From 72b360e8426f668384ab107c83b5a09ccc238fbf Mon Sep 17 00:00:00 2001 From: A Man Date: Sun, 10 Apr 2022 14:37:43 +0200 Subject: [PATCH] Cleanup old archive for beta start --- .../CfgServerTrader/Category/Attachments.hpp | 93 - .../Category/BanditAmmunition.hpp | 52 - .../Category/BanditClothing.hpp | 123 - .../Category/BanditHelicopterArmed.hpp | 37 - .../Category/BanditMilitaryArmed.hpp | 32 - .../Category/BanditTrucksArmed.hpp | 27 - .../Category/BanditWeapons.hpp | 97 - .../Category/FriendlyAssaultRifle.hpp | 821 ------ .../Category/FriendlyAssaultRifleAmmo.hpp | 51 - .../Category/FriendlyBackpacks.hpp | 66 - .../Category/FriendlyBikesandATV.hpp | 56 - .../Category/FriendlyBuildingSupplies.hpp | 130 - .../Category/FriendlyBusesandVans.hpp | 26 - .../Category/FriendlyCargoTrucks.hpp | 76 - .../Category/FriendlyChemlitesFlares.hpp | 42 - .../Category/FriendlyClothes.hpp | 137 - .../Category/FriendlyCookedMeats.hpp | 51 - .../Category/FriendlyDrinks.hpp | 121 - .../Category/FriendlyFuelTrucks.hpp | 31 - .../Category/FriendlyLightMachineGun.hpp | 116 - .../Category/FriendlyLightMachineGunAmmo.hpp | 51 - .../Category/FriendlyMedicalSupplies.hpp | 123 - .../Category/FriendlyMilitaryUnarmed.hpp | 51 - .../Category/FriendlyPackagedFood.hpp | 186 -- .../Category/FriendlyPistolAmmo.hpp | 46 - .../Category/FriendlyPistols.hpp | 71 - .../FriendlyShotgunsandSingleshot.hpp | 161 - .../FriendlyShotgunsandSingleshotAmmo.hpp | 61 - .../Category/FriendlySmokeGrenades.hpp | 27 - .../Category/FriendlySniperRifle.hpp | 96 - .../Category/FriendlySniperRifleAmmo.hpp | 26 - .../Category/FriendlySubmachineGunAmmo.hpp | 41 - .../Category/FriendlySubmachineGuns.hpp | 41 - .../Category/FriendlyToolbeltItems.hpp | 142 - .../Category/FriendlyTrucks.hpp | 32 - .../Category/FriendlyTrucksUnarmed.hpp | 32 - .../Category/FriendlyUsedCars.hpp | 91 - .../Category/FriendlyUtilityVehicles.hpp | 91 - .../Category/FriendlyVehicleParts.hpp | 60 - .../Category/HeroAmmunition.hpp | 3 - .../CfgServerTrader/Category/HeroClothes.hpp | 143 - .../Category/HeroHelicopterArmed.hpp | 37 - .../Category/HeroMilitaryArmed.hpp | 3 - .../Category/HeroTrucksArmed.hpp | 3 - .../CfgServerTrader/Category/HeroWeapons.hpp | 3 - .../Category/NeutralAirplanes.hpp | 47 - .../Category/NeutralAssaultRifle.hpp | 7 - .../Category/NeutralAssaultRifleAmmo.hpp | 7 - .../Category/NeutralBackpacks.hpp | 11 - .../Category/NeutralBikesandATV.hpp | 7 - .../Category/NeutralBlackMarketAmmo.hpp | 77 - .../Category/NeutralBlackMarketWeapons.hpp | 92 - .../Category/NeutralBoatsArmed.hpp | 11 - .../Category/NeutralBoatsUnarmed.hpp | 51 - .../Category/NeutralBuildingSupplies.hpp | 7 - .../Category/NeutralBusesandVans.hpp | 7 - .../Category/NeutralCargoTrucks.hpp | 7 - .../Category/NeutralChemlitesFlares.hpp | 7 - .../Category/NeutralClothes.hpp | 11 - .../Category/NeutralCookedMeats.hpp | 11 - .../Category/NeutralDrinks.hpp | 11 - .../Category/NeutralExplosives.hpp | 27 - .../Category/NeutralFuelTrucks.hpp | 7 - .../Category/NeutralHelicopterUnarmed.hpp | 42 - .../Category/NeutralLightMachineGun.hpp | 7 - .../Category/NeutralLightMachineGunAmmo.hpp | 7 - .../Category/NeutralMedicalSupplies.hpp | 7 - .../Category/NeutralMilitaryUnarmed.hpp | 7 - .../Category/NeutralPackagedFood.hpp | 11 - .../Category/NeutralPistolAmmo.hpp | 7 - .../Category/NeutralPistols.hpp | 7 - .../Category/NeutralShotgunsandSingleshot.hpp | 7 - .../NeutralShotgunsandSingleshotAmmo.hpp | 7 - .../Category/NeutralSmokeGrenades.hpp | 7 - .../Category/NeutralSniperRifle.hpp | 7 - .../Category/NeutralSniperRifleAmmo.hpp | 7 - .../Category/NeutralSubmachineGunAmmo.hpp | 7 - .../Category/NeutralSubmachineGuns.hpp | 7 - .../Category/NeutralToolbeltItems.hpp | 7 - .../Category/NeutralTrucks.hpp | 7 - .../Category/NeutralUsedCars.hpp | 7 - .../Category/NeutralUtilityVehicles.hpp | 7 - .../Category/NeutralVehicleParts.hpp | 7 - .../Category/NeutralWholesale.hpp | 80 - 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"trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Attachment_MFL_Pist { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_FL { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Attachment_MFL { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_CCO { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_Holo { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_Kobra { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_SCOPED { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class Attachment_ACOG { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class Attachment_PSO1 { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class Attachment_Sup9 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_Sup545 { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class Attachment_Sup556 { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class Attachment_GP25 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Attachment_M203 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; -}; - diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditAmmunition.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditAmmunition.hpp deleted file mode 100644 index 843ea1daa..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditAmmunition.hpp +++ /dev/null @@ -1,52 +0,0 @@ -class Category_577 { - class 100Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 200Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class 30Rnd_556x45_StanagSD { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class 20Rnd_762x51_B_SCAR { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class 20Rnd_762x51_SB_SCAR { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class 20Rnd_762x51_FNFAL { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class 20Rnd_762x51_DMR { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class 5Rnd_86x70_L115A1 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 10Rnd_127x99_M107 { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class 3rnd_Anzio_20x102mm { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditClothing.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditClothing.hpp deleted file mode 100644 index 68050d804..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditClothing.hpp +++ /dev/null @@ -1,123 +0,0 @@ -class Category_575 { - class Skin_Bandit1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Bandit2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_BanditW1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_BanditW2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GUE_Commander_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GUE_Soldier_2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GUE_Soldier_CO_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GUE_Soldier_Crew_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GUE_Soldier_Sniper_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Ins_Soldier_GL_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_INS_Soldier_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_INS_Warlord_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RU_Soldier_Crew_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - //new Epoch 1.06 - class Skin_TK_INS_Soldier_AR_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_GUE_Soldier_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RU_Soldier_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RU_Soldier_Officer_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RUS_Soldier1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RUS_Commander_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_MVD_Soldier_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Ins_Soldier_2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Ins_Commander_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Ins_Soldier_Crew_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_CDF_Soldier_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditHelicopterArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditHelicopterArmed.hpp deleted file mode 100644 index 4b71b1ce2..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditHelicopterArmed.hpp +++ /dev/null @@ -1,37 +0,0 @@ -class Category_512 { - class Mi17_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH1H_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH1Y_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH60M_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class MH60S_DZE { - type = "trade_any_vehicle"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class CH_47F_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class CH53_DZE { - type = "trade_any_vehicle"; - buy[] = {3,"ItemBriefcase100oz"}; - sell[] = {2,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditMilitaryArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditMilitaryArmed.hpp deleted file mode 100644 index 541c1b71d..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditMilitaryArmed.hpp +++ /dev/null @@ -1,32 +0,0 @@ -class Category_569 { - class LandRover_MG_TK_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class LandRover_Special_CZ_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {1,"ItemBriefcase100oz"}; - sell[] = {5,"ItemGoldBar10oz"}; - }; - class UAZ_MG_TK_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class GAZ_Vodnik_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class HMMWV_M998A2_SOV_DES_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {1,"ItemBriefcase100oz"}; - sell[] = {5,"ItemGoldBar10oz"}; - }; - class HMMWV_M1151_M2_CZ_DES_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditTrucksArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditTrucksArmed.hpp deleted file mode 100644 index 3b77334ca..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditTrucksArmed.hpp +++ /dev/null @@ -1,27 +0,0 @@ -class Category_534 { - class Pickup_PK_TK_GUE_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class Pickup_PK_GUE_DZE { - type = "trade_any_vehicle"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class Pickup_PK_INS_DZE { - type = "trade_any_vehicle"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class Offroad_DSHKM_Gue_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class ArmoredSUV_PMC_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/BanditWeapons.hpp b/Server Files/Archive/CfgServerTrader/Category/BanditWeapons.hpp deleted file mode 100644 index 5ba0ab0bf..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/BanditWeapons.hpp +++ /dev/null @@ -1,97 +0,0 @@ -class Category_627 { - class G36_C_SD_camo { //Holo SD desert camo - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class M4A1_AIM_SD_camo { //CCO SD green camo - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class FNFAL_ANPVS4_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class FN_FAL_ANPVS4_DZE { // _DZE has toggleable night vision - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class SCAR_H_LNG_Sniper { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class SCAR_H_LNG_Sniper_SD { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M110_NVG_EP1 { - type = "trade_weapons"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {4,"ItemGoldBar10oz"}; - }; - class DMR_DZ { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class DMR_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {31,"ItemGoldBar"}; - }; - class BAF_LRR_scoped { //Tan Lapua - type = "trade_weapons"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {4,"ItemGoldBar10oz"}; - }; - class BAF_LRR_scoped_W { //Green Lapua - type = "trade_weapons"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {4,"ItemGoldBar10oz"}; - }; - class m107_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar10oz"}; - }; - class Anzio_20_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar10oz"}; - }; - class M240_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class M240_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M240_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class Mk48_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Mk48_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class Mk48_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifle.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifle.hpp deleted file mode 100644 index 1daf4f432..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifle.hpp +++ /dev/null @@ -1,821 +0,0 @@ -class Category_485 { - class G36C_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class G36C_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class G36C_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class G36C_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class G36C_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class G36C_CCO_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class G36C_Holo_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class G36C_ACOG_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class G36C_camo { //Iron sight desert camo - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class G36A_Camo_DZ { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class G36K_Camo_DZ { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class G36K_Camo_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M16A2_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class M16A2_GL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class M16A4_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class M16A4_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M16A4_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M16A4_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_GL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M16A4_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class M16A4_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M16A4_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M16A4_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M16A4_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M16A4_GL_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M16A4_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M16A4_GL_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_GL_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_GL_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M16A4_GL_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M16A4_GL_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M16A4_GL_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M16A4_GL_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class M16A4_GL_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M16A4_GL_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M16A4_GL_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class M4A1_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class M4A1_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M4A1_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M4A1_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M4A1_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M4A1_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_CCO_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_CCO_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class M4A1_CCO_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M4A1_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M4A1_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_Holo_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_Holo_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class M4A1_Holo_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M4A1_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_ACOG_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_ACOG_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class M4A1_ACOG_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M4A1_GL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M4A1_GL_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class M4A1_GL_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_GL_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_GL_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class M4A1_GL_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_GL_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_GL_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M4A1_GL_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_GL_CCO_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_GL_CCO_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class M4A1_GL_CCO_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M4A1_GL_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class M4A1_GL_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M4A1_GL_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_GL_Holo_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_GL_Holo_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class M4A1_GL_Holo_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M4A1_GL_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M4A1_GL_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class M4A1_GL_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A1_GL_ACOG_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M4A1_GL_ACOG_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {13,"ItemGoldBar"}; - }; - class M4A1_GL_ACOG_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {14,"ItemGoldBar"}; - }; - class M4A1_HWS_GL_camo { //GL Holo Green Camo - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class M4A1_HWS_GL_SD_Camo { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M4A3_CCO_EP1 { //CCO FL Desert Camo - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SCAR_L_CQC { - type = "trade_weapons"; - buy[] = {7,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class SCAR_L_CQC_CCO_SD { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {8,"ItemGoldBar"}; - }; - class SCAR_L_CQC_Holo { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class SCAR_L_CQC_EGLM_Holo { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SCAR_L_STD_EGLM_RCO { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {7,"ItemGoldBar"}; - }; - class SCAR_L_STD_HOLO { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class SCAR_L_STD_Mk4CQT { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class L85A2_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class L85A2_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class L85A2_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class L85A2_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class L85A2_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class L85A2_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class L85A2_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class L85A2_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class L85A2_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class L85A2_CCO_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class L85A2_CCO_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class L85A2_CCO_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class L85A2_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class L85A2_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class L85A2_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class L85A2_Holo_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class L85A2_Holo_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class L85A2_Holo_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class L85A2_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class L85A2_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class L85A2_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class L85A2_ACOG_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class L85A2_ACOG_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class L85A2_ACOG_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; //Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class SA58_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class SA58_RIS_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class SA58_RIS_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class SA58_RIS_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class SA58_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class SA58_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class SA58_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class SA58_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class SA58_Holo_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class SA58_Holo_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class SA58_ACOG_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class SA58_ACOG_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class SA58_ACOG_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class Sa58V_CCO_EP1 { //Desert camo no attachment support - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class Sa58V_RCO_EP1 { //Desert camo no attachment support - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class AKS74U_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class AKS74U_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class AKS74U_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class AKS74U_Kobra_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class AKM_DZ { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class AKM_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class AKM_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class AK74_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class AK74_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class AK74_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class AK74_GL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class AK74_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class AK74_Kobra_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class AK74_PSO1_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class AK74_GL_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class AK74_GL_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class AK74_GL_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class AK74_GL_Kobra_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class AK74_GL_PSO1_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class AK107_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class AK107_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class AK107_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class AK107_GL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class AK107_GL_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class AK107_GL_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class FNFAL_DZ { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class FNFAL_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; - class FNFAL_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; -}; - -class Category_615 { - duplicate = 485; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifleAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifleAmmo.hpp deleted file mode 100644 index 8529a574c..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyAssaultRifleAmmo.hpp +++ /dev/null @@ -1,51 +0,0 @@ -class Category_621 { - class 30Rnd_556x45_Stanag { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class 30Rnd_556x45_StanagSD { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class 30Rnd_556x45_G36 { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class 30Rnd_556x45_G36SD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 20Rnd_762x51_FNFAL { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_545x39_AK { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 30Rnd_545x39_AKSD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_762x39_AK47 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 30Rnd_762x39_SA58 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; -}; - -class Category_480 { - duplicate = 621; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyBackpacks.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyBackpacks.hpp deleted file mode 100644 index 63fa03380..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyBackpacks.hpp +++ /dev/null @@ -1,66 +0,0 @@ -class Category_538 { - class DZ_Czech_Vest_Pouch { - type = "trade_backpacks"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class DZ_Patrol_Pack_EP1 { - type = "trade_backpacks"; - buy[] = {8,"ItemSilverBar"}; - sell[] = {4,"ItemSilverBar"}; - }; - class DZ_Assault_Pack_EP1 { - type = "trade_backpacks"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class DZ_TerminalPack_EP1 { - type = "trade_backpacks"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class DZ_ALICE_Pack_EP1 { - type = "trade_backpacks"; - buy[] = {6,"ItemSilverBar10oz"}; - sell[] = {3,"ItemSilverBar10oz"}; - }; - class DZ_TK_Assault_Pack_EP1 { - type = "trade_backpacks"; - buy[] = {8,"ItemSilverBar10oz"}; - sell[] = {4,"ItemSilverBar10oz"}; - }; - class DZ_CompactPack_EP1 { - type = "trade_backpacks"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class DZ_British_ACU { - type = "trade_backpacks"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class DZ_GunBag_EP1 { - type = "trade_backpacks"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class DZ_CivilBackpack_EP1 { - type = "trade_backpacks"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class DZ_Backpack_EP1 { - type = "trade_backpacks"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class DZ_LargeGunBag_EP1 { - type = "trade_backpacks"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; -}; - -class Category_688 { - duplicate = 538; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyBikesandATV.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyBikesandATV.hpp deleted file mode 100644 index ecabfe259..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyBikesandATV.hpp +++ /dev/null @@ -1,56 +0,0 @@ -class Category_608 { - class MMT_Civ { - type = "trade_any_bicycle"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class Old_bike_TK_INS_EP1 { - type = "trade_any_bicycle"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class TT650_Civ { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class TT650_Ins { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class TT650_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ATV_CZ_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ATV_US_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class M1030_US_DES_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Old_moto_TK_Civ_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class tractor { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; -}; - -class Category_536 { - duplicate = 608; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyBuildingSupplies.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyBuildingSupplies.hpp deleted file mode 100644 index 96d9fc5b7..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyBuildingSupplies.hpp +++ /dev/null @@ -1,130 +0,0 @@ -class Category_678 { - class ItemDesertTent { - type = "trade_items"; - buy[] = {6,"ItemSilverBar10oz"}; - sell[] = {3,"ItemSilverBar10oz"}; - }; - class ItemDomeTent { - type = "trade_items"; - buy[] = {6,"ItemSilverBar10oz"}; - sell[] = {3,"ItemSilverBar10oz"}; - }; - class ItemTent { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class ItemLightBulb { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class ItemGenerator { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class equip_brick { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class equip_duct_tape { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_rope { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class equip_hose { - type = "trade_items"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class equip_lever { - type = "trade_items"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class equip_nails { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - /* class equip_scrapelectronics { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; */ - class equip_metal_sheet { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class equip_1inch_metal_pipe { - type = "trade_items"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class equip_2inch_metal_pipe { - type = "trade_items"; - buy[] = {8,"ItemSilverBar"}; - sell[] = {4,"ItemSilverBar"}; - }; - class ItemWire { - type = "trade_items"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class ItemSandbag { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class ItemTankTrap { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class ItemPole { - type = "trade_items"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class ItemCorrugated { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class plot_pole_kit { - type = "trade_items"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar10oz"}; - }; - class ItemComboLock { - type = "trade_items"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class ItemVault { - type = "trade_items"; - buy[] = {1,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class ItemMixOil { - type = "trade_items"; - buy[] = {8,"ItemSilverBar"}; - sell[] = {4,"ItemSilverBar"}; - }; -}; - -class Category_680 { - duplicate = 678; -}; - -class Category_530 { - duplicate = 678; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyBusesandVans.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyBusesandVans.hpp deleted file mode 100644 index 8a34cf865..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyBusesandVans.hpp +++ /dev/null @@ -1,26 +0,0 @@ -class Category_563 { - class Ikarus { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Ikarus_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class S1203_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class S1203_ambulance_EP1 { - type = "trade_any_vehicle"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; -}; - -class Category_592 { - duplicate = 563; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyCargoTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyCargoTrucks.hpp deleted file mode 100644 index b8b9957be..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyCargoTrucks.hpp +++ /dev/null @@ -1,76 +0,0 @@ -class Category_564 { - class Ural_CDF { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Ural_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Ural_UN_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class UralCivil_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class UralCivil2_DZE { - type = "trade_any_vehicle"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class V3S_Open_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class V3S_Open_TK_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class V3S_Civ { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class V3S_RA_TK_GUE_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class V3S_TK_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Kamaz_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class KamazOpen_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class MTVR_DES_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class MTVR { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; -}; - -class Category_570 { - duplicate = 564; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyChemlitesFlares.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyChemlitesFlares.hpp deleted file mode 100644 index 7e2ee6b3e..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyChemlitesFlares.hpp +++ /dev/null @@ -1,42 +0,0 @@ -class Category_542 { - class HandChemBlue { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class HandChemGreen { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class HandChemRed { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FlareGreen_M203 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FlareWhite_M203 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FlareWhite_GP25 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FlareGreen_GP25 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class HandRoadFlare { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyClothes.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyClothes.hpp deleted file mode 100644 index 8610959d0..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyClothes.hpp +++ /dev/null @@ -1,137 +0,0 @@ -class Category_628 { - class Skin_Rocker2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorW2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Functionary1_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Haris_Press_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Priest_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorWpink_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorWurban_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorWcombat_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorWdesert_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Survivor2_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Rocker1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Rocker3_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_RU_Policeman_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Pilot_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Rocker4_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_SurvivorW3_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_INS_Lopotev_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - //new Epoch 1.06 - class Skin_Doctor_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Assistant_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Worker1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Worker3_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Worker4_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_CIV_Takistani01_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_CIV_Takistani03_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_CIV_Takistani04_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_TK_CIV_Takistani06_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; - -class Category_689 { - duplicate = 628; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyCookedMeats.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyCookedMeats.hpp deleted file mode 100644 index db348f95e..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyCookedMeats.hpp +++ /dev/null @@ -1,51 +0,0 @@ -class Category_630 { - class FoodbaconCooked { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class FoodbeefCooked { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class FoodchickenCooked { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class FoodGoatCooked { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class FoodmuttonCooked { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class FoodrabbitCooked { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class FishCookedTrout { // most common - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class FishCookedSeaBass { // less common - type = "trade_items"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class FishCookedTuna { // rarest - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; - -class Category_690 { - duplicate = 630; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyDrinks.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyDrinks.hpp deleted file mode 100644 index f9b9d8551..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyDrinks.hpp +++ /dev/null @@ -1,121 +0,0 @@ -class Category_601 { - class ItemWaterbottleUnfilled { - type = "trade_items"; - buy[] = {3,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemPlasticWaterbottleUnfilled { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemSodaCoke { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemSodaPepsi { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemSodaMdew { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class ItemSodaMtngreen { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaR4z0r { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class ItemSodaClays { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaSmasht { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaDrwaste { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaFranka { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaLemonade { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaLirik { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaLvg { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaMzly { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaPeppsy { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaRabbit { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaSacrite { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaRocketFuel { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaGrapeDrink { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSherbet { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ItemSodaRbull { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class ItemSodaOrangeSherbet { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; -}; - -class Category_691 { - duplicate = 601; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyFuelTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyFuelTrucks.hpp deleted file mode 100644 index e0a3b1ee5..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyFuelTrucks.hpp +++ /dev/null @@ -1,31 +0,0 @@ -class Category_492 { - class UralRefuel_TK_EP1_DZ { - type = "trade_any_vehicle"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class V3S_Refuel_TK_GUE_EP1_DZ { - type = "trade_any_vehicle"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class KamazRefuel_DZ { - type = "trade_any_vehicle"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class MtvrRefuel_DES_EP1_DZ { - type = "trade_any_vehicle"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class MtvrRefuel_DZ { - type = "trade_any_vehicle"; - buy[] = {7,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; -}; - -class Category_595 { - duplicate = 492; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGun.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGun.hpp deleted file mode 100644 index 1c3afed96..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGun.hpp +++ /dev/null @@ -1,116 +0,0 @@ -class Category_486 { - class BAF_L86A2_ACOG { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class L110A1_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class L110A1_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class L110A1_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M249_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M249_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M249_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {8,"ItemGoldBar"}; - }; - class M240_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class M240_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M240_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class Mk48_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Mk48_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class Mk48_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class RPK_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class RPK_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class RPK_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {14,"ItemGoldBar"}; - }; - class RPK74_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class RPK74_Kobra_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class RPK74_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {9,"ItemGoldBar"}; - }; - class UK59_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class PKM_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class Pecheneg_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; -}; - -class Category_616 { - duplicate = 486; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGunAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGunAmmo.hpp deleted file mode 100644 index ed9556ed3..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyLightMachineGunAmmo.hpp +++ /dev/null @@ -1,51 +0,0 @@ -class Category_622 { - class 100Rnd_556x45_M249 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 200Rnd_556x45_M249 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 200Rnd_556x45_L110A1 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 100Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 200Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class 50Rnd_762x54_UK59 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 75Rnd_545x39_RPK { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 75Rnd_762x39_RPK { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 100Rnd_762x54_PK { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; - -class Category_481 { - duplicate = 622; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyMedicalSupplies.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyMedicalSupplies.hpp deleted file mode 100644 index 6d7a4ec6f..