = 628;
};

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@@ -1,11 +0,0 @@
class Category_686 {
duplicate = 630;
};
class Category_580 {
duplicate = 630;
};
class Category_634 {
duplicate = 630;
};

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@@ -1,11 +0,0 @@
class Category_684 {
duplicate = 601;
};
class Category_498 {
duplicate = 601;
};
class Category_633 {
duplicate = 601;
};

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@@ -1,27 +0,0 @@
class Category_529 {
class HandGrenade_west {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class HandGrenade_east {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 1Rnd_HE_M203 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class 1Rnd_HE_GP25 {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class PipeBomb {
type = "trade_items";
buy[] = {4,"ItemBriefcase100oz"};
sell[] = {2,"ItemGoldBar10oz"};
};
};

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@@ -1,7 +0,0 @@
class Category_655 {
duplicate = 492;
};
class Category_589 {
duplicate = 492;
};

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@@ -1,42 +0,0 @@
class Category_519 {
class CSJ_GyroC {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class CSJ_GyroCover {
type = "trade_any_vehicle";
buy[] = {4,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class CSJ_GyroP {
type = "trade_any_vehicle";
buy[] = {5,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class AH6X_DZ {
type = "trade_any_vehicle";
buy[] = {6,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class MH6J_DZ {
type = "trade_any_vehicle";
buy[] = {8,"ItemGoldBar10oz"};
sell[] = {4,"ItemGoldBar10oz"};
};
class UH60M_MEV_EP1_DZ {
type = "trade_any_vehicle";
buy[] = {1,"ItemBriefcase100oz"};
sell[] = {6,"ItemGoldBar10oz"};
};
class Mi17_Civilian_DZ {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
class BAF_Merlin_DZE {
type = "trade_any_vehicle";
buy[] = {2,"ItemBriefcase100oz"};
sell[] = {1,"ItemBriefcase100oz"};
};
};

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@@ -1,7 +0,0 @@
class Category_603 {
duplicate = 486;
};
class Category_638 {
duplicate = 486;
};

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@@ -1,7 +0,0 @@
class Category_644 {
duplicate = 622;
};
class Category_610 {
duplicate = 622;
};

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@@ -1,7 +0,0 @@
class Category_665 {
duplicate = 541;
};
class Category_670 {
duplicate = 541;
};

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@@ -1,7 +0,0 @@
class Category_658 {
duplicate = 491;
};
class Category_598 {
duplicate = 491;
};

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@@ -1,11 +0,0 @@
class Category_687 {
duplicate = 629;
};
class Category_579 {
duplicate = 629;
};
class Category_635 {
duplicate = 629;
};

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@@ -1,7 +0,0 @@
class Category_646 {
duplicate = 625;
};
class Category_611 {
duplicate = 625;
};

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@@ -1,7 +0,0 @@
class Category_606 {
duplicate = 489;
};
class Category_674 {
duplicate = 489;
};

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@@ -1,7 +0,0 @@
class Category_607 {
duplicate = 574;
};
class Category_641 {
duplicate = 574;
};

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@@ -1,7 +0,0 @@
class Category_649 {
duplicate = 623;
};
class Category_613 {
duplicate = 623;
};

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@@ -1,7 +0,0 @@
class Category_668 {
duplicate = 543;
};
class Category_671 {
duplicate = 543;
};

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@@ -1,7 +0,0 @@
class Category_605 {
duplicate = 487;
};
class Category_640 {
duplicate = 487;
};

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@@ -1,7 +0,0 @@
class Category_647 {
duplicate = 624;
};
class Category_614 {
duplicate = 624;
};

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@@ -1,7 +0,0 @@
class Category_648 {
duplicate = 626;
};
class Category_612 {
duplicate = 626;
};

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@@ -1,7 +0,0 @@
class Category_604 {
duplicate = 488;
};
class Category_642 {
duplicate = 488;
};

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@@ -1,7 +0,0 @@
class Category_663 {
duplicate = 679;
};
class Category_510 {
duplicate = 679;
};

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@@ -1,7 +0,0 @@
class Category_659 {
duplicate = 495;
};
class Category_590 {
duplicate = 495;
};

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@@ -1,7 +0,0 @@
class Category_660 {
duplicate = 585;
};
class Category_520 {
duplicate = 585;
};

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@@ -1,7 +0,0 @@
class Category_661 {
duplicate = 565;
};
class Category_591 {
duplicate = 565;
};

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@@ -1,7 +0,0 @@
class Category_664 {
duplicate = 677;
};
class Category_509 {
duplicate = 677;
};

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@@ -1,80 +0,0 @@
class Category_675 {
class bulk_17Rnd_9x19_glock17 {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class bulk_15Rnd_9x19_M9SD {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
class bulk_30Rnd_9x19_MP5SD {
type = "trade_items";
buy[] = {3,"ItemGoldBar"};
sell[] = {3,"ItemGoldBar"};
};
class bulk_30Rnd_556x45_StanagSD {
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {4,"ItemGoldBar"};
};
class bulk_ItemSandbag {
type = "trade_items";
buy[] = {3,"ItemGoldBar10oz"};
sell[] = {3,"ItemGoldBar10oz"};
};
class bulk_ItemTankTrap {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {2,"ItemGoldBar"};
};
class bulk_ItemWire {
type = "trade_items";
buy[] = {5,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar10oz"};
};
class bulk_PartGeneric {
type = "trade_items";
buy[] = {8,"ItemGoldBar"};
sell[] = {8,"ItemGoldBar"};
};
class PartPlywoodPack {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class PartPlankPack {
type = "trade_items";
buy[] = {1,"ItemSilverBar10oz"};
sell[] = {5,"ItemSilverBar"};
};
class CinderBlocks {
type = "trade_items";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class MortarBucket {
type = "trade_items";
buy[] = {1,"ItemGoldBar10oz"};
sell[] = {5,"ItemGoldBar"};
};
class ItemFuelBarrelEmpty {
type = "trade_items";
buy[] = {1,"ItemGoldBar"};
sell[] = {5,"ItemSilverBar10oz"};
};
class ItemFuelBarrel {
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_636 {
duplicate = 675;
};
class Category_555 {
duplicate = 675;
};

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@@ -1,6 +0,0 @@
To customize config traders copy this CfgServerTrader folder to your mission.
Then in description.ext replace this line:
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
with this:
#include "CfgServerTrader\CfgServerTrader.hpp"