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyMedicalSupplies.hpp +++ /dev/null @@ -1,123 +0,0 @@ -class Category_541 { - class ItemAntibiotic { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class ItemBandage { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemAntibacterialWipe { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - // bloodBagONEG is automatically swapped with ItemBloodbag if dayz_classicBloodBagSystem = true; Other typed bags and bloodTester are ignored. - class bloodBagONEG { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class bloodBagANEG { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagAPOS { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagBNEG { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagBPOS { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagABNEG { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagABPOS { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodBagOPOS { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class bloodTester { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class transfusionKit { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class emptyBloodBag { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemEpinephrine { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemHeatPack { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemMorphine { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemPainkiller { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_string { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_gauze { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_gauzepackaged { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_rag { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class equip_herb_box { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemKiloHemp { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyMilitaryUnarmed.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyMilitaryUnarmed.hpp deleted file mode 100644 index ce401bdfb..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyMilitaryUnarmed.hpp +++ /dev/null @@ -1,51 +0,0 @@ -class Category_491 { - class LandRover_CZ_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class LandRover_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class HMMWV_M1035_DES_EP1 { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class HMMWV_Ambulance { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class HMMWV_Ambulance_CZ_DES_EP1 { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class HMMWV_DES_EP1 { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class HMMWV_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class BTR40_TK_INS_EP1 { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class GAZ_Vodnik_MedEvac { - type = "trade_any_vehicle"; - buy[] = {1,"ItemBriefcase100oz"}; - sell[] = {5,"ItemGoldBar10oz"}; - }; -}; - -class Category_599 { - duplicate = 491; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyPackagedFood.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyPackagedFood.hpp deleted file mode 100644 index 87463fa19..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyPackagedFood.hpp +++ /dev/null @@ -1,186 +0,0 @@ -class Category_629 { - class FoodCanBakedBeans { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanFrankBeans { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanPasta { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanSardines { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanBeef { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanPotatoes { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanGriff { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanBadguy { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanBoneboy { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanCorn { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanCurgon { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanDemon { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanFraggleos { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanHerpy { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanDerpy { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanOrlok { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanPowell { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanTylers { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanUnlabeled { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusUnlabeled { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusStew { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusPork { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusPeas { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusMilk { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCanRusCorn { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodChipsSulahoops { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodChipsMysticales { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodChipsChocolate { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCandyChubby { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCandyAnders { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCandyLegacys { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCakeCremeCakeClean { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodCandyMintception { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodPistachio { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodNutmix { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class FoodMRE { - type = "trade_items"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; -}; - -class Category_692 { - duplicate = 629; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyPistolAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyPistolAmmo.hpp deleted file mode 100644 index bfaa2f7fc..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyPistolAmmo.hpp +++ /dev/null @@ -1,46 +0,0 @@ -class Category_625 { - class 15Rnd_9x19_M9 { - type = "trade_items"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class 15Rnd_9x19_M9SD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 17Rnd_9x19_glock17 { - type = "trade_items"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class 17Rnd_9x19_glock17SD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 6Rnd_45ACP { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 7Rnd_45ACP_1911 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 8Rnd_9x18_Makarov { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 8Rnd_9x18_MakarovSD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; -}; - -class Category_484 { - duplicate = 625; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyPistols.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyPistols.hpp deleted file mode 100644 index 66175b609..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyPistols.hpp +++ /dev/null @@ -1,71 +0,0 @@ -class Category_489 { - class M9_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class M9_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {25,"ItemSilverBar10oz"}; - }; - class G17_DZ { - type = "trade_weapons"; - buy[] = {5,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class G17_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemSilverBar10oz"}; - }; - class G17_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {22,"ItemSilverBar10oz"}; - }; - class G17_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {22,"ItemSilverBar10oz"}; - }; - class G17_SD_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {32,"ItemSilverBar10oz"}; - }; - class G17_SD_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {42,"ItemSilverBar10oz"}; - }; - class Makarov_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class Makarov_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {21,"ItemSilverBar10oz"}; - }; - class Revolver_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class revolver_gold_EP1 { - type = "trade_weapons"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class M1911_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; -}; - -class Category_617 { - duplicate = 489; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshot.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshot.hpp deleted file mode 100644 index 05767566c..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshot.hpp +++ /dev/null @@ -1,161 +0,0 @@ -class Category_574 { - class Crossbow_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class Crossbow_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {2,"ItemGoldBar"}; - }; - class Crossbow_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class Crossbow_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {2,"ItemGoldBar"}; - }; - class Crossbow_Scope_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class Crossbow_CCO_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class Crossbow_Scope_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class Crossbow_CCO_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class Crossbow_Scope_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {5,"ItemGoldBar"}; - }; - class RedRyder { - type = "trade_weapons"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class MR43_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {8,"ItemSilverBar"}; - }; - class Winchester1866_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class M1014_DZ { - type = "trade_weapons"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class M1014_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class M1014_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {4,"ItemGoldBar"}; - }; - class Remington870_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Remington870_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {2,"ItemGoldBar"}; - }; - class Remington870_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {3,"ItemGoldBar"}; - }; - class LeeEnfield_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class Mosin_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class Mosin_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {12,"ItemSilverBar10oz"}; - }; - class Mosin_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {22,"ItemSilverBar10oz"}; - }; - class Mosin_Belt_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {22,"ItemSilverBar10oz"}; - }; - class Mosin_Belt_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {32,"ItemSilverBar10oz"}; - }; - class Mosin_Belt_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {42,"ItemSilverBar10oz"}; - }; - class Mosin_PU_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {32,"ItemSilverBar10oz"}; - }; - class Mosin_PU_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {42,"ItemSilverBar10oz"}; - }; - class Mosin_PU_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {52,"ItemSilverBar10oz"}; - }; - class Mosin_PU_Belt_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {52,"ItemSilverBar10oz"}; - }; - class Mosin_PU_Belt_FL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {62,"ItemSilverBar10oz"}; - }; - class Mosin_PU_Belt_MFL_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {72,"ItemSilverBar10oz"}; - }; -}; - -class Category_620 { - duplicate = 574; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshotAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshotAmmo.hpp deleted file mode 100644 index a715e86d5..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyShotgunsandSingleshotAmmo.hpp +++ /dev/null @@ -1,61 +0,0 @@ -class Category_623 { - class 1Rnd_Bolt_Tranquilizer { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 1Rnd_Bolt_Explosive { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class 12Rnd_Quiver_Wood { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class 350Rnd_BB_Magazine { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 2Rnd_12Gauge_Buck { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 2Rnd_12Gauge_Slug { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 8Rnd_12Gauge_Slug { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {4,"ItemSilverBar"}; - }; - class 8Rnd_12Gauge_Buck { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {4,"ItemSilverBar"}; - }; - class 15Rnd_W1866_Slug { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 10Rnd_303British { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 5Rnd_762x54_Mosin { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; -}; - -class Category_573 { - duplicate = 623; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlySmokeGrenades.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlySmokeGrenades.hpp deleted file mode 100644 index 6af33d94c..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlySmokeGrenades.hpp +++ /dev/null @@ -1,27 +0,0 @@ -class Category_543 { - class SmokeShell { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class SmokeShellGreen { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class SmokeShellRed { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class 1Rnd_Smoke_M203 { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class 1Rnd_Smoke_GP25 { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifle.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifle.hpp deleted file mode 100644 index 9777f5990..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifle.hpp +++ /dev/null @@ -1,96 +0,0 @@ -class Category_487 { - class M4SPR { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M14_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class M14_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class M14_CCO_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M14_Holo_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {12,"ItemGoldBar"}; - }; - class M14_CCO_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {13,"ItemGoldBar"}; - }; - class M14_Holo_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {13,"ItemGoldBar"}; - }; - class CZ550_DZ { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class M24_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M24_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class M24_des_EP1 { // desert camo - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M40A3_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M40A3_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class SVD_DZ { // iron sights - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class SVD_Gh_DZ { // iron sights and ghillie - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {7,"ItemGoldBar"}; - }; - class SVD_PSO1_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {1,"ItemGoldBar10oz"}; - }; - class SVD_PSO1_Gh_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar10oz"}; // Sell only - sell[] = {11,"ItemGoldBar"}; - }; - class SVD_des_EP1 { // desert camo - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; -}; - -class Category_619 { - duplicate = 487; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifleAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifleAmmo.hpp deleted file mode 100644 index 494730393..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlySniperRifleAmmo.hpp +++ /dev/null @@ -1,26 +0,0 @@ -class Category_624 { - class 5Rnd_17HMR { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class 5Rnd_762x51_M24 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 20Rnd_762x51_DMR { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class 10Rnd_762x54_SVD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; -}; - -class Category_482 { - duplicate = 624; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGunAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGunAmmo.hpp deleted file mode 100644 index 574a65676..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGunAmmo.hpp +++ /dev/null @@ -1,41 +0,0 @@ -class Category_626 { - class 20Rnd_B_765x17_Ball { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_9x19_UZI { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_9x19_UZI_SD { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_9x19_MP5 { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 30Rnd_9x19_MP5SD { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class 64Rnd_9x19_Bizon { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class 64Rnd_9x19_SD_Bizon { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; -}; - -class Category_483 { - duplicate = 626; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGuns.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGuns.hpp deleted file mode 100644 index e800772ad..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlySubmachineGuns.hpp +++ /dev/null @@ -1,41 +0,0 @@ -class Category_488 { - class Sa61_EP1 { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class PDW_DZ { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class UZI_SD_EP1 { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class MP5_DZ { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class MP5_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {22,"ItemSilverBar10oz"}; - }; - class Bizon_DZ { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class Bizon_SD_DZ { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {6,"ItemGoldBar"}; - }; -}; - -class Category_618 { - duplicate = 488; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyToolbeltItems.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyToolbeltItems.hpp deleted file mode 100644 index e2006b5e8..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyToolbeltItems.hpp +++ /dev/null @@ -1,142 +0,0 @@ -class Category_679 { - class ItemWatch { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemCompass { - type = "trade_weapons"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class ItemMap { - type = "trade_weapons"; - buy[] = {6,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class ItemGPS { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class Binocular { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class Binocular_Vector { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class NVGoggles { - type = "trade_weapons"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - /* - class NVGoggles_DZE { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - */ - class ItemFlashlight { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemFlashlightRed { - type = "trade_weapons"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class ItemMatchbox { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemEtool { - type = "trade_weapons"; - buy[] = {9,"ItemSilverBar10oz"}; - sell[] = {6,"ItemSilverBar10oz"}; - }; - class ItemHatchet { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemKnife { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemToolbox { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemCrowbar { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemMachete { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemFishingPole { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class ItemPickaxe { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class ItemSledge { - type = "trade_weapons"; - buy[] = {8,"ItemSilverBar10oz"}; - sell[] = {4,"ItemSilverBar10oz"}; - }; - class ItemKeyKit { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ChainSaw { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ChainSawB { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ChainSawG { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ChainSawP { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class ChainSawR { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; - -class Category_681 { - duplicate = 679; -}; - -class Category_532 { - duplicate = 679; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucks.hpp deleted file mode 100644 index 667b85fd1..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucks.hpp +++ /dev/null @@ -1,32 +0,0 @@ -class Category_495 { - class hilux1_civil_3_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_3_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class hilux1_civil_1_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_2_covered_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_1_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class hilux1_civil_2_covered_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucksUnarmed.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucksUnarmed.hpp deleted file mode 100644 index 25b745bea..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyTrucksUnarmed.hpp +++ /dev/null @@ -1,32 +0,0 @@ -class Category_535 { - class hilux1_civil_3_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_3_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class hilux1_civil_1_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_2_covered_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class datsun1_civil_1_open_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class hilux1_civil_2_covered_DZE { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyUsedCars.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyUsedCars.hpp deleted file mode 100644 index 50935064a..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyUsedCars.hpp +++ /dev/null @@ -1,91 +0,0 @@ -class Category_585 { - class Skoda { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class SkodaBlue { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class SkodaGreen { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class SkodaRed { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class VolhaLimo_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Volha_1_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Volha_2_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class VWGolf { - type = "trade_any_vehicle"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class car_hatchback { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class car_sedan { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class GLT_M300_LT { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class GLT_M300_ST { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Lada1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Lada1_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Lada2 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Lada2_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class LadaLM { - type = "trade_any_vehicle"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; -}; - -class Category_600 { - duplicate = 585; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyUtilityVehicles.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyUtilityVehicles.hpp deleted file mode 100644 index 16ebeb09d..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyUtilityVehicles.hpp +++ /dev/null @@ -1,91 +0,0 @@ -class Category_565 { - class SUV_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Blue { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Charcoal { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Green { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Orange { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Pink { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Red { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Silver { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_White { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Yellow { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class SUV_Camo { - type = "trade_any_vehicle"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class UAZ_CDF { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class UAZ_INS { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class UAZ_RU { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class UAZ_Unarmed_TK_CIV_EP1 { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class UAZ_Unarmed_TK_EP1 { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class UAZ_Unarmed_UN_EP1 { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; -}; - -class Category_568 { - duplicate = 565; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/FriendlyVehicleParts.hpp b/Server Files/Archive/CfgServerTrader/Category/FriendlyVehicleParts.hpp deleted file mode 100644 index b7706278e..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/FriendlyVehicleParts.hpp +++ /dev/null @@ -1,60 +0,0 @@ -class Category_677 { - class PartGeneric { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {6,"ItemSilverBar"}; - }; - class PartWheel { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class PartGlass { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class PartEngine { - type = "trade_items"; - buy[] = {5,"ItemGoldBar"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class PartVRotor { - type = "trade_items"; - buy[] = {5,"ItemGoldBar"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class PartFueltank { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar"}; - }; - class ItemFuelcan { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemFuelcanEmpty { - type = "trade_items"; - buy[] = {1,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class ItemJerrycan { - type = "trade_items"; - buy[] = {4,"ItemSilverBar"}; - sell[] = {2,"ItemSilverBar"}; - }; - class ItemJerrycanEmpty { - type = "trade_items"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; -}; - -class Category_682 { - duplicate = 677; -}; - -class Category_531 { - duplicate = 677; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroAmmunition.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroAmmunition.hpp deleted file mode 100644 index 4325d8b6b..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroAmmunition.hpp +++ /dev/null @@ -1,3 +0,0 @@ -class Category_478 { - duplicate = 577; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroClothes.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroClothes.hpp deleted file mode 100644 index 927a45992..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroClothes.hpp +++ /dev/null @@ -1,143 +0,0 @@ -class Category_476 { - class Skin_CZ_Special_Forces_GL_DES_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Drake_Light_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Soldier_Sniper_PMC_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_OHara_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_Rodriguez_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_CZ_Soldier_Sniper_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Graves_Light_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Soldier_Bodyguard_AA12_PMC_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Camo1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Rocket_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Sniper1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Soldier1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_Soldier_TL_PMC_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - //new Epoch 1.06 - class Skin_USMC_Soldier_Officer_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_USMC_Soldier_MG_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_USMC_Soldier_Pilot_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_TL_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_R_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_Sapper_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_Marksman_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_FR_Assault_R_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_CZ_Soldier_SL_DES_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_US_Soldier_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_UN_CDF_Soldier_Guard_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_UN_CDF_Soldier_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_GER_Soldier_TL_EP1_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_BAF_Soldier_Officer_MTP_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class Skin_BAF_Soldier_N_MTP_DZ { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroHelicopterArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroHelicopterArmed.hpp deleted file mode 100644 index 63b2337c9..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroHelicopterArmed.hpp +++ /dev/null @@ -1,37 +0,0 @@ -class Category_493 { - class Mi17_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH1H_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH1Y_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class UH60M_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class MH60S_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class CH_47F_EP1_DZE { - type = "trade_any_vehicle"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class CH53_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroMilitaryArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroMilitaryArmed.hpp deleted file mode 100644 index d5806b104..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroMilitaryArmed.hpp +++ /dev/null @@ -1,3 +0,0 @@ -class Category_562 { - duplicate = 569; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroTrucksArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroTrucksArmed.hpp deleted file mode 100644 index 7534b0dac..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroTrucksArmed.hpp +++ /dev/null @@ -1,3 +0,0 @@ -class Category_479 { - duplicate = 534; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/HeroWeapons.hpp b/Server Files/Archive/CfgServerTrader/Category/HeroWeapons.hpp deleted file mode 100644 index f2894ecf5..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/HeroWeapons.hpp +++ /dev/null @@ -1,3 +0,0 @@ -class Category_477 { - duplicate = 627; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralAirplanes.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralAirplanes.hpp deleted file mode 100644 index 614d573eb..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralAirplanes.hpp +++ /dev/null @@ -1,47 +0,0 @@ -class Category_517 { - class GNT_C185U_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class GNT_C185_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class GNT_C185R_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class GNT_C185C_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class AN2_DZ { //Green - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class AN2_2_DZ { //Red and white - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class An2_2_TK_CIV_EP1_DZ { //Green and white - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class MV22_DZ { - type = "trade_any_vehicle"; - buy[] = {5,"ItemBriefcase100oz"}; - sell[] = {2,"ItemBriefcase100oz"}; - }; - class C130J_US_EP1_DZ { - type = "trade_any_vehicle"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {2,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifle.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifle.hpp deleted file mode 100644 index d28edb4c4..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifle.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_602 { - duplicate = 485; -}; - -class Category_637 { - duplicate = 485; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifleAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifleAmmo.hpp deleted file mode 100644 index 3c33c27c7..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralAssaultRifleAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_643 { - duplicate = 621; -}; - -class Category_609 { - duplicate = 621; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBackpacks.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBackpacks.hpp deleted file mode 100644 index e97f28245..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBackpacks.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_685 { - duplicate = 538; -}; - -class Category_496 { - duplicate = 538; -}; - -class Category_632 { - duplicate = 538; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBikesandATV.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBikesandATV.hpp deleted file mode 100644 index 279fad961..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBikesandATV.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_650 { - duplicate = 608; -}; - -class Category_587 { - duplicate = 608; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketAmmo.hpp deleted file mode 100644 index de95a236b..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketAmmo.hpp +++ /dev/null @@ -1,77 +0,0 @@ -class Category_527 { - class 8Rnd_B_Saiga12_74Slug { - type = "trade_items"; - buy[] = {5,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class 8Rnd_B_Saiga12_Pellets { - type = "trade_items"; - buy[] = {5,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class 20Rnd_B_AA12_Pellets { - type = "trade_items"; - buy[] = {8,"ItemSilverBar"}; - sell[] = {5,"ItemSilverBar"}; - }; - class 20Rnd_B_AA12_74Slug { - type = "trade_items"; - buy[] = {8,"ItemSilverBar"}; - sell[] = {5,"ItemSilverBar"}; - }; - class 30Rnd_556x45_Stanag { - type = "trade_items"; - buy[] = {5,"ItemSilverBar"}; - sell[] = {3,"ItemSilverBar"}; - }; - class 30Rnd_556x45_StanagSD { - type = "trade_items"; - buy[] = {4,"ItemSilverBar10oz"}; - sell[] = {2,"ItemSilverBar10oz"}; - }; - class 20Rnd_762x51_B_SCAR { - type = "trade_items"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class 20Rnd_762x51_SB_SCAR { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class 100Rnd_556x45_BetaCMag { - type = "trade_items"; - buy[] = {6,"ItemSilverBar10oz"}; - sell[] = {3,"ItemSilverBar10oz"}; - }; - class 100Rnd_556x45_M249 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 200Rnd_556x45_M249 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 100Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 200Rnd_762x51_M240 { - type = "trade_items"; - buy[] = {-1,"ItemGoldBar"}; // Sell only - sell[] = {1,"ItemGoldBar"}; - }; - class 20Rnd_9x39_SP5_VSS { - type = "trade_items"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class 5Rnd_127x108_KSVK { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketWeapons.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketWeapons.hpp deleted file mode 100644 index 8aff052de..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBlackMarketWeapons.hpp +++ /dev/null @@ -1,92 +0,0 @@ -class Category_526 { - class MeleeBaseBallBat { - type = "trade_weapons"; - buy[] = {2,"ItemSilverBar"}; - sell[] = {1,"ItemSilverBar"}; - }; - class Saiga12K { - type = "trade_weapons"; - buy[] = {5,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class AA12_PMC { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {5,"ItemGoldBar"}; - }; - class m8_compact { - type = "trade_weapons"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class m8_sharpshooter { - type = "trade_weapons"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class m8_holo_sd { - type = "trade_weapons"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class m8_carbine { - type = "trade_weapons"; - buy[] = {5,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class M8_SAW { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class SCAR_H_CQC_CCO { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class SCAR_H_CQC_CCO_SD { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class SCAR_H_STD_EGLM_Spect { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class MG36 { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class MG36_camo { - type = "trade_weapons"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class M249_m145_EP1_DZE { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {9,"ItemGoldBar"}; - }; - class M60A4_EP1_DZE { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class m240_scoped_EP1_DZE { - type = "trade_weapons"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {6,"ItemGoldBar"}; - }; - class VSS_vintorez { - type = "trade_weapons"; - buy[] = {3,"ItemGoldBar10oz"}; - sell[] = {4,"ItemGoldBar"}; - }; - class KSVK_DZE { - type = "trade_weapons"; - buy[] = {3,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsArmed.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsArmed.hpp deleted file mode 100644 index 34cafb595..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsArmed.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_673 { - class RHIB { - type = "trade_any_boat"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; -}; - -class Category_558 { - duplicate = 673; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsUnarmed.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsUnarmed.hpp deleted file mode 100644 index 8bd5c9b55..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBoatsUnarmed.hpp +++ /dev/null @@ -1,51 +0,0 @@ -class Category_672 { - class Smallboat_1 { - type = "trade_any_boat"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Smallboat_2 { - type = "trade_any_boat"; - buy[] = {2,"ItemGoldBar10oz"}; - sell[] = {1,"ItemGoldBar10oz"}; - }; - class Zodiac { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class Fishing_Boat { - type = "trade_any_boat"; - buy[] = {4,"ItemGoldBar10oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; - class PBX { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class JetSkiYanahui_Case_Red { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class JetSkiYanahui_Case_Yellow { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class JetSkiYanahui_Case_Green { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class JetSkiYanahui_Case_Blue { - type = "trade_any_boat"; - buy[] = {6,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; -}; - -class Category_557 { - duplicate = 672; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBuildingSupplies.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBuildingSupplies.hpp deleted file mode 100644 index 1bc3d6f61..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBuildingSupplies.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_662 { - duplicate = 678; -}; - -class Category_508 { - duplicate = 678; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralBusesandVans.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralBusesandVans.hpp deleted file mode 100644 index ef32f8683..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralBusesandVans.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_651 { - duplicate = 563; -}; - -class Category_588 { - duplicate = 563; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralCargoTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralCargoTrucks.hpp deleted file mode 100644 index c23e1cd77..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralCargoTrucks.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_653 { - duplicate = 564; -}; - -class Category_586 { - duplicate = 564; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralChemlitesFlares.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralChemlitesFlares.hpp deleted file mode 100644 index af8a0310d..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralChemlitesFlares.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_666 { - duplicate = 542; -}; - -class Category_669 { - duplicate = 542; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralClothes.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralClothes.hpp deleted file mode 100644 index 2d2e753e5..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralClothes.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_683 { - duplicate = 628; -}; - -class Category_497 { - duplicate = 628; -}; - -class Category_631 { - duplicate = 628; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralCookedMeats.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralCookedMeats.hpp deleted file mode 100644 index a18b37178..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralCookedMeats.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_686 { - duplicate = 630; -}; - -class Category_580 { - duplicate = 630; -}; - -class Category_634 { - duplicate = 630; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralDrinks.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralDrinks.hpp deleted file mode 100644 index ba5c673dc..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralDrinks.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_684 { - duplicate = 601; -}; - -class Category_498 { - duplicate = 601; -}; - -class Category_633 { - duplicate = 601; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralExplosives.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralExplosives.hpp deleted file mode 100644 index 186ddec34..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralExplosives.hpp +++ /dev/null @@ -1,27 +0,0 @@ -class Category_529 { - class HandGrenade_west { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class HandGrenade_east { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 1Rnd_HE_M203 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class 1Rnd_HE_GP25 { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class PipeBomb { - type = "trade_items"; - buy[] = {4,"ItemBriefcase100oz"}; - sell[] = {2,"ItemGoldBar10oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralFuelTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralFuelTrucks.hpp deleted file mode 100644 index 7694315d3..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralFuelTrucks.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_655 { - duplicate = 492; -}; - -class Category_589 { - duplicate = 492; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralHelicopterUnarmed.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralHelicopterUnarmed.hpp deleted file mode 100644 index ecd0afe15..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralHelicopterUnarmed.hpp +++ /dev/null @@ -1,42 +0,0 @@ -class Category_519 { - class CSJ_GyroC { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class CSJ_GyroCover { - type = "trade_any_vehicle"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class CSJ_GyroP { - type = "trade_any_vehicle"; - buy[] = {5,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class AH6X_DZ { - type = "trade_any_vehicle"; - buy[] = {6,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class MH6J_DZ { - type = "trade_any_vehicle"; - buy[] = {8,"ItemGoldBar10oz"}; - sell[] = {4,"ItemGoldBar10oz"}; - }; - class UH60M_MEV_EP1_DZ { - type = "trade_any_vehicle"; - buy[] = {1,"ItemBriefcase100oz"}; - sell[] = {6,"ItemGoldBar10oz"}; - }; - class Mi17_Civilian_DZ { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; - class BAF_Merlin_DZE { - type = "trade_any_vehicle"; - buy[] = {2,"ItemBriefcase100oz"}; - sell[] = {1,"ItemBriefcase100oz"}; - }; -}; diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGun.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGun.hpp deleted file mode 100644 index 794baa126..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGun.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_603 { - duplicate = 486; -}; - -class Category_638 { - duplicate = 486; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGunAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGunAmmo.hpp deleted file mode 100644 index 03aefa188..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralLightMachineGunAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_644 { - duplicate = 622; -}; - -class Category_610 { - duplicate = 622; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralMedicalSupplies.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralMedicalSupplies.hpp deleted file mode 100644 index 386132706..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralMedicalSupplies.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_665 { - duplicate = 541; -}; - -class Category_670 { - duplicate = 541; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralMilitaryUnarmed.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralMilitaryUnarmed.hpp deleted file mode 100644 index ff8a0a2f9..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralMilitaryUnarmed.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_658 { - duplicate = 491; -}; - -class Category_598 { - duplicate = 491; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralPackagedFood.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralPackagedFood.hpp deleted file mode 100644 index a235e2299..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralPackagedFood.hpp +++ /dev/null @@ -1,11 +0,0 @@ -class Category_687 { - duplicate = 629; -}; - -class Category_579 { - duplicate = 629; -}; - -class Category_635 { - duplicate = 629; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralPistolAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralPistolAmmo.hpp deleted file mode 100644 index 1b32bbded..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralPistolAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_646 { - duplicate = 625; -}; - -class Category_611 { - duplicate = 625; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralPistols.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralPistols.hpp deleted file mode 100644 index 5671632d0..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralPistols.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_606 { - duplicate = 489; -}; - -class Category_674 { - duplicate = 489; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshot.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshot.hpp deleted file mode 100644 index bc2323656..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshot.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_607 { - duplicate = 574; -}; - -class Category_641 { - duplicate = 574; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshotAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshotAmmo.hpp deleted file mode 100644 index 0e88f2341..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralShotgunsandSingleshotAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_649 { - duplicate = 623; -}; - -class Category_613 { - duplicate = 623; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralSmokeGrenades.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralSmokeGrenades.hpp deleted file mode 100644 index 874391d11..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralSmokeGrenades.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_668 { - duplicate = 543; -}; - -class Category_671 { - duplicate = 543; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifle.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifle.hpp deleted file mode 100644 index 2ba8ebf57..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifle.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_605 { - duplicate = 487; -}; - -class Category_640 { - duplicate = 487; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifleAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifleAmmo.hpp deleted file mode 100644 index fc29a4e09..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralSniperRifleAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_647 { - duplicate = 624; -}; - -class Category_614 { - duplicate = 624; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGunAmmo.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGunAmmo.hpp deleted file mode 100644 index 432bc5a4e..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGunAmmo.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_648 { - duplicate = 626; -}; - -class Category_612 { - duplicate = 626; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGuns.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGuns.hpp deleted file mode 100644 index 0fefb54f1..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralSubmachineGuns.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_604 { - duplicate = 488; -}; - -class Category_642 { - duplicate = 488; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralToolbeltItems.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralToolbeltItems.hpp deleted file mode 100644 index c8deb92a6..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralToolbeltItems.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_663 { - duplicate = 679; -}; - -class Category_510 { - duplicate = 679; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralTrucks.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralTrucks.hpp deleted file mode 100644 index 40e4a0b8e..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralTrucks.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_659 { - duplicate = 495; -}; - -class Category_590 { - duplicate = 495; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralUsedCars.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralUsedCars.hpp deleted file mode 100644 index f6de3e871..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralUsedCars.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_660 { - duplicate = 585; -}; - -class Category_520 { - duplicate = 585; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralUtilityVehicles.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralUtilityVehicles.hpp deleted file mode 100644 index c58ef8d48..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralUtilityVehicles.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_661 { - duplicate = 565; -}; - -class Category_591 { - duplicate = 565; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralVehicleParts.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralVehicleParts.hpp deleted file mode 100644 index 77b79c89c..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralVehicleParts.hpp +++ /dev/null @@ -1,7 +0,0 @@ -class Category_664 { - duplicate = 677; -}; - -class Category_509 { - duplicate = 677; -}; \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/Category/NeutralWholesale.hpp b/Server Files/Archive/CfgServerTrader/Category/NeutralWholesale.hpp deleted file mode 100644 index fd6b787df..000000000 --- a/Server Files/Archive/CfgServerTrader/Category/NeutralWholesale.hpp +++ /dev/null @@ -1,80 +0,0 @@ -class Category_675 { - class bulk_17Rnd_9x19_glock17 { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class bulk_15Rnd_9x19_M9SD { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; - class bulk_30Rnd_9x19_MP5SD { - type = "trade_items"; - buy[] = {3,"ItemGoldBar"}; - sell[] = {3,"ItemGoldBar"}; - }; - class bulk_30Rnd_556x45_StanagSD { - type = "trade_items"; - buy[] = {4,"ItemGoldBar"}; - sell[] = {4,"ItemGoldBar"}; - }; - class bulk_ItemSandbag { - type = "trade_items"; - buy[] = {3,"ItemGoldBar10oz"}; - sell[] = {3,"ItemGoldBar10oz"}; - }; - class bulk_ItemTankTrap { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {2,"ItemGoldBar"}; - }; - class bulk_ItemWire { - type = "trade_items"; - buy[] = {5,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class bulk_PartGeneric { - type = "trade_items"; - buy[] = {8,"ItemGoldBar"}; - sell[] = {8,"ItemGoldBar"}; - }; - class PartPlywoodPack { - type = "trade_items"; - buy[] = {2,"ItemSilverBar10oz"}; - sell[] = {1,"ItemSilverBar10oz"}; - }; - class PartPlankPack { - type = "trade_items"; - buy[] = {1,"ItemSilverBar10oz"}; - sell[] = {5,"ItemSilverBar"}; - }; - class CinderBlocks { - type = "trade_items"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class MortarBucket { - type = "trade_items"; - buy[] = {1,"ItemGoldBar10oz"}; - sell[] = {5,"ItemGoldBar"}; - }; - class ItemFuelBarrelEmpty { - type = "trade_items"; - buy[] = {1,"ItemGoldBar"}; - sell[] = {5,"ItemSilverBar10oz"}; - }; - class ItemFuelBarrel { - type = "trade_items"; - buy[] = {2,"ItemGoldBar"}; - sell[] = {1,"ItemGoldBar"}; - }; -}; - -class Category_636 { - duplicate = 675; -}; - -class Category_555 { - duplicate = 675; -}; diff --git a/Server Files/Archive/CfgServerTrader/README.txt b/Server Files/Archive/CfgServerTrader/README.txt deleted file mode 100644 index 9e582bf44..000000000 --- a/Server Files/Archive/CfgServerTrader/README.txt +++ /dev/null @@ -1,6 +0,0 @@ -To customize config traders copy this CfgServerTrader folder to your mission. - -Then in description.ext replace this line: -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" -with this: -#include "CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/CfgServerTrader/cfgServerTrader.hpp b/Server Files/Archive/CfgServerTrader/cfgServerTrader.hpp deleted file mode 100644 index 0bbd308fc..000000000 --- a/Server Files/Archive/CfgServerTrader/cfgServerTrader.hpp +++ /dev/null @@ -1,86 +0,0 @@ -class CfgTraderCategory { - #include "Category\Attachments.hpp" - #include "Category\BanditAmmunition.hpp" - #include "Category\BanditClothing.hpp" - #include "Category\BanditHelicopterArmed.hpp" - #include "Category\BanditMilitaryArmed.hpp" - #include "Category\BanditTrucksArmed.hpp" - #include "Category\BanditWeapons.hpp" - #include "Category\FriendlyAssaultRifle.hpp" - #include "Category\FriendlyAssaultRifleAmmo.hpp" - #include "Category\FriendlyBackpacks.hpp" - #include "Category\FriendlyBikesandATV.hpp" - #include "Category\FriendlyBuildingSupplies.hpp" - #include "Category\FriendlyBusesandVans.hpp" - #include "Category\FriendlyCargoTrucks.hpp" - #include "Category\FriendlyChemlitesFlares.hpp" - #include "Category\FriendlyClothes.hpp" - #include "Category\FriendlyCookedMeats.hpp" - #include "Category\FriendlyDrinks.hpp" - #include "Category\FriendlyFuelTrucks.hpp" - #include "Category\FriendlyLightMachineGun.hpp" - #include "Category\FriendlyLightMachineGunAmmo.hpp" - #include "Category\FriendlyMedicalSupplies.hpp" - #include "Category\FriendlyMilitaryUnarmed.hpp" - #include "Category\FriendlyPackagedFood.hpp" - #include "Category\FriendlyPistolAmmo.hpp" - #include "Category\FriendlyPistols.hpp" - #include "Category\FriendlyShotgunsandSingleshot.hpp" - #include "Category\FriendlyShotgunsandSingleshotAmmo.hpp" - #include "Category\FriendlySmokeGrenades.hpp" - #include "Category\FriendlySniperRifle.hpp" - #include "Category\FriendlySniperRifleAmmo.hpp" - #include "Category\FriendlySubmachineGunAmmo.hpp" - #include "Category\FriendlySubmachineGuns.hpp" - #include "Category\FriendlyToolbeltItems.hpp" - #include "Category\FriendlyTrucks.hpp" - #include "Category\FriendlyTrucksUnarmed.hpp" - #include "Category\FriendlyUsedCars.hpp" - #include "Category\FriendlyUtilityVehicles.hpp" - #include "Category\FriendlyVehicleParts.hpp" - #include "Category\HeroAmmunition.hpp" - #include "Category\HeroClothes.hpp" - #include "Category\HeroHelicopterArmed.hpp" - #include "Category\HeroMilitaryArmed.hpp" - #include "Category\HeroTrucksArmed.hpp" - #include "Category\HeroWeapons.hpp" - #include "Category\NeutralAirplanes.hpp" - #include "Category\NeutralAssaultRifle.hpp" - #include "Category\NeutralAssaultRifleAmmo.hpp" - #include "Category\NeutralBackpacks.hpp" - #include "Category\NeutralBikesandATV.hpp" - #include "Category\NeutralBlackMarketAmmo.hpp" - #include "Category\NeutralBlackMarketWeapons.hpp" - #include "Category\NeutralBoatsArmed.hpp" - #include "Category\NeutralBoatsUnarmed.hpp" - #include "Category\NeutralBuildingSupplies.hpp" - #include "Category\NeutralBusesandVans.hpp" - #include "Category\NeutralCargoTrucks.hpp" - #include "Category\NeutralChemlitesFlares.hpp" - #include "Category\NeutralClothes.hpp" - #include "Category\NeutralCookedMeats.hpp" - #include "Category\NeutralDrinks.hpp" - #include "Category\NeutralExplosives.hpp" - #include "Category\NeutralFuelTrucks.hpp" - #include "Category\NeutralHelicopterUnarmed.hpp" - #include "Category\NeutralLightMachineGun.hpp" - #include "Category\NeutralLightMachineGunAmmo.hpp" - #include "Category\NeutralMedicalSupplies.hpp" - #include "Category\NeutralMilitaryUnarmed.hpp" - #include "Category\NeutralPackagedFood.hpp" - #include "Category\NeutralPistolAmmo.hpp" - #include "Category\NeutralPistols.hpp" - #include "Category\NeutralShotgunsandSingleshot.hpp" - #include "Category\NeutralShotgunsandSingleshotAmmo.hpp" - #include "Category\NeutralSmokeGrenades.hpp" - #include "Category\NeutralSniperRifle.hpp" - #include "Category\NeutralSniperRifleAmmo.hpp" - #include "Category\NeutralSubmachineGunAmmo.hpp" - #include "Category\NeutralSubmachineGuns.hpp" - #include "Category\NeutralToolbeltItems.hpp" - #include "Category\NeutralTrucks.hpp" - #include "Category\NeutralUsedCars.hpp" - #include "Category\NeutralUtilityVehicles.hpp" - #include "Category\NeutralVehicleParts.hpp" - #include "Category\NeutralWholesale.hpp" -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/description.ext b/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/description.ext deleted file mode 100644 index d70d02a9a..000000000 --- a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Shapur"; -OnLoadIntro = "Welcome to Shapur"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf deleted file mode 100644 index 94d25ed0f..000000000 --- a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 3; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = [[[410,1196,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 50; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map -spawnArea = 250; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm b/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm deleted file mode 100644 index 949abae58..000000000 --- a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/mission.sqm +++ /dev/null @@ -1,371 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "shapur_baf", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "cacharacters_e", - "cacharacters2", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "shapur_baf" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Shapur BAF"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={-2151,28,-1203};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={-2151,28,-1203}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=17; - class Item0 - { - position[]={1096,56,1052}; - name="center"; - type="Empty"; - a=1000;b=1000; - }; - class Item1 - { - position[]={-2151,27,-1203}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={884,46,1261}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1324,40,1708}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={922,38,1579}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={287,30,142}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={393,31,810}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={912,40,694}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={1627,43,294}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={1669,43,1111}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={1685,43,1570}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={1134,40,152}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={1673,47,699}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={1096,56,1052}; - name="crashsites"; - type="Empty"; - a=1000;b=1000; - }; - class Item14 - { - position[]={1096,56,1052}; - name="carepackages"; - type="Empty"; - a=1000;b=0; - }; - class Item15 - { - position[]={506,32,1105}; - name="test"; - text="Safe Zone"; - markerType="ELLIPSE"; - type="City"; - colorName="ColorGreen"; - fillName="DiagGrid"; - a=150; - b=150; - }; - class Item16 - { - position[]={410,32,1196}; - name="Safe Zone"; - text="Safe Zone (NO PVP!)"; - type="mil_warning"; - colorName="ColorRed"; - }; - }; -}; -class Intro -{ - addOns[]= - { - "shapur_baf" - }; - addOnsAuto[]= - { - "shapur_baf" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "shapur_baf" - }; - addOnsAuto[]= - { - "shapur_baf" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "shapur_baf" - }; - addOnsAuto[]= - { - "shapur_baf" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/rules.sqf b/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf b/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf deleted file mode 100644 index b0fff1021..000000000 --- a/Server Files/Archive/Maps/Bootcamp/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\shapur_baf.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/dayz_code/mission/bootcamp_acr.sqf b/Server Files/Archive/Maps/Bootcamp/dayz_code/mission/bootcamp_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Bootcamp/dayz_code/mission/server_traders/bootcamp_acr.sqf b/Server Files/Archive/Maps/Bootcamp/dayz_code/mission/server_traders/bootcamp_acr.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Bootcamp/dayz_code/mission/server_traders/bootcamp_acr.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Bootcamp/dayz_server/traders/bootcamp_acr.sqf b/Server Files/Archive/Maps/Bootcamp/dayz_server/traders/bootcamp_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.bat b/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.bat deleted file mode 100644 index 6eb0dd4d1..000000000 --- a/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.bat +++ /dev/null @@ -1,2 +0,0 @@ -@echo off -start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\20_fapovo.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@fapovo;@lingor;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;" diff --git a/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.cfg b/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.cfg deleted file mode 100644 index c5b9f7418..000000000 --- a/Server Files/Archive/Maps/Fapovo/DZE_Server_Config/20_fapovo.cfg +++ /dev/null @@ -1,40 +0,0 @@ -hostName = "DayZ Epoch Fapovo Server (1.0.6.2/131129)"; -password = ""; -passwordAdmin = "changeme"; -maxPlayers = 50; -steamport = 2304; -steamqueryport = 2303; - -motd[] = {"DayZ Epoch","Have fun!"}; -motdInterval = 0; - -logFile = "server_log.txt"; -voteThreshold = 2; -voteMissionPlayers = 999; -timeStampFormat = "short"; - -vonCodecQuality = 11; -disableVoN = 0; -kickduplicate = 1; -verifySignatures = 2; -persistent = 1; -BattlEye = 1; -doubleIdDetected = ""; - -onUserConnected = ""; -onUserDisconnected = ""; -onUnsignedData = "kick (_this select 0)"; -onHackedData = "kick (_this select 0)"; -onDifferentData = ""; - -regularCheck = ""; -requiredBuild = 131129; -class Missions -{ - class Mission1 - { - template = "DayZ_Epoch_20.fapovo"; - difficulty="veteran"; - }; - -}; diff --git a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/description.ext b/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/description.ext deleted file mode 100644 index 3c353f524..000000000 --- a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Fapovo"; -OnLoadIntro = "Welcome to Fapovo Island"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/init.sqf deleted file mode 100644 index 8cfbfe473..000000000 --- a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 20; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = [[[1607,1062,0],100],[[4489,488,0],100],[[3698,2407,0],100],[[4689,1886,0],100],[[4336,3660,0],100],[[3396,4099,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map -spawnArea = 1400; // Distance around markers to find a safe spawn position -spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm b/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm deleted file mode 100644 index 8a92a1ee8..000000000 --- a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/mission.sqm +++ /dev/null @@ -1,458 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "brg_africa", - "map_eu", - "ca_modules_animals", - "CABuildings", - "CABuildings2", - "CAMisc", - "CAMisc2", - "CARocks2", - "CAStructures", - "mbg_buildings_2", - "CAStructures", - "ibr_plants", - "ibr_rn", - "ibr_hangars", - "ibr_airports", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "ibr_fapovo", - "ibr_lcivilian_patch", - "chn_crocodile", - "warfarebuildings", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "jetskiyanahuiaddon", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "ibr_fapovo" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Fapovo"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={2758,0,-2655};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={2758,0,-2655}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=18; - class Item0 - { - position[]={2594,0,2435}; - name="center"; - type="Empty"; - a=3000;b=3000; - }; - class Item1 - { - position[]={2757,0,-2655}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={4426,0,2903}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1813,40,592}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={2084,4,2140}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={2743,27,570}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={4737,18,1543}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={1286,16,1884}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={2594,0,2435}; - name="crashsites"; - type="Empty"; - a=3000;b=3000; - }; - class Item9 - { - position[]={2594,0,2435}; - name="carepackages"; - type="Empty"; - a=3000;b=0; - }; - class Item10 - { - position[]={4099,16,9242}; - name="BanditTrader"; - text="Bandit Trader"; - type="mil_dot"; - colorName="ColorRed"; - }; - class Item11 - { - position[]={4491,11,495}; - name="AirVehicleUnarmed"; - text="AWOL's Airfield"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item12 - { - position[]={3695,30,2409}; - name="TraderCity1"; - text="Trader City Lixovo"; - type="mil_circle"; - colorName="ColorBlack"; - }; - class Item13 - { - position[]={3390,67,4102}; - name="TraderCity2"; - text="Trader City Didina"; - type="mil_circle"; - colorName="ColorBlack"; - }; - class Item14 - { - position[]={4688,4,1887}; - name="Wholesaler"; - text="Pauls Wholesale Crates"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item15 - { - position[]={1609,24,1071}; - name="BanditVendor"; - text="Bandit Vendor"; - type="mil_dot"; - colorName="ColorRed"; - }; - class Item16 - { - position[]={4342,14,3663}; - name="HeroVendor"; - text="Hero Vendor"; - type="mil_dot"; - colorName="ColorBlue"; - }; - class Item17 - { - position[]={3540,-2,3142}; - name="BoatVendor"; - text="Boat Vendor"; - type="mil_dot"; - colorName="ColorBlack"; - }; - }; - class Sensors - { - items=6; -#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{}; - class Item0 - { - position[]={1607,24,1062}; - TRGDEF - name="BanditVendor"; - expCond="(player distance BanditVendor) < 100; "; - expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;"; - expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;"; - }; - class Item1 - { - position[]={4489,18,488}; - TRGDEF - name="AirVehicleVendor"; - expCond="(player distance AirVehicleVendor) < 100; "; - expActiv="[""AWOLs Air Vehicles"",true,""enter""] call player_traderCity;"; - expDesactiv="[""AWOLs Air Vehicles"",true,""leave""] call player_traderCity;"; - }; - class Item2 - { - position[]={3698,30,2407}; - TRGDEF - name="TraderCity1"; - expCond="(player distance TraderCity1) < 100; "; - expActiv="[""trader city Lixovo"",true,""enter""] call player_traderCity;"; - expDesactiv="[""trader city Lixovo"",true,""leave""] call player_traderCity;"; - }; - class Item3 - { - position[]={4689,4,1886}; - TRGDEF - name="Wholesaler"; - expCond="(player distance Wholesaler) < 100; "; - expActiv="[""Pauls Wholesale Camp"",true,""enter""] call player_traderCity;"; - expDesactiv="[""Pauls Wholesale Camp"",true,""leave""] call player_traderCity;"; - }; - class Item4 - { - position[]={4336,14,3660}; - TRGDEF - name="HeroVendor"; - expCond="(player distance HeroVendor) < 100; "; - expActiv="[""Hero Camp"",true,""enter""] call player_traderCity;"; - expDesactiv="[""Hero Camp"",true,""leave""] call player_traderCity;"; - }; - class Item5 - { - position[]={3396,67,4099}; - TRGDEF - name="TraderCity2"; - expCond="(player distance TraderCity2) < 100; "; - expActiv="[""trader city Didina"",true,""enter""] call player_traderCity;"; - expDesactiv="[""trader city Didina"",true,""leave""] call player_traderCity;"; - }; - }; -}; -class Intro -{ - addOns[]= - { - "ibr_fapovo" - }; - addOnsAuto[]= - { - "ibr_fapovo" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "ibr_fapovo" - }; - addOnsAuto[]= - { - "ibr_fapovo" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "ibr_fapovo" - }; - addOnsAuto[]= - { - "ibr_fapovo" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/rules.sqf b/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/server_traders.sqf b/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/server_traders.sqf deleted file mode 100644 index afffe062a..000000000 --- a/Server Files/Archive/Maps/Fapovo/MPMissions/DayZ_Epoch_20.fapovo/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\fapovo.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/TraderCitySources/20.Fapovo/mission.sqf b/Server Files/Archive/Maps/Fapovo/TraderCitySources/20.Fapovo/mission.sqf deleted file mode 100644 index 7b3658446..000000000 --- a/Server Files/Archive/Maps/Fapovo/TraderCitySources/20.Fapovo/mission.sqf +++ /dev/null @@ -1,1758 +0,0 @@ - - -_vehicle_4 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier3", [4497.2319, 500.15619, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_4 = _this; - _this setDir 90.585793; - _this setPos [4497.2319, 500.15619, 1.6212463e-005]; -}; - -_vehicle_6 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier3", [4497.1797, 496.82739, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_6 = _this; - _this setDir 91.253151; - _this setPos [4497.1797, 496.82739, 1.6212463e-005]; -}; - -_vehicle_8 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [4534.6079, 484.35025, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_8 = _this; - _this setPos [4534.6079, 484.35025, 9.5367432e-007]; -}; - -_vehicle_9 = objNull; -if (true) then -{ - _this = createVehicle ["C130J_wreck_EP1", [4476.9297, 481.30441, -0.21288699], [], 0, "CAN_COLLIDE"]; - _vehicle_9 = _this; - _this setDir -92.057335; - _this setPos [4476.9297, 481.30441, -0.21288699]; -}; - -_vehicle_10 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel_burning", [4481.7158, 486.35934, 1.9384627], [], 0, "CAN_COLLIDE"]; - _vehicle_10 = _this; - _this setDir 8.7778835; - _this setPos [4481.7158, 486.35934, 1.9384627]; -}; - -_vehicle_15 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [4493.6362, 497.29367, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_15 = _this; - _this setDir 91.254639; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [4493.6362, 497.29367, 1.9073486e-006]; -}; - -_vehicle_16 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4491.7979, 496.15417, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_16 = _this; - _this setDir -110.77574; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [4491.7979, 496.15417, 5.7220459e-006]; -}; - -_unit_2 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_2 = _this; - _this setDir 91.095695; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_22 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [4496.0483, 497.4617, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_22 = _this; - _this setDir 449.99911; - _this setVehicleInit "this allowDammage false; "; - _this setPos [4496.0483, 497.4617, -9.5367432e-007]; -}; - -_vehicle_24 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Mil_Barracks_i", [637.35608, 3817.0522, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_24 = _this; - _this setDir 180.66429; - _this setPos [637.35608, 3817.0522, 1.1444092e-005]; -}; - -_vehicle_26 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Mil_Barracks_i", [4458.7524, 531.47736], [], 0, "CAN_COLLIDE"]; - _vehicle_26 = _this; - _this setDir 89.97921; - _this setPos [4458.7524, 531.47736]; -}; - -_vehicle_43 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_End", [3714.9839, 2398.1875, -0.045453034], [], 0, "CAN_COLLIDE"]; - _vehicle_43 = _this; - _this setDir 0.87494516; - _this setPos [3714.9839, 2398.1875, -0.045453034]; -}; - -_vehicle_46 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3683.3418, 2398.5479, -0.045460664], [], 0, "CAN_COLLIDE"]; - _vehicle_46 = _this; - _this setDir 0.69068027; - _this setPos [3683.3418, 2398.5479, -0.045460664]; -}; - -_vehicle_48 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3688.3457, 2398.4849, -0.045454942], [], 0, "CAN_COLLIDE"]; - _vehicle_48 = _this; - _this setDir 0.69068027; - _this setPos [3688.3457, 2398.4849, -0.045454942]; -}; - -_vehicle_50 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3693.343, 2398.4209, -0.045458756], [], 0, "CAN_COLLIDE"]; - _vehicle_50 = _this; - _this setDir 0.69068027; - _this setPos [3693.343, 2398.4209, -0.045458756]; -}; - -_vehicle_52 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3698.3435, 2398.3557, -0.045456849], [], 0, "CAN_COLLIDE"]; - _vehicle_52 = _this; - _this setDir 0.69068027; - _this setPos [3698.3435, 2398.3557, -0.045456849]; -}; - -_vehicle_54 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3703.2739, 2398.2957, -0.045464471], [], 0, "CAN_COLLIDE"]; - _vehicle_54 = _this; - _this setDir 0.69068027; - _this setPos [3703.2739, 2398.2957, -0.045464471]; -}; - -_vehicle_58 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Wall_CBrk_5", [3713.2141, 2398.2119, -0.045451127], [], 0, "CAN_COLLIDE"]; - _vehicle_58 = _this; - _this setDir 0.69068027; - _this setPos [3713.2141, 2398.2119, -0.045451127]; -}; - -_vehicle_60 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_plot_istan1_sloupek", [3710.6758, 2398.2271, -0.045458756], [], 0, "CAN_COLLIDE"]; - _vehicle_60 = _this; - _this setPos [3710.6758, 2398.2271, -0.045458756]; -}; - -_vehicle_63 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_plot_istan1_sloupek", [3705.9973, 2398.2859, -0.045456849], [], 0, "CAN_COLLIDE"]; - _vehicle_63 = _this; - _this setPos [3705.9973, 2398.2859, -0.045456849]; -}; - -_vehicle_72 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier3_DZ", [3716.6458, 2407.3174, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_72 = _this; - _this setDir 93.195992; - _this setPos [3716.6458, 2407.3174, 1.335144e-005]; -}; - -_vehicle_76 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNetB_EAST", [3698.25, 2409.6799, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_76 = _this; - _this setDir 279.42038; - _this setPos [3698.25, 2409.6799, 2.2888184e-005]; -}; - -_vehicle_77 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net2", [3688.4602, 2401.1045, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_77 = _this; - _this setDir 8.4111509; - _this setPos [3688.4602, 2401.1045, 3.4332275e-005]; -}; - -_vehicle_79 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier3_DZ", [3716.7686, 2408.4507, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_79 = _this; - _this setDir 93.195992; - _this setPos [3716.7686, 2408.4507, 1.335144e-005]; -}; - -_vehicle_81 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [3711.1233, 2417.4556], [], 0, "CAN_COLLIDE"]; - _vehicle_81 = _this; - _this setDir 8.0500326; - _this setPos [3711.1233, 2417.4556]; -}; - -_vehicle_83 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [3713.948, 2414.0562, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_83 = _this; - _this setDir 93.848923; - _this setPos [3713.948, 2414.0562, 1.1444092e-005]; -}; - -_vehicle_85 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [3705.4216, 2405.2041, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_85 = _this; - _this setDir -6.0289674; - _this setPos [3705.4216, 2405.2041, 1.1444092e-005]; -}; - -_vehicle_88 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [3705.5903, 2412.3936, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_88 = _this; - _this setDir -6.0289674; - _this setPos [3705.5903, 2412.3936, 1.9073486e-005]; -}; - -_vehicle_90 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [3704.394, 2416.4363, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_90 = _this; - _this setDir -48.793171; - _this setPos [3704.394, 2416.4363, 3.8146973e-006]; -}; - -_vehicle_92 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [3704.2341, 2402.3838, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_92 = _this; - _this setDir 22.887354; - _this setPos [3704.2341, 2402.3838, 7.6293945e-006]; -}; - -_vehicle_94 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [3697.2908, 2412.2537, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_94 = _this; - _this setDir 0.99045426; - _this setPos [3697.2908, 2412.2537, 4.0054321e-005]; -}; - -_vehicle_95 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3694.363, 2412.8203, 5.531311e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_95 = _this; - _this setDir -86.833755; - _this setPos [3694.363, 2412.8203, 5.531311e-005]; -}; - -_vehicle_96 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3696.8936, 2413.3083, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_96 = _this; - _this setDir -87.300934; - _this setPos [3696.8936, 2413.3083, 3.4332275e-005]; -}; - -_vehicle_99 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3699.9426, 2412.3591, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_99 = _this; - _this setDir -176.6496; - _this setPos [3699.9426, 2412.3591, 4.3869019e-005]; -}; - -_vehicle_100 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [3709.377, 2383.5928, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_100 = _this; - _this setPos [3709.377, 2383.5928, 1.1444092e-005]; -}; - -_unit_18 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_18 = _this; - _this setDir 68.873177; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_101 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3698.6746, 2412.0542, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_101 = _this; - _this setPos [3698.6746, 2412.0542, 1.9073486e-006]; -}; - -_vehicle_102 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Chair_EP1", [3691.7263, 2409.4341, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_102 = _this; - _this setDir 14.191059; - _this setPos [3691.7263, 2409.4341, -7.6293945e-006]; -}; - -_vehicle_103 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Water_pipe_EP1", [3693.3701, 2404.5886, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_103 = _this; - _this setDir -127.16104; - _this setPos [3693.3701, 2404.5886, 5.7220459e-006]; -}; - -_vehicle_104 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [3697.4146, 2404.7947, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_104 = _this; - _this setDir 34.513161; - _this setPos [3697.4146, 2404.7947, 7.6293945e-006]; -}; - -_vehicle_105 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3704.4907, 2413.6797, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_105 = _this; - _this setDir 267.28979; - _this setPos [3704.4907, 2413.6797, 1.9073486e-006]; -}; - -_vehicle_106 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [3714.4521, 2411.2573, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_106 = _this; - _this setDir -86.982918; - _this setPos [3714.4521, 2411.2573, 1.9073486e-006]; -}; - -_vehicle_107 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [3704.6575, 2408.8203], [], 0, "CAN_COLLIDE"]; - _vehicle_107 = _this; - _this setDir 86.029404; - _this setPos [3704.6575, 2408.8203]; -}; - -_vehicle_108 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_Stripes", [3709.3728, 2412.2454, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_108 = _this; - _this setDir -0.86271584; - _this setPos [3709.3728, 2412.2454, 7.6293945e-006]; -}; - -_vehicle_109 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [3723.5767, 2418.3267, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_109 = _this; - _this setDir 4.2251468; - _this setPos [3723.5767, 2418.3267, 3.8146973e-006]; -}; - -_vehicle_110 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_stack_EP1", [3697.1626, 2406.4575, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_110 = _this; - _this setDir 77.424988; - _this setPos [3697.1626, 2406.4575, 3.8146973e-006]; -}; - -_vehicle_111 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [3704.0801, 2408.0671, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_111 = _this; - _this setPos [3704.0801, 2408.0671, 1.9073486e-006]; -}; - -_vehicle_112 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_meat_EP1", [3703.3481, 2404.6865, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_112 = _this; - _this setDir -90.989189; - _this setPos [3703.3481, 2404.6865, 1.9073486e-006]; -}; - -_vehicle_113 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [3715.6816, 2412.135, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_113 = _this; - _this setDir -33.820564; - _this setPos [3715.6816, 2412.135, 1.9073486e-006]; -}; - -_vehicle_114 = objNull; -if (true) then -{ - _this = createVehicle ["VaultStorageLocked", [3715.7261, 2410.7129, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_114 = _this; - _this setDir 91.196404; - _this setPos [3715.7261, 2410.7129, -1.9073486e-006]; -}; - -_vehicle_116 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3695.8582, 2412.0977, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_116 = _this; - _this setPos [3695.8582, 2412.0977, -7.6293945e-006]; -}; - -_vehicle_118 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3696.1101, 2404.1226, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_118 = _this; - _this setDir -88.609009; - _this setPos [3696.1101, 2404.1226, 1.9073486e-005]; -}; - -_vehicle_121 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3693.1416, 2412.2537, -0.53900123], [], 0, "CAN_COLLIDE"]; - _vehicle_121 = _this; - _this setDir -138.73401; - _this setPos [3693.1416, 2412.2537, -0.53900123]; -}; - -_vehicle_124 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3695.9094, 2407.3718, -0.74034208], [], 0, "CAN_COLLIDE"]; - _vehicle_124 = _this; - _this setDir -102.5858; - _this setPos [3695.9094, 2407.3718, -0.74034208]; -}; - -_vehicle_127 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_F_postel_manz_kov", [3693.7268, 2404.5625, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_127 = _this; - _this setDir 3.2485507; - _this setPos [3693.7268, 2404.5625, 3.4332275e-005]; -}; - -_vehicle_129 = objNull; -if (true) then -{ - _this = createVehicle ["Body2", [3694.6909, 2405.2864, 0.55845028], [], 0, "CAN_COLLIDE"]; - _vehicle_129 = _this; - _this setDir 102.10536; - _this setPos [3694.6909, 2405.2864, 0.55845028]; -}; - -_unit_21 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_21 = _this; - _this setDir 197.46411; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_132 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [3711.9341, 2411.7551], [], 0, "CAN_COLLIDE"]; - _vehicle_132 = _this; - _this setDir 85.806656; - _this setPos [3711.9341, 2411.7551]; -}; - -_vehicle_134 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [3714.363, 2409.313, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_134 = _this; - _this setDir -1.0765724; - _this setPos [3714.363, 2409.313, 1.1444092e-005]; -}; - -_unit_22 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_22 = _this; - _this setDir 163.08043; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_143 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3709.0906, 2413.3269, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_143 = _this; - _this setPos [3709.0906, 2413.3269, 2.0980835e-005]; -}; - -_unit_23 = objNull; -if (true) then -{ - _this = createAgent ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_23 = _this; - _this setDir 17.120543; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_146 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3700.8794, 2405.6819, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_146 = _this; - _this setDir 3.4843657; - _this setPos [3700.8794, 2405.6819, 7.6293945e-006]; -}; - -_vehicle_148 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap", [3698.7861, 2404.593, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_148 = _this; - _this setDir 59.123627; - _this setPos [3698.7861, 2404.593, 1.9073486e-006]; -}; - -_vehicle_150 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [3704.2178, 2409.1182, -0.30037862], [], 0, "CAN_COLLIDE"]; - _vehicle_150 = _this; - _this setDir 447.01398; - _this setVehicleInit "this allowDammage false; "; - _this setPos [3704.2178, 2409.1182, -0.30037862]; -}; - -_unit_37 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_37 = _this; - _this setDir 126.20041; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_41 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_41 = _this; - _this setDir 136.56801; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_152 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2470.4395, 1815.7665, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_152 = _this; - _this setDir -106.65489; - _this setPos [2470.4395, 1815.7665, 7.6293945e-006]; -}; - -_vehicle_154 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2472.1689, 1810.6105, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_154 = _this; - _this setDir -106.65489; - _this setPos [2472.1689, 1810.6105, 3.0517578e-005]; -}; - -_vehicle_291 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka02", [3384.7771, 4122.9858], [], 0, "CAN_COLLIDE"]; - _vehicle_291 = _this; - _this setPos [3384.7771, 4122.9858]; -}; - -_vehicle_292 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka03", [3392.2, 4122.9814], [], 0, "CAN_COLLIDE"]; - _vehicle_292 = _this; - _this setPos [3392.2, 4122.9814]; -}; - -_vehicle_293 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3382.3303, 4123.1777], [], 0, "CAN_COLLIDE"]; - _vehicle_293 = _this; - _this setDir 172.7554; - _this setPos [3382.3303, 4123.1777]; -}; - -_vehicle_294 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka_branka", [3407.4292, 4108.626, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_294 = _this; - _this setDir 76.009209; - _this setPos [3407.4292, 4108.626, 2.2888184e-005]; -}; - -_vehicle_296 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka02", [3387.2732, 4122.9844, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_296 = _this; - _this setPos [3387.2732, 4122.9844, 1.5258789e-005]; -}; - -_vehicle_299 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3397.1943, 4122.8936], [], 0, "CAN_COLLIDE"]; - _vehicle_299 = _this; - _this setDir 362.36655; - _this setPos [3397.1943, 4122.8936]; -}; - -_vehicle_302 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3407.2629, 4111.0313], [], 0, "CAN_COLLIDE"]; - _vehicle_302 = _this; - _this setDir 613.92303; - _this setPos [3407.2629, 4111.0313]; -}; - -_vehicle_308 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka02", [3403.5327, 4116.9014, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_308 = _this; - _this setDir 56.051262; - _this setPos [3403.5327, 4116.9014, 3.0517578e-005]; -}; - -_vehicle_309 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka03", [3408.3948, 4099.0205, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_309 = _this; - _this setDir 112.50296; - _this setPos [3408.3948, 4099.0205, 3.0517578e-005]; -}; - -_vehicle_310 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3406.3892, 4112.7622, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_310 = _this; - _this setDir 54.728958; - _this setPos [3406.3892, 4112.7622, 3.0517578e-005]; -}; - -_vehicle_311 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka02", [3403.9775, 4117.1309, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_311 = _this; - _this setDir -124.92896; - _this setPos [3403.9775, 4117.1309, 4.5776367e-005]; -}; - -_vehicle_317 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3401.0955, 4121.2559, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_317 = _this; - _this setDir 595.47809; - _this setPos [3401.0955, 4121.2559, -1.5258789e-005]; -}; - -_vehicle_323 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3405.3215, 4096.0718, -0.0088333664], [], 0, "CAN_COLLIDE"]; - _vehicle_323 = _this; - _this setDir 159.29459; - _this setPos [3405.3215, 4096.0718, -0.0088333664]; -}; - -_vehicle_325 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [3406.7378, 4096.9189, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_325 = _this; - _this setDir -127.2467; - _this setPos [3406.7378, 4096.9189, 1.5258789e-005]; -}; - -_vehicle_329 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [3392.5388, 4114.5459, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_329 = _this; - _this setDir 21.203623; - _this setPos [3392.5388, 4114.5459, 3.8146973e-005]; -}; - -_vehicle_333 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3362.792, 4099.4312, 1.8280908], [], 0, "CAN_COLLIDE"]; - _vehicle_333 = _this; - _this setDir 706.28864; - _this setPos [3362.792, 4099.4312, 1.8280908]; -}; - -_vehicle_335 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_zidka04", [3360.7424, 4096.8174, 1.8252527], [], 0, "CAN_COLLIDE"]; - _vehicle_335 = _this; - _this setDir 76.701813; - _this setPos [3360.7424, 4096.8174, 1.8252527]; -}; - -_vehicle_337 = objNull; -if (true) then -{ - _this = createVehicle ["Land_fort_bagfence_long", [3393.3379, 4100.8516, -0.10157889], [], 0, "CAN_COLLIDE"]; - _vehicle_337 = _this; - _this setDir 79.640762; - _this setPos [3393.3379, 4100.8516, -0.10157889]; -}; - -_vehicle_343 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [3378.303, 4087.6494], [], 0, "CAN_COLLIDE"]; - _vehicle_343 = _this; - _this setDir -13.761108; - _this setPos [3378.303, 4087.6494]; -}; - -_vehicle_346 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.5811, 4090.