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@@ -1,86 +0,0 @@
class CfgTraderCategory {
#include "Category\Attachments.hpp"
#include "Category\BanditAmmunition.hpp"
#include "Category\BanditClothing.hpp"
#include "Category\BanditHelicopterArmed.hpp"
#include "Category\BanditMilitaryArmed.hpp"
#include "Category\BanditTrucksArmed.hpp"
#include "Category\BanditWeapons.hpp"
#include "Category\FriendlyAssaultRifle.hpp"
#include "Category\FriendlyAssaultRifleAmmo.hpp"
#include "Category\FriendlyBackpacks.hpp"
#include "Category\FriendlyBikesandATV.hpp"
#include "Category\FriendlyBuildingSupplies.hpp"
#include "Category\FriendlyBusesandVans.hpp"
#include "Category\FriendlyCargoTrucks.hpp"
#include "Category\FriendlyChemlitesFlares.hpp"
#include "Category\FriendlyClothes.hpp"
#include "Category\FriendlyCookedMeats.hpp"
#include "Category\FriendlyDrinks.hpp"
#include "Category\FriendlyFuelTrucks.hpp"
#include "Category\FriendlyLightMachineGun.hpp"
#include "Category\FriendlyLightMachineGunAmmo.hpp"
#include "Category\FriendlyMedicalSupplies.hpp"
#include "Category\FriendlyMilitaryUnarmed.hpp"
#include "Category\FriendlyPackagedFood.hpp"
#include "Category\FriendlyPistolAmmo.hpp"
#include "Category\FriendlyPistols.hpp"
#include "Category\FriendlyShotgunsandSingleshot.hpp"
#include "Category\FriendlyShotgunsandSingleshotAmmo.hpp"
#include "Category\FriendlySmokeGrenades.hpp"
#include "Category\FriendlySniperRifle.hpp"
#include "Category\FriendlySniperRifleAmmo.hpp"
#include "Category\FriendlySubmachineGunAmmo.hpp"
#include "Category\FriendlySubmachineGuns.hpp"
#include "Category\FriendlyToolbeltItems.hpp"
#include "Category\FriendlyTrucks.hpp"
#include "Category\FriendlyTrucksUnarmed.hpp"
#include "Category\FriendlyUsedCars.hpp"
#include "Category\FriendlyUtilityVehicles.hpp"
#include "Category\FriendlyVehicleParts.hpp"
#include "Category\HeroAmmunition.hpp"
#include "Category\HeroClothes.hpp"
#include "Category\HeroHelicopterArmed.hpp"
#include "Category\HeroMilitaryArmed.hpp"
#include "Category\HeroTrucksArmed.hpp"
#include "Category\HeroWeapons.hpp"
#include "Category\NeutralAirplanes.hpp"
#include "Category\NeutralAssaultRifle.hpp"
#include "Category\NeutralAssaultRifleAmmo.hpp"
#include "Category\NeutralBackpacks.hpp"
#include "Category\NeutralBikesandATV.hpp"
#include "Category\NeutralBlackMarketAmmo.hpp"
#include "Category\NeutralBlackMarketWeapons.hpp"
#include "Category\NeutralBoatsArmed.hpp"
#include "Category\NeutralBoatsUnarmed.hpp"
#include "Category\NeutralBuildingSupplies.hpp"
#include "Category\NeutralBusesandVans.hpp"
#include "Category\NeutralCargoTrucks.hpp"
#include "Category\NeutralChemlitesFlares.hpp"
#include "Category\NeutralClothes.hpp"
#include "Category\NeutralCookedMeats.hpp"
#include "Category\NeutralDrinks.hpp"
#include "Category\NeutralExplosives.hpp"
#include "Category\NeutralFuelTrucks.hpp"
#include "Category\NeutralHelicopterUnarmed.hpp"
#include "Category\NeutralLightMachineGun.hpp"
#include "Category\NeutralLightMachineGunAmmo.hpp"
#include "Category\NeutralMedicalSupplies.hpp"
#include "Category\NeutralMilitaryUnarmed.hpp"
#include "Category\NeutralPackagedFood.hpp"
#include "Category\NeutralPistolAmmo.hpp"
#include "Category\NeutralPistols.hpp"
#include "Category\NeutralShotgunsandSingleshot.hpp"
#include "Category\NeutralShotgunsandSingleshotAmmo.hpp"
#include "Category\NeutralSmokeGrenades.hpp"
#include "Category\NeutralSniperRifle.hpp"
#include "Category\NeutralSniperRifleAmmo.hpp"
#include "Category\NeutralSubmachineGunAmmo.hpp"
#include "Category\NeutralSubmachineGuns.hpp"
#include "Category\NeutralToolbeltItems.hpp"
#include "Category\NeutralTrucks.hpp"
#include "Category\NeutralUsedCars.hpp"
#include "Category\NeutralUtilityVehicles.hpp"
#include "Category\NeutralVehicleParts.hpp"
#include "Category\NeutralWholesale.hpp"
};

View File

@@ -1,35 +0,0 @@
respawn = "BASE";
respawnDelay = 0;
respawnDialog = 0;
onLoadMission = "DayZ Epoch Shapur";
OnLoadIntro = "Welcome to Shapur";
OnLoadIntroTime = 0;
OnLoadMissionTime = 0;
disabledAI = 1;
disableChannels[] = {0,2,6};
enableItemsDropping = 0;
onPauseScript = "";
briefing = 0;
debriefing = 0;
titleParam1 = "AutoLogin:";
valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};
aiKills = 1;
diagRadio = 1;
diagHit = 1;
#include "\z\addons\dayz_code\gui\description.hpp"
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"

View File

@@ -1,140 +0,0 @@
/*
For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
//Server settings
dayZ_instance = 3; //Instance ID of this server
dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number)
//Game settings
dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled
dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled
dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick).
dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations
dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS)
dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
//DayZMod presets
dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
//Only need to edit if you are running a custom server.
if (dayz_presets == "Custom") then {
dayz_enableGhosting = false; //Enable disable the ghosting system.
dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again.
dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits
dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both
dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked
dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system.
dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag
dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
};
//Temp settings
dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies.
dayz_maxGlobalZeds = 500; //Limit the total zeds server wide.
dayz_temperature_override = false; // Set to true to disable all temperature changes.
enableRadio false;
enableSentences false;
// EPOCH CONFIG VARIABLES START //
#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line
// See the above file for a full list including descriptions and default values
// Uncomment the lines below to change the default loadout
//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"];
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads
DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status
DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly.
DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects.
DZE_GodModeBase = false; // Make player built base objects indestructible
DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On
DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases.
DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius
DZE_SafeZonePosArray = [[[410,1196,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones.
DZE_SelfTransfuse = true; // Allow players to bloodbag themselves
DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds]
MaxDynamicDebris = 50; // Max number of random road blocks to spawn around the map
MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
spawnArea = 250; // Distance around markers to find a safe spawn position
spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
// EPOCH CONFIG VARIABLES END //
diag_log 'dayz_preloadFinished reset';
dayz_preloadFinished=nil;
onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;";
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
};
initialized = false;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
progressLoadingScreen 0.05;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on every machine early
initialized = true;
setTerrainGrid 25;
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
};
if (!isDedicated) then {
if (toLower worldName == "chernarus") then {
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
};
//Enables Plant lib fixes
execVM "\z\addons\dayz_code\system\antihack.sqf";
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; };
execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";};
waitUntil {scriptDone progress_monitor};
cutText ["","BLACK IN", 3];
3 fadeSound 1;
3 fadeMusic 1;
endLoadingScreen;
};

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@@ -1,371 +0,0 @@
version=11;
class Mission
{
addOns[]=
{
"shapur_baf",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"cacharacters_pmc",
"ca_modules_functions",
"zero_buildings",
"dayz_epoch",
"warfarebuildings",
"cacharacters_e",
"cacharacters2",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"redryder",
"Anzio_20"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"shapur_baf"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Shapur BAF";
briefingDescription="Version 1.0.6.2";
startWeather=0;
forecastWeather=0;
year=2008;
month=6;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=100;
#define PLRDEF position[]={-2151,28,-1203};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={-2151,28,-1203};
azimut=0;
id=0;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.6;
init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item2{id=2;PLRDEF};
class Item3{id=3;PLRDEF};
class Item4{id=4;PLRDEF};
class Item5{id=5;PLRDEF};
class Item6{id=6;PLRDEF};
class Item7{id=7;PLRDEF};
class Item8{id=8;PLRDEF};
class Item9{id=9;PLRDEF};
class Item10{id=10;PLRDEF};
class Item11{id=11;PLRDEF};
class Item12{id=12;PLRDEF};
class Item13{id=13;PLRDEF};
class Item14{id=14;PLRDEF};
class Item15{id=15;PLRDEF};
class Item16{id=16;PLRDEF};
class Item17{id=17;PLRDEF};
class Item18{id=18;PLRDEF};
class Item19{id=19;PLRDEF};
class Item20{id=20;PLRDEF};
class Item21{id=21;PLRDEF};
class Item22{id=22;PLRDEF};
class Item23{id=23;PLRDEF};
class Item24{id=24;PLRDEF};
class Item25{id=25;PLRDEF};
class Item26{id=26;PLRDEF};
class Item27{id=27;PLRDEF};
class Item28{id=28;PLRDEF};
class Item29{id=29;PLRDEF};
class Item30{id=30;PLRDEF};
class Item31{id=31;PLRDEF};
class Item32{id=32;PLRDEF};
class Item33{id=33;PLRDEF};
class Item34{id=34;PLRDEF};
class Item35{id=35;PLRDEF};
class Item36{id=36;PLRDEF};
class Item37{id=37;PLRDEF};
class Item38{id=38;PLRDEF};
class Item39{id=39;PLRDEF};
class Item40{id=40;PLRDEF};
class Item41{id=41;PLRDEF};
class Item42{id=42;PLRDEF};
class Item43{id=43;PLRDEF};
class Item44{id=44;PLRDEF};
class Item45{id=45;PLRDEF};
class Item46{id=46;PLRDEF};
class Item47{id=47;PLRDEF};
class Item48{id=48;PLRDEF};
class Item49{id=49;PLRDEF};
class Item50{id=50;PLRDEF};
class Item51{id=51;PLRDEF};
class Item52{id=52;PLRDEF};
class Item53{id=53;PLRDEF};
class Item54{id=54;PLRDEF};
class Item55{id=55;PLRDEF};
class Item56{id=56;PLRDEF};
class Item57{id=57;PLRDEF};
class Item58{id=58;PLRDEF};
class Item59{id=59;PLRDEF};
class Item60{id=60;PLRDEF};
class Item61{id=61;PLRDEF};
class Item62{id=62;PLRDEF};
class Item63{id=63;PLRDEF};
class Item64{id=64;PLRDEF};
class Item65{id=65;PLRDEF};
class Item66{id=66;PLRDEF};
class Item67{id=67;PLRDEF};
class Item68{id=68;PLRDEF};
class Item69{id=69;PLRDEF};
class Item70{id=70;PLRDEF};
class Item71{id=71;PLRDEF};
class Item72{id=72;PLRDEF};
class Item73{id=73;PLRDEF};
class Item74{id=74;PLRDEF};
class Item75{id=75;PLRDEF};
class Item76{id=76;PLRDEF};
class Item77{id=77;PLRDEF};
class Item78{id=78;PLRDEF};
class Item79{id=79;PLRDEF};
class Item80{id=80;PLRDEF};
class Item81{id=81;PLRDEF};
class Item82{id=82;PLRDEF};
class Item83{id=83;PLRDEF};
class Item84{id=84;PLRDEF};
class Item85{id=85;PLRDEF};
class Item86{id=86;PLRDEF};
class Item87{id=87;PLRDEF};
class Item88{id=88;PLRDEF};
class Item89{id=89;PLRDEF};
class Item90{id=90;PLRDEF};
class Item91{id=91;PLRDEF};
class Item92{id=92;PLRDEF};
class Item93{id=93;PLRDEF};
class Item94{id=94;PLRDEF};
class Item95{id=95;PLRDEF};
class Item96{id=96;PLRDEF};
class Item97{id=97;PLRDEF};
class Item98{id=98;PLRDEF};
class Item99{id=99;PLRDEF};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.6;
};
};
};
};
class Markers
{
items=17;
class Item0
{
position[]={1096,56,1052};
name="center";
type="Empty";
a=1000;b=1000;
};
class Item1
{
position[]={-2151,27,-1203};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={884,46,1261};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1324,40,1708};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={922,38,1579};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={287,30,142};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={393,31,810};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={912,40,694};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={1627,43,294};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={1669,43,1111};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={1685,43,1570};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={1134,40,152};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={1673,47,699};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={1096,56,1052};
name="crashsites";
type="Empty";
a=1000;b=1000;
};
class Item14
{
position[]={1096,56,1052};
name="carepackages";
type="Empty";
a=1000;b=0;
};
class Item15
{
position[]={506,32,1105};
name="test";
text="Safe Zone";
markerType="ELLIPSE";
type="City";
colorName="ColorGreen";
fillName="DiagGrid";
a=150;
b=150;
};
class Item16
{
position[]={410,32,1196};
name="Safe Zone";
text="Safe Zone (NO PVP!)";
type="mil_warning";
colorName="ColorRed";
};
};
};
class Intro
{
addOns[]=
{
"shapur_baf"
};
addOnsAuto[]=
{
"shapur_baf"
};
randomSeed=6913869;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"shapur_baf"
};
addOnsAuto[]=
{
"shapur_baf"
};
randomSeed=4081731;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"shapur_baf"
};
addOnsAuto[]=
{
"shapur_baf"
};
randomSeed=4975929;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};