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_346 = _this; - _this setDir 76.654282; - _this setPos [3364.5811, 4090.4438, 3.0517578e-005]; -}; - -_vehicle_348 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.1975, 4092.0603], [], 0, "CAN_COLLIDE"]; - _vehicle_348 = _this; - _this setDir 76.654282; - _this setPos [3364.1975, 4092.0603]; -}; - -_vehicle_350 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_postel_manz_kov", [3362.1194, 4095.2029, -0.13954642], [], 0, "CAN_COLLIDE"]; - _vehicle_350 = _this; - _this setDir 76.541054; - _this setPos [3362.1194, 4095.2029, -0.13954642]; -}; - -_vehicle_351 = objNull; -if (true) then -{ - _this = createVehicle ["Body2", [3363.2134, 4094.4236, 0.4395372], [], 0, "CAN_COLLIDE"]; - _vehicle_351 = _this; - _this setDir 141.72871; - _this setPos [3363.2134, 4094.4236, 0.4395372]; -}; - -_vehicle_358 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_case_d", [3367.9104, 4090.6311, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_358 = _this; - _this setDir -12.025197; - _this setPos [3367.9104, 4090.6311, 7.6293945e-006]; -}; - -_vehicle_369 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_Skrin_opalena", [3366.0432, 4099.5464], [], 0, "CAN_COLLIDE"]; - _vehicle_369 = _this; - _this setDir 348.42612; - _this setPos [3366.0432, 4099.5464]; -}; - -_vehicle_370 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Water_pipe_EP1", [3363.0681, 4093.0269, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_370 = _this; - _this setPos [3363.0681, 4093.0269, -7.6293945e-006]; -}; - -_vehicle_371 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3367.7512, 4099.2017, -0.16124348], [], 0, "CAN_COLLIDE"]; - _vehicle_371 = _this; - _this setDir -105.07111; - _this setPos [3367.7512, 4099.2017, -0.16124348]; -}; - -_vehicle_375 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3368.7781, 4095.3884, -0.65313375], [], 0, "CAN_COLLIDE"]; - _vehicle_375 = _this; - _this setDir -105.07111; - _this setPos [3368.7781, 4095.3884, -0.65313375]; -}; - -_vehicle_379 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_lekarnicka", [3366.208, 4089.6746, 0.94368881], [], 0, "CAN_COLLIDE"]; - _vehicle_379 = _this; - _this setDir 167.60188; - _this setPos [3366.208, 4089.6746, 0.94368881]; -}; - -_vehicle_382 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_wall_board", [3364.2759, 4099.6606, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_382 = _this; - _this setDir -192.89091; - _this setPos [3364.2759, 4099.6606, -7.6293945e-006]; -}; - -_vehicle_384 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_F_ch_mod_c", [3362.5691, 4095.7078], [], 0, "CAN_COLLIDE"]; - _vehicle_384 = _this; - _this setDir -49.87542; - _this setPos [3362.5691, 4095.7078]; -}; - -_vehicle_391 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_hospital_bench", [3368.1921, 4096.0127, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_391 = _this; - _this setDir 73.752609; - _this setPos [3368.1921, 4096.0127, 3.8146973e-005]; -}; - -_vehicle_393 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_hospital_bench", [3367.8071, 4097.4082, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_393 = _this; - _this setDir 75.305832; - _this setPos [3367.8071, 4097.4082, 3.0517578e-005]; -}; - -_vehicle_398 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_conference_table_a", [3365.0176, 4096.9429, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_398 = _this; - _this setDir 317.5722; - _this setPos [3365.0176, 4096.9429, 6.1035156e-005]; -}; - -_vehicle_399 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_chair", [3363.7512, 4097.6074, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_399 = _this; - _this setDir -62.523979; - _this setPos [3363.7512, 4097.6074, 3.8146973e-005]; -}; - -_unit_50 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_50 = _this; - _this setDir 140.80887; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_400 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [3376.9885, 4089.2214], [], 0, "CAN_COLLIDE"]; - _vehicle_400 = _this; - _this setDir -104.30524; - _this setPos [3376.9885, 4089.2214]; -}; - -_vehicle_401 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3377.9575, 4089.7664], [], 0, "CAN_COLLIDE"]; - _vehicle_401 = _this; - _this setDir 78.038872; - _this setPos [3377.9575, 4089.7664]; -}; - -_vehicle_402 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3373.332, 4088.335], [], 0, "CAN_COLLIDE"]; - _vehicle_402 = _this; - _this setDir 169.14369; - _this setPos [3373.332, 4088.335]; -}; - -_vehicle_403 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3381.4207, 4089.8037, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_403 = _this; - _this setDir -7.0912347; - _this setPos [3381.4207, 4089.8037, 7.6293945e-006]; -}; - -_vehicle_404 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [3379.1401, 4088.0203, 0.7548092], [], 0, "CAN_COLLIDE"]; - _vehicle_404 = _this; - _this setDir -11.529279; - _this setPos [3379.1401, 4088.0203, 0.7548092]; -}; - -_vehicle_406 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [3381.5935, 4088.5776, 0.88937861], [], 0, "CAN_COLLIDE"]; - _vehicle_406 = _this; - _this setDir -20.156574; - _this setPos [3381.5935, 4088.5776, 0.88937861]; -}; - -_unit_57 = objNull; -if (true) then -{ - _this = createAgent ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_57 = _this; - _this setDir -5.0636034; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_60 = objNull; -if (true) then -{ - _this = createAgent ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_60 = _this; - _this setDir 8.0375652; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_409 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3375.5881, 4090.0408, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_409 = _this; - _this setDir -10.155918; - _this setPos [3375.5881, 4090.0408, 7.6293945e-006]; -}; - -_vehicle_411 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3379.9771, 4090.8215], [], 0, "CAN_COLLIDE"]; - _vehicle_411 = _this; - _this setDir -13.254444; - _this setPos [3379.9771, 4090.8215]; -}; - -_vehicle_413 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [3378.4534, 4092.4238, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_413 = _this; - _this setDir -11.628606; - _this setPos [3378.4534, 4092.4238, 3.0517578e-005]; -}; - -_vehicle_415 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [3374.2898, 4091.6167, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_415 = _this; - _this setDir -13.724553; - _this setPos [3374.2898, 4091.6167, 3.0517578e-005]; -}; - -_vehicle_417 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3377.021, 4097.2983], [], 0, "CAN_COLLIDE"]; - _vehicle_417 = _this; - _this setDir -82.58683; - _this setPos [3377.021, 4097.2983]; -}; - -_vehicle_418 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [3380.0107, 4101.4878, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_418 = _this; - _this setDir 82.32869; - _this setPos [3380.0107, 4101.4878, -2.2888184e-005]; -}; - -_vehicle_419 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [3381.9253, 4100.4229, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_419 = _this; - _this setDir 0.41477725; - _this setPos [3381.9253, 4100.4229, 7.6293945e-005]; -}; - -_vehicle_420 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_meat_EP1", [3377.1475, 4103.8027, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_420 = _this; - _this setDir 117.51574; - _this setPos [3377.1475, 4103.8027, 2.2888184e-005]; -}; - -_vehicle_421 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [3376.6689, 4102.0815, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_421 = _this; - _this setDir -1.1910597; - _this setPos [3376.6689, 4102.0815, 3.0517578e-005]; -}; - -_vehicle_423 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3380.8962, 4101.416, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_423 = _this; - _this setDir 80.107132; - _this setPos [3380.8962, 4101.416, 2.2888184e-005]; -}; - -_vehicle_425 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap", [3381.9912, 4102.9761, -0.022673532], [], 0, "CAN_COLLIDE"]; - _vehicle_425 = _this; - _this setDir 34.339531; - _this setPos [3381.9912, 4102.9761, -0.022673532]; -}; - -_unit_63 = objNull; -if (true) then -{ - _this = createAgent ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_63 = _this; - _this setDir 80.881088; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_427 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3395.0432, 4094.0305], [], 0, "CAN_COLLIDE"]; - _vehicle_427 = _this; - _this setPos [3395.0432, 4094.0305]; -}; - -_vehicle_429 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3403.1099, 4095.0547, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_429 = _this; - _this setDir -12.994322; - _this setPos [3403.1099, 4095.0547, 7.6293945e-006]; -}; - -_vehicle_432 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [3408.9888, 4098.7998, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_432 = _this; - _this setDir -68.224228; - _this setPos [3408.9888, 4098.7998, -2.2888184e-005]; -}; - -_vehicle_434 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [3405.9597, 4113.9731, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_434 = _this; - _this setDir 70.361305; - _this setPos [3405.9597, 4113.9731, 2.2888184e-005]; -}; - -_vehicle_436 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [3383.6956, 4089.6365, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_436 = _this; - _this setDir -69.672333; - _this setPos [3383.6956, 4089.6365, -7.6293945e-006]; -}; - -_vehicle_440 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [3402.1658, 4097.5771, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_440 = _this; - _this setDir 75.884003; - _this setPos [3402.1658, 4097.5771, 7.6293945e-006]; -}; - -_vehicle_445 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3405.3645, 4100.4009, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_445 = _this; - _this setDir -65.153786; - _this setPos [3405.3645, 4100.4009, -1.5258789e-005]; -}; - -_unit_65 = objNull; -if (true) then -{ - _this = createAgent ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_65 = _this; - _this setDir -56.60854; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_448 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier3_DZ", [3405.9253, 4102.728, -0.0021722293], [], 0, "CAN_COLLIDE"]; - _vehicle_448 = _this; - _this setDir -7.4519486; - _this setPos [3405.9253, 4102.728, -0.0021722293]; -}; - -_vehicle_450 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [3394.7178, 4097.2686], [], 0, "CAN_COLLIDE"]; - _vehicle_450 = _this; - _this setDir 82.32869; - _this setPos [3394.7178, 4097.2686]; -}; - -_vehicle_452 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [3398.7292, 4096.0332, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_452 = _this; - _this setDir -40.176041; - _this setPos [3398.7292, 4096.0332, 7.6293945e-006]; -}; - -_vehicle_454 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Pneu", [3399.676, 4096.5298, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_454 = _this; - _this setPos [3399.676, 4096.5298, 1.5258789e-005]; -}; - -_vehicle_455 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Crates_stack_EP1", [3395.1633, 4095.7932, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_455 = _this; - _this setDir 85.699699; - _this setPos [3395.1633, 4095.7932, -7.6293945e-006]; -}; - -_vehicle_457 = objNull; -if (true) then -{ - _this = createVehicle ["Paleta2", [3396.8821, 4095.2295], [], 0, "CAN_COLLIDE"]; - _vehicle_457 = _this; - _this setDir -5.1931224; - _this setPos [3396.8821, 4095.2295]; -}; - -_unit_66 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_66 = _this; - _this setDir 9.57026; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_459 = objNull; -if (true) then -{ - _this = createVehicle ["VaultStorageLocked", [3393.9531, 4097.9756], [], 0, "CAN_COLLIDE"]; - _vehicle_459 = _this; - _this setDir -101.16702; - _this setPos [3393.9531, 4097.9756]; -}; - -_vehicle_460 = objNull; -if (true) then -{ - _this = createVehicle ["Mi8Wreck", [3410.2898, 4107.6421], [], 0, "CAN_COLLIDE"]; - _vehicle_460 = _this; - _this setDir -16.924034; - _this setPos [3410.2898, 4107.6421]; -}; - -_vehicle_462 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [3396.676, 4122.7778, 0.11708152], [], 0, "CAN_COLLIDE"]; - _vehicle_462 = _this; - _this setDir 29.873461; - _this setPos [3396.676, 4122.7778, 0.11708152]; -}; - -_vehicle_465 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [3392.2117, 4123.0996], [], 0, "CAN_COLLIDE"]; - _vehicle_465 = _this; - _this setDir 0.22401299; - _this setPos [3392.2117, 4123.0996]; -}; - -_vehicle_468 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [3406.7327, 4099.3296, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_468 = _this; - _this setDir 297.32788; - _this setPos [3406.7327, 4099.3296, 7.6293945e-006]; -}; - -_vehicle_470 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [4336.8379, 3641.6816, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_470 = _this; - _this setDir 201.95277; - _this setPos [4336.8379, 3641.6816, 5.7220459e-006]; -}; - -_vehicle_473 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNet_EAST", [4349.0142, 3662.5413, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_473 = _this; - _this setDir 23.635082; - _this setPos [4349.0142, 3662.5413, -1.9073486e-006]; -}; - -_vehicle_475 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net2", [4344.3955, 3660.4597], [], 0, "CAN_COLLIDE"]; - _vehicle_475 = _this; - _this setDir 91.900963; - _this setPos [4344.3955, 3660.4597]; -}; - -_unit_71 = objNull; -if (true) then -{ - _this = createAgent ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_71 = _this; - _this setDir 203.77193; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_477 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [4349.6133, 3659.3777, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_477 = _this; - _this setDir 207.76086; - _this setPos [4349.6133, 3659.3777, 9.5367432e-006]; -}; - -_vehicle_478 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Chair_EP1", [4349.5737, 3661.9121], [], 0, "CAN_COLLIDE"]; - _vehicle_478 = _this; - _this setDir 93.365692; - _this setPos [4349.5737, 3661.9121]; -}; - -_vehicle_481 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4355.5752, 3664.8054, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_481 = _this; - _this setDir 34.721371; - _this setPos [4355.5752, 3664.8054, 9.5367432e-007]; -}; - -_vehicle_484 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4356.4927, 3657.6958, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_484 = _this; - _this setDir 123.40162; - _this setPos [4356.4927, 3657.6958, -2.8610229e-006]; -}; - -_vehicle_509 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4348.8374, 3669.2134, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_509 = _this; - _this setDir 28.949425; - _this setPos [4348.8374, 3669.2134, -1.6212463e-005]; -}; - -_vehicle_512 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4342.873, 3667.9919, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_512 = _this; - _this setDir -59.214394; - _this setPos [4342.873, 3667.9919, 4.1007996e-005]; -}; - -_vehicle_514 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4340.6709, 3660.5466, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_514 = _this; - _this setDir 93.987396; - _this setPos [4340.6709, 3660.5466, 1.9073486e-006]; -}; - -_vehicle_516 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4344.0317, 3654.8792], [], 0, "CAN_COLLIDE"]; - _vehicle_516 = _this; - _this setDir 32.590897; - _this setPos [4344.0317, 3654.8792]; -}; - -_vehicle_518 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4351.8789, 3650.1201, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_518 = _this; - _this setDir -12.011865; - _this setPos [4351.8789, 3650.1201, 2.8610229e-006]; -}; - -_vehicle_522 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [1621.489, 1066.2478, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_522 = _this; - _this setPos [1621.489, 1066.2478, 1.9073486e-006]; -}; - -_vehicle_523 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [1604.9905, 1060.6776], [], 0, "CAN_COLLIDE"]; - _vehicle_523 = _this; - _this setDir -19.837755; - _this setPos [1604.9905, 1060.6776]; -}; - -_vehicle_525 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [1607.6384, 1063.3717, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_525 = _this; - _this setDir -86.632141; - _this setPos [1607.6384, 1063.3717, 1.9073486e-006]; -}; - -_vehicle_527 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [1607.2205, 1067.2042, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_527 = _this; - _this setDir -103.03635; - _this setPos [1607.2205, 1067.2042, -1.9073486e-006]; -}; - -_vehicle_529 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [1606.0792, 1070.4739, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_529 = _this; - _this setDir 68.813354; - _this setPos [1606.0792, 1070.4739, -1.9073486e-006]; -}; - -_vehicle_531 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net2", [1604.3981, 1063.0228, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_531 = _this; - _this setDir -16.49041; - _this setPos [1604.3981, 1063.0228, -1.9073486e-006]; -}; - -_unit_87 = objNull; -if (true) then -{ - _this = createAgent ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_87 = _this; - _this setDir 56.743759; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_533 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Nav_Boathouse_Pier", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; - _vehicle_533 = _this; - _this setDir 112.95339; - _this setPos [3528.5979, 3138.8816, -0.22335473]; -}; - -_vehicle_534 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Nav_Boathouse", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; - _vehicle_534 = _this; - _this setDir 112.95339; - _this setPos [3528.5979, 3138.8816, -0.22335473]; -}; - -_unit_101 = objNull; -if (true) then -{ - _this = createAgent ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_101 = _this; - _this setDir 203.27184; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_536 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNet_NATO", [4678.3638, 1881.2988, 0.070461109], [], 0, "CAN_COLLIDE"]; - _vehicle_536 = _this; - _this setDir 72.290192; - _this setPos [4678.3638, 1881.2988, 0.070461109]; -}; - -_vehicle_537 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net3", [4677.5796, 1884.7985, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_537 = _this; - _this setDir 149.91161; - _this setPos [4677.5796, 1884.7985, -1.6212463e-005]; -}; - -_vehicle_538 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4677.8511, 1882.298, -2.8133392e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_538 = _this; - _this setDir -109.93198; - _this setPos [4677.8511, 1882.298, -2.8133392e-005]; -}; - -_vehicle_539 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4680.0889, 1880.7688, 6.1988831e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_539 = _this; - _this setDir 60.512638; - _this setPos [4680.0889, 1880.7688, 6.1988831e-006]; -}; - -_vehicle_540 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [4676.9702, 1879.5991, 4.863739e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_540 = _this; - _this setDir 69.46154; - _this setPos [4676.9702, 1879.5991, 4.863739e-005]; -}; - -_vehicle_542 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4679.23, 1879.3307, -0.00010967255], [], 0, "CAN_COLLIDE"]; - _vehicle_542 = _this; - _this setDir 107.60597; - _this setPos [4679.23, 1879.3307, -0.00010967255]; -}; - -_vehicle_546 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_tent", [4679.5625, 1876.6385, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_546 = _this; - _this setDir 72.947815; - _this setPos [4679.5625, 1876.6385, 6.6757202e-006]; -}; - -_vehicle_548 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [4346.6563, 3655.4177, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_548 = _this; - _this setDir 570.13947; - _this setVehicleInit "this allowDammage false; "; - _this setPos [4346.6563, 3655.4177, 1.1444092e-005]; -}; - -_vehicle_550 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [3389.0732, 4103.0015, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_550 = _this; - _this setDir 348.88818; - _this setVehicleInit "this allowDammage false; "; - _this setPos [3389.0732, 4103.0015, -7.6293945e-006]; -}; - -_vehicle_552 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3701.7236, 2416.3401, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_552 = _this; - _this setDir -87.300934; - _this setPos [3701.7236, 2416.3401, -1.9073486e-006]; -}; - -_vehicle_555 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3702.6746, 2413.3359, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_555 = _this; - _this setDir -40.862747; - _this setPos [3702.6746, 2413.3359, 1.9073486e-006]; -}; - -_unit_111 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_111 = _this; - _this setDir 134.77061; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_113 = objNull; -if (true) then -{ - _this = createAgent ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_113 = _this; - _this setDir -124.71986; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; -_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_558 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4491.125, 499.75305, -3.9100647e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_558 = _this; - _this setDir 267.28979; - _this setPos [4491.125, 499.75305, -3.9100647e-005]; -}; - -_vehicle_560 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4675.1641, 1876.5009, 2.2411346e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_560 = _this; - _this setDir 428.29886; - _this setPos [4675.1641, 1876.5009, 2.2411346e-005]; -}; - -_vehicle_562 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [1602.7466, 1070.7717, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_562 = _this; - _this setDir 203.53108; - _this setPos [1602.7466, 1070.7717, 9.5367432e-006]; -}; - -_vehicle_564 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3522.0642, 3132.9773, 1.3190868], [], 0, "CAN_COLLIDE"]; - _vehicle_564 = _this; - _this setDir 316.73956; - _this setPos [3522.0642, 3132.9773, 1.3190868]; -}; - -_vehicle_566 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4353.0176, 3655.6545], [], 0, "CAN_COLLIDE"]; - _vehicle_566 = _this; - _this setDir 48.818363; - _this setPos [4353.0176, 3655.6545]; -}; - -_vehicle_568 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3390.9268, 4098.6367, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_568 = _this; - _this setDir 513.85626; - _this setPos [3390.9268, 4098.6367, -1.5258789e-005]; -}; - -_vehicle_569 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_Hospital", [3307.9253, 1509.431, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_569 = _this; - _this setDir 0.91619194; - _this setPos [3307.9253, 1509.431, -6.6757202e-006]; -}; - -processInitCommands; diff --git a/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/fapovo.sqf b/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/fapovo.sqf deleted file mode 100644 index 1f711b041..000000000 --- a/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/fapovo.sqf +++ /dev/null @@ -1,172 +0,0 @@ -[[ - ["Land_HBarrier3",[4497.23,500.156,1.62125e-005],90.5858], - ["Land_HBarrier3",[4497.18,496.827,1.62125e-005],91.2531], - ["HeliHCivil",[4534.61,484.35,9.53674e-007],0], - ["C130J_wreck_EP1",[4476.93,481.304,-0.212887],267.943], - ["Land_Fire_barrel_burning",[4481.72,486.359,1.93846],8.77788], - ["FoldTable",[4493.64,497.294,9.53674e-007],91.2546], - ["FoldChair",[4491.8,496.154,5.72205e-006],249.224], - ["Info_Board_EP1",[4496.05,497.462,-9.53674e-007],89.9991], - ["Land_Mil_Barracks_i",[637.356,3817.05,1.14441e-005],180.664], - ["Land_Mil_Barracks_i",[4458.75,531.477,0],89.9792], - ["MAP_Wall_CBrk_End",[3714.98,2398.19,-0.0454521],0.874945], - ["MAP_Wall_CBrk_5",[3683.34,2398.55,-0.0454597],0.69068], - ["MAP_Wall_CBrk_5",[3688.35,2398.48,-0.045454],0.69068], - ["MAP_Wall_CBrk_5",[3693.34,2398.42,-0.0454578],0.69068], - ["MAP_Wall_CBrk_5",[3698.34,2398.36,-0.0454559],0.69068], - ["MAP_Wall_CBrk_5",[3703.27,2398.3,-0.0454636],0.69068], - ["MAP_Wall_CBrk_5",[3713.21,2398.21,-0.0454502],0.69068], - ["MAP_plot_istan1_sloupek",[3710.68,2398.23,-0.0454578],360], - ["MAP_plot_istan1_sloupek",[3706,2398.29,-0.0454559],0], - ["Land_HBarrier3_DZ",[3716.65,2407.32,1.33514e-005],93.196], - ["Land_CamoNetB_EAST",[3698.25,2409.68,2.47955e-005],279.42], - ["Misc_cargo_cont_net2",[3688.46,2401.1,3.24249e-005],8.41115], - ["Land_HBarrier3_DZ",[3716.77,2408.45,1.52588e-005],93.196], - ["LADAWreck",[3711.12,2417.46,0],8.05003], - ["LADAWreck",[3713.95,2414.06,1.14441e-005],93.8489], - ["Hedgehog_EP1",[3705.42,2405.2,1.14441e-005],353.971], - ["Hedgehog_EP1",[3705.59,2412.39,1.90735e-005],353.971], - ["Hedgehog_EP1",[3704.39,2416.44,3.8147e-006],311.207], - ["Hedgehog_EP1",[3704.23,2402.38,7.62939e-006],22.8874], - ["AmmoCrate_NoInteractive_",[3697.29,2412.25,4.00543e-005],0.990454], - ["AmmoCrates_NoInteractive_Large",[3694.36,2412.82,5.72205e-005],273.166], - ["AmmoCrates_NoInteractive_Medium",[3696.89,2413.31,3.43323e-005],272.699], - ["AmmoCrates_NoInteractive_Small",[3699.94,2412.36,4.3869e-005],183.35], - ["HeliHCivil",[3709.38,2383.59,1.14441e-005],0], - ["FoldTable",[3698.67,2412.05,1.90735e-006],0], - ["Land_Chair_EP1",[3691.73,2409.43,-7.62939e-006],14.1911], - ["Land_Water_pipe_EP1",[3693.37,2404.59,5.72205e-006],232.839], - ["Land_bags_EP1",[3697.41,2404.79,5.72205e-006],34.5132], - ["Land_Fire_barrel",[3704.49,2413.68,1.90735e-006],267.29], - ["Land_covering_hut_EP1",[3714.45,2411.26,1.90735e-006],273.017], - ["Land_CncBlock_D",[3704.66,2408.82,0],86.0294], - ["Land_CncBlock_Stripes",[3709.37,2412.25,7.62939e-006],359.137], - ["Land_Toilet",[3723.58,2418.33,1.90735e-006],4.22515], - ["Land_bags_stack_EP1",[3697.16,2406.46,3.8147e-006],77.425], - ["Land_Barrel_water",[3704.08,2408.07,1.90735e-006],0], - ["Land_stand_meat_EP1",[3703.35,2404.69,1.90735e-006],269.011], - ["Land_tires_EP1",[3715.68,2412.14,1.90735e-006],326.179], - ["VaultStorageLocked",[3715.73,2410.71,-1.90735e-006],91.1964], - ["FoldTable",[3695.86,2412.1,-7.62939e-006],0], - ["Fence_corrugated_plate",[3696.11,2404.12,1.52588e-005],271.391], - ["Fence_corrugated_plate",[3693.14,2412.25,-0.539001],221.266], - ["Fence_corrugated_plate",[3695.91,2407.37,-0.740341],257.414], - ["MAP_F_postel_manz_kov",[3693.73,2404.56,3.43323e-005],3.24855], - ["Body2",[3694.69,2405.29,0.558451],102.105], - ["Land_CncBlock_D",[3711.93,2411.76,0],85.8066], - ["Land_CncBlock_D",[3714.36,2409.31,9.53674e-006],358.923], - ["FoldTable",[3709.09,2413.33,2.09808e-005],0], - ["FoldTable",[3700.88,2405.68,7.62939e-006],3.48437], - ["Misc_Backpackheap",[3698.79,2404.59,1.90735e-006],59.1236], - ["Info_Board_EP1",[3704.22,2409.12,-0.300379],87.014], - ["Fence_corrugated_plate",[2470.44,1815.77,7.62939e-006],253.345], - ["Fence_corrugated_plate",[2472.17,1810.61,3.05176e-005],253.345], - ["MAP_zidka02",[3384.78,4122.99,0],0], - ["MAP_zidka03",[3392.2,4122.98,0],0], - ["MAP_zidka04",[3382.33,4123.18,0],172.755], - ["MAP_zidka_branka",[3407.43,4108.63,2.28882e-005],76.0092], - ["MAP_zidka02",[3387.27,4122.98,1.52588e-005],0], - ["MAP_zidka04",[3397.19,4122.89,0],2.36653], - ["MAP_zidka04",[3407.26,4111.03,0],253.923], - ["MAP_zidka02",[3403.53,4116.9,3.05176e-005],56.0513], - ["MAP_zidka03",[3408.39,4099.02,3.05176e-005],112.503], - ["MAP_zidka04",[3406.39,4112.76,3.05176e-005],54.729], - ["MAP_zidka02",[3403.98,4117.13,4.57764e-005],235.071], - ["MAP_zidka04",[3401.1,4121.26,-1.52588e-005],235.478], - ["MAP_zidka04",[3405.32,4096.07,-0.00883484],159.295], - ["FlagCarrierWhite_EP1",[3406.74,4096.92,1.52588e-005],232.753], - ["HeliHCivil",[3392.54,4114.55,3.8147e-005],21.2036], - ["MAP_zidka04",[3362.79,4099.43,1.82809],346.289], - ["MAP_zidka04",[3360.74,4096.82,1.82526],76.7018], - ["Land_fort_bagfence_long",[3393.34,4100.85,-0.101578],79.6408], - ["Land_HBarrier5",[3378.3,4087.65,0],346.239], - ["MAP_F_Vojenska_palanda",[3364.58,4090.44,3.05176e-005],76.6543], - ["MAP_F_Vojenska_palanda",[3364.2,4092.06,0],76.6543], - ["MAP_postel_manz_kov",[3362.12,4095.2,-0.139549],76.541], - ["Body2",[3363.21,4094.42,0.439537],141.729], - ["MAP_case_d",[3367.91,4090.63,7.62939e-006],347.975], - ["MAP_Skrin_opalena",[3366.04,4099.55,0],348.426], - ["Land_Water_pipe_EP1",[3363.07,4093.03,-7.62939e-006],0], - ["Fence_corrugated_plate",[3367.75,4099.2,-0.161888],254.929], - ["Fence_corrugated_plate",[3368.78,4095.39,-0.653137],254.929], - ["MAP_lekarnicka",[3366.21,4089.67,0.943687],167.602], - ["MAP_wall_board",[3364.28,4099.66,-7.62939e-006],167.109], - ["MAP_F_ch_mod_c",[3362.57,4095.71,0],310.125], - ["MAP_hospital_bench",[3368.19,4096.01,3.8147e-005],73.7526], - ["MAP_hospital_bench",[3367.81,4097.41,3.05176e-005],75.3058], - ["MAP_conference_table_a",[3365.02,4096.94,6.10352e-005],317.572], - ["MAP_chair",[3363.75,4097.61,3.8147e-005],297.476], - ["AmmoCrate_NoInteractive_",[3376.99,4089.22,0],255.695], - ["AmmoCrates_NoInteractive_Large",[3377.96,4089.77,0],78.0389], - ["AmmoCrates_NoInteractive_Medium",[3373.33,4088.33,0],169.144], - ["AmmoCrates_NoInteractive_Small",[3381.42,4089.8,7.62939e-006],352.909], - ["Concrete_Wall_EP1",[3379.14,4088.02,0.754799],348.471], - ["Concrete_Wall_EP1",[3381.59,4088.58,0.889381],339.843], - ["FoldTable",[3375.59,4090.04,7.62939e-006],349.844], - ["FoldTable",[3379.98,4090.82,0],346.746], - ["Land_CncBlock_D",[3378.45,4092.42,3.05176e-005],348.371], - ["Land_CncBlock_D",[3374.29,4091.62,3.05176e-005],346.275], - ["Land_Fire_barrel",[3377.02,4097.3,0],277.413], - ["Land_covering_hut_EP1",[3380.01,4101.49,-2.28882e-005],82.3287], - ["Land_Barrel_water",[3381.93,4100.42,7.62939e-005],0.414777], - ["Land_stand_meat_EP1",[3377.15,4103.8,2.28882e-005],117.516], - ["Land_bags_EP1",[3376.67,4102.08,3.05176e-005],358.809], - ["FoldTable",[3380.9,4101.42,2.28882e-005],80.1071], - ["Misc_Backpackheap",[3381.99,4102.98,-0.0226746],34.3395], - ["Land_HBarrier_large",[3395.04,4094.03,0],0], - ["Land_HBarrier_large",[3403.11,4095.05,7.62939e-006],347.006], - ["Concrete_Wall_EP1",[3408.37,4099.06,-0.0373917],291.776], - ["Land_HBarrier5",[3405.96,4113.97,2.28882e-005],70.3613], - ["Concrete_Wall_EP1",[3383.7,4089.64,-7.62939e-006],290.328], - ["LADAWreck",[3402.17,4097.58,7.62939e-006],75.884], - ["FoldTable",[3405.36,4100.4,-1.52588e-005],294.846], - ["Land_HBarrier3_DZ",[3405.93,4102.73,-0.00217438],352.548], - ["Land_covering_hut_EP1",[3394.72,4097.27,0],82.3287], - ["Land_tires_EP1",[3398.73,4096.03,7.62939e-006],319.824], - ["Land_Pneu",[3399.68,4096.53,1.52588e-005],0], - ["Land_Crates_stack_EP1",[3395.16,4095.79,-7.62939e-006],85.6997], - ["Paleta2",[3396.88,4095.23,0],354.807], - ["VaultStorageLocked",[3393.95,4097.98,0],258.833], - ["Mi8Wreck",[3410.29,4107.64,7.62939e-006],343.076], - ["Land_HBarrier5",[3396.68,4122.78,0.117081],29.8735], - ["Concrete_Wall_EP1",[3392.21,4123.1,-0.220901],0.224013], - ["Land_covering_hut_EP1",[3406.73,4099.33,7.62939e-006],297.328], - ["HeliHCivil",[4336.84,3641.68,5.72205e-006],201.953], - ["Land_CamoNet_EAST",[4349.01,3662.54,-1.90735e-006],23.6351], - ["Misc_cargo_cont_net2",[4344.4,3660.46,0],91.901], - ["FoldTable",[4349.61,3659.38,1.04904e-005],207.761], - ["Land_Chair_EP1",[4349.57,3661.91,0],93.3657], - ["Land_HBarrier_large",[4355.58,3664.81,0.00321007],34.691], - ["Land_HBarrier_large",[4356.49,3657.7,0.00208473],123.416], - ["Land_HBarrier_large",[4348.84,3669.21,-1.62125e-005],28.9494], - ["Land_HBarrier_large",[4342.87,3667.99,4.1008e-005],300.786], - ["Land_HBarrier_large",[4340.67,3660.55,1.90735e-006],93.9874], - ["Land_HBarrier_large",[4344.03,3654.88,0],32.5909], - ["Land_HBarrier_large",[4351.88,3650.12,2.86102e-006],347.988], - ["HeliHCivil",[1621.49,1066.25,1.90735e-006],0], - ["Land_CncBlock_D",[1604.99,1060.68,0],340.162], - ["Land_CncBlock_D",[1607.64,1063.37,1.90735e-006],273.368], - ["Land_CncBlock_D",[1607.22,1067.2,-1.90735e-006],256.964], - ["Land_CncBlock_D",[1606.08,1070.47,-3.8147e-006],68.8134], - ["Misc_cargo_cont_net2",[1604.4,1063.02,-1.90735e-006],343.51], - ["Land_Nav_Boathouse_Pier",[3528.5979,3138.8816,-0.22335473],112.95339], - ["Land_Nav_Boathouse",[3528.5979,3138.8816,-0.22335473],112.95339], - ["Land_CamoNet_NATO",[4678.36,1881.3,0.0697527],72.2586], - ["Misc_cargo_cont_net3",[4677.58,1884.79,0.000346184],149.906], - ["AmmoCrates_NoInteractive_Medium",[4677.85,1882.3,-0.0142846],250.058], - ["AmmoCrates_NoInteractive_Small",[4680.09,1880.77,-0.000281811],60.5206], - ["FoldTable",[4676.98,1879.59,0.000791073],69.4328], - ["FoldChair",[4679.24,1879.31,0.000816822],107.556], - ["Land_A_tent",[4679.56,1876.64,0.000817299],72.9139], - ["Info_Board_EP1",[4346.66,3655.42,1.14441e-005],210.139], - ["Info_Board_EP1",[3389.07,4103,-7.62939e-006],348.888], - ["AmmoCrates_NoInteractive_Medium",[3701.72,2416.34,-1.90735e-006],272.699], - ["FoldTable",[3702.67,2413.34,1.90735e-006],319.137], - ["Land_Fire_barrel",[4491.13,499.753,-3.91006e-005],267.29], - ["Land_Fire_barrel",[4675.18,1876.49,0.00108767],68.2506], - ["Land_Fire_barrel",[1602.75,1070.77,9.53674e-006],203.531], - ["Land_Fire_barrel",[3522.0642,3132.9773,1.3],316.74], - ["Land_Fire_barrel",[4353.02,3655.65,0],48.8184], - ["Land_Fire_barrel",[3390.93,4098.64,-1.52588e-005],153.856], - ["Land_A_Hospital",[3307.93,1509.43,-1.14441e-005],0.916192] -],true,false,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/server_traders/fapovo.sqf b/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/server_traders/fapovo.sqf deleted file mode 100644 index dba073980..000000000 --- a/Server Files/Archive/Maps/Fapovo/dayz_code/system/mission/server_traders/fapovo.sqf +++ /dev/null @@ -1,148 +0,0 @@ -// DayZ Epoch TRADERS for 17 -serverTraders = ["Tanny_PMC","BAF_Soldier_AAR_MTP","BAF_Soldier_AAT_W","Soldier_Bodyguard_M4_PMC","RU_Damsel1","GUE_Soldier_MG","GUE_Soldier_1","GUE_Villager3","Soldier_MG_PKM_PMC","GUE_Soldier_Pilot","GUE_Woodlander2","GUE_Soldier_Scout","GUE_Commander","RU_Damsel2","Dr_Hladik_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","FR_Assault_R","UN_CDF_Soldier_Crew_EP1","Woodlander3","Dr_Annie_Baker_EP1"]; -// Hero Vendor -menu_Tanny_PMC = [ - [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], - [], - "hero" -]; - -// Ammunition Neutral1 -menu_BAF_Soldier_AAR_MTP = [ - [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], - [], - "neutral" -]; - -// Weapons Neutral1 -menu_BAF_Soldier_AAT_W = [ - [["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], - [], - "neutral" -]; - -// Neutral Vehicles1 -menu_Soldier_Bodyguard_M4_PMC = [ - [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], - [], - "neutral" -]; - -// General Store -menu_RU_Damsel1 = [ - [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; - -// Weapons neutral -menu_GUE_Soldier_MG = [ - [["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], - [], - "neutral" -]; - -// Ammunition Neutral -menu_GUE_Soldier_1 = [ - [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], - [], - "neutral" -]; - -// Neutral Building/Parts -menu_GUE_Villager3 = [ - [["Building Supplies",508],["Tools",510],["Vehicle Parts",509]], - [], - "neutral" -]; - -// Bandit Trader -menu_Soldier_MG_PKM_PMC = [ - [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], - [], - "hostile" -]; - -// Aircraft Dealer -menu_GUE_Soldier_Pilot = [ - [["Airplanes",517],["Helicopter Unarmed",519]], - [], - "neutral" -]; - -// Vehicles Neutral -menu_GUE_Woodlander2 = [ - [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], - [], - "neutral" -]; - -// Black Market Vendor -menu_GUE_Soldier_Scout = [ - [["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], - [], - "neutral" -]; - -// Friendly Building/Parts -menu_GUE_Commander = [ - [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], - [], - "neutral" -]; - -// General Store 2 -menu_RU_Damsel2 = [ - [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; - -// Medical Supplies -menu_Dr_Hladik_EP1 = [ - [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "neutral" -]; - -// Weapons friendly 2 -menu_Soldier_MG_PKM_PMC = [ - [["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], - [], - "friendly" -]; - -// Ammunition friendly 2 -menu_Soldier_MG_PMC = [ - [["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]], - [], - "friendly" -]; - -// East Wholesaler -menu_FR_Assault_R = [ - [["Wholesale",555]], - [], - "neutral" -]; - -// Boat Vendor -menu_UN_CDF_Soldier_Crew_EP1 = [ - [["Boats Armed",558],["Boats Unarmed",557]], - [], - "neutral" -]; - -// Neutral Building/Parts -menu_Woodlander3 = [ - [["Building Supplies",662],["Tools",663],["Vehicle Parts",664]], - [], - "neutral" -]; - -// Medical Supplies 2 -menu_Dr_Annie_Baker_EP1 = [ - [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "neutral" -]; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Fapovo/dayz_server/traders/fapovo.sqf b/Server Files/Archive/Maps/Fapovo/dayz_server/traders/fapovo.sqf deleted file mode 100644 index f2d9dc436..000000000 --- a/Server Files/Archive/Maps/Fapovo/dayz_server/traders/fapovo.sqf +++ /dev/null @@ -1,20 +0,0 @@ -[ - ["GUE_Soldier_Pilot",[4492.61,497.43,0],91.0957], - ["Dr_Annie_Baker_EP1",[3692.96,2407.95,0],68.8732], - ["GUE_Villager3",[3714.29,2411.41,0],197.464], - ["GUE_Woodlander2",[3709.23,2413.95,0],163.08], - ["RU_Damsel2",[3700.8,2405.09,0],17.1205], - ["GUE_Soldier_MG",[3695.71,2412.9,0],126.2], - ["GUE_Soldier_1",[3698.41,2412.88,0],136.568], - ["Dr_Hladik_EP1",[3364.38,4097.37,0],140.809], - ["BAF_Soldier_AAT_W",[3379.99,4089.87,0],354.936], - ["BAF_Soldier_AAR_MTP",[3375.47,4089.13,0],8.03756], - ["RU_Damsel1",[3380.24,4101.24,0],80.8811], - ["Soldier_Bodyguard_M4_PMC",[3406.23,4100.16,0],303.391], - ["GUE_Commander",[3395.4,4097.25,0],9.57026], - ["Tanny_PMC",[4350.24,3660.32,0],203.772], - ["Soldier_MG_PKM_PMC",[1603.94,1066.97,0],56.7438], - ["UN_CDF_Soldier_Crew_EP1",[3524.35,3132.55,2.04632],203.272], - ["GUE_Soldier_Scout",[3702.17,2414.24,0],134.771], - ["FR_Assault_R",[4677.69,1880.11,0],235.28] -] call server_spawnTraders; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/description.ext b/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/description.ext deleted file mode 100644 index 7817c1768..000000000 --- a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Mountains ACR"; -OnLoadIntro = "Welcome to Mountains ACR"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf deleted file mode 100644 index 3dbd9e16e..000000000 --- a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 10; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = []; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map -spawnArea = 1000; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm b/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm deleted file mode 100644 index 8da8e84a6..000000000 --- a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/mission.sqm +++ /dev/null @@ -1,351 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "mountains_acr", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "ind_tank", - "camisc_e", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "mountains_acr" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Mountains ACR"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={3407,361,-3828};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={3407,361,-3828}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=15; - class Item0 - { - position[]={3638,425,3632}; - name="center"; - type="Empty"; - a=4000;b=4000; - }; - class Item1 - { - position[]={3406,361,-3828}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={2065,417,3914}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={3608,473,2230}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={3109,182,5538}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={4036,356,4935}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={1906,194,5086}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={4900,374,4176}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={3035,272,4430}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={4847,627,2848}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={2678,402,1458}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={2084,423,2482}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={4748,407,1648}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={3638,425,3632}; - name="crashsites"; - type="Empty"; - a=4000;b=4000; - }; - class Item14 - { - position[]={3638,425,3632}; - name="carepackages"; - type="Empty"; - a=4000;b=0; - }; - }; -}; -class Intro -{ - addOns[]= - { - "mountains_acr" - }; - addOnsAuto[]= - { - "mountains_acr" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "mountains_acr" - }; - addOnsAuto[]= - { - "mountains_acr" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "mountains_acr" - }; - addOnsAuto[]= - { - "mountains_acr" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/rules.sqf b/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/server_traders.sqf b/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/server_traders.sqf deleted file mode 100644 index adf3489f2..000000000 --- a/Server Files/Archive/Maps/Mountains/MPMissions/DayZ_Epoch_10.Mountains_ACR/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\mountains_acr.