View File

@@ -1,29 +0,0 @@
private ["_messages","_timeout"];
_messages = [
["DayZ Epoch", "Welcome "+(name player)],
["World", worldName],
["Teamspeak", "some TS info"],
["Website/Forums", "some website info"],
["Server Rules", "Duping, glitching or using any<br />exploit will result in a<br />permanent ban."],
["Server Rules", "No talking in side."],
["Server Rules", "Hackers will be banned permanently<br />Respect others"],
["News", "Some random new info!<br />Random news<br />"]
];
_timeout = 5;
{
private ["_title","_content","_titleText"];
uiSleep 2;
_title = _x select 0;
_content = _x select 1;
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
[
_titleText,
[safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35
[safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7
_timeout,
0.5
] spawn BIS_fnc_dynamicText;
uiSleep (_timeout * 1.1);
} forEach _messages;

View File

@@ -1 +0,0 @@
#include "\z\addons\dayz_code\system\mission\server_traders\shapur_baf.sqf"

View File

@@ -1,2 +0,0 @@
@echo off
start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\20_fapovo.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@fapovo;@lingor;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;"

View File

@@ -1,40 +0,0 @@
hostName = "DayZ Epoch Fapovo Server (1.0.6.2/131129)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 50;
steamport = 2304;
steamqueryport = 2303;
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 999;
timeStampFormat = "short";
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 131129;
class Missions
{
class Mission1
{
template = "DayZ_Epoch_20.fapovo";
difficulty="veteran";
};
};

View File

@@ -1,35 +0,0 @@
respawn = "BASE";
respawnDelay = 0;
respawnDialog = 0;
onLoadMission = "DayZ Epoch Fapovo";
OnLoadIntro = "Welcome to Fapovo Island";
OnLoadIntroTime = 0;
OnLoadMissionTime = 0;
disabledAI = 1;
disableChannels[] = {0,2,6};
enableItemsDropping = 0;
onPauseScript = "";
briefing = 0;
debriefing = 0;
titleParam1 = "AutoLogin:";
valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};
aiKills = 1;
diagRadio = 1;
diagHit = 1;
#include "\z\addons\dayz_code\gui\description.hpp"
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"

View File

@@ -1,140 +0,0 @@
/*
For DayZ Epoch
Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz
*/
//Server settings
dayZ_instance = 20; //Instance ID of this server
dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number)
//Game settings
dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled
dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled
dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick).
dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations
dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS)
dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
//DayZMod presets
dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
//Only need to edit if you are running a custom server.
if (dayz_presets == "Custom") then {
dayz_enableGhosting = false; //Enable disable the ghosting system.
dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again.
dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits
dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass
dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both
dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked
dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system.
dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag
dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
};
//Temp settings
dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies.
dayz_maxGlobalZeds = 500; //Limit the total zeds server wide.
dayz_temperature_override = false; // Set to true to disable all temperature changes.
enableRadio false;
enableSentences false;
// EPOCH CONFIG VARIABLES START //
#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line
// See the above file for a full list including descriptions and default values
// Uncomment the lines below to change the default loadout
//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"];
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads
DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status
DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly.
DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects.
DZE_GodModeBase = false; // Make player built base objects indestructible
DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On
DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases.
DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius
DZE_SafeZonePosArray = [[[1607,1062,0],100],[[4489,488,0],100],[[3698,2407,0],100],[[4689,1886,0],100],[[4336,3660,0],100],[[3396,4099,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones.
DZE_SelfTransfuse = true; // Allow players to bloodbag themselves
DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds]
MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the map
MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map
spawnArea = 1400; // Distance around markers to find a safe spawn position
spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
// EPOCH CONFIG VARIABLES END //
diag_log 'dayz_preloadFinished reset';
dayz_preloadFinished=nil;
onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;";
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
};
initialized = false;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
progressLoadingScreen 0.05;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on every machine early
initialized = true;
setTerrainGrid 25;
if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";};
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };
};
if (!isDedicated) then {
if (toLower worldName == "chernarus") then {
execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf";
};
//Enables Plant lib fixes
execVM "\z\addons\dayz_code\system\antihack.sqf";
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; };
execFSM "\z\addons\dayz_code\system\player_monitor.fsm";
//[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";};
waitUntil {scriptDone progress_monitor};
cutText ["","BLACK IN", 3];
3 fadeSound 1;
3 fadeMusic 1;
endLoadingScreen;
};