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/dayz_code/system/mission/mountains_acr.sqf b/Server Files/Archive/Maps/Mountains/dayz_code/system/mission/mountains_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Mountains/dayz_code/system/mission/server_traders/mountains_acr.sqf b/Server Files/Archive/Maps/Mountains/dayz_code/system/mission/server_traders/mountains_acr.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Mountains/dayz_code/system/mission/server_traders/mountains_acr.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Mountains/dayz_server/traders/mountains_acr.sqf b/Server Files/Archive/Maps/Mountains/dayz_server/traders/mountains_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.bat b/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.bat deleted file mode 100644 index 7041a7551..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.bat +++ /dev/null @@ -1,2 +0,0 @@ -@echo off -start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\8_provinggrounds_pmc.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" diff --git a/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.cfg b/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.cfg deleted file mode 100644 index 5e9959c8e..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/DZE_Server_Config/8_provinggrounds_pmc.cfg +++ /dev/null @@ -1,40 +0,0 @@ -hostName = "DayZ Epoch ProvingGrounds_PMC Server (1.0.6.2/131129)"; -password = ""; -passwordAdmin = "changeme"; -maxPlayers = 50; -steamport = 2304; -steamqueryport = 2303; - -motd[] = {"DayZ Epoch","Have fun!"}; -motdInterval = 0; - -logFile = "server_log.txt"; -voteThreshold = 2; -voteMissionPlayers = 999; -timeStampFormat = "short"; - -vonCodecQuality = 11; -disableVoN = 0; -kickduplicate = 1; -verifySignatures = 2; -persistent = 1; -BattlEye = 1; -doubleIdDetected = ""; - -onUserConnected = ""; -onUserDisconnected = ""; -onUnsignedData = "kick (_this select 0)"; -onHackedData = "kick (_this select 0)"; -onDifferentData = ""; - -regularCheck = ""; -requiredBuild = 131129; -class Missions -{ - class Mission1 - { - template = "DayZ_Epoch_8.ProvingGrounds_PMC"; - difficulty="veteran"; - }; - -}; diff --git a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext b/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext deleted file mode 100644 index 93d01657f..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Proving Grounds PMC"; -OnLoadIntro = "Welcome to Proving Grounds PMC"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf deleted file mode 100644 index f2ad925b8..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 8; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = []; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map -spawnArea = 500; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\provinggrounds_pmc.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm b/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm deleted file mode 100644 index fc96e2c77..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqm +++ /dev/null @@ -1,349 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "provinggrounds_pmc", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "provinggrounds_pmc" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Proving Grounds PMC"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={3797,42,3282};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={3797,42,3282}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=15; - class Item0 - { - position[]={1056,51,1016}; - name="center"; - type="Empty"; - a=2000;b=2000; - }; - class Item1 - { - position[]={3796,42,3281}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={436,70,420}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1294,19,1259}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={1087,50,1678}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={405,51,1684}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={411,68,977}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={751,51,770}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={1412,49,432}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={1685,52,1061}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={1536,50,1530}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={985,51,426}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={1717,55,681}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={1056,51,1016}; - name="crashsites"; - type="Empty"; - a=2000;b=2000; - }; - class Item14 - { - position[]={1056,51,1016}; - name="carepackages"; - type="Empty"; - a=2000;b=0; - }; - }; -}; -class Intro -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/rules.sqf b/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/server_traders.sqf b/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/server_traders.sqf deleted file mode 100644 index 2dac32720..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\provinggrounds_pmc.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf b/Server Files/Archive/Maps/Provinggrounds/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf deleted file mode 100644 index 8a61a0383..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf +++ /dev/null @@ -1,2610 +0,0 @@ -_vehicle_11 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [976.98358, 1215.2655, -0.44319895], [], 0, "CAN_COLLIDE"]; - _vehicle_11 = _this; - _this setDir 39.112083; - _this setPos [976.98358, 1215.2655, -0.44319895]; -}; - -_vehicle_15 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [945.5545, 1214.6215, -0.10131484], [], 0, "CAN_COLLIDE"]; - _vehicle_15 = _this; - _this setDir -46.44511; - _this setPos [945.5545, 1214.6215, -0.10131484]; -}; - -_vehicle_17 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [972.24097, 1216.9164, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_17 = _this; - _this setDir -0.78567427; - _this setPos [972.24097, 1216.9164, -3.8146973e-006]; -}; - -_vehicle_19 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [961.24927, 1216.7902], [], 0, "CAN_COLLIDE"]; - _vehicle_19 = _this; - _this setDir -0.78567427; - _this setPos [961.24927, 1216.7902]; -}; - -_vehicle_21 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [966.7345, 1216.8573, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_21 = _this; - _this setDir -0.78567427; - _this setPos [966.7345, 1216.8573, -1.5258789e-005]; -}; - -_vehicle_23 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [955.78137, 1216.7102, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_23 = _this; - _this setDir -0.78567427; - _this setPos [955.78137, 1216.7102, -1.1444092e-005]; -}; - -_vehicle_25 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [950.21021, 1216.681], [], 0, "CAN_COLLIDE"]; - _vehicle_25 = _this; - _this setDir -0.78567427; - _this setPos [950.21021, 1216.681]; -}; - -_vehicle_42 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [983.89496, 1180.5688, -0.17801932], [], 0, "CAN_COLLIDE"]; - _vehicle_42 = _this; - _this setDir 128.9664; - _this setPos [983.89496, 1180.5688, -0.17801932]; -}; - -_vehicle_43 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [981.23853, 1211.745, -0.47555509], [], 0, "CAN_COLLIDE"]; - _vehicle_43 = _this; - _this setDir 39.763432; - _this setPos [981.23853, 1211.745, -0.47555509]; -}; - -_vehicle_44 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [985.22821, 1185.4089, -0.26159215], [], 0, "CAN_COLLIDE"]; - _vehicle_44 = _this; - _this setDir 85.42276; - _this setPos [985.22821, 1185.4089, -0.26159215]; -}; - -_vehicle_45 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [984.40173, 1196.3651, 0.040129926], [], 0, "CAN_COLLIDE"]; - _vehicle_45 = _this; - _this setDir 85.42276; - _this setPos [984.40173, 1196.3651, 0.040129926]; -}; - -_vehicle_46 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [984.80383, 1190.901, -0.086858556], [], 0, "CAN_COLLIDE"]; - _vehicle_46 = _this; - _this setDir 85.42276; - _this setPos [984.80383, 1190.901, -0.086858556]; -}; - -_vehicle_47 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [983.9917, 1201.8231, -0.093886107], [], 0, "CAN_COLLIDE"]; - _vehicle_47 = _this; - _this setDir 85.42276; - _this setPos [983.9917, 1201.8231, -0.093886107]; -}; - -_vehicle_48 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [983.565, 1207.3903, -0.16262688], [], 0, "CAN_COLLIDE"]; - _vehicle_48 = _this; - _this setDir 85.42276; - _this setPos [983.565, 1207.3903, -0.16262688]; -}; - -_vehicle_70 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [949.64258, 1175.8481, -0.17012814], [], 0, "CAN_COLLIDE"]; - _vehicle_70 = _this; - _this setDir -138.13116; - _this setPos [949.64258, 1175.8481, -0.17012814]; -}; - -_vehicle_72 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [954.45966, 1174.1776, -0.18153554], [], 0, "CAN_COLLIDE"]; - _vehicle_72 = _this; - _this setDir -182.02788; - _this setPos [954.45966, 1174.1776, -0.18153554]; -}; - -_vehicle_73 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [965.38831, 1174.5474, -0.028286807], [], 0, "CAN_COLLIDE"]; - _vehicle_73 = _this; - _this setDir -182.02788; - _this setPos [965.38831, 1174.5474, -0.028286807]; -}; - -_vehicle_74 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [959.96619, 1174.4036, -0.065624237], [], 0, "CAN_COLLIDE"]; - _vehicle_74 = _this; - _this setDir -182.02788; - _this setPos [959.96619, 1174.4036, -0.065624237]; -}; - -_vehicle_75 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [970.85156, 1174.7048, -0.059070587], [], 0, "CAN_COLLIDE"]; - _vehicle_75 = _this; - _this setDir -182.02788; - _this setPos [970.85156, 1174.7048, -0.059070587]; -}; - -_vehicle_76 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [976.31995, 1174.8621, -0.0022544861], [], 0, "CAN_COLLIDE"]; - _vehicle_76 = _this; - _this setDir -182.02788; - _this setPos [976.31995, 1174.8621, -0.0022544861]; -}; - -_vehicle_77 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [942.06866, 1210.4423, 0.0026153848], [], 0, "CAN_COLLIDE"]; - _vehicle_77 = _this; - _this setDir -51.751945; - _this setPos [942.06866, 1210.4423, 0.0026153848]; -}; - -_vehicle_78 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWallDoorway_DZ", [945.52551, 1179.4592, -0.12995173], [], 0, "CAN_COLLIDE"]; - _vehicle_78 = _this; - _this setDir -140.26277; - _this setPos [945.52551, 1179.4592, -0.12995173]; -}; - -_vehicle_79 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [940.69934, 1205.5891, -0.090165481], [], 0, "CAN_COLLIDE"]; - _vehicle_79 = _this; - _this setDir -95.81945; - _this setPos [940.69934, 1205.5891, -0.090165481]; -}; - -_vehicle_80 = objNull; -if (true) then -{ - _this = createVehicle ["CinderWall_DZ", [941.8609, 1194.6543, -0.056147628], [], 0, "CAN_COLLIDE"]; - _vehicle_80 = _this; - _this setDir -95.81945; - _this setPos [941.8609, 1194.6543, -0.056147628]; -}; - -_vehicle_81 = objNull; -if (true) then -{ - 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_vehicle_845 = _this; - _this setDir 198.70767; - _this setPos [939.19574, 1153.1909, -3.8146973e-006]; -}; - -_vehicle_847 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [923.61145, 1166.1152, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_847 = _this; - _this setDir 198.70767; - _this setPos [923.61145, 1166.1152, 2.6702881e-005]; -}; - -_vehicle_849 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [981.97968, 1167.6991, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_849 = _this; - _this setDir 198.70767; - _this setPos [981.97968, 1167.6991, 1.1444092e-005]; -}; - -_vehicle_851 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [993.4317, 1179.8158, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_851 = _this; - _this setDir 198.70767; - _this setPos [993.4317, 1179.8158, 3.8146973e-006]; -}; - -_vehicle_853 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [990.1723, 1212.921, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - 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_this setDir 198.70767; - _this setPos [944.92487, 1178.7607, 5.7260885]; -}; - -_vehicle_863 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [948.9115, 1174.8082, 5.6635952], [], 0, "CAN_COLLIDE"]; - _vehicle_863 = _this; - _this setDir 198.70767; - _this setPos [948.9115, 1174.8082, 5.6635952]; -}; - -processInitCommands; diff --git a/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/provinggrounds_pmc.sqf b/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/provinggrounds_pmc.sqf deleted file mode 100644 index 2ac331303..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/provinggrounds_pmc.sqf +++ /dev/null @@ -1,293 +0,0 @@ -[[ - ["CinderWallDoorway_DZ",[976.984,1215.27,-0.443199],39.1121], - ["CinderWallDoorway_DZ",[945.555,1214.62,-0.101315],313.555], - ["CinderWall_DZ",[972.241,1216.92,-3.8147e-006],359.214], - ["CinderWall_DZ",[961.249,1216.79,0],359.214], - ["CinderWall_DZ",[966.734,1216.86,-1.52588e-005],359.214], - 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["CinderWall_DZ",[971.202,1169.82,-3.8147e-006],177.972], - ["CinderWall_DZ",[971.18,1169.83,3.25184],177.972], - ["CinderWall_DZ",[965.728,1169.62,-3.8147e-006],177.972], - ["CinderWall_DZ",[965.74,1169.62,3.40475],177.972], - ["CinderWall_DZ",[960.205,1169.38,1.14441e-005],177.972], - ["CinderWall_DZ",[960.253,1169.38,3.29936],177.972], - ["CinderWall_DZ",[954.799,1169.18,7.62939e-006],177.972], - ["CinderWall_DZ",[954.816,1169.17,3.17039],177.972], - ["CinderWall_DZ",[936.128,1178.54,1.52588e-005],312.428], - ["CinderWall_DZ",[950.313,1167.07,2.28882e-005],312.428], - ["CinderWall_DZ",[932.482,1174.58,-0.694527],312.428], - ["CinderWall_DZ",[928.781,1170.47,-1.20905],312.428], - ["CinderWall_DZ",[925.122,1166.45,-1.97747],312.428], - ["CinderWall_DZ",[946.784,1163.2,-0.608566],312.428], - ["CinderWall_DZ",[943.096,1159.11,-1.07853],312.428], - ["CinderWall_DZ",[939.371,1155.03,-1.73198],312.428], - ["MetalFloor_DZ",[938.25,1176.91,5.39157],40.184], - ["MetalFloor_DZ",[942.199,1173.51,5.4772],40.184], - ["MetalFloor_DZ",[945.787,1170.46,5.60971],40.184], - ["MetalFloor_DZ",[947.693,1171.77,5.69744],40.184], - ["MetalFloor_DZ",[948.027,1168.56,5.6922],41.826], - ["MetalFloor_DZ",[949.857,1170.6,5.76693],42.3183], - ["CinderWall_DZ",[950.275,1167.08,2.50747],312.428], - ["CinderWall_DZ",[936.144,1178.54,2.18224],312.428], - ["CinderWallHalf_DZ",[937.178,1174.42,5.06492],40.1731], - ["CinderWallHalf_DZ",[941.361,1170.89,5.18294],40.1731], - ["CinderWallHalf_DZ",[945.486,1167.35,5.39827],40.1731], - ["CinderWallHalf_DZ",[949.595,1167.22,5.48086],318.428], - ["CinderWallHalf_DZ",[936.414,1178.44,5.1215],121.401], - ["CinderWallHalf_DZ",[950.209,1221.93,5.44668],179.41], - ["CinderWallHalf_DZ",[955.686,1221.98,5.50394],179.41], - ["CinderWallHalf_DZ",[961.202,1222.12,5.66407],178.008], - ["CinderWallHalf_DZ",[966.683,1222.25,5.75426],178.801], - ["CinderWallHalf_DZ",[972.175,1222.35,5.6651],178.747], - ["CinderWallHalf_DZ",[988.722,1206.94,5.98897],85.4496], - ["CinderWallHalf_DZ",[989.234,1201.47,6.22879],85.4496], - ["CinderWallHalf_DZ",[989.667,1196.01,6.34134],85.4496], - ["CinderWallHalf_DZ",[990.076,1190.55,6.24053],85.4496], - ["CinderWallHalf_DZ",[990.555,1185.09,5.88425],85.4496], - ["CinderWallHalf_DZ",[976.351,1169.73,6.01692],178.197], - ["CinderWallHalf_DZ",[970.825,1169.54,5.98925],178.197], - ["CinderWallHalf_DZ",[965.306,1169.37,6.13867],178.197], - ["CinderWallHalf_DZ",[959.779,1169.22,6.04921],178.197], - ["CinderWallHalf_DZ",[954.333,1169.04,5.89339],178.197], - ["MetalFloor_DZ",[977.427,1219.67,6.02264],359.205], - ["MetalFloor_DZ",[978.574,1217.35,6.03312],39.462], - ["MetalFloor_DZ",[982.568,1214.04,5.943],39.462], - ["MetalFloor_DZ",[985.696,1211.33,5.99406],355.137], - ["CinderWall_DZ",[977.492,1222.22,2.71906],359.214], - ["CinderWall_DZ",[977.56,1222.18,-0.0800743],359.214], - ["CinderWall_DZ",[988.173,1211.98,-7.62939e-006],85.4228], - ["CinderWall_DZ",[988.168,1211.96,2.82049],85.4228], - ["CinderWallHalf_DZ",[988.32,1211.98,5.77655],85.4496], - ["CinderWallHalf_DZ",[977.702,1222.51,5.71082],178.888], - ["MetalFloor_DZ",[946.357,1219.22,5.78566],359.565], - ["MetalFloor_DZ",[937.468,1210.58,6.10641],354.11], - ["CinderWall_DZ",[934.836,1210.3,4.95911e-005],264.181], - ["CinderWall_DZ",[934.858,1210.31,2.97308],264.181], - ["CinderWallHalf_DZ",[934.733,1210.34,5.8187],84.0432], - ["CinderWall_DZ",[945.901,1221.75,3.43323e-005],359.214], - ["CinderWall_DZ",[945.9,1221.75,2.51738],359.214], - ["CinderWallHalf_DZ",[946.125,1221.91,5.37221],179.41], - ["MetalFloor_DZ",[943.832,1216.43,5.85559],312.548], - ["MetalFloor_DZ",[940.227,1212.62,6.11334],312.548], - ["CinderWall_DZ",[934.659,1213.15,2.72847],355.389], - ["CinderWall_DZ",[934.686,1213.17,3.8147e-005],355.389], - ["CinderWall_DZ",[943.097,1222.81,2.55053],79.315], - ["CinderWall_DZ",[943.137,1222.82,6.86646e-005],77.9826], - ["CinderWall_DZ",[941.628,1218.21,6.48499e-005],133.84], - ["CinderWall_DZ",[939.045,1215.48,1.52588e-005],312.906], - ["CinderWall_DZ",[980.129,1221.88,2.74619],93.473], - ["CinderWall_DZ",[980.147,1221.83,4.19617e-005],93.473], - ["CinderWall_DZ",[987.875,1214.44,2.68058],172.922], - ["CinderWall_DZ",[982.929,1216.69,0],220.993], - ["MetalFloor_DZ",[981.333,1172.71,6.40252],358.638], - ["MetalFloor_DZ",[988.13,1180.17,5.95206],355.137], - ["MetalFloor_DZ",[985.953,1178.88,6.05577],39.4745], - ["MetalFloor_DZ",[982.486,1174.92,6.1931],42.2942], - ["CinderWall_DZ",[981.442,1170.14,3.25401],177.972], - ["CinderWall_DZ",[981.305,1170.12,5.72205e-005],177.972], - ["CinderWall_DZ",[990.73,1180.19,4.57764e-005],85.9191], - ["CinderWall_DZ",[990.776,1180.15,2.82954],85.9191], - ["CinderWallHalf_DZ",[981.482,1169.92,6.14946],178.197], - ["CinderWallHalf_DZ",[990.854,1180.24,5.85303],85.4496], - ["CinderWall_DZ",[984.009,1170.48,3.23127],270.996], - ["CinderWall_DZ",[983.982,1170.59,0.000106812],270.996], - ["CinderWall_DZ",[990.786,1177.53,2.95412],176.267], - ["CinderWall_DZ",[990.755,1177.49,5.72205e-005],176.267], - ["CinderWall_DZ",[985.976,1175.37,4.57764e-005],313.826], - ["CinderWall_DZ",[987.808,1214.53,3.05176e-005],172.922], - ["CinderWall_DZ",[987.4,1214.99,-0.0345573],179.841], - ["CinderWall_DZ",[980.624,1221.29,-0.0338974],268.68], - ["CinderWallDoorway_DZ",[980.566,1176.93,5.72205e-005],133.81], - ["CinderWallHalf_DZ",[984.377,1172.76,6.10587],93.1556], - ["CinderWallHalf_DZ",[986.23,1175.21,6.17387],131.193], - ["CinderWall_DZ",[985.974,1175.4,2.82037],134.756], - ["CinderWallHalf_DZ",[988.44,1177.28,5.83849],176.314], - ["CinderWall_DZ",[982.138,1217.26,2.78906],222.032], - ["CinderWall_DZ",[983.267,1216.35,2.76676],220.975], - ["CinderWallHalf_DZ",[985.449,1214.41,5.79045],357.689], - ["CinderWallHalf_DZ",[982.119,1216.44,5.91348],43.1646], - ["CinderWallHalf_DZ",[980.162,1220.03,5.90006],90.6777], - ["CinderWall_DZ",[938.912,1215.32,2.79089],312.482], - ["CinderWall_DZ",[941.945,1218.49,2.6018],313.783], - ["CinderWallHalf_DZ",[937.033,1213.55,5.61055],174.476], - ["CinderWallHalf_DZ",[939.256,1215.75,5.70743],134.5], - ["CinderWallHalf_DZ",[943.12,1219.75,5.54214],133.215], - ["CinderWallHalf_DZ",[983.574,1180.63,5.41323],131.193], - ["CinderWallHalf_DZ",[980.131,1176.94,5.59452],134.822], - ["CinderWallHalf_DZ",[945.567,1179.64,5.58326],40.1731], - ["CinderWallHalf_DZ",[949.794,1175.96,5.55577],40.889], - ["CinderWallHalf_DZ",[942.112,1210.36,5.98886],128.429], - ["CinderWallHalf_DZ",[945.752,1214.6,5.52753],136.148], - ["StickFence_DZ",[947.392,1216.74,5.97103],179.677], - ["StickFence_DZ",[953.526,1216.63,5.74483],179.652], - ["StickFence_DZ",[959.751,1216.81,6.11923],179.681], - ["StickFence_DZ",[966.123,1216.93,6.11343],179.644], - ["StickFence_DZ",[970.573,1216.85,5.86277],179.64], - ["CinderWallHalf_DZ",[976.902,1214.97,5.60852],39.3978], - ["CinderWallHalf_DZ",[981.357,1211.44,5.58425],38.7035], - ["WoodFloorHalf_DZ",[941.471,1185.03,-0.19669],353.557], - ["WoodFloorHalf_DZ",[941.414,1185.89,-0.310207],353.557], - ["Land_obstacle_run_duck",[951.81,1184.28,0.00556564],42.0114], - ["Land_obstacle_prone",[955.689,1187.49,0.0202446],359.982], - ["Land_obihacka",[962.578,1194.01,0.00494385],309.386], - ["Land_obstacle_get_over",[954.983,1181.51,0.000366211],226.476], - ["Dirtmount_EP1",[960.924,1210.33,-0.612274],63.4211], - ["Land_ConcreteRamp",[952.203,1193.4,-1.63663],86.6891], - ["FlagCarrierOPFOR_EP1",[935.967,1180.03,-0.00762558],198.708], - ["FlagCarrierOPFOR_EP1",[952.207,1167.5,0.00447845],198.708], - ["FlagCarrierOPFOR_EP1",[939.196,1153.19,0.0133972],198.708], - ["FlagCarrierOPFOR_EP1",[923.611,1166.12,-0.0164032],198.708], - ["FlagCarrierOPFOR_EP1",[981.98,1167.7,0.00276184],198.708], - ["FlagCarrierOPFOR_EP1",[993.432,1179.82,-0.00306702],198.708], - ["FlagCarrierOPFOR_EP1",[990.172,1212.92,-0.00618362],198.708], - ["FlagCarrierOPFOR_EP1",[978.505,1224.08,0.00775909],198.708], - ["FlagCarrierOPFOR_EP1",[944.545,1225.2,0.015377],198.708], - ["FlagCarrierOPFOR_EP1",[931.994,1211.14,0.0169449],198.708], - ["FlagCarrierOPFOR_EP1",[944.925,1178.76,5.71742],198.708], - ["FlagCarrierOPFOR_EP1",[948.911,1174.81,5.66268],198.708] -],true,false,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/server_traders/provinggrounds_pmc.sqf b/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/server_traders/provinggrounds_pmc.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Provinggrounds/dayz_code/system/mission/server_traders/provinggrounds_pmc.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Provinggrounds/dayz_server/traders/provinggrounds_pmc.sqf b/Server Files/Archive/Maps/Provinggrounds/dayz_server/traders/provinggrounds_pmc.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.bat b/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.bat deleted file mode 100644 index c49db4e61..000000000 --- a/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.bat +++ /dev/null @@ -1,2 +0,0 @@ -@echo off -start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\3_shapur_baf.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" diff --git a/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.cfg b/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.cfg deleted file mode 100644 index 3912cda4f..000000000 --- a/Server Files/Archive/Maps/Shapur/DZE_Server_Config/3_shapur_baf.cfg +++ /dev/null @@ -1,40 +0,0 @@ -hostName = "DayZ Epoch Shapur BAF Server (1.0.6.2/131129/No Traders)"; -password = ""; -passwordAdmin = "changeme"; -maxPlayers = 50; -steamport = 2304; -steamqueryport = 2303; - -motd[] = {"DayZ Epoch","Have fun!"}; -motdInterval = 0; - -logFile = "server_log.txt"; -voteThreshold = 2; -voteMissionPlayers = 999; -timeStampFormat = "short"; - -vonCodecQuality = 11; -disableVoN = 0; -kickduplicate = 1; -verifySignatures = 2; -persistent = 1; -BattlEye = 1; -doubleIdDetected = ""; - -onUserConnected = ""; -onUserDisconnected = ""; -onUnsignedData = "kick (_this select 0)"; -onHackedData = "kick (_this select 0)"; -onDifferentData = ""; - -regularCheck = ""; -requiredBuild = 131129; -class Missions -{ - class Mission1 - { - template = "DayZ_Epoch_3.Shapur_BAF"; - difficulty="veteran"; - }; - -}; diff --git a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/description.ext b/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/description.ext deleted file mode 100644 index 0477ff01a..000000000 --- a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Bootcamp ACR"; -OnLoadIntro = "Welcome to Bootcamp ACR"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf deleted file mode 100644 index 3a8459f35..000000000 --- a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 5; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = []; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 50; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 25; // Max number of random vehicles to spawn around the map -spawnArea = 500; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\bootcamp_acr.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm b/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm deleted file mode 100644 index 326814c40..000000000 --- a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqm +++ /dev/null @@ -1,349 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "bootcamp_acr", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "bootcamp_acr" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Bootcamp ACR"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={2130,335,-2284};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={2130,335,-2284}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=15; - class Item0 - { - position[]={2129,319,1811}; - name="center"; - type="Empty"; - a=2000;b=2000; - }; - class Item1 - { - position[]={2129,335,-2284}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={2835,290,1258}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={2000,250,3044}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={876,349,2985}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={677,359,1799}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={1162,334,841}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={2233,344,713}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={887,367,1321}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={3001,266,1900}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={2894,210,3138}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={3023,256,2566}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={2469,299,2392}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={2129,319,1811}; - name="crashsites"; - type="Empty"; - a=2000;b=2000; - }; - class Item14 - { - position[]={2129,319,1811}; - name="carepackages"; - type="Empty"; - a=2000;b=0; - }; - }; -}; -class Intro -{ - addOns[]= - { - "bootcamp_acr" - }; - addOnsAuto[]= - { - "bootcamp_acr" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "bootcamp_acr" - }; - addOnsAuto[]= - { - "bootcamp_acr" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "bootcamp_acr" - }; - addOnsAuto[]= - { - "bootcamp_acr" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/rules.sqf b/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/server_traders.sqf b/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/server_traders.sqf deleted file mode 100644 index 2d1f5d526..000000000 --- a/Server Files/Archive/Maps/Shapur/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\bootcamp_acr.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.biedi b/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.biedi deleted file mode 100644 index 57f6d42f4..000000000 --- a/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.biedi +++ /dev/null @@ -1,834 +0,0 @@ -class _prefix_0 -{ - objectType="prefix"; - class Arguments - { - }; -}; -class _center_0 -{ - objectType="center"; - class Arguments - { - SIDE="west"; - }; -}; -class _group_0 -{ - objectType="group"; - class Arguments - { - CENTER="_center_0"; - }; -}; -class _vehicle_14 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[511.73267, 1114.7292, -1.1444092e-005]"; - TYPE="Hhedgehog_concreteBig"; - AZIMUT="55.911896"; - PARENT=""; - }; -}; -class _vehicle_18 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[483.47153, 1123.3865, 0.024181601]"; - TYPE="Land_fort_rampart"; - AZIMUT="119.36551"; - PARENT=""; - }; -}; -class _vehicle_23 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[471.1268, 1086.1162, -3.8146973e-006]"; - TYPE="Land_HBarrier5"; - AZIMUT="37.859943"; - PARENT=""; - }; -}; -class _vehicle_34 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[474.22168, 1086.6316, 2.0980835e-005]"; - TYPE="Land_bags_EP1"; - PARENT=""; - }; -}; -class _vehicle_38 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[468.43466, 1101.286, 0.00012207031]"; - TYPE="Land_HBarrier5"; - AZIMUT="103.10722"; - PARENT=""; - }; -}; -class _vehicle_40 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[508.3562, 1088.1545, 6.6757202e-005]"; - TYPE="Land_Ind_BoardsPack2"; - AZIMUT="-116.49545"; - PARENT=""; - }; -}; -class _vehicle_43 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[475.39441, 1087.0691, -0.32856521]"; - TYPE="Land_covering_hut_big_EP1"; - AZIMUT="221.54459"; - PARENT=""; - }; -}; -class _vehicle_45 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[471.29294, 1097.9921, -0.32730356]"; - TYPE="Land_covering_hut_big_EP1"; - AZIMUT="278.23465"; - PARENT=""; - }; -}; -class _vehicle_47 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[498.25867, 1086.307, 6.2942505e-005]"; - TYPE="Barrels"; - AZIMUT="-12.955707"; - PARENT=""; - }; -}; -class _vehicle_52 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[513.80334, 1095.3474, 0.00010871887]"; - TYPE="Land_Misc_Coil_EP1"; - PARENT=""; - }; -}; -class _vehicle_54 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[484.94586, 1121.8016, 1.1444092e-005]"; - TYPE="Land_Toilet"; - AZIMUT="-67.642929"; - PARENT=""; - }; -}; -class _vehicle_56 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[485.63959, 1123.0752, 0.00011444092]"; - TYPE="Land_Toilet"; - AZIMUT="-51.612335"; - PARENT=""; - }; -}; -class _vehicle_63 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[470.28525, 1100.3337, 5.7220459e-006]"; - TYPE="Garbage_can"; - PARENT=""; - }; -}; -class _vehicle_84 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[510.89642, 1099.217, -3.8146973e-006]"; - TYPE="Land_GuardShed"; - AZIMUT="88.352386"; - PARENT=""; - }; -}; -class _vehicle_98 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[495.60559, 1085.8639, 1.9073486e-006]"; - TYPE="Land_covering_hut_EP1"; - AZIMUT="-20.487799"; - PARENT=""; - }; -}; -class _vehicle_102 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[515.89197, 1093.318]"; - TYPE="Fence_corrugated_plate"; - AZIMUT="-60.471748"; - PARENT=""; - }; -}; -class _vehicle_104 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[513.56256, 1090.1208, 1.5258789e-005]"; - TYPE="Fence_corrugated_plate"; - AZIMUT="-49.275043"; - PARENT=""; - }; -}; -class _vehicle_107 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[510.62265, 1087.3895, -1.5258789e-005]"; - TYPE="Fence_corrugated_plate"; - AZIMUT="-38.36425"; - PARENT=""; - }; -}; -class _vehicle_109 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[511.71506, 1091.6676, -0.32553408]"; - TYPE="Land_Misc_ConcPipeline_EP1"; - AZIMUT="38.456047"; - PARENT=""; - }; -}; -class _vehicle_115 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[512.4303, 1107.9641, -7.6293945e-006]"; - TYPE="Misc_cargo_cont_small_EP1"; - PARENT=""; - }; -}; -class _unit_10 -{ - objectType="unit"; - class Arguments - { - POSITION="[492.45279, 1117.1577, 7.6293945e-006]"; - GROUP="_group_0"; - TYPE="FR_Assault_GL"; - SKILL="0.60000002"; - PLAYER="true"; - PLAYABLE="true"; - LEADER="true"; - }; -}; -class _center_1 -{ - objectType="center"; - class Arguments - { - SIDE="civ"; - }; -}; -class _group_1 -{ - objectType="group"; - class Arguments - { - CENTER="_center_1"; - }; -}; -class _unit_11 -{ - objectType="unit"; - class Arguments - { - POSITION="[510.58932, 1099.1537, 7.6293945e-006]"; - GROUP="_group_1"; - TYPE="Dr_Hladik_EP1"; - AZIMUT="-93.945122"; - NAME="mad_sci"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_12 -{ - objectType="unit"; - class Arguments - { - POSITION="[495.85626, 1085.181, -3.8146973e-006]"; - GROUP="_group_1"; - TYPE="CIV_EuroMan01_EP1"; - NAME="parts_trader_1"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - LEADER="true"; - }; -}; -class _unit_15 -{ - objectType="unit"; - class Arguments - { - POSITION="[484.38507, 1082.6261, 1.9073486e-006]"; - GROUP="_group_1"; - TYPE="CIV_EuroMan02_EP1"; - NAME="auto_trader_1"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_16 -{ - objectType="unit"; - class Arguments - { - POSITION="[464.14493, 1091.6976, -5.7220459e-006]"; - GROUP="_group_1"; - TYPE="Functionary1"; - AZIMUT="76.695313"; - NAME="can_trader_1"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_17 -{ - objectType="unit"; - class Arguments - { - POSITION="[472.3385, 1097.6085, 5.7220459e-006]"; - GROUP="_group_1"; - TYPE="Policeman"; - AZIMUT="101.12498"; - NAME="weapon_trader_1"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_18 -{ - objectType="unit"; - class Arguments - { - POSITION="[476.09497, 1088.0248, 1.9073486e-006]"; - GROUP="_group_1"; - TYPE="Profiteer4"; - AZIMUT="45.5686"; - NAME="ammo_trader_1"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_116 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[474.34268, 1085.4969, -1.9073486e-006]"; - TYPE="Misc_Backpackheap"; - PARENT=""; - }; -}; -class _vehicle_120 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[513.5119, 1099.2961, 3.8146973e-006]"; - TYPE="Concrete_Wall_EP1"; - AZIMUT="-90.839798"; - PARENT=""; - }; -}; -class _vehicle_135 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[508.49933, 1096.7793, 3.8146973e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_139 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[464.41138, 1088.8826]"; - TYPE="ShootingRange_ACR"; - AZIMUT="163.60194"; - PARENT=""; - }; -}; -class _vehicle_143 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[470.33801, 1098.2615, 9.5367432e-006]"; - TYPE="Land_transport_crates_EP1"; - AZIMUT="17.62133"; - PARENT=""; - }; -}; -class _vehicle_149 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[465.18674, 1095.3278, 2.2888184e-005]"; - TYPE="Land_HBarrier5"; - AZIMUT="150.351"; - PARENT=""; - }; -}; -class _unit_21 -{ - objectType="unit"; - class Arguments - { - POSITION="[502.0412, 1123.3787, 0.10360086]"; - GROUP="_group_1"; - TYPE="RU_Profiteer3"; - AZIMUT="185.64281"; - NAME="metals_trader"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_157 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[330.98611, 1041.3842, 1.9073486e-006]"; - TYPE="TargetPopup_ACR"; - AZIMUT="-107.06186"; - PARENT=""; - }; -}; -class _vehicle_160 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[468.33167, 1086.3636, 3.8146973e-006]"; - TYPE="Land_HBarrier5"; - AZIMUT="172.56075"; - PARENT=""; - }; -}; -class _vehicle_166 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[385.03134, 1062.3904, 3.8146973e-006]"; - TYPE="TargetPopup_ACR"; - AZIMUT="-107.06186"; - PARENT=""; - }; -}; -class _vehicle_170 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[471.99814, 1103.5121, 2.2888184e-005]"; - TYPE="Ins_WarfareBContructionSite1"; - AZIMUT="230.80898"; - PARENT=""; - }; -}; -class _vehicle_172 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[507.10074, 1125.8267, 1.9073486e-006]"; - TYPE="Bunker_PMC"; - AZIMUT="38.256611"; - PARENT=""; - }; -}; -class _vehicle_175 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[488.85464, 1104.715, 1.1444092e-005]"; - TYPE="Land_Misc_Well_C_EP1"; - PARENT=""; - }; -}; -class _vehicle_180 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[486.41, 1115.1449, 3.8146973e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_182 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[480.60989, 1095.2598, 1.335144e-005]"; - TYPE="Land_Campfire"; - PARENT=""; - }; -}; -class _vehicle_184 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[506.37302, 1117.0841, 7.6293945e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _unit_24 -{ - objectType="unit"; - class Arguments - { - POSITION="[469.495, 1071.1565, -5.7220459e-006]"; - GROUP="_group_1"; - TYPE="RU_Pilot"; - AZIMUT="-108.01817"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_189 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[485.03888, 1081.0292, -1.9073486e-006]"; - TYPE="LADAWreck"; - AZIMUT="-87.829948"; - PARENT=""; - }; -}; -class _vehicle_198 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[470.888, 1112.5718, -1.9073486e-006]"; - TYPE="ACRE_RadioBox"; - AZIMUT="144.19466"; - PARENT=""; - }; -}; -class _vehicle_199 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[469.99954, 1110.0946, 9.5367432e-006]"; - TYPE="ACRE_OE_303"; - AZIMUT="35.181255"; - PARENT=""; - }; -}; -class _vehicle_201 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[487.48459, 1080.0214, -1.9073486e-006]"; - TYPE="Land_coneLight"; - PARENT=""; - }; -}; -class _vehicle_203 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[494.25458, 1080.4753, 3.8146973e-006]"; - TYPE="Land_coneLight"; - PARENT=""; - }; -}; -class _vehicle_210 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[500.00592, 1088.0131, -7.6293945e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_212 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[481.16757, 1084.3453, 1.1444092e-005]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_214 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[476.11716, 1104.422, 1.9073486e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_218 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[469.40225, 1070.2404, 5.7220459e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_221 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[466.73804, 1087.6807, -3.8146973e-006]"; - TYPE="AmmoCrate_NoInteractive_"; - PARENT=""; - }; -}; -class _vehicle_222 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[462.87369, 1092.1409, 3.8146973e-006]"; - TYPE="AmmoCrates_NoInteractive_Large"; - AZIMUT="149.10333"; - PARENT=""; - }; -}; -class _vehicle_224 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[470.996, 1099.6862, 7.6293945e-006]"; - TYPE="Gunrack1"; - AZIMUT="-77.387787"; - PARENT=""; - }; -}; -class _vehicle_226 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[469.74106, 1096.9974, -3.8146973e-006]"; - TYPE="GunrackTK_EP1"; - PARENT=""; - }; -}; -class _vehicle_231 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[463.27432, 1090.8173, 3.8146973e-006]"; - TYPE="AmmoCrates_NoInteractive_Medium"; - PARENT=""; - }; -}; -class _vehicle_234 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[465.03403, 1092.0284, -5.7220459e-006]"; - TYPE="SmallTable"; - AZIMUT="74.425827"; - PARENT=""; - }; -}; -class _vehicle_237 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[464.0036, 1088.788, 1.7166138e-005]"; - TYPE="FoldTable"; - AZIMUT="73.23188"; - PARENT=""; - }; -}; -class _vehicle_239 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[267.32697, 1015.8035, 1.1444092e-005]"; - TYPE="TargetPopup_ACR"; - AZIMUT="-107.06186"; - PARENT=""; - }; -}; -class _vehicle_241 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[405.04437, 1061.2441, 1.9073486e-006]"; - TYPE="TargetPopUpTarget"; - AZIMUT="49.455299"; - PARENT=""; - }; -}; -class _vehicle_243 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[389.25909, 1060.4641, 3.8146973e-006]"; - TYPE="TargetEpopup"; - AZIMUT="62.035564"; - PARENT=""; - }; -}; -class _vehicle_245 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[384.80383, 1070.8552, 1.9073486e-006]"; - TYPE="TargetEpopup"; - AZIMUT="62.035564"; - PARENT=""; - }; -}; -class _vehicle_247 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[264.39713, 1021.6332, -7.6293945e-006]"; - TYPE="TargetEpopup"; - AZIMUT="62.035564"; - PARENT=""; - }; -}; -class _vehicle_249 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[302.25775, 1020.6349, 1.9073486e-006]"; - TYPE="TargetEpopup"; - AZIMUT="62.035564"; - PARENT=""; - }; -}; -class _vehicle_251 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[347.94974, 1054.9, 1.9073486e-006]"; - TYPE="TargetEpopup"; - AZIMUT="62.035564"; - PARENT=""; - }; -}; -class _vehicle_254 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[294.57285, 1030.7554, 0.00033950806]"; - TYPE="TargetPopUpTarget"; - AZIMUT="67.41069"; - PARENT=""; - }; -}; -class _vehicle_255 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[472.93182, 1069.161, -7.6293945e-006]"; - TYPE="BMP2Wreck"; - AZIMUT="54.173702"; - PARENT=""; - }; -}; -class _vehicle_257 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[496.07706, 1082.6115, 7.6293945e-006]"; - TYPE="Misc_palletsfoiled_heap"; - AZIMUT="62.620384"; - PARENT=""; - }; -}; -class _vehicle_258 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[505.83868, 1119.9965]"; - TYPE="Info_Board_EP1"; - AZIMUT="40.265949"; - INIT="this allowDamage false;"; - PARENT=""; - }; -}; -class _postfix_0 -{ - objectType="postfix"; - class Arguments - { - }; -}; diff --git a/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.sqf b/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.sqf deleted file mode 100644 index fffd52f26..000000000 --- a/Server Files/Archive/Maps/Shapur/TraderCitySources/3.Shapur_BAF/mission.sqf +++ /dev/null @@ -1,541 +0,0 @@ -_vehicle_14 = objNull; -if (true) then -{ - _this = createVehicle ["Hhedgehog_concreteBig", [511.73267, 1114.7292, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_14 = _this; - _this setDir 55.911896; - _this setPos [511.73267, 1114.7292, -1.1444092e-005]; -}; - -_vehicle_18 = objNull; -if (true) then -{ - _this = createVehicle ["Land_fort_rampart", [483.47153, 1123.3865, 0.024181601], [], 0, "CAN_COLLIDE"]; - _vehicle_18 = _this; - _this setDir 119.36551; - _this setPos [483.47153, 1123.3865, 0.024181601]; -}; - -_vehicle_23 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [471.1268, 1086.1162, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_23 = _this; - _this setDir 37.859943; - _this setPos [471.1268, 1086.1162, -3.8146973e-006]; -}; - -_vehicle_34 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [474.22168, 1086.6316, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_34 = _this; - _this setPos [474.22168, 1086.6316, 2.0980835e-005]; -}; - -_vehicle_38 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [468.43466, 1101.286, 0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_38 = _this; - _this setDir 103.10722; - _this setPos [468.43466, 1101.286, 0.00012207031]; -}; - -_vehicle_40 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_BoardsPack2", [508.3562, 1088.1545, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_40 = _this; - _this setDir -116.49545; - _this setPos [508.3562, 1088.1545, 6.6757202e-005]; -}; - -_vehicle_43 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_big_EP1", [475.39441, 1087.0691, -0.32856521], [], 0, "CAN_COLLIDE"]; - _vehicle_43 = _this; - _this setDir 221.54459; - _this setPos [475.39441, 1087.0691, -0.32856521]; -}; - -_vehicle_45 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_big_EP1", [471.29294, 1097.9921, -0.32730356], [], 0, "CAN_COLLIDE"]; - _vehicle_45 = _this; - _this setDir 278.23465; - _this setPos [471.29294, 1097.9921, -0.32730356]; -}; - -_vehicle_47 = objNull; -if (true) then -{ - _this = createVehicle ["Barrels", [498.25867, 1086.307, 6.2942505e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_47 = _this; - _this setDir -12.955707; - _this setPos [498.25867, 1086.307, 6.2942505e-005]; -}; - -_vehicle_52 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Coil_EP1", [513.80334, 1095.3474, 0.00010871887], [], 0, "CAN_COLLIDE"]; - _vehicle_52 = _this; - _this setPos [513.80334, 1095.3474, 0.00010871887]; -}; - -_vehicle_54 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [484.94586, 1121.8016, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_54 = _this; - _this setDir -67.642929; - _this setPos [484.94586, 1121.8016, 1.1444092e-005]; -}; - -_vehicle_56 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [485.63959, 1123.0752, 0.00011444092], [], 0, "CAN_COLLIDE"]; - _vehicle_56 = _this; - _this setDir -51.612335; - _this setPos [485.63959, 1123.0752, 0.00011444092]; -}; - -_vehicle_63 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [470.28525, 1100.3337, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_63 = _this; - _this setPos [470.28525, 1100.3337, 5.7220459e-006]; -}; - -_vehicle_84 = objNull; -if (true) then -{ - _this = createVehicle ["Land_GuardShed", [510.89642, 1099.217, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_84 = _this; - _this setDir 88.352386; - _this setPos [510.89642, 1099.217, -3.8146973e-006]; -}; - -_vehicle_98 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [495.60559, 1085.8639, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_98 = _this; - _this setDir -20.487799; - _this setPos [495.60559, 1085.8639, 1.9073486e-006]; -}; - -_vehicle_102 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [515.89197, 1093.318], [], 0, "CAN_COLLIDE"]; - _vehicle_102 = _this; - _this setDir -60.471748; - _this setPos [515.89197, 1093.318]; -}; - -_vehicle_104 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [513.56256, 1090.1208, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_104 = _this; - _this setDir -49.275043; - _this setPos [513.56256, 1090.1208, 1.5258789e-005]; -}; - -_vehicle_107 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [510.62265, 1087.3895, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_107 = _this; - _this setDir -38.36425; - _this setPos [510.62265, 1087.3895, -1.5258789e-005]; -}; - -_vehicle_109 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_ConcPipeline_EP1", [511.71506, 1091.6676, -0.32553408], [], 0, "CAN_COLLIDE"]; - _vehicle_109 = _this; - _this setDir 38.456047; - _this setPos [511.71506, 1091.6676, -0.32553408]; -}; - -_vehicle_115 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_small_EP1", [512.4303, 1107.9641, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_115 = _this; - _this setPos [512.4303, 1107.9641, -7.6293945e-006]; -}; - -_vehicle_116 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap", [474.34268, 1085.4969, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_116 = _this; - _this setPos [474.34268, 1085.4969, -1.9073486e-006]; -}; - -_vehicle_120 = objNull; -if (true) then -{ - _this = createVehicle ["Concrete_Wall_EP1", [513.5119, 1099.2961, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_120 = _this; - _this setDir -90.839798; - _this setPos [513.5119, 1099.2961, 3.8146973e-006]; -}; - -_vehicle_135 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [508.49933, 1096.7793, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_135 = _this; - _this setPos [508.49933, 1096.7793, 3.8146973e-006]; -}; - -_vehicle_139 = objNull; -if (true) then -{ - _this = createVehicle ["ShootingRange_ACR", [464.41138, 1088.8826], [], 0, "CAN_COLLIDE"]; - _vehicle_139 = _this; - _this setDir 163.60194; - _this setPos [464.41138, 1088.8826]; -}; - -_vehicle_143 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [470.33801, 1098.2615, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_143 = _this; - _this setDir 17.62133; - _this setPos [470.33801, 1098.2615, 9.5367432e-006]; -}; - -_vehicle_149 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [465.18674, 1095.3278, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_149 = _this; - _this setDir 150.351; - _this setPos [465.18674, 1095.3278, 2.2888184e-005]; -}; - -_vehicle_157 = objNull; -if (true) then -{ - _this = createVehicle ["TargetPopup_ACR", [330.98611, 1041.3842, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_157 = _this; - _this setDir -107.06186; - _this setPos [330.98611, 1041.3842, 1.9073486e-006]; -}; - -_vehicle_160 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier5", [468.33167, 1086.3636, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_160 = _this; - _this setDir 172.56075; - _this setPos [468.33167, 1086.3636, 3.8146973e-006]; -}; - -_vehicle_166 = objNull; -if (true) then -{ - _this = createVehicle ["TargetPopup_ACR", [385.03134, 1062.3904, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_166 = _this; - _this setDir -107.06186; - _this setPos [385.03134, 1062.3904, 3.8146973e-006]; -}; - -_vehicle_170 = objNull; -if (true) then -{ - _this = createVehicle ["Ins_WarfareBContructionSite1", [471.99814, 1103.5121, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_170 = _this; - _this setDir 230.80898; - _this setPos [471.99814, 1103.5121, 2.2888184e-005]; -}; - -_vehicle_172 = objNull; -if (true) then -{ - _this = createVehicle ["Bunker_PMC", [507.10074, 1125.8267, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_172 = _this; - _this setDir 38.256611; - _this setPos [507.10074, 1125.8267, 1.9073486e-006]; -}; - -_vehicle_175 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Well_C_EP1", [488.85464, 1104.715, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_175 = _this; - _this setPos [488.85464, 1104.715, 1.1444092e-005]; -}; - -_vehicle_180 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [486.41, 1115.1449, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_180 = _this; - _this setPos [486.41, 1115.1449, 3.8146973e-006]; -}; - -_vehicle_182 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Campfire", [480.60989, 1095.2598, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_182 = _this; - _this setPos [480.60989, 1095.2598, 1.335144e-005]; -}; - -_vehicle_184 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [506.37302, 1117.0841, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_184 = _this; - _this setPos [506.37302, 1117.0841, 7.6293945e-006]; -}; - -_vehicle_189 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [485.03888, 1081.0292, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_189 = _this; - _this setDir -87.829948; - _this setPos [485.03888, 1081.0292, -1.9073486e-006]; -}; - -_vehicle_198 = objNull; -if (true) then -{ - _this = createVehicle ["ACRE_RadioBox", [470.888, 1112.5718, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_198 = _this; - _this setDir 144.19466; - _this setPos [470.888, 1112.5718, -1.9073486e-006]; -}; - -_vehicle_199 = objNull; -if (true) then -{ - _this = createVehicle ["ACRE_OE_303", [469.99954, 1110.0946, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_199 = _this; - _this setDir 35.181255; - _this setPos [469.99954, 1110.0946, 9.5367432e-006]; -}; - -_vehicle_201 = objNull; -if (true) then -{ - _this = createVehicle ["Land_coneLight", [487.48459, 1080.0214, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_201 = _this; - _this setPos [487.48459, 1080.0214, -1.9073486e-006]; -}; - -_vehicle_203 = objNull; -if (true) then -{ - _this = createVehicle ["Land_coneLight", [494.25458, 1080.4753, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_203 = _this; - _this setPos [494.25458, 1080.4753, 3.8146973e-006]; -}; - -_vehicle_210 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [500.00592, 1088.0131, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_210 = _this; - _this setPos [500.00592, 1088.0131, -7.6293945e-006]; -}; - -_vehicle_212 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [481.16757, 1084.3453, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_212 = _this; - _this setPos [481.16757, 1084.3453, 1.1444092e-005]; -}; - -_vehicle_214 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [476.11716, 1104.422, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_214 = _this; - _this setPos [476.11716, 1104.422, 1.9073486e-006]; -}; - -_vehicle_218 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [469.40225, 1070.2404, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_218 = _this; - _this setPos [469.40225, 1070.2404, 5.7220459e-006]; -}; - -_vehicle_221 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [466.73804, 1087.6807, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_221 = _this; - _this setPos [466.73804, 1087.6807, -3.8146973e-006]; -}; - -_vehicle_222 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [462.87369, 1092.1409, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_222 = _this; - _this setDir 149.10333; - _this setPos [462.87369, 1092.1409, 3.8146973e-006]; -}; - -_vehicle_224 = objNull; -if (true) then -{ - _this = createVehicle ["Gunrack1", [470.996, 1099.6862, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_224 = _this; - _this setDir -77.387787; - _this setPos [470.996, 1099.6862, 7.6293945e-006]; -}; - -_vehicle_226 = objNull; -if (true) then -{ - _this = createVehicle ["GunrackTK_EP1", [469.74106, 1096.9974, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_226 = _this; - _this setPos [469.74106, 1096.9974, -3.8146973e-006]; -}; - -_vehicle_231 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [463.27432, 1090.8173, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_231 = _this; - _this setPos [463.27432, 1090.8173, 3.8146973e-006]; -}; - -_vehicle_234 = objNull; -if (true) then -{ - _this = createVehicle ["SmallTable", [465.03403, 1092.0284, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_234 = _this; - _this setDir 74.425827; - _this setPos [465.03403, 1092.0284, -5.7220459e-006]; -}; - -_vehicle_237 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [464.0036, 1088.788, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_237 = _this; - _this setDir 73.23188; - _this setPos [464.0036, 1088.788, 1.7166138e-005]; -}; - -_vehicle_239 = objNull; -if (true) then -{ - _this = createVehicle ["TargetPopup_ACR", [267.32697, 1015.8035, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_239 = _this; - _this setDir -107.06186; - _this setPos [267.32697, 1015.8035, 1.1444092e-005]; -}; - -_vehicle_241 = objNull; -if (true) then -{ - _this = createVehicle ["TargetPopUpTarget", [405.04437, 1061.2441, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_241 = _this; - _this setDir 49.455299; - _this setPos [405.04437, 1061.2441, 1.9073486e-006]; -}; - -_vehicle_243 = objNull; -if (true) then -{ - _this = createVehicle ["TargetEpopup", [389.25909, 1060.4641, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_243 = _this; - _this setDir 62.035564; - _this setPos [389.25909, 1060.4641, 3.8146973e-006]; -}; - -_vehicle_245 = objNull; -if (true) then -{ - _this = createVehicle ["TargetEpopup", [384.80383, 1070.8552, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_245 = _this; - _this setDir 62.035564; - _this setPos [384.80383, 1070.8552, 1.9073486e-006]; -}; - -_vehicle_247 = objNull; -if (true) then -{ - _this = createVehicle ["TargetEpopup", [264.39713, 1021.6332, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_247 = _this; - _this setDir 62.035564; - _this setPos [264.39713, 1021.6332, -7.6293945e-006]; -}; - -_vehicle_249 = objNull; -if (true) then -{ - _this = createVehicle ["TargetEpopup", [302.25775, 1020.6349, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_249 = _this; - _this setDir 62.035564; - _this setPos [302.25775, 1020.6349, 1.9073486e-006]; -}; - -_vehicle_251 = objNull; -if (true) then -{ - _this = createVehicle ["TargetEpopup", [347.94974, 1054.9, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_251 = _this; - _this setDir 62.035564; - _this setPos [347.94974, 1054.9, 1.9073486e-006]; -}; - -_vehicle_254 = objNull; -if (true) then -{ - _this = createVehicle ["TargetPopUpTarget", [294.57285, 1030.7554, 0.00033950806], [], 0, "CAN_COLLIDE"]; - _vehicle_254 = _this; - _this setDir 67.41069; - _this setPos [294.57285, 1030.7554, 0.00033950806]; -}; - -_vehicle_255 = objNull; -if (true) then -{ - _this = createVehicle ["BMP2Wreck", [472.93182, 1069.161, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_255 = _this; - _this setDir 54.173702; - _this setPos [472.93182, 1069.161, -7.6293945e-006]; -}; - -_vehicle_257 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled_heap", [496.07706, 1082.6115, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_257 = _this; - _this setDir 62.620384; - _this setPos [496.07706, 1082.6115, 7.6293945e-006]; -}; - -_vehicle_258 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [505.83868, 1119.9965], [], 0, "CAN_COLLIDE"]; - _vehicle_258 = _this; - _this setDir 40.265949; - _this setVehicleInit "this allowDamage false;"; - _this setPos [505.83868, 1119.9965]; -}; - -processInitCommands; diff --git a/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/server_traders/shapur_baf.sqf b/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/server_traders/shapur_baf.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/server_traders/shapur_baf.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/shapur_baf.sqf b/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/shapur_baf.sqf deleted file mode 100644 index 30a68046f..000000000 --- a/Server Files/Archive/Maps/Shapur/dayz_code/system/mission/shapur_baf.sqf +++ /dev/null @@ -1,64 +0,0 @@ -[[ - ["Hhedgehog_concreteBig",[511.733,1114.73,6.48499e-005],55.9089], - ["Land_fort_rampart",[483.471,1123.38,0.0291862],119.365], - ["Land_HBarrier5",[471.117,1086.12,0.0186958],37.8488], - ["Land_bags_EP1",[474.222,1086.63,0.000869751],359.971], - ["Land_HBarrier5",[468.418,1101.28,-0.0464554],103.104], - ["Land_Ind_BoardsPack2",[508.356,1088.15,0.000286102],243.51], - ["Land_covering_hut_big_EP1",[475.394,1087.07,-0.32719],221.548], - ["Land_covering_hut_big_EP1",[471.293,1097.99,-1.05804],278.226], - ["Barrels",[498.267,1086.33,0.000919342],347.012], - ["Land_Misc_Coil_EP1",[513.803,1095.35,0.00230408],359.981], - ["Land_Toilet",[484.946,1121.8,-0.00291824],292.385], - ["Land_Toilet",[485.64,1123.08,0.0042572],308.38], - ["Garbage_can",[470.285,1100.33,0.00813293],0.00966401], - ["Land_GuardShed",[510.896,1099.22,-0.00315094],88.3549], - ["Land_covering_hut_EP1",[495.606,1085.86,0.00143433],339.506], - ["Fence_corrugated_plate",[515.892,1093.32,0.00185013],299.587], - ["Fence_corrugated_plate",[513.563,1090.12,0.00170517],310.769], - ["Fence_corrugated_plate",[510.623,1087.39,0.000347137],321.637], - ["Land_Misc_ConcPipeline_EP1",[511.715,1091.67,-0.324585],38.4531], - ["Misc_cargo_cont_small_EP1",[512.43,1107.96,0.00136948],359.986], - ["Misc_Backpackheap",[474.343,1085.5,-0.000804901],359.997], - ["Concrete_Wall_EP1",[513.512,1099.3,0.00235748],269.175], - ["Land_Fire_barrel",[508.485,1096.76,0.00117493],359.946], - ["ShootingRange_ACR",[464.411,1088.88,-0.000225067],163.602], - ["Land_transport_crates_EP1",[470.338,1098.26,0.000461578],17.6251], - ["Land_HBarrier5",[465.18,1095.32,-0.0551014],150.351], - ["TargetPopup_ACR",[330.986,1041.38,3.8147e-006],253.049], - ["Land_HBarrier5",[468.333,1086.36,-0.00394249],172.555], - ["TargetPopup_ACR",[385.031,1062.39,3.8147e-006],252.894], - ["Ins_WarfareBContructionSite1",[472.03,1103.51,-0.00239182],230.794], - ["Bunker_PMC",[507.124,1125.79,0.00603485],38.2564], - ["Land_Misc_Well_C_EP1",[488.855,1104.71,0.00183678],359.996], - ["Land_Fire_barrel",[486.396,1115.14,0.000379562],359.993], - ["Land_Campfire",[480.603,1095.26,0.000333786],0.000453174], - ["Land_Fire_barrel",[506.361,1117.07,0.000602722],359.971], - ["LADAWreck",[485.039,1081.03,-0.002285],272.153], - ["ACRE_RadioBox",[470.888,1112.5718,-1.9073486e-006],144.19466], - ["ACRE_OE_303",[469.99954,1110.0946,9.5367432e-006],35.181255], - ["Land_coneLight",[487.477,1080.03,0.00022316],0.0171817], - ["Land_coneLight",[494.241,1080.47,0.000591278],359.968], - ["Land_Fire_barrel",[499.999,1088.01,7.43866e-005],0], - ["Land_Fire_barrel",[481.126,1084.34,0.00313187],359.948], - ["Land_Fire_barrel",[476.091,1104.41,0.00126266],359.968], - ["Land_Fire_barrel",[469.401,1070.24,9.53674e-006],0.000358113], - ["AmmoCrate_NoInteractive_",[466.738,1087.68,0.000242233],359.998], - ["AmmoCrates_NoInteractive_Large",[462.874,1092.14,0.000930786],149.099], - ["Gunrack1",[470.996,1099.69,0.00301552],282.606], - ["GunrackTK_EP1",[469.741,1097,-0.00691223],0.0150353], - ["AmmoCrates_NoInteractive_Medium",[463.274,1090.82,0.00379753],0.00143225], - ["SmallTable",[465.038,1092.03,7.43866e-005],74.4307], - ["FoldTable",[464.005,1088.79,2.09808e-005],73.2316], - ["TargetPopup_ACR",[267.327,1015.8,1.14441e-005],253.221], - ["TargetPopUpTarget",[405.044,1061.24,7.62939e-005],49.4558], - ["TargetEpopup",[389.259,1060.46,0.0203857],61.9334], - ["TargetEpopup",[384.798,1070.85,0.0160866],61.9627], - ["TargetEpopup",[264.397,1021.63,0.0832367],61.8483], - ["TargetEpopup",[302.258,1020.63,0.0694847],61.985], - ["TargetEpopup",[347.951,1054.9,0.0235558],62.0155], - ["TargetPopUpTarget",[294.573,1030.76,0.000606537],67.4169], - ["BMP2Wreck",[472.932,1069.16,0.0105076],54.1738], - ["Misc_palletsfoiled_heap",[496.077,1082.61,-0.00848007],62.6169], - ["Info_Board_EP1",[505.839,1120,0.00104141],40.2667] -],true,false,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Shapur/dayz_server/traders/shapur_baf.sqf b/Server Files/Archive/Maps/Shapur/dayz_server/traders/shapur_baf.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.bat b/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.bat deleted file mode 100644 index 344ebfabb..000000000 --- a/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.bat +++ /dev/null @@ -1,2 +0,0 @@ -@echo off -start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\2_utes.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" diff --git a/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.cfg b/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.cfg deleted file mode 100644 index 5d66365fa..000000000 --- a/Server Files/Archive/Maps/Utes/DZE_Server_Config/2_utes.cfg +++ /dev/null @@ -1,40 +0,0 @@ -hostName = "DayZ Epoch Utes Server (1.0.6.2/131129/No Traders)"; -password = ""; -passwordAdmin = "changeme"; -maxPlayers = 50; -steamport = 2304; -steamqueryport = 2303; - -motd[] = {"DayZ Epoch","Have fun!"}; -motdInterval = 0; - -logFile = "server_log.txt"; -voteThreshold = 2; -voteMissionPlayers = 999; -timeStampFormat = "short"; - -vonCodecQuality = 11; -disableVoN = 0; -kickduplicate = 1; -verifySignatures = 2; -persistent = 1; -BattlEye = 1; -doubleIdDetected = ""; - -onUserConnected = ""; -onUserDisconnected = ""; -onUnsignedData = "kick (_this select 0)"; -onHackedData = "kick (_this select 0)"; -onDifferentData = ""; - -regularCheck = ""; -requiredBuild = 131129; -class Missions -{ - class Mission1 - { - template = "DayZ_Epoch_2.Utes"; - difficulty="veteran"; - }; - -}; diff --git a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/description.ext b/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/description.ext deleted file mode 100644 index 31696afe5..000000000 --- a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Utes"; -OnLoadIntro = "Welcome to Utes"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/init.sqf b/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/init.sqf deleted file mode 100644 index 2e1c501ae..000000000 --- a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 2; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = []; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 150; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 100; // Max number of random vehicles to spawn around the map -spawnArea = 1000; // Distance around markers to find a safe spawn position -spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/mission.sqm b/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/mission.sqm deleted file mode 100644 index 7661905ff..000000000 --- a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/mission.sqm +++ /dev/null @@ -1,352 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "utes", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "ind_tank", - "camisc_e", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "jetskiyanahuiaddon", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "utes" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Utes"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={2487,0,-900};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={2487,0,-900}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=15; - class Item0 - { - position[]={3595,18,3689}; - name="center"; - type="Empty"; - a=2000;b=2000; - }; - class Item1 - { - position[]={2486,0,-900}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={2796,18,4571}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={3492,18,2935}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={4095,12,4101}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={4475,25,3636}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={2517,29,3893}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={4206,17,2741}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={2848,2,4212}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={3422,16,4628}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={4435,3,3052}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={3662,12,4401}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={2851,10,3565}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={3595,18,3689}; - name="crashsites"; - type="Empty"; - a=2000;b=2000; - }; - class Item14 - { - position[]={3595,18,3689}; - name="carepackages"; - type="Empty"; - a=2000;b=0; - }; - }; -}; -class Intro -{ - addOns[]= - { - "utes" - }; - addOnsAuto[]= - { - "utes" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "utes" - }; - addOnsAuto[]= - { - "utes" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "utes" - }; - addOnsAuto[]= - { - "utes" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/rules.sqf b/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/server_traders.sqf b/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/server_traders.sqf deleted file mode 100644 index 25eca4b5e..000000000 --- a/Server Files/Archive/Maps/Utes/DayZ_Epoch_2.Utes/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\utes.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.biedi b/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.biedi deleted file mode 100644 index d02f0ba00..000000000 --- a/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.biedi +++ /dev/null @@ -1,826 +0,0 @@ -class _prefix_0 -{ - objectType="prefix"; - class Arguments - { - ADDON=""; - }; -}; -class _center_0 -{ - objectType="center"; - class Arguments - { - SIDE="west"; - }; -}; -class _group_0 -{ - objectType="group"; - class Arguments - { - CENTER="_center_0"; - }; -}; -class _vehicle_92 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4025.6907, 2908.1194, 5.1498413e-005]"; - TYPE="CDF_WarfareBVehicleServicePoint"; - AZIMUT="258.08118"; - PARENT=""; - }; -}; -class _vehicle_102 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.5, 2916.2891, 0.00010299683]"; - TYPE="LADAWreck"; - AZIMUT="197.64871"; - PARENT=""; - }; -}; -class _vehicle_104 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4021.4529, 2896.2212, 0.0003490448]"; - TYPE="Land_Misc_Well_C_EP1"; - AZIMUT="217.9931"; - PARENT=""; - }; -}; -class _vehicle_109 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.4514, 2889.9351, -5.3405762e-005]"; - TYPE="Land_bags_EP1"; - AZIMUT="217.9931"; - PARENT=""; - }; -}; -class _vehicle_110 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4014.3674, 2895.147, 0.00026893616]"; - TYPE="Land_Fire_barrel"; - AZIMUT="217.9931"; - PARENT=""; - }; -}; -class _vehicle_119 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4015.436, 2888.7407, -1.5258789e-005]"; - TYPE="Land_Fire_barrel"; - AZIMUT="121.70435"; - PARENT=""; - }; -}; -class _vehicle_121 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4050.1423, 2874.9639, -4.7683716e-005]"; - TYPE="Land_Campfire"; - AZIMUT="220.05432"; - PARENT=""; - }; -}; -class _vehicle_122 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.9688, 2890.4353, -5.1498413e-005]"; - TYPE="Land_covering_hut_EP1"; - AZIMUT="261.60434"; - PARENT=""; - }; -}; -class _vehicle_131 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.0623, 2891.2166, 1.1444092e-005]"; - TYPE="Land_Barrel_water"; - AZIMUT="217.9931"; - PARENT=""; - }; -}; -class _vehicle_137 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4015.7219, 2893.5242, -1.1444092e-005]"; - TYPE="Land_stand_small_EP1"; - AZIMUT="259.97235"; - PARENT=""; - }; -}; -class _vehicle_142 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4011.8152, 2894.2056, -2.6702881e-005]"; - TYPE="Land_Crates_stack_EP1"; - AZIMUT="169.90182"; - PARENT=""; - }; -}; -class _vehicle_146 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4027.1052, 2889.6902, -3.8146973e-006]"; - TYPE="Gunrack2"; - AZIMUT="384.36307"; - PARENT=""; - }; -}; -class _vehicle_151 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.54, 2892.9128, 1.9073486e-006]"; - TYPE="Land_stand_meat_EP1"; - AZIMUT="259.97116"; - PARENT=""; - }; -}; -class _vehicle_153 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4029.2156, 2887.863, -1.335144e-005]"; - TYPE="Land_transport_crates_EP1"; - AZIMUT="161.36229"; - PARENT=""; - }; -}; -class _vehicle_157 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4030.0212, 2894.5513, -2.6702881e-005]"; - TYPE="AmmoCrates_NoInteractive_Large"; - AZIMUT="275.12604"; - PARENT=""; - }; -}; -class _vehicle_158 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4028.688, 2895.6108, 9.5367432e-006]"; - TYPE="AmmoCrates_NoInteractive_Medium"; - AZIMUT="275.12604"; - PARENT=""; - }; -}; -class _vehicle_159 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4030.3958, 2892.7344, 5.7220459e-006]"; - TYPE="AmmoCrates_NoInteractive_Small"; - AZIMUT="275.12604"; - PARENT=""; - }; -}; -class _vehicle_165 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4028.3096, 2889.3672, 3.2424927e-005]"; - TYPE="Gunrack1"; - AZIMUT="425.41"; - PARENT=""; - }; -}; -class _vehicle_169 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4024.6101, 2890.2097, -1.9073486e-005]"; - TYPE="FoldTable"; - AZIMUT="305.57144"; - PARENT=""; - }; -}; -class _vehicle_170 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4026.1899, 2889.1526, 1.9073486e-006]"; - TYPE="FoldChair"; - AZIMUT="140.21655"; - PARENT=""; - }; -}; -class _vehicle_172 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4026.8833, 2894.4133, -1.5258789e-005]"; - TYPE="FoldTable"; - AZIMUT="290.23499"; - PARENT=""; - }; -}; -class _vehicle_175 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4028.4377, 2893.2314, 1.7166138e-005]"; - TYPE="FoldChair"; - AZIMUT="150.9807"; - PARENT=""; - }; -}; -class _vehicle_178 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4016.9031, 2885.6904, 4.5776367e-005]"; - TYPE="Land_GuardShed"; - AZIMUT="208.17784"; - PARENT=""; - }; -}; -class _vehicle_187 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.2336, 2895.1296, 1.1444092e-005]"; - TYPE="Axe_woodblock"; - AZIMUT="400.72034"; - PARENT=""; - }; -}; -class _vehicle_188 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4011.396, 2898.5566, 2.2888184e-005]"; - TYPE="Pile_of_wood"; - AZIMUT="356.23578"; - PARENT=""; - }; -}; -class _vehicle_195 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4022.4785, 2889.937, -2.0980835e-005]"; - TYPE="Land_Crates_EP1"; - AZIMUT="106.6861"; - PARENT=""; - }; -}; -class _vehicle_196 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4016.345, 2885.5608, 6.8664551e-005]"; - TYPE="WoodChair"; - AZIMUT="238.8746"; - PARENT=""; - }; -}; -class _vehicle_197 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4017.0591, 2885.23, -1.7166138e-005]"; - TYPE="Land_Water_pipe_EP1"; - AZIMUT="122.34731"; - PARENT=""; - }; -}; -class _center_1 -{ - objectType="center"; - class Arguments - { - SIDE="civ"; - }; -}; -class _group_1 -{ - objectType="group"; - class Arguments - { - CENTER="_center_1"; - }; -}; -class _unit_15 -{ - objectType="unit"; - class Arguments - { - POSITION="[4014.1775, 2917.584, -3.8146973e-006]"; - GROUP="_group_1"; - TYPE="Worker4"; - AZIMUT="114.73703"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_23 -{ - objectType="unit"; - class Arguments - { - POSITION="[4025.5176, 2889.5044, -7.6293945e-006]"; - GROUP="_group_1"; - TYPE="Functionary1"; - AZIMUT="308.4227"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_25 -{ - objectType="unit"; - class Arguments - { - POSITION="[4027.6382, 2894.0718, -1.1444092e-005]"; - GROUP="_group_1"; - TYPE="RU_Citizen2"; - AZIMUT="275.81802"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_26 -{ - objectType="unit"; - class Arguments - { - POSITION="[4021.2134, 2913.4302]"; - GROUP="_group_1"; - TYPE="TK_CIV_Worker01_EP1"; - AZIMUT="249.54565"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_207 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4026.9253, 2886.9719, 2.8610229e-005]"; - TYPE="Land_transport_crates_EP1"; - AZIMUT="249.20943"; - PARENT=""; - }; -}; -class _vehicle_220 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4014.3704, 2903.3914, 7.6293945e-006]"; - TYPE="Desk"; - AZIMUT="269.05447"; - PARENT=""; - }; -}; -class _vehicle_221 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.9309, 2903.5608, 4.0054321e-005]"; - TYPE="FoldChair"; - AZIMUT="307.32248"; - PARENT=""; - }; -}; -class _vehicle_226 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4020.908, 2914.3606, 2.0980835e-005]"; - TYPE="Land_Canister_EP1"; - AZIMUT="490.82101"; - PARENT=""; - }; -}; -class _vehicle_236 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4014.2007, 2918.908, 4.3869019e-005]"; - TYPE="Land_tires_EP1"; - AZIMUT="301.07266"; - PARENT=""; - }; -}; -class _vehicle_243 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4026.8149, 2897.3687, 5.9127808e-005]"; - TYPE="Hedgehog_EP1"; - AZIMUT="264.90128"; - PARENT=""; - }; -}; -class _vehicle_255 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3939.6763, 2879.4685, -8.8691711e-005]"; - TYPE="Land_Misc_Cargo2E_EP1"; - PARENT=""; - }; -}; -class _vehicle_256 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3957.731, 2867.2271, 0.0001912117]"; - TYPE="Misc_Cargo1B_military"; - AZIMUT="-39.256943"; - PARENT=""; - }; -}; -class _vehicle_257 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3933.9258, 2885.6702, 6.9856644e-005]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _unit_32 -{ - objectType="unit"; - class Arguments - { - POSITION="[3934.5122, 2881.8413, -1.6212463e-005]"; - GROUP="_group_1"; - TYPE="Villager3"; - AZIMUT="-96.868843"; - INIT="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_37 -{ - objectType="unit"; - class Arguments - { - POSITION="[4022.9927, 2906.688, 5.7220459e-006]"; - GROUP="_group_1"; - TYPE="Profiteer2"; - AZIMUT="617.87714"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_260 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3985.821, 2811.6047, 2.5510788e-005]"; - TYPE="USMC_WarfareBContructionSite"; - PARENT=""; - }; -}; -class _vehicle_261 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.2109, 2902.4836, -1.1444092e-005]"; - TYPE="VaultStorageLocked"; - AZIMUT="242.3795"; - PARENT=""; - }; -}; -class _unit_40 -{ - objectType="unit"; - class Arguments - { - POSITION="[4016.8032, 2886.1382, 1.1444092e-005]"; - GROUP="_group_1"; - TYPE="RU_Doctor"; - AZIMUT="31.899685"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_41 -{ - objectType="unit"; - class Arguments - { - POSITION="[4013.5317, 2903.1396, 7.6293945e-006]"; - GROUP="_group_1"; - TYPE="RU_Citizen4"; - AZIMUT="457.09665"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_279 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4016.8569, 2918.5476, -5.531311e-005]"; - TYPE="Hedgehog_EP1"; - AZIMUT="217.9931"; - PARENT=""; - }; -}; -class _vehicle_280 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4025.7297, 2892.1794, 4.5776367e-005]"; - TYPE="Land_Fire_barrel"; - AZIMUT="238.901"; - PARENT=""; - }; -}; -class _vehicle_282 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4019.0789, 2919.3271, 6.6757202e-005]"; - TYPE="Land_Fire_barrel"; - AZIMUT="302.39758"; - PARENT=""; - }; -}; -class _vehicle_288 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4013.6316, 2901.5859, -1.9073486e-005]"; - TYPE="Land_Fire_barrel"; - AZIMUT="402.96042"; - PARENT=""; - }; -}; -class _vehicle_289 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4019.8628, 2887.5583, -1.9073486e-005]"; - TYPE="FoldChair"; - AZIMUT="77.329292"; - PARENT=""; - }; -}; -class _vehicle_291 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4019.9651, 2886.2117]"; - TYPE="FoldChair"; - AZIMUT="94.467751"; - PARENT=""; - }; -}; -class _vehicle_294 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4019.6707, 2884.948, 1.1444092e-005]"; - TYPE="FoldChair"; - AZIMUT="114.13088"; - PARENT=""; - }; -}; -class _vehicle_297 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4016.2471, 2883.8225, 2.2888184e-005]"; - TYPE="Park_bench1"; - AZIMUT="207.8909"; - PARENT=""; - }; -}; -class _unit_54 -{ - objectType="unit"; - class Arguments - { - POSITION="[4014.8953, 2893.4402, -3.0517578e-005]"; - GROUP="_group_1"; - TYPE="Woodlander4"; - AZIMUT="426.29398"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - LEADER="true"; - }; -}; -class _vehicle_299 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4029.3474, 2898.0195, 5.7220459e-005]"; - TYPE="RoadBarrier_long"; - AZIMUT="401.93991"; - PARENT=""; - }; -}; -class _unit_55 -{ - objectType="unit"; - class Arguments - { - POSITION="[4022.1843, 2891.9211]"; - GROUP="_group_0"; - TYPE="BAF_Soldier_AA_W"; - AZIMUT="217.9931"; - SKILL="0.60000002"; - PLAYER="true"; - LEADER="true"; - }; -}; -class _vehicle_307 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4047.0884, 2870.7549, 1.9073486e-005]"; - TYPE="ACamp"; - AZIMUT="124.35175"; - PARENT=""; - }; -}; -class _vehicle_308 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4054.0229, 2871.2859, 1.7166138e-005]"; - TYPE="ACamp_EP1"; - AZIMUT="46.300552"; - PARENT=""; - }; -}; -class _vehicle_309 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4047.5942, 2878.866, 4.5776367e-005]"; - TYPE="Land_A_tent"; - AZIMUT="31.747168"; - PARENT=""; - }; -}; -class _vehicle_312 