View File

@@ -1,458 +0,0 @@
version=11;
class Mission
{
addOns[]=
{
"brg_africa",
"map_eu",
"ca_modules_animals",
"CABuildings",
"CABuildings2",
"CAMisc",
"CAMisc2",
"CARocks2",
"CAStructures",
"mbg_buildings_2",
"CAStructures",
"ibr_plants",
"ibr_rn",
"ibr_hangars",
"ibr_airports",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"cacharacters_pmc",
"ca_modules_functions",
"zero_buildings",
"dayz_epoch",
"ibr_fapovo",
"ibr_lcivilian_patch",
"chn_crocodile",
"warfarebuildings",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"jetskiyanahuiaddon",
"redryder",
"Anzio_20"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"ibr_fapovo"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Fapovo";
briefingDescription="Version 1.0.6.2";
startWeather=0;
forecastWeather=0;
year=2008;
month=6;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=100;
#define PLRDEF position[]={2758,0,-2655};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={2758,0,-2655};
azimut=0;
id=0;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.6;
init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item2{id=2;PLRDEF};
class Item3{id=3;PLRDEF};
class Item4{id=4;PLRDEF};
class Item5{id=5;PLRDEF};
class Item6{id=6;PLRDEF};
class Item7{id=7;PLRDEF};
class Item8{id=8;PLRDEF};
class Item9{id=9;PLRDEF};
class Item10{id=10;PLRDEF};
class Item11{id=11;PLRDEF};
class Item12{id=12;PLRDEF};
class Item13{id=13;PLRDEF};
class Item14{id=14;PLRDEF};
class Item15{id=15;PLRDEF};
class Item16{id=16;PLRDEF};
class Item17{id=17;PLRDEF};
class Item18{id=18;PLRDEF};
class Item19{id=19;PLRDEF};
class Item20{id=20;PLRDEF};
class Item21{id=21;PLRDEF};
class Item22{id=22;PLRDEF};
class Item23{id=23;PLRDEF};
class Item24{id=24;PLRDEF};
class Item25{id=25;PLRDEF};
class Item26{id=26;PLRDEF};
class Item27{id=27;PLRDEF};
class Item28{id=28;PLRDEF};
class Item29{id=29;PLRDEF};
class Item30{id=30;PLRDEF};
class Item31{id=31;PLRDEF};
class Item32{id=32;PLRDEF};
class Item33{id=33;PLRDEF};
class Item34{id=34;PLRDEF};
class Item35{id=35;PLRDEF};
class Item36{id=36;PLRDEF};
class Item37{id=37;PLRDEF};
class Item38{id=38;PLRDEF};
class Item39{id=39;PLRDEF};
class Item40{id=40;PLRDEF};
class Item41{id=41;PLRDEF};
class Item42{id=42;PLRDEF};
class Item43{id=43;PLRDEF};
class Item44{id=44;PLRDEF};
class Item45{id=45;PLRDEF};
class Item46{id=46;PLRDEF};
class Item47{id=47;PLRDEF};
class Item48{id=48;PLRDEF};
class Item49{id=49;PLRDEF};
class Item50{id=50;PLRDEF};
class Item51{id=51;PLRDEF};
class Item52{id=52;PLRDEF};
class Item53{id=53;PLRDEF};
class Item54{id=54;PLRDEF};
class Item55{id=55;PLRDEF};
class Item56{id=56;PLRDEF};
class Item57{id=57;PLRDEF};
class Item58{id=58;PLRDEF};
class Item59{id=59;PLRDEF};
class Item60{id=60;PLRDEF};
class Item61{id=61;PLRDEF};
class Item62{id=62;PLRDEF};
class Item63{id=63;PLRDEF};
class Item64{id=64;PLRDEF};
class Item65{id=65;PLRDEF};
class Item66{id=66;PLRDEF};
class Item67{id=67;PLRDEF};
class Item68{id=68;PLRDEF};
class Item69{id=69;PLRDEF};
class Item70{id=70;PLRDEF};
class Item71{id=71;PLRDEF};
class Item72{id=72;PLRDEF};
class Item73{id=73;PLRDEF};
class Item74{id=74;PLRDEF};
class Item75{id=75;PLRDEF};
class Item76{id=76;PLRDEF};
class Item77{id=77;PLRDEF};
class Item78{id=78;PLRDEF};
class Item79{id=79;PLRDEF};
class Item80{id=80;PLRDEF};
class Item81{id=81;PLRDEF};
class Item82{id=82;PLRDEF};
class Item83{id=83;PLRDEF};
class Item84{id=84;PLRDEF};
class Item85{id=85;PLRDEF};
class Item86{id=86;PLRDEF};
class Item87{id=87;PLRDEF};
class Item88{id=88;PLRDEF};
class Item89{id=89;PLRDEF};
class Item90{id=90;PLRDEF};
class Item91{id=91;PLRDEF};
class Item92{id=92;PLRDEF};
class Item93{id=93;PLRDEF};
class Item94{id=94;PLRDEF};
class Item95{id=95;PLRDEF};
class Item96{id=96;PLRDEF};
class Item97{id=97;PLRDEF};
class Item98{id=98;PLRDEF};
class Item99{id=99;PLRDEF};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.6;
};
};
};
};
class Markers
{
items=18;
class Item0
{
position[]={2594,0,2435};
name="center";
type="Empty";
a=3000;b=3000;
};
class Item1
{
position[]={2757,0,-2655};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4426,0,2903};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1813,40,592};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={2084,4,2140};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={2743,27,570};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={4737,18,1543};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={1286,16,1884};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={2594,0,2435};