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4052.3337, 2874.3765]"; - TYPE="FoldChair"; - AZIMUT="90.478432"; - PARENT=""; - }; -}; -class _vehicle_318 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4010.7776, 2905.321, 3.2424927e-005]"; - TYPE="Land_CncBlock"; - AZIMUT="90.798332"; - PARENT=""; - }; -}; -class _vehicle_320 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4010.6704, 2909.3513, 3.0517578e-005]"; - TYPE="Land_CncBlock"; - AZIMUT="90.978882"; - PARENT=""; - }; -}; -class _vehicle_322 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4010.7295, 2913.8123, 8.392334e-005]"; - TYPE="Land_CncBlock"; - AZIMUT="91.328293"; - PARENT=""; - }; -}; -class _vehicle_324 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4010.54, 2900.9888, 9.5367432e-006]"; - TYPE="Land_CncBlock_D"; - AZIMUT="91.165634"; - PARENT=""; - }; -}; -class _vehicle_325 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4022.833, 2882.9778, 5.3405762e-005]"; - TYPE="Fort_StoneWall_EP1"; - AZIMUT="-17.04833"; - PARENT=""; - }; -}; -class _vehicle_335 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4022.6077, 2917.0369, 3.8146973e-006]"; - TYPE="T72Wreck"; - AZIMUT="-19.630575"; - PARENT=""; - }; -}; -class _vehicle_336 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4012.7329, 2897.3052, -5.7220459e-006]"; - TYPE="Info_Board_EP1"; - AZIMUT="262.48877"; - INIT="this allowDamage false;"; - PARENT=""; - }; -}; -class _postfix_0 -{ - objectType="postfix"; - class Arguments - { - }; -}; diff --git a/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.sqf b/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.sqf deleted file mode 100644 index b12c7b0dd..000000000 --- a/Server Files/Archive/Maps/Utes/TraderCitySources/2.Utes/mission.sqf +++ /dev/null @@ -1,530 +0,0 @@ -_vehicle_92 = objNull; -if (true) then -{ - _this = createVehicle ["CDF_WarfareBVehicleServicePoint", [4025.6907, 2908.1194, 5.1498413e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_92 = _this; - _this setDir 258.08118; - _this setPos [4025.6907, 2908.1194, 5.1498413e-005]; -}; - -_vehicle_102 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [4012.5, 2916.2891, 0.00010299683], [], 0, "CAN_COLLIDE"]; - _vehicle_102 = _this; - _this setDir 197.64871; - _this setPos [4012.5, 2916.2891, 0.00010299683]; -}; - -_vehicle_104 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Well_C_EP1", [4021.4529, 2896.2212, 0.0003490448], [], 0, "CAN_COLLIDE"]; - _vehicle_104 = _this; - _this setDir 217.9931; - _this setPos [4021.4529, 2896.2212, 0.0003490448]; -}; - -_vehicle_109 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [4012.4514, 2889.9351, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_109 = _this; - _this setDir 217.9931; - _this setPos [4012.4514, 2889.9351, -5.3405762e-005]; -}; - -_vehicle_110 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4014.3674, 2895.147, 0.00026893616], [], 0, "CAN_COLLIDE"]; - _vehicle_110 = _this; - _this setDir 217.9931; - _this setPos [4014.3674, 2895.147, 0.00026893616]; -}; - -_vehicle_119 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4015.436, 2888.7407, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_119 = _this; - _this setDir 121.70435; - _this setPos [4015.436, 2888.7407, -1.5258789e-005]; -}; - -_vehicle_121 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Campfire", [4050.1423, 2874.9639, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_121 = _this; - _this setDir 220.05432; - _this setPos [4050.1423, 2874.9639, -4.7683716e-005]; -}; - -_vehicle_122 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [4012.9688, 2890.4353, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_122 = _this; - _this setDir 261.60434; - _this setPos [4012.9688, 2890.4353, -5.1498413e-005]; -}; - -_vehicle_131 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [4012.0623, 2891.2166, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_131 = _this; - _this setDir 217.9931; - _this setPos [4012.0623, 2891.2166, 1.1444092e-005]; -}; - -_vehicle_137 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_small_EP1", [4015.7219, 2893.5242, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_137 = _this; - _this setDir 259.97235; - _this setPos [4015.7219, 2893.5242, -1.1444092e-005]; -}; - -_vehicle_142 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Crates_stack_EP1", [4011.8152, 2894.2056, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_142 = _this; - _this setDir 169.90182; - _this setPos [4011.8152, 2894.2056, -2.6702881e-005]; -}; - -_vehicle_146 = objNull; -if (true) then -{ - _this = createVehicle ["Gunrack2", [4027.1052, 2889.6902, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_146 = _this; - _this setDir 384.36307; - _this setPos [4027.1052, 2889.6902, -3.8146973e-006]; -}; - -_vehicle_151 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_meat_EP1", [4012.54, 2892.9128, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_151 = _this; - _this setDir 259.97116; - _this setPos [4012.54, 2892.9128, 1.9073486e-006]; -}; - -_vehicle_153 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [4029.2156, 2887.863, -1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_153 = _this; - _this setDir 161.36229; - _this setPos [4029.2156, 2887.863, -1.335144e-005]; -}; - -_vehicle_157 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4030.0212, 2894.5513, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_157 = _this; - _this setDir 275.12604; - _this setPos [4030.0212, 2894.5513, -2.6702881e-005]; -}; - -_vehicle_158 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4028.688, 2895.6108, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_158 = _this; - _this setDir 275.12604; - _this setPos [4028.688, 2895.6108, 9.5367432e-006]; -}; - -_vehicle_159 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4030.3958, 2892.7344, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_159 = _this; - _this setDir 275.12604; - _this setPos [4030.3958, 2892.7344, 5.7220459e-006]; -}; - -_vehicle_165 = objNull; -if (true) then -{ - _this = createVehicle ["Gunrack1", [4028.3096, 2889.3672, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_165 = _this; - _this setDir 425.41; - _this setPos [4028.3096, 2889.3672, 3.2424927e-005]; -}; - -_vehicle_169 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [4024.6101, 2890.2097, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_169 = _this; - _this setDir 305.57144; - _this setPos [4024.6101, 2890.2097, -1.9073486e-005]; -}; - -_vehicle_170 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4026.1899, 2889.1526, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_170 = _this; - _this setDir 140.21655; - _this setPos [4026.1899, 2889.1526, 1.9073486e-006]; -}; - -_vehicle_172 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [4026.8833, 2894.4133, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_172 = _this; - _this setDir 290.23499; - _this setPos [4026.8833, 2894.4133, -1.5258789e-005]; -}; - -_vehicle_175 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4028.4377, 2893.2314, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_175 = _this; - _this setDir 150.9807; - _this setPos [4028.4377, 2893.2314, 1.7166138e-005]; -}; - -_vehicle_178 = objNull; -if (true) then -{ - _this = createVehicle ["Land_GuardShed", [4016.9031, 2885.6904, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_178 = _this; - _this setDir 208.17784; - _this setPos [4016.9031, 2885.6904, 4.5776367e-005]; -}; - -_vehicle_187 = objNull; -if (true) then -{ - _this = createVehicle ["Axe_woodblock", [4012.2336, 2895.1296, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_187 = _this; - _this setDir 400.72034; - _this setPos [4012.2336, 2895.1296, 1.1444092e-005]; -}; - -_vehicle_188 = objNull; -if (true) then -{ - _this = createVehicle ["Pile_of_wood", [4011.396, 2898.5566, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_188 = _this; - _this setDir 356.23578; - _this setPos [4011.396, 2898.5566, 2.2888184e-005]; -}; - -_vehicle_195 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Crates_EP1", [4022.4785, 2889.937, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_195 = _this; - _this setDir 106.6861; - _this setPos [4022.4785, 2889.937, -2.0980835e-005]; -}; - -_vehicle_196 = objNull; -if (true) then -{ - _this = createVehicle ["WoodChair", [4016.345, 2885.5608, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_196 = _this; - _this setDir 238.8746; - _this setPos [4016.345, 2885.5608, 6.8664551e-005]; -}; - -_vehicle_197 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Water_pipe_EP1", [4017.0591, 2885.23, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_197 = _this; - _this setDir 122.34731; - _this setPos [4017.0591, 2885.23, -1.7166138e-005]; -}; - -_vehicle_207 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [4026.9253, 2886.9719, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_207 = _this; - _this setDir 249.20943; - _this setPos [4026.9253, 2886.9719, 2.8610229e-005]; -}; - -_vehicle_220 = objNull; -if (true) then -{ - _this = createVehicle ["Desk", [4014.3704, 2903.3914, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_220 = _this; - _this setDir 269.05447; - _this setPos [4014.3704, 2903.3914, 7.6293945e-006]; -}; - -_vehicle_221 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4012.9309, 2903.5608, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_221 = _this; - _this setDir 307.32248; - _this setPos [4012.9309, 2903.5608, 4.0054321e-005]; -}; - -_vehicle_226 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Canister_EP1", [4020.908, 2914.3606, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_226 = _this; - _this setDir 490.82101; - _this setPos [4020.908, 2914.3606, 2.0980835e-005]; -}; - -_vehicle_236 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [4014.2007, 2918.908, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_236 = _this; - _this setDir 301.07266; - _this setPos [4014.2007, 2918.908, 4.3869019e-005]; -}; - -_vehicle_243 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [4026.8149, 2897.3687, 5.9127808e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_243 = _this; - _this setDir 264.90128; - _this setPos [4026.8149, 2897.3687, 5.9127808e-005]; -}; - -_vehicle_255 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Cargo2E_EP1", [3939.6763, 2879.4685, -8.8691711e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_255 = _this; - _this setPos [3939.6763, 2879.4685, -8.8691711e-005]; -}; - -_vehicle_256 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Cargo1B_military", [3957.731, 2867.2271, 0.0001912117], [], 0, "CAN_COLLIDE"]; - _vehicle_256 = _this; - _this setDir -39.256943; - _this setPos [3957.731, 2867.2271, 0.0001912117]; -}; - -_vehicle_257 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3933.9258, 2885.6702, 6.9856644e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_257 = _this; - _this setPos [3933.9258, 2885.6702, 6.9856644e-005]; -}; - -_vehicle_260 = objNull; -if (true) then -{ - _this = createVehicle ["USMC_WarfareBContructionSite", [3985.821, 2811.6047, 2.5510788e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_260 = _this; - _this setPos [3985.821, 2811.6047, 2.5510788e-005]; -}; - -_vehicle_261 = objNull; -if (true) then -{ - _this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_261 = _this; - _this setDir 242.3795; - _this setPos [4012.2109, 2902.4836, -1.1444092e-005]; -}; - -_vehicle_279 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_EP1", [4016.8569, 2918.5476, -5.531311e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_279 = _this; - _this setDir 217.9931; - _this setPos [4016.8569, 2918.5476, -5.531311e-005]; -}; - -_vehicle_280 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4025.7297, 2892.1794, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_280 = _this; - _this setDir 238.901; - _this setPos [4025.7297, 2892.1794, 4.5776367e-005]; -}; - -_vehicle_282 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4019.0789, 2919.3271, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_282 = _this; - _this setDir 302.39758; - _this setPos [4019.0789, 2919.3271, 6.6757202e-005]; -}; - -_vehicle_288 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4013.6316, 2901.5859, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_288 = _this; - _this setDir 402.96042; - _this setPos [4013.6316, 2901.5859, -1.9073486e-005]; -}; - -_vehicle_289 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4019.8628, 2887.5583, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_289 = _this; - _this setDir 77.329292; - _this setPos [4019.8628, 2887.5583, -1.9073486e-005]; -}; - -_vehicle_291 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4019.9651, 2886.2117], [], 0, "CAN_COLLIDE"]; - _vehicle_291 = _this; - _this setDir 94.467751; - _this setPos [4019.9651, 2886.2117]; -}; - -_vehicle_294 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4019.6707, 2884.948, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_294 = _this; - _this setDir 114.13088; - _this setPos [4019.6707, 2884.948, 1.1444092e-005]; -}; - -_vehicle_297 = objNull; -if (true) then -{ - _this = createVehicle ["Park_bench1", [4016.2471, 2883.8225, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_297 = _this; - _this setDir 207.8909; - _this setPos [4016.2471, 2883.8225, 2.2888184e-005]; -}; - -_vehicle_299 = objNull; -if (true) then -{ - _this = createVehicle ["RoadBarrier_long", [4029.3474, 2898.0195, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_299 = _this; - _this setDir 401.93991; - _this setPos [4029.3474, 2898.0195, 5.7220459e-005]; -}; - -_vehicle_307 = objNull; -if (true) then -{ - _this = createVehicle ["ACamp", [4047.0884, 2870.7549, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_307 = _this; - _this setDir 124.35175; - _this setPos [4047.0884, 2870.7549, 1.9073486e-005]; -}; - -_vehicle_308 = objNull; -if (true) then -{ - _this = createVehicle ["ACamp_EP1", [4054.0229, 2871.2859, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_308 = _this; - _this setDir 46.300552; - _this setPos [4054.0229, 2871.2859, 1.7166138e-005]; -}; - -_vehicle_309 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_tent", [4047.5942, 2878.866, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_309 = _this; - _this setDir 31.747168; - _this setPos [4047.5942, 2878.866, 4.5776367e-005]; -}; - -_vehicle_312 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [4052.3337, 2874.3765], [], 0, "CAN_COLLIDE"]; - _vehicle_312 = _this; - _this setDir 90.478432; - _this setPos [4052.3337, 2874.3765]; -}; - -_vehicle_318 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [4010.7776, 2905.321, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_318 = _this; - _this setDir 90.798332; - _this setPos [4010.7776, 2905.321, 3.2424927e-005]; -}; - -_vehicle_320 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [4010.6704, 2909.3513, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_320 = _this; - _this setDir 90.978882; - _this setPos [4010.6704, 2909.3513, 3.0517578e-005]; -}; - -_vehicle_322 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [4010.7295, 2913.8123, 8.392334e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_322 = _this; - _this setDir 91.328293; - _this setPos [4010.7295, 2913.8123, 8.392334e-005]; -}; - -_vehicle_324 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [4010.54, 2900.9888, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_324 = _this; - _this setDir 91.165634; - _this setPos [4010.54, 2900.9888, 9.5367432e-006]; -}; - -_vehicle_325 = objNull; -if (true) then -{ - _this = createVehicle ["Fort_StoneWall_EP1", [4022.833, 2882.9778, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_325 = _this; - _this setDir -17.04833; - _this setPos [4022.833, 2882.9778, 5.3405762e-005]; -}; - -_vehicle_335 = objNull; -if (true) then -{ - _this = createVehicle ["T72Wreck", [4022.6077, 2917.0369, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_335 = _this; - _this setDir -19.630575; - _this setPos [4022.6077, 2917.0369, 3.8146973e-006]; -}; - -_vehicle_336 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [4012.7329, 2897.3052, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_336 = _this; - _this setDir 262.48877; - _this setVehicleInit "this allowDamage false;"; - _this setPos [4012.7329, 2897.3052, -5.7220459e-006]; -}; - -processInitCommands; diff --git a/Server Files/Archive/Maps/Utes/dayz_code/system/mission/server_traders/utes.sqf b/Server Files/Archive/Maps/Utes/dayz_code/system/mission/server_traders/utes.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Utes/dayz_code/system/mission/server_traders/utes.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/dayz_code/system/mission/utes.sqf b/Server Files/Archive/Maps/Utes/dayz_code/system/mission/utes.sqf deleted file mode 100644 index bd516b5fc..000000000 --- a/Server Files/Archive/Maps/Utes/dayz_code/system/mission/utes.sqf +++ /dev/null @@ -1,61 +0,0 @@ -[[ - ["CDF_WarfareBVehicleServicePoint",[4025.69,2908.12,0.00863075],258.143], - ["LADAWreck",[4012.5,2916.29,0.0180664],197.347], - ["Land_Misc_Well_C_EP1",[4021.45,2896.22,0.00671959],218.011], - ["Land_bags_EP1",[4012.45,2889.94,0.00109863],218.082], - ["Land_Fire_barrel",[4014.36,2895.12,0.00125504],218.029], - ["Land_Fire_barrel",[4015.43,2888.71,0.0021286],121.63], - ["Land_Campfire",[4050.11,2874.95,-0.2],219.506], - ["Land_covering_hut_EP1",[4012.97,2890.44,0.00217056],261.639], - ["Land_Barrel_water",[4012.06,2891.2,0.000686646],218.029], - ["Land_stand_small_EP1",[4015.72,2893.52,0.00094986],260.009], - ["Land_Crates_stack_EP1",[4011.82,2894.21,0.00157547],169.865], - ["Gunrack2",[4027.11,2889.69,0.0073204],24.4105], - ["Land_stand_meat_EP1",[4012.54,2892.91,0.00189972],260.007], - ["Land_transport_crates_EP1",[4029.22,2887.86,0.00124359],161.354], - ["AmmoCrates_NoInteractive_Large",[4030.02,2894.55,0.00167656],275.103], - ["AmmoCrates_NoInteractive_Medium",[4028.69,2895.61,-0.00157166],275.177], - ["AmmoCrates_NoInteractive_Small",[4030.4,2892.73,-0.00457764],275.103], - ["Gunrack1",[4028.31,2889.37,0.00250816],65.4275], - ["FoldTable",[4024.61,2890.22,0.000383377],305.555], - ["FoldChair",[4026.19,2889.13,0.000844955],140.178], - ["FoldTable",[4026.87,2894.41,0.000782013],290.292], - ["FoldChair",[4028.42,2893.22,0.00102425],150.986], - ["Land_GuardShed",[4016.9,2885.69,0.0586452],208.242], - ["Axe_woodblock",[4012.23,2895.12,0.00060463],40.7594], - ["Pile_of_wood",[4011.4,2898.56,0.0568256],356.207], - ["Land_Crates_EP1",[4022.48,2889.94,0.00028801],106.643], - ["WoodChair",[4016.34,2885.56,6.86646e-005],238.979], - ["Land_Water_pipe_EP1",[4017.05,2885.19,0.00218201],122.272], - ["Land_transport_crates_EP1",[4026.93,2886.97,0.00128746],249.221], - ["Desk",[4014.39,2903.38,0.00163078],268.983], - ["FoldChair",[4012.96,2903.55,0.00203514],307.393], - ["Land_Canister_EP1",[4020.88,2914.32,0.00602722],130.786], - ["Land_tires_EP1",[4014.2,2918.91,0.00510406],301.071], - ["Hedgehog_EP1",[4026.81,2897.37,5.91278e-005],264.901], - ["Land_Misc_Cargo2E_EP1",[3939.68,2879.47,0.0654964],359.254], - ["Misc_Cargo1B_military",[3957.73,2867.23,0.0600185],320.733], - ["Land_Fire_barrel",[3933.86,2885.57,0.0245423],358.848], - ["USMC_WarfareBContructionSite",[3985.82,2811.6,0.033985],0], - ["VaultStorageLocked",[4012.21,2902.48,-1.14441e-005],242.38], - ["Hedgehog_EP1",[4016.86,2918.55,-0.00611687],217.993], - ["Land_Fire_barrel",[4025.74,2892.2,0.000627518],238.929], - ["Land_Fire_barrel",[4019.04,2919.27,0.00787354],302.378], - ["Land_Fire_barrel",[4013.67,2901.57,0.00230217],42.8742], - ["FoldChair",[4019.86,2887.53,0.00180817],77.403], - ["FoldChair",[4019.96,2886.18,0.00184441],94.4861], - ["FoldChair",[4019.67,2884.92,0.00185585],114.079], - ["Park_bench1",[4016.24,2883.81,0.00107765],207.954], - ["RoadBarrier_long",[4029.35,2898.02,0.00501823],41.9009], - ["ACamp",[4047.09,2870.75,-0.0225029],124.556], - ["ACamp_EP1",[4054.02,2871.29,0.0221844],45.8311], - ["Land_A_tent",[4047.59,2878.87,0.00279236],31.6833], - ["FoldChair",[4052.26,2874.35,0.0108929],90.8865], - ["Land_CncBlock",[4010.78,2905.32,0.00201797],90.7322], - ["Land_CncBlock",[4010.67,2909.35,0.0038681],91.0382], - ["Land_CncBlock",[4010.73,2913.81,0.00488091],91.5926], - ["Land_CncBlock_D",[4010.54,2900.99,0.00217628],91.1007], - ["Fort_StoneWall_EP1",[4022.83,2882.98,0.0588207],342.867], - ["T72Wreck",[4022.61,2917.04,0.0561008],339.954], - ["Info_Board_EP1",[4012.73,2897.31,0.00329018],262.568] -],true,false,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Utes/dayz_server/traders/utes.sqf b/Server Files/Archive/Maps/Utes/dayz_server/traders/utes.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/description.ext b/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/description.ext deleted file mode 100644 index 8f085ce3a..000000000 --- a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Woodland ACR"; -OnLoadIntro = "Welcome to Woodland ACR"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf deleted file mode 100644 index 97db04e1b..000000000 --- a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 9; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = []; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map -spawnArea = 500; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\woodland_acr.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm b/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm deleted file mode 100644 index 239b4810e..000000000 --- a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/mission.sqm +++ /dev/null @@ -1,349 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "woodland_acr", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "woodland_acr" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Woodland ACR"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={-8121,345,12264};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={-8121,345,12264}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=15; - class Item0 - { - position[]={4103,313,5133}; - name="center"; - type="Empty"; - a=4000;b=4000; - }; - class Item1 - { - position[]={-8121,344,12263}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={2607,191,4093}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1038,316,6328}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={6740,117,4533}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={3804,239,3716}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={1268,246,4057}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={5377,184,3578}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={4513,174,6245}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={1007,304,5306}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={2800,356,6326}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={2594,260,5201}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={5498,230,5209}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={4103,313,5133}; - name="crashsites"; - type="Empty"; - a=4000;b=4000; - }; - class Item14 - { - position[]={4103,313,5133}; - name="carepackages"; - type="Empty"; - a=4000;b=0; - }; - }; -}; -class Intro -{ - addOns[]= - { - "woodland_acr" - }; - addOnsAuto[]= - { - "woodland_acr" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "woodland_acr" - }; - addOnsAuto[]= - { - "woodland_acr" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "woodland_acr" - }; - addOnsAuto[]= - { - "woodland_acr" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/rules.sqf b/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/server_traders.sqf b/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/server_traders.sqf deleted file mode 100644 index f4c1164d0..000000000 --- a/Server Files/Archive/Maps/Woodland/MPMissions/DayZ_Epoch_9.Woodland_ACR/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\woodland_acr.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Woodland/dayz_code/system/mission/server_traders/woodland_acr.sqf b/Server Files/Archive/Maps/Woodland/dayz_code/system/mission/server_traders/woodland_acr.sqf deleted file mode 100644 index 88e8f3040..000000000 --- a/Server Files/Archive/Maps/Woodland/dayz_code/system/mission/server_traders/woodland_acr.sqf +++ /dev/null @@ -1 +0,0 @@ -serverTraders = []; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Woodland/dayz_code/system/mission/woodland_acr.sqf b/Server Files/Archive/Maps/Woodland/dayz_code/system/mission/woodland_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Woodland/dayz_server/traders/woodland_acr.sqf b/Server Files/Archive/Maps/Woodland/dayz_server/traders/woodland_acr.sqf deleted file mode 100644 index e69de29bb..000000000 diff --git a/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.bat b/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.bat deleted file mode 100644 index 45162108e..000000000 --- a/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.bat +++ /dev/null @@ -1,2 +0,0 @@ -@echo off -start "arma2" /min /high arma2oaserver.exe -port=2302 "-config=C:\DZE_Server_Config\4_zargabad.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;" diff --git a/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.cfg b/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.cfg deleted file mode 100644 index f81cb14ef..000000000 --- a/Server Files/Archive/Maps/Zargabad/DZE_Server_Config/4_zargabad.cfg +++ /dev/null @@ -1,40 +0,0 @@ -hostName = "DayZ Epoch Zargabad Server (1.0.6.2/131129)"; -password = ""; -passwordAdmin = "changeme"; -maxPlayers = 50; -steamport = 2304; -steamqueryport = 2303; - -motd[] = {"DayZ Epoch","Have fun!"}; -motdInterval = 0; - -logFile = "server_log.txt"; -voteThreshold = 2; -voteMissionPlayers = 999; -timeStampFormat = "short"; - -vonCodecQuality = 11; -disableVoN = 0; -kickduplicate = 1; -verifySignatures = 2; -persistent = 1; -BattlEye = 1; -doubleIdDetected = ""; - -onUserConnected = ""; -onUserDisconnected = ""; -onUnsignedData = "kick (_this select 0)"; -onHackedData = "kick (_this select 0)"; -onDifferentData = ""; - -regularCheck = ""; -requiredBuild = 131129; -class Missions -{ - class Mission1 - { - template = "DayZ_Epoch_4.Zargabad"; - difficulty="veteran"; - }; - -}; diff --git a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/description.ext b/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/description.ext deleted file mode 100644 index e493aa840..000000000 --- a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/description.ext +++ /dev/null @@ -1,35 +0,0 @@ -respawn = "BASE"; -respawnDelay = 0; -respawnDialog = 0; -onLoadMission = "DayZ Epoch Zargabad"; -OnLoadIntro = "Welcome to Zargabad"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" -#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" -#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/init.sqf deleted file mode 100644 index dce19a450..000000000 --- a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/init.sqf +++ /dev/null @@ -1,140 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ - -//Server settings -dayZ_instance = 4; //Instance ID of this server -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen (country code + server number) - -//Game settings -dayz_antihack = 1; // DayZ Antihack / 1 = enabled // 0 = disabled -dayz_REsec = 1; // DayZ RE Security / 1 = enabled // 0 = disabled -dayz_enableRules = true; //Enables a nice little news/rules feed on player login (make sure to keep the lists quick). -dayz_quickSwitch = false; //Turns on forced animation for weapon switch. (hotkeys 1,2,3) False = enable animations, True = disable animations -dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FPS) -dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) -dayz_ForcefullmoonNights = true; // Forces night time to be full moon. -dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. - -//DayZMod presets -dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" - -//Only need to edit if you are running a custom server. -if (dayz_presets == "Custom") then { - dayz_enableGhosting = false; //Enable disable the ghosting system. - dayz_ghostTimer = 60; //Sets how long in seconds a player must be disconnected before being able to login again. - dayz_spawnselection = 0; //(Chernarus only) Turn on spawn selection 0 = random only spawns, 1 = spawn choice based on limits - dayz_spawncarepkgs_clutterCutter = 0; //0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnCrashSite_clutterCutter = 0; // heli crash options 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_spawnInfectedSite_clutterCutter = 0; // infected base spawn 0 = loot hidden in grass, 1 = loot lifted, 2 = no grass - dayz_bleedingeffect = 2; //1 = blood on the ground (negatively impacts FPS), 2 = partical effect, 3 = both - dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked - dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system. - dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag - dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). -}; - -//Temp settings -dayz_DamageMultiplier = 2; //1 - 0 = Disabled, anything over 1 will multiply damage. Damage Multiplier for Zombies. -dayz_maxGlobalZeds = 500; //Limit the total zeds server wide. -dayz_temperature_override = false; // Set to true to disable all temperature changes. - -enableRadio false; -enableSentences false; - -// EPOCH CONFIG VARIABLES START // -#include "\z\addons\dayz_code\configVariables.sqf" // Don't remove this line -// See the above file for a full list including descriptions and default values -// Uncomment the lines below to change the default loadout -//DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"]; -//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"]; -//DefaultBackpack = "DZ_Patrol_Pack_EP1"; -//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"]; -dayz_paraSpawn = false; // Halo spawn -DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones -DZE_BuildOnRoads = false; // Allow building on roads -DZE_PlayerZed = true; // Enable spawning as a player zombie when players die with infected status -DZE_R3F_WEIGHT = true; // Enable R3F weight. Players carrying too much will be overburdened and forced to move slowly. -DZE_StaticConstructionCount = 0; // Steps required to build. If greater than 0 this applies to all objects. -DZE_GodModeBase = false; // Make player built base objects indestructible -DZE_requireplot = 1; // Require a plot pole to build 0 = Off, 1 = On -DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plotpoles]. Difference between them is the minimum buffer between bases. -DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius -DZE_SafeZonePosArray = [[[3568,6816,0],100],[[4753,831,0],100]]; // Format is [[[3D POS],RADIUS],[[3D POS],RADIUS]]; Stops loot and zed spawn, salvage and players being killed if their vehicle is destroyed in these zones. -DZE_SelfTransfuse = true; // Allow players to bloodbag themselves -DZE_selfTransfuse_Values = [12000,15,120]; // [blood amount given, infection chance %, cooldown in seconds] -MaxDynamicDebris = 300; // Max number of random road blocks to spawn around the map -MaxVehicleLimit = 150; // Max number of random vehicles to spawn around the map -spawnArea = 500; // Distance around markers to find a safe spawn position -spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland -EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule. -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -// EPOCH CONFIG VARIABLES END // - - -diag_log 'dayz_preloadFinished reset'; -dayz_preloadFinished=nil; -onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; -onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;"; -with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon - -if (!isDedicated) then { - enableSaving [false, false]; - startLoadingScreen ["","RscDisplayLoadCustom"]; - progressLoadingScreen 0; - dayz_loadScreenMsg = localize 'str_login_missionFile'; - progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf"; - 0 cutText ['','BLACK',0]; - 0 fadeSound 0; - 0 fadeMusic 0; -}; - -initialized = false; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; -progressLoadingScreen 0.05; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; -progressLoadingScreen 0.15; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; -progressLoadingScreen 0.25; -call compile preprocessFileLineNumbers "server_traders.sqf"; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\zargabad.sqf"; //Add trader city objects locally on every machine early -initialized = true; - -setTerrainGrid 25; -if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; -execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; - -if (isServer) then { - if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; - call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf"; - execVM "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents - - //Get the server to setup what waterholes are going to be infected and then broadcast to everyone. - if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";}; - - // Lootable objects from CfgTownGeneratorDefault.hpp - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; }; -}; - -if (!isDedicated) then { - if (toLower worldName == "chernarus") then { - execVM "\z\addons\dayz_code\system\mission\chernarus\hideGlitchObjects.sqf"; - }; - - //Enables Plant lib fixes - execVM "\z\addons\dayz_code\system\antihack.sqf"; - - if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\compile\client_plantSpawner.sqf"; }; - execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (DZE_R3F_WEIGHT) then {execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf";}; - waitUntil {scriptDone progress_monitor}; - cutText ["","BLACK IN", 3]; - 3 fadeSound 1; - 3 fadeMusic 1; - endLoadingScreen; -}; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/mission.sqm b/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/mission.sqm deleted file mode 100644 index c74fa2dd7..000000000 --- a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/mission.sqm +++ /dev/null @@ -1,367 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "zargabad", - "map_eu", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "cacharacters_pmc", - "ca_modules_functions", - "zero_buildings", - "dayz_epoch", - "warfarebuildings", - "ind_tank", - "camisc_e", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "redryder", - "Anzio_20" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "zargabad" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Zargabad"; - briefingDescription="Version 1.0.6.2"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={5013,71,-4117};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={5013,71,-4117}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=17; - class Item0 - { - position[]={4008,16,3980}; - name="center"; - type="Empty"; - a=4000;b=4000; - }; - class Item1 - { - position[]={5013,70,-4117}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={3202,15,4507}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={2929,26,4010}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={2798,36,3502}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={3338,11,3139}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={3833,12,2940}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={4457,11,3000}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={3698,28,5002}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={5042,15,3989}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={4270,23,5060}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={4757,9,3498}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={4700,28,5096}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={4008,16,3980}; - name="crashsites"; - type="Empty"; - a=4000;b=4000; - }; - class Item14 - { - position[]={4008,16,3980}; - name="carepackages"; - type="Empty"; - a=4000;b=0; - }; - class Item15 - { - position[]={3568,27,6816}; - name="HeroCamp"; - text="FOB Haroo"; - type="mil_circle"; - colorName="ColorGreen"; - }; - class Item16 - { - position[]={4753,64,831}; - name="BanditCamp"; - text="Old Firuz Baharv"; - type="mil_circle"; - colorName="ColorRed"; - }; - }; -}; -class Intro -{ - addOns[]= - { - "zargabad" - }; - addOnsAuto[]= - { - "zargabad" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "zargabad" - }; - addOnsAuto[]= - { - "zargabad" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "zargabad" - }; - addOnsAuto[]= - { - "zargabad" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/rules.sqf b/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/rules.sqf deleted file mode 100644 index c94ee9ba0..000000000 --- a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/rules.sqf +++ /dev/null @@ -1,29 +0,0 @@ -private ["_messages","_timeout"]; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "some TS info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random new info!
Random news