name="crashsites";
type="Empty";
a=3000;b=3000;
};
class Item9
{
position[]={2594,0,2435};
name="carepackages";
type="Empty";
a=3000;b=0;
};
class Item10
{
position[]={4099,16,9242};
name="BanditTrader";
text="Bandit Trader";
type="mil_dot";
colorName="ColorRed";
};
class Item11
{
position[]={4491,11,495};
name="AirVehicleUnarmed";
text="AWOL's Airfield";
type="mil_dot";
colorName="ColorBlack";
};
class Item12
{
position[]={3695,30,2409};
name="TraderCity1";
text="Trader City Lixovo";
type="mil_circle";
colorName="ColorBlack";
};
class Item13
{
position[]={3390,67,4102};
name="TraderCity2";
text="Trader City Didina";
type="mil_circle";
colorName="ColorBlack";
};
class Item14
{
position[]={4688,4,1887};
name="Wholesaler";
text="Pauls Wholesale Crates";
type="mil_dot";
colorName="ColorBlack";
};
class Item15
{
position[]={1609,24,1071};
name="BanditVendor";
text="Bandit Vendor";
type="mil_dot";
colorName="ColorRed";
};
class Item16
{
position[]={4342,14,3663};
name="HeroVendor";
text="Hero Vendor";
type="mil_dot";
colorName="ColorBlue";
};
class Item17
{
position[]={3540,-2,3142};
name="BoatVendor";
text="Boat Vendor";
type="mil_dot";
colorName="ColorBlack";
};
};
class Sensors
{
items=6;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={1607,24,1062};
TRGDEF
name="BanditVendor";
expCond="(player distance BanditVendor) < 100; ";
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={4489,18,488};
TRGDEF
name="AirVehicleVendor";
expCond="(player distance AirVehicleVendor) < 100; ";
expActiv="[""AWOLs Air Vehicles"",true,""enter""] call player_traderCity;";
expDesactiv="[""AWOLs Air Vehicles"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={3698,30,2407};
TRGDEF
name="TraderCity1";
expCond="(player distance TraderCity1) < 100; ";
expActiv="[""trader city Lixovo"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Lixovo"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={4689,4,1886};
TRGDEF
name="Wholesaler";
expCond="(player distance Wholesaler) < 100; ";
expActiv="[""Pauls Wholesale Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Pauls Wholesale Camp"",true,""leave""] call player_traderCity;";
};
class Item4
{
position[]={4336,14,3660};
TRGDEF
name="HeroVendor";
expCond="(player distance HeroVendor) < 100; ";
expActiv="[""Hero Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Hero Camp"",true,""leave""] call player_traderCity;";
};
class Item5
{
position[]={3396,67,4099};
TRGDEF
name="TraderCity2";
expCond="(player distance TraderCity2) < 100; ";
expActiv="[""trader city Didina"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Didina"",true,""leave""] call player_traderCity;";
};
};
};
class Intro
{
addOns[]=
{
"ibr_fapovo"
};
addOnsAuto[]=
{
"ibr_fapovo"
};
randomSeed=6913869;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"ibr_fapovo"
};
addOnsAuto[]=
{
"ibr_fapovo"
};
randomSeed=4081731;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"ibr_fapovo"
};
addOnsAuto[]=
{
"ibr_fapovo"
};
randomSeed=4975929;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};

View File

@@ -1,29 +0,0 @@
private ["_messages","_timeout"];
_messages = [
["DayZ Epoch", "Welcome "+(name player)],
["World", worldName],
["Teamspeak", "some TS info"],
["Website/Forums", "some website info"],
["Server Rules", "Duping, glitching or using any<br />exploit will result in a<br />permanent ban."],
["Server Rules", "No talking in side."],
["Server Rules", "Hackers will be banned permanently<br />Respect others"],
["News", "Some random new info!<br />Random news<br />"]
];
_timeout = 5;
{
private ["_title","_content","_titleText"];
uiSleep 2;
_title = _x select 0;
_content = _x select 1;
_titleText = format[("<t font='TahomaB' size='0.40' color='#a81e13' align='right' shadow='1' shadowColor='#000000'>%1</t><br /><t shadow='1'shadowColor='#000000' font='TahomaB' size='0.60' color='#FFFFFF' align='right'>%2</t>"), _title, _content];
[
_titleText,
[safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35
[safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7
_timeout,
0.5
] spawn BIS_fnc_dynamicText;
uiSleep (_timeout * 1.1);
} forEach _messages;

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