"] -]; - -_timeout = 5; -{ - private ["_title","_content","_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/server_traders.sqf b/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/server_traders.sqf deleted file mode 100644 index 3517d956f..000000000 --- a/Server Files/Archive/Maps/Zargabad/DayZ_Epoch_4.Zargabad/server_traders.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\system\mission\server_traders\zargabad.sqf" \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.biedi b/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.biedi deleted file mode 100644 index 6bdc5aa8c..000000000 --- a/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.biedi +++ /dev/null @@ -1,1147 +0,0 @@ -class _prefix_0 -{ - objectType="prefix"; - class Arguments - { - ADDON="opxmisc"; - }; -}; -class _center_0 -{ - objectType="center"; - class Arguments - { - SIDE="west"; - }; -}; -class _group_0 -{ - objectType="group"; - class Arguments - { - CENTER="_center_0"; - }; -}; -class _vehicle_0 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3619.6504, 6807.0913, -0.22997193]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-8.8575258"; - PARENT=""; - }; -}; -class _vehicle_2 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3611.3572, 6805.5269, -5.7220459e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-8.8575258"; - PARENT=""; - }; -}; -class _vehicle_4 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3603.0676, 6803.9814, 1.1444092e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-8.8575258"; - PARENT=""; - }; -}; -class _vehicle_6 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3594.8894, 6802.5059, 4.196167e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-8.8575258"; - PARENT=""; - }; -}; -class _vehicle_8 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3586.6299, 6800.978, -1.335144e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-8.8575258"; - PARENT=""; - }; -}; -class _vehicle_10 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3579.2534, 6801.5601, -8.2015991e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="18.7122"; - PARENT=""; - }; -}; -class _vehicle_12 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.9233, 6805.2729, -1.7166138e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="35.828709"; - PARENT=""; - }; -}; -class _vehicle_14 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3565.2769, 6810.458, -6.6757202e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="42.44553"; - PARENT=""; - }; -}; -class _vehicle_17 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3561.532, 6817.6548, -3.8146973e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="81.3722"; - PARENT=""; - }; -}; -class _vehicle_20 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3561.6118, 6826.2344, -3.4332275e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="101.8791"; - PARENT=""; - }; -}; -class _vehicle_22 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3563.9333, 6834.4048, 2.2888184e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="112.64403"; - PARENT=""; - }; -}; -class _vehicle_24 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3567.6514, 6841.6514, -1.9073486e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="126.8776"; - PARENT=""; - }; -}; -class _vehicle_27 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3573.0354, 6848.3564, -7.6293945e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="134.16328"; - PARENT=""; - }; -}; -class _vehicle_29 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3579.1101, 6854.4565, 5.7220459e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="139.41869"; - PARENT=""; - }; -}; -class _vehicle_32 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3585.99, 6859.6646, 4.9591064e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="149.58125"; - PARENT=""; - }; -}; -class _vehicle_35 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3593.3303, 6863.8672, -4.196167e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="153.78398"; - PARENT=""; - }; -}; -class _vehicle_38 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3600.9058, 6867.8975, -3.8146973e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="153.78398"; - PARENT=""; - }; -}; -class _vehicle_41 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3608.8655, 6871.3022, -9.5367432e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="163.04207"; - PARENT=""; - }; -}; -class _vehicle_44 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3617.1921, 6873.2158, -0.29200044]"; - TYPE="Land_HBarrier_large"; - AZIMUT="172.47229"; - PARENT=""; - }; -}; -class _vehicle_53 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3618.6274, 6868.4688, -3.8146973e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="89.080368"; - PARENT=""; - }; -}; -class _vehicle_55 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3618.7168, 6860.1968, -1.1444092e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="91.543221"; - PARENT=""; - }; -}; -class _vehicle_57 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3618.3564, 6851.7612, 4.7683716e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="96.009705"; - PARENT=""; - }; -}; -class _vehicle_60 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3617.8701, 6843.3223, -2.6702881e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="98.101555"; - PARENT=""; - }; -}; -class _vehicle_62 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3617.0645, 6834.8862, 3.6239624e-005]"; - TYPE="Land_HBarrier_large"; - AZIMUT="93.693275"; - PARENT=""; - }; -}; -class _vehicle_65 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3617.8162, 6829.5425, -0.15799452]"; - TYPE="Land_HBarrier_large"; - AZIMUT="-1.433184"; - PARENT=""; - }; -}; -class _vehicle_74 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3616.7231, 6808.5088]"; - TYPE="FlagCarrierWhite_EP1"; - AZIMUT="199.44739"; - PARENT=""; - }; -}; -class _vehicle_82 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3619.3704, 6812.4897, 1.9073486e-006]"; - TYPE="Land_HBarrier_large"; - AZIMUT="86.22435"; - PARENT=""; - }; -}; -class _vehicle_84 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3588.512, 6857.9937, -5.7220459e-006]"; - TYPE="Land_Ind_TankSmall"; - AZIMUT="146.68636"; - PARENT=""; - }; -}; -class _vehicle_87 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3570.7488, 6816.8276, -3.4332275e-005]"; - TYPE="Misc_cargo_cont_net1"; - AZIMUT="46.842815"; - PARENT=""; - }; -}; -class _vehicle_89 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3984.3796, 5655.8335, -1.9073486e-006]"; - TYPE="Sign_Direction_EP1"; - AZIMUT="341.35892"; - PARENT=""; - }; -}; -class _vehicle_90 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3575.0137, 6828.7744, -3.2424927e-005]"; - TYPE="Sign_1L_Firstaid_EP1"; - AZIMUT="269.30191"; - PARENT=""; - }; -}; -class _vehicle_91 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3575.0366, 6828.3428, 1.9073486e-006]"; - TYPE="Sign_1L_Firstaid"; - AZIMUT="265.23727"; - PARENT=""; - }; -}; -class _vehicle_92 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3572.1274, 6826.9717, -3.8146973e-006]"; - TYPE="ClutterCutter_small_EP1"; - PARENT=""; - }; -}; -class _vehicle_93 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3569.4509, 6819.5122, 9.5367432e-006]"; - TYPE="AmmoCrate_NoInteractive_"; - AZIMUT="64.98774"; - PARENT=""; - }; -}; -class _vehicle_94 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3568.1489, 6818.9932, 3.8146973e-006]"; - TYPE="AmmoCrates_NoInteractive_Large"; - AZIMUT="-7.5350294"; - PARENT=""; - }; -}; -class _vehicle_95 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3566.7368, 6819.0874, 7.6293945e-006]"; - TYPE="AmmoCrates_NoInteractive_Medium"; - AZIMUT="18.365669"; - PARENT=""; - }; -}; -class _vehicle_96 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3566.1111, 6820.7607, 5.7220459e-006]"; - TYPE="AmmoCrates_NoInteractive_Small"; - AZIMUT="49.708145"; - PARENT=""; - }; -}; -class _vehicle_97 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3565.8303, 6821.9302, -1.9073486e-006]"; - TYPE="AmmoCrate_NoInteractive_"; - AZIMUT="-81.317421"; - PARENT=""; - }; -}; -class _vehicle_98 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.2444, 6810.4268, 4.196167e-005]"; - TYPE="Land_Antenna"; - AZIMUT="39.118233"; - PARENT=""; - }; -}; -class _vehicle_99 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3565.7397, 6818.7793, 5.7220459e-006]"; - TYPE="Land_BagFenceRound"; - AZIMUT="53.682892"; - PARENT=""; - }; -}; -class _vehicle_101 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3565.8047, 6823.2207, 5.7220459e-006]"; - TYPE="Land_BagFenceRound"; - AZIMUT="149.98856"; - PARENT=""; - }; -}; -class _vehicle_104 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3574.6931, 6818.1582]"; - TYPE="FoldTable"; - AZIMUT="49.524723"; - PARENT=""; - }; -}; -class _vehicle_105 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3573.677, 6816.6201, 7.6293945e-006]"; - TYPE="FoldChair"; - AZIMUT="-156.15215"; - PARENT=""; - }; -}; -class _vehicle_108 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.3997, 6832.5181, 1.9073486e-005]"; - TYPE="Land_Misc_Cargo1E_EP1"; - AZIMUT="91.893089"; - PARENT=""; - }; -}; -class _vehicle_110 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3572.8923, 6828.1074, -0.33327994]"; - TYPE="FoldTable"; - AZIMUT="173.03516"; - PARENT=""; - }; -}; -class _vehicle_112 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3566.0603, 6825.6143, 2.0980835e-005]"; - TYPE="Land_Canister_EP1"; - AZIMUT="220.33681"; - PARENT=""; - }; -}; -class _vehicle_113 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3566.688, 6826.5151]"; - TYPE="Land_Rack_EP1"; - AZIMUT="42.265385"; - PARENT=""; - }; -}; -class _vehicle_114 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3566.572, 6825.1714, 3.8146973e-006]"; - TYPE="Land_Sack_EP1"; - PARENT=""; - }; -}; -class _vehicle_116 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3568.355, 6825.0063, 1.335144e-005]"; - TYPE="SmallTable"; - AZIMUT="136.1368"; - PARENT=""; - }; -}; -class _vehicle_117 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3570.8589, 6827.1411, -1.1444092e-005]"; - TYPE="Fence_corrugated_plate"; - AZIMUT="247.92216"; - PARENT=""; - }; -}; -class _vehicle_118 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.811, 6826.1699, 1.9073486e-006]"; - TYPE="Land_Shelf_EP1"; - AZIMUT="160.57436"; - PARENT=""; - }; -}; -class _vehicle_120 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3573.5918, 6824.8496, 1.9073486e-006]"; - TYPE="Fence_corrugated_plate"; - AZIMUT="192.48637"; - PARENT=""; - }; -}; -class _vehicle_124 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3565.9695, 6824.5698, -5.7220459e-006]"; - TYPE="Land_Boots_EP1"; - PARENT=""; - }; -}; -class _vehicle_125 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3573.0837, 6825.938, -9.5367432e-006]"; - TYPE="WoodChair"; - AZIMUT="-169.75998"; - PARENT=""; - }; -}; -class _vehicle_131 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.3137, 6827.437, 3.8146973e-006]"; - TYPE="WoodChair"; - AZIMUT="-96.84465"; - PARENT=""; - }; -}; -class _center_1 -{ - objectType="center"; - class Arguments - { - SIDE="civ"; - }; -}; -class _group_3 -{ - objectType="group"; - class Arguments - { - CENTER="_center_1"; - }; -}; -class _unit_9 -{ - objectType="unit"; - class Arguments - { - POSITION="[3566.7996, 6822.4268, 3.8146973e-006]"; - GROUP="_group_3"; - TYPE="Worker1"; - AZIMUT="93.120316"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_10 -{ - objectType="unit"; - class Arguments - { - POSITION="[3574.5276, 6826.0088, 7.6293945e-006]"; - GROUP="_group_3"; - TYPE="Dr_Hladik_EP1"; - AZIMUT="59.318363"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_11 -{ - objectType="unit"; - class Arguments - { - POSITION="[3567.4998, 6825.6235, -7.6293945e-006]"; - GROUP="_group_3"; - TYPE="CIV_EuroWoman01_EP1"; - AZIMUT="129.56522"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_134 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3691.7234, 6718.9058, -0.038574103]"; - TYPE="Land_Misc_Coil_EP1"; - PARENT=""; - }; -}; -class _vehicle_135 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3606.0117, 6867.252, -1.335144e-005]"; - TYPE="Land_Toilet"; - AZIMUT="350.56778"; - PARENT=""; - }; -}; -class _vehicle_136 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3574.2617, 6811.8213, 1.335144e-005]"; - TYPE="Satelit"; - AZIMUT="-62.094868"; - PARENT=""; - }; -}; -class _vehicle_138 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3577.165, 6848.4946, 1.9073486e-006]"; - TYPE="Fort_Crate_wood"; - AZIMUT="-54.405113"; - PARENT=""; - }; -}; -class _vehicle_140 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3577.1641, 6848.4858, 0.37003109]"; - TYPE="Fort_Crate_wood"; - AZIMUT="-54.405113"; - PARENT=""; - }; -}; -class _vehicle_145 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3614.344, 6866.9233, -0.11500119]"; - TYPE="Land_Ind_IlluminantTower"; - AZIMUT="-7.4531207"; - PARENT=""; - }; -}; -class _vehicle_146 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3576.6589, 6843.7275, 1.5258789e-005]"; - TYPE="LADAWreck"; - AZIMUT="10.750704"; - PARENT=""; - }; -}; -class _vehicle_150 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3569.3762, 6827.8945, 1.335144e-005]"; - TYPE="Misc_Backpackheap_EP1"; - AZIMUT="-132.16229"; - PARENT=""; - }; -}; -class _vehicle_152 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3580.7346, 6849.3711, 7.6293945e-006]"; - TYPE="Misc_cargo_cont_tiny"; - AZIMUT="39.722672"; - PARENT=""; - }; -}; -class _vehicle_153 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3578.5283, 6849.5928, 2.0980835e-005]"; - TYPE="VaultStorageLocked"; - AZIMUT="309.28091"; - PARENT=""; - }; -}; -class _unit_13 -{ - objectType="unit"; - class Arguments - { - POSITION="[3578.4753, 6845.9429]"; - GROUP="_group_3"; - TYPE="CIV_EuroMan02_EP1"; - AZIMUT="109.87543"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_14 -{ - objectType="unit"; - class Arguments - { - POSITION="[3578.8706, 6848.2681, -9.5367432e-006]"; - GROUP="_group_3"; - TYPE="CIV_EuroMan01_EP1"; - AZIMUT="122.72586"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_154 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3579.4656, 6847.8115, 1.7166138e-005]"; - TYPE="SmallTable"; - AZIMUT="-52.848717"; - PARENT=""; - }; -}; -class _vehicle_155 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4721.3711, 863.87213, 3.8146973e-005]"; - TYPE="Land_ruin_corner_2"; - AZIMUT="97.510826"; - PARENT=""; - }; -}; -class _vehicle_156 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4728.3081, 866.17719, -2.2888184e-005]"; - TYPE="Land_ruin_chimney"; - AZIMUT="98.688805"; - PARENT=""; - }; -}; -class _vehicle_157 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4725.5796, 837.61676, -0.30103344]"; - TYPE="Land_ruin_01"; - AZIMUT="-83.51609"; - PARENT=""; - }; -}; -class _vehicle_158 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4720.1641, 866.26904, 1.5258789e-005]"; - TYPE="Land_bags_EP1"; - AZIMUT="37.790119"; - PARENT=""; - }; -}; -class _vehicle_159 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4722.5566, 866.20782]"; - TYPE="Land_sunshade_EP1"; - PARENT=""; - }; -}; -class _vehicle_160 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4720.4604, 864.0484, -1.5258789e-005]"; - TYPE="Land_Carpet_rack_EP1"; - PARENT=""; - }; -}; -class _vehicle_162 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4725.0122, 825.40759, 3.0517578e-005]"; - TYPE="AmmoCrates_NoInteractive_Large"; - AZIMUT="98.958206"; - PARENT=""; - }; -}; -class _unit_20 -{ - objectType="unit"; - class Arguments - { - POSITION="[4725.0669, 827.51367, -3.0517578e-005]"; - GROUP="_group_3"; - TYPE="TK_CIV_Takistani02_EP1"; - AZIMUT="145.13918"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _unit_21 -{ - objectType="unit"; - class Arguments - { - POSITION="[4728.353, 830.5683, -7.6293945e-006]"; - GROUP="_group_3"; - TYPE="TK_CIV_Takistani03_EP1"; - AZIMUT="186.02428"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_163 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4727.1094, 830.96069, 7.6293945e-006]"; - TYPE="AmmoCrate_NoInteractive_"; - AZIMUT="186.55464"; - PARENT=""; - }; -}; -class _unit_24 -{ - objectType="unit"; - class Arguments - { - POSITION="[4722.2773, 864.39056]"; - GROUP="_group_3"; - TYPE="TK_CIV_Woman02_EP1"; - AZIMUT="142.1062"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _vehicle_164 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4721.4741, 865.98175, -2.2888184e-005]"; - TYPE="Misc_Backpackheap"; - AZIMUT="151.36267"; - PARENT=""; - }; -}; -class _vehicle_165 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4729.5889, 836.64075, -0.028266635]"; - TYPE="LADAWreck"; - AZIMUT="311.15881"; - PARENT=""; - }; -}; -class _unit_26 -{ - objectType="unit"; - class Arguments - { - POSITION="[4727.292, 834.08929, 7.6293945e-006]"; - GROUP="_group_3"; - TYPE="TK_CIV_Takistani05_EP1"; - AZIMUT="65.476814"; - INIT="this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - SKILL="0.60000002"; - }; -}; -class _center_2 -{ - objectType="center"; - class Arguments - { - SIDE="guer"; - }; -}; -class _group_4 -{ - objectType="group"; - class Arguments - { - CENTER="_center_2"; - }; -}; -class _unit_86 -{ - objectType="unit"; - class Arguments - { - POSITION="[3567.957, 6820.3179, -3.8146973e-006]"; - GROUP="_group_4"; - TYPE="Tanny_PMC"; - AZIMUT="36.478336"; - INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - SKILL="0.60000002"; - LEADER="true"; - }; -}; -class _vehicle_166 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3596.5518, 6835.2969, 0]"; - TYPE="HeliHEmpty"; - PARENT=""; - }; -}; -class _vehicle_167 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3591.1506, 6812.2061, 1.5258789e-005]"; - TYPE="HeliHCivil"; - PARENT=""; - }; -}; -class _vehicle_169 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3567.0137, 6852.6924, -7.6293945e-006]"; - TYPE="Mi8Wreck"; - AZIMUT="-77.291008"; - PARENT=""; - }; -}; -class _vehicle_171 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3578.2163, 6846.3472, -7.6293945e-006]"; - TYPE="Land_CamoNet_NATO_EP1"; - AZIMUT="-60.350491"; - PARENT=""; - }; -}; -class _vehicle_176 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3571.115, 6822.5293, -0.63208807]"; - TYPE="Land_CamoNetB_NATO_EP1"; - AZIMUT="-81.400887"; - PARENT=""; - }; -}; -class _vehicle_177 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3567.7971, 6827.8125, 2.0980835e-005]"; - TYPE="Land_bags_EP1"; - AZIMUT="69.653908"; - PARENT=""; - }; -}; -class _unit_91 -{ - objectType="unit"; - class Arguments - { - POSITION="[3583.3889, 6819.5337, 3.8146973e-006]"; - GROUP="_group_0"; - TYPE="FR_Assault_R"; - AZIMUT="-172.62427"; - SKILL="0.60000002"; - PLAYER="true"; - LEADER="true"; - }; -}; -class _unit_93 -{ - objectType="unit"; - class Arguments - { - POSITION="[3573.853, 6817.5674, -3.6239624e-005]"; - GROUP="_group_3"; - TYPE="Profiteer4"; - AZIMUT="42.312424"; - INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - SKILL="0.60000002"; - }; -}; -class _vehicle_178 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3577.1814, 6830.605, 5.7220459e-006]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _vehicle_179 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[3612.9917, 6829.2656, 7.6293945e-006]"; - TYPE="Info_Board_EP1"; - AZIMUT="86.515335"; - INIT="this allowDamage false;"; - PARENT=""; - }; -}; -class _vehicle_180 -{ - objectType="vehicle"; - class Arguments - { - POSITION="[4723.3442, 833.23621]"; - TYPE="Land_Fire_barrel"; - PARENT=""; - }; -}; -class _postfix_0 -{ - objectType="postfix"; - class Arguments - { - }; -}; diff --git a/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.sqf b/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.sqf deleted file mode 100644 index 49dcd3be8..000000000 --- a/Server Files/Archive/Maps/Zargabad/TraderCitySources/4.Zargabad/mission.sqf +++ /dev/null @@ -1,922 +0,0 @@ -_vehicle_0 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3619.6504, 6807.0913, -0.22997193], [], 0, "CAN_COLLIDE"]; - _vehicle_0 = _this; - _this setDir -8.8575258; - _this setPos [3619.6504, 6807.0913, -0.22997193]; -}; - -_vehicle_2 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3611.3572, 6805.5269, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_2 = _this; - _this setDir -8.8575258; - _this setPos [3611.3572, 6805.5269, -5.7220459e-006]; -}; - -_vehicle_4 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3603.0676, 6803.9814, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_4 = _this; - _this setDir -8.8575258; - _this setPos [3603.0676, 6803.9814, 1.1444092e-005]; -}; - -_vehicle_6 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3594.8894, 6802.5059, 4.196167e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_6 = _this; - _this setDir -8.8575258; - _this setPos [3594.8894, 6802.5059, 4.196167e-005]; -}; - -_vehicle_8 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3586.6299, 6800.978, -1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_8 = _this; - _this setDir -8.8575258; - _this setPos [3586.6299, 6800.978, -1.335144e-005]; -}; - -_vehicle_10 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3579.2534, 6801.5601, -8.2015991e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_10 = _this; - _this setDir 18.7122; - _this setPos [3579.2534, 6801.5601, -8.2015991e-005]; -}; - -_vehicle_12 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3571.9233, 6805.2729, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_12 = _this; - _this setDir 35.828709; - _this setPos [3571.9233, 6805.2729, -1.7166138e-005]; -}; - -_vehicle_14 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3565.2769, 6810.458, -6.6757202e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_14 = _this; - _this setDir 42.44553; - _this setPos [3565.2769, 6810.458, -6.6757202e-005]; -}; - -_vehicle_17 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3561.532, 6817.6548, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_17 = _this; - _this setDir 81.3722; - _this setPos [3561.532, 6817.6548, -3.8146973e-006]; -}; - -_vehicle_20 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3561.6118, 6826.2344, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_20 = _this; - _this setDir 101.8791; - _this setPos [3561.6118, 6826.2344, -3.4332275e-005]; -}; - -_vehicle_22 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3563.9333, 6834.4048, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_22 = _this; - _this setDir 112.64403; - _this setPos [3563.9333, 6834.4048, 2.2888184e-005]; -}; - -_vehicle_24 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3567.6514, 6841.6514, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_24 = _this; - _this setDir 126.8776; - _this setPos [3567.6514, 6841.6514, -1.9073486e-005]; -}; - -_vehicle_27 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3573.0354, 6848.3564, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_27 = _this; - _this setDir 134.16328; - _this setPos [3573.0354, 6848.3564, -7.6293945e-006]; -}; - -_vehicle_29 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3579.1101, 6854.4565, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_29 = _this; - _this setDir 139.41869; - _this setPos [3579.1101, 6854.4565, 5.7220459e-006]; -}; - -_vehicle_32 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3585.99, 6859.6646, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_32 = _this; - _this setDir 149.58125; - _this setPos [3585.99, 6859.6646, 4.9591064e-005]; -}; - -_vehicle_35 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3593.3303, 6863.8672, -4.196167e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_35 = _this; - _this setDir 153.78398; - _this setPos [3593.3303, 6863.8672, -4.196167e-005]; -}; - -_vehicle_38 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3600.9058, 6867.8975, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_38 = _this; - _this setDir 153.78398; - _this setPos [3600.9058, 6867.8975, -3.8146973e-006]; -}; - -_vehicle_41 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3608.8655, 6871.3022, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_41 = _this; - _this setDir 163.04207; - _this setPos [3608.8655, 6871.3022, -9.5367432e-006]; -}; - -_vehicle_44 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3617.1921, 6873.2158, -0.29200044], [], 0, "CAN_COLLIDE"]; - _vehicle_44 = _this; - _this setDir 172.47229; - _this setPos [3617.1921, 6873.2158, -0.29200044]; -}; - -_vehicle_53 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3618.6274, 6868.4688, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_53 = _this; - _this setDir 89.080368; - _this setPos [3618.6274, 6868.4688, -3.8146973e-006]; -}; - -_vehicle_55 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3618.7168, 6860.1968, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_55 = _this; - _this setDir 91.543221; - _this setPos [3618.7168, 6860.1968, -1.1444092e-005]; -}; - -_vehicle_57 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3618.3564, 6851.7612, 4.7683716e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_57 = _this; - _this setDir 96.009705; - _this setPos [3618.3564, 6851.7612, 4.7683716e-005]; -}; - -_vehicle_60 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3617.8701, 6843.3223, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_60 = _this; - _this setDir 98.101555; - _this setPos [3617.8701, 6843.3223, -2.6702881e-005]; -}; - -_vehicle_62 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3617.0645, 6834.8862, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_62 = _this; - _this setDir 93.693275; - _this setPos [3617.0645, 6834.8862, 3.6239624e-005]; -}; - -_vehicle_65 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3617.8162, 6829.5425, -0.15799452], [], 0, "CAN_COLLIDE"]; - _vehicle_65 = _this; - _this setDir -1.433184; - _this setPos [3617.8162, 6829.5425, -0.15799452]; -}; - -_vehicle_74 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [3616.7231, 6808.5088], [], 0, "CAN_COLLIDE"]; - _vehicle_74 = _this; - _this setDir 199.44739; - _this setPos [3616.7231, 6808.5088]; -}; - -_vehicle_82 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [3619.3704, 6812.4897, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_82 = _this; - _this setDir 86.22435; - _this setPos [3619.3704, 6812.4897, 1.9073486e-006]; -}; - -_vehicle_84 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_TankSmall", [3588.512, 6857.9937, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_84 = _this; - _this setDir 146.68636; - _this setPos [3588.512, 6857.9937, -5.7220459e-006]; -}; - -_vehicle_87 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net1", [3570.7488, 6816.8276, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_87 = _this; - _this setDir 46.842815; - _this setPos [3570.7488, 6816.8276, -3.4332275e-005]; -}; - -_vehicle_89 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_Direction_EP1", [3984.3796, 5655.8335, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_89 = _this; - _this setDir 341.35892; - _this setPos [3984.3796, 5655.8335, -1.9073486e-006]; -}; - -_vehicle_90 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0137, 6828.7744, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_90 = _this; - _this setDir 269.30191; - _this setPos [3575.0137, 6828.7744, -3.2424927e-005]; -}; - -_vehicle_91 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_1L_Firstaid", [3575.0366, 6828.3428, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_91 = _this; - _this setDir 265.23727; - _this setPos [3575.0366, 6828.3428, 1.9073486e-006]; -}; - -_vehicle_92 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3572.1274, 6826.9717, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_92 = _this; - _this setPos [3572.1274, 6826.9717, -3.8146973e-006]; -}; - -_vehicle_93 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [3569.4509, 6819.5122, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_93 = _this; - _this setDir 64.98774; - _this setPos [3569.4509, 6819.5122, 9.5367432e-006]; -}; - -_vehicle_94 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.1489, 6818.9932, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_94 = _this; - _this setDir -7.5350294; - _this setPos [3568.1489, 6818.9932, 3.8146973e-006]; -}; - -_vehicle_95 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3566.7368, 6819.0874, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_95 = _this; - _this setDir 18.365669; - _this setPos [3566.7368, 6819.0874, 7.6293945e-006]; -}; - -_vehicle_96 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.1111, 6820.7607, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_96 = _this; - _this setDir 49.708145; - _this setPos [3566.1111, 6820.7607, 5.7220459e-006]; -}; - -_vehicle_97 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [3565.8303, 6821.9302, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_97 = _this; - _this setDir -81.317421; - _this setPos [3565.8303, 6821.9302, -1.9073486e-006]; -}; - -_vehicle_98 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Antenna", [3571.2444, 6810.4268, 4.196167e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_98 = _this; - _this setDir 39.118233; - _this setPos [3571.2444, 6810.4268, 4.196167e-005]; -}; - -_vehicle_99 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceRound", [3565.7397, 6818.7793, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_99 = _this; - _this setDir 53.682892; - _this setPos [3565.7397, 6818.7793, 5.7220459e-006]; -}; - -_vehicle_101 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceRound", [3565.8047, 6823.2207, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_101 = _this; - _this setDir 149.98856; - _this setPos [3565.8047, 6823.2207, 5.7220459e-006]; -}; - -_vehicle_104 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3574.6931, 6818.1582], [], 0, "CAN_COLLIDE"]; - _vehicle_104 = _this; - _this setDir 49.524723; - _this setPos [3574.6931, 6818.1582]; -}; - -_vehicle_105 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [3573.677, 6816.6201, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_105 = _this; - _this setDir -156.15215; - _this setPos [3573.677, 6816.6201, 7.6293945e-006]; -}; - -_vehicle_108 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Cargo1E_EP1", [3571.3997, 6832.5181, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_108 = _this; - _this setDir 91.893089; - _this setPos [3571.3997, 6832.5181, 1.9073486e-005]; -}; - -_vehicle_110 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3572.8923, 6828.1074, -0.33327994], [], 0, "CAN_COLLIDE"]; - _vehicle_110 = _this; - _this setDir 173.03516; - _this setPos [3572.8923, 6828.1074, -0.33327994]; -}; - -_vehicle_112 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Canister_EP1", [3566.0603, 6825.6143, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_112 = _this; - _this setDir 220.33681; - _this setPos [3566.0603, 6825.6143, 2.0980835e-005]; -}; - -_vehicle_113 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Rack_EP1", [3566.688, 6826.5151], [], 0, "CAN_COLLIDE"]; - _vehicle_113 = _this; - _this setDir 42.265385; - _this setPos [3566.688, 6826.5151]; -}; - -_vehicle_114 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Sack_EP1", [3566.572, 6825.1714, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_114 = _this; - _this setPos [3566.572, 6825.1714, 3.8146973e-006]; -}; - -_vehicle_116 = objNull; -if (true) then -{ - _this = createVehicle ["SmallTable", [3568.355, 6825.0063, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_116 = _this; - _this setDir 136.1368; - _this setPos [3568.355, 6825.0063, 1.335144e-005]; -}; - -_vehicle_117 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3570.8589, 6827.1411, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_117 = _this; - _this setDir 247.92216; - _this setPos [3570.8589, 6827.1411, -1.1444092e-005]; -}; - -_vehicle_118 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Shelf_EP1", [3571.811, 6826.1699, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_118 = _this; - _this setDir 160.57436; - _this setPos [3571.811, 6826.1699, 1.9073486e-006]; -}; - -_vehicle_120 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3573.5918, 6824.8496, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_120 = _this; - _this setDir 192.48637; - _this setPos [3573.5918, 6824.8496, 1.9073486e-006]; -}; - -_vehicle_124 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Boots_EP1", [3565.9695, 6824.5698, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_124 = _this; - _this setPos [3565.9695, 6824.5698, -5.7220459e-006]; -}; - -_vehicle_125 = objNull; -if (true) then -{ - _this = createVehicle ["WoodChair", [3573.0837, 6825.938, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_125 = _this; - _this setDir -169.75998; - _this setPos [3573.0837, 6825.938, -9.5367432e-006]; -}; - -_vehicle_131 = objNull; -if (true) then -{ - _this = createVehicle ["WoodChair", [3571.3137, 6827.437, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_131 = _this; - _this setDir -96.84465; - _this setPos [3571.3137, 6827.437, 3.8146973e-006]; -}; -_unit_9 = objNull; -if (true) then -{ - _this = createAgent ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_9 = _this; - _this setDir 93.120316; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_10 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_10 = _this; - _this setDir 59.318363; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_11 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_11 = _this; - _this setDir 129.56522; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_134 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Coil_EP1", [3691.7234, 6718.9058, -0.038574103], [], 0, "CAN_COLLIDE"]; - _vehicle_134 = _this; - _this setPos [3691.7234, 6718.9058, -0.038574103]; -}; - -_vehicle_135 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [3606.0117, 6867.252, -1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_135 = _this; - _this setDir 350.56778; - _this setPos [3606.0117, 6867.252, -1.335144e-005]; -}; - -_vehicle_136 = objNull; -if (true) then -{ - _this = createVehicle ["Satelit", [3574.2617, 6811.8213, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_136 = _this; - _this setDir -62.094868; - _this setPos [3574.2617, 6811.8213, 1.335144e-005]; -}; - -_vehicle_138 = objNull; -if (true) then -{ - _this = createVehicle ["Fort_Crate_wood", [3577.165, 6848.4946, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_138 = _this; - _this setDir -54.405113; - _this setPos [3577.165, 6848.4946, 1.9073486e-006]; -}; - -_vehicle_140 = objNull; -if (true) then -{ - _this = createVehicle ["Fort_Crate_wood", [3577.1641, 6848.4858, 0.37003109], [], 0, "CAN_COLLIDE"]; - _vehicle_140 = _this; - _this setDir -54.405113; - _this setPos [3577.1641, 6848.4858, 0.37003109]; -}; - -_vehicle_145 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_IlluminantTower", [3614.344, 6866.9233, -0.11500119], [], 0, "CAN_COLLIDE"]; - _vehicle_145 = _this; - _this setDir -7.4531207; - _this setPos [3614.344, 6866.9233, -0.11500119]; -}; - -_vehicle_146 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [3576.6589, 6843.7275, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_146 = _this; - _this setDir 10.750704; - _this setPos [3576.6589, 6843.7275, 1.5258789e-005]; -}; - -_vehicle_150 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap_EP1", [3569.3762, 6827.8945, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_150 = _this; - _this setDir -132.16229; - _this setPos [3569.3762, 6827.8945, 1.335144e-005]; -}; - -_vehicle_152 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_tiny", [3580.7346, 6849.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_152 = _this; - _this setDir 39.722672; - _this setPos [3580.7346, 6849.3711, 7.6293945e-006]; -}; - -_vehicle_153 = objNull; -if (true) then -{ - _this = createVehicle ["VaultStorageLocked", [3578.5283, 6849.5928, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_153 = _this; - _this setDir 309.28091; - _this setPos [3578.5283, 6849.5928, 2.0980835e-005]; -}; - -_unit_13 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan02_EP1", [3577.5337, 6843.0664], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_13 = _this; - _this setDir 109.87543; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_14 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_14 = _this; - _this setDir 122.72586; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_154 = objNull; -if (true) then -{ - _this = createVehicle ["SmallTable", [3579.4656, 6847.8115, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_154 = _this; - _this setDir -52.848717; - _this setPos [3579.4656, 6847.8115, 1.7166138e-005]; -}; - -_vehicle_155 = objNull; -if (true) then -{ - _this = createVehicle ["Land_ruin_corner_2", [4721.3711, 863.87213, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_155 = _this; - _this setDir 97.510826; - _this setPos [4721.3711, 863.87213, 3.8146973e-005]; -}; - -_vehicle_156 = objNull; -if (true) then -{ - _this = createVehicle ["Land_ruin_chimney", [4728.3081, 866.17719, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_156 = _this; - _this setDir 98.688805; - _this setPos [4728.3081, 866.17719, -2.2888184e-005]; -}; - -_vehicle_157 = objNull; -if (true) then -{ - _this = createVehicle ["Land_ruin_01", [4725.5796, 837.61676, -0.30103344], [], 0, "CAN_COLLIDE"]; - _vehicle_157 = _this; - _this setDir -83.51609; - _this setPos [4725.5796, 837.61676, -0.30103344]; -}; - -_vehicle_158 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [4720.1641, 866.26904, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_158 = _this; - _this setDir 37.790119; - _this setPos [4720.1641, 866.26904, 1.5258789e-005]; -}; - -_vehicle_159 = objNull; -if (true) then -{ - _this = createVehicle ["Land_sunshade_EP1", [4722.5566, 866.20782], [], 0, "CAN_COLLIDE"]; - _vehicle_159 = _this; - _this setPos [4722.5566, 866.20782]; -}; - -_vehicle_160 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Carpet_rack_EP1", [4720.4604, 864.0484, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_160 = _this; - _this setPos [4720.4604, 864.0484, -1.5258789e-005]; -}; - -_vehicle_162 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4725.0122, 825.40759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_162 = _this; - _this setDir 98.958206; - _this setPos [4725.0122, 825.40759, 3.0517578e-005]; -}; - -_unit_20 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_20 = _this; - _this setDir 145.13918; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_21 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_21 = _this; - _this setDir 186.02428; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_163 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [4727.1094, 830.96069, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_163 = _this; - _this setDir 186.55464; - _this setPos [4727.1094, 830.96069, 7.6293945e-006]; -}; - -_unit_24 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_24 = _this; - _this setDir 142.1062; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_164 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap", [4721.4741, 865.98175, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_164 = _this; - _this setDir 151.36267; - _this setPos [4721.4741, 865.98175, -2.2888184e-005]; -}; - -_vehicle_165 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [4729.5889, 836.64075, -0.028266635], [], 0, "CAN_COLLIDE"]; - _vehicle_165 = _this; - _this setDir 311.15881; - _this setPos [4729.5889, 836.64075, -0.028266635]; -}; - -_unit_26 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_26 = _this; - _this setDir 65.476814; - _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_86 = objNull; -if (true) then -{ - _this = createAgent ["Tanny_PMC", [3569.9138, 6818.8462, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_86 = _this; - _this setDir 36.478336; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_166 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [3596.5518, 6835.2969, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_166 = _this; - _this setPos [3596.5518, 6835.2969, 0]; -}; - -_vehicle_167 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [3591.1506, 6812.2061, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_167 = _this; - _this setPos [3591.1506, 6812.2061, 1.5258789e-005]; -}; - -_vehicle_169 = objNull; -if (true) then -{ - _this = createVehicle ["Mi8Wreck", [3567.0137, 6852.6924, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_169 = _this; - _this setDir -77.291008; - _this setPos [3567.0137, 6852.6924, -7.6293945e-006]; -}; - -_vehicle_171 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNet_NATO_EP1", [3578.2163, 6846.3472, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_171 = _this; - _this setDir -60.350491; - _this setPos [3578.2163, 6846.3472, -7.6293945e-006]; -}; - -_vehicle_176 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.5244, 6822.5771, -0.63208807], [], 0, "CAN_COLLIDE"]; - _vehicle_176 = _this; - _this setDir -81.400887; - _this setPos [3571.5244, 6822.5771, -0.63208807]; -}; - -_vehicle_177 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [3567.7971, 6827.8125, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_177 = _this; - _this setDir 69.653908; - _this setPos [3567.7971, 6827.8125, 2.0980835e-005]; -}; - -_unit_93 = objNull; -if (true) then -{ - _this = createAgent ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_93 = _this; - _this setDir 42.312424; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_178 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3577.1814, 6830.605, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_178 = _this; - _this setPos [3577.1814, 6830.605, 5.7220459e-006]; -}; - -_vehicle_179 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [3612.9917, 6829.2656, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_179 = _this; - _this setDir 86.515335; - _this setVehicleInit "this allowDamage false;"; - _this setPos [3612.9917, 6829.2656, 7.6293945e-006]; -}; - -_vehicle_180 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4723.3442, 833.23621], [], 0, "CAN_COLLIDE"]; - _vehicle_180 = _this; - _this setPos [4723.3442, 833.23621]; -}; - -_unit_95 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani04_EP1", [4722.1758, 825.21582, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_95 = _this; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -processInitCommands; diff --git a/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/server_traders/zargabad.sqf b/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/server_traders/zargabad.sqf deleted file mode 100644 index a6096a30b..000000000 --- a/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/server_traders/zargabad.sqf +++ /dev/null @@ -1,75 +0,0 @@ -// DayZ Epoch TRADERS for 4 -serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4","TK_CIV_Takistani04_EP1"]; - // START PER TRADER CONFIG -// Farhah's General Supplies -menu_TK_CIV_Woman02_EP1 = [ - [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// Akwhell's Vehicles -menu_TK_CIV_Takistani05_EP1 = [ - [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], - [], - "neutral" -]; -// Amjad's Ammunition -menu_TK_CIV_Takistani03_EP1 = [ - [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], - [], - "neutral" -]; -// Hassan's Weapons -menu_TK_CIV_Takistani02_EP1 = [ - [["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], - [], - "neutral" -]; -// Dan's Parts -menu_CIV_EuroMan01_EP1 = [ - [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], - [], - "friendly" -]; -// Darren's Auto -menu_CIV_EuroMan02_EP1 = [ - [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], - [], - "friendly" -]; -// Dr. House -menu_Dr_Hladik_EP1 = [ - [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "friendly" -]; -// Heather's General Supplies -menu_CIV_EuroWoman01_EP1 = [ - [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; -// Greg's Ammunition -menu_Worker1 = [ - [["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]], - [], - "friendly" -]; -// Joe's Weapons -menu_Tanny_PMC = [ - [["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], - [], - "friendly" -]; -// Steven's Hero Shop -menu_Profiteer4 = [ - [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], - [], - "hero" -]; -// Bandit Trader -menu_TK_CIV_Takistani04_EP1 = [ - [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], - [], - "hostile" -]; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/zargabad.sqf b/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/zargabad.sqf deleted file mode 100644 index 076859230..000000000 --- a/Server Files/Archive/Maps/Zargabad/dayz_code/system/mission/zargabad.sqf +++ /dev/null @@ -1,87 +0,0 @@ -[[ - ["Land_HBarrier_large",[3619.65,6807.09,-0.222103],351.175], - ["Land_HBarrier_large",[3611.36,6805.53,0.000356674],351.138], - ["Land_HBarrier_large",[3603.07,6803.98,0.000679016],351.144], - ["Land_HBarrier_large",[3594.89,6802.51,-0.00043869],351.139], - ["Land_HBarrier_large",[3586.63,6800.98,-0.000173569],351.137], - ["Land_HBarrier_large",[3579.25,6801.56,-0.00043869],18.7034], - ["Land_HBarrier_large",[3571.92,6805.27,-0.00113106],35.8136], - ["Land_HBarrier_large",[3565.28,6810.46,-0.00108147],42.4394], - ["Land_HBarrier_large",[3561.53,6817.65,-0.00104141],81.3746], - ["Land_HBarrier_large",[3561.61,6826.23,-0.00101662],101.882], - ["Land_HBarrier_large",[3563.93,6834.4,-0.000650406],112.657], - ["Land_HBarrier_large",[3567.65,6841.65,-0.000295639],126.878], - ["Land_HBarrier_large",[3573.04,6848.36,0.000289917],134.165], - ["Land_HBarrier_large",[3579.11,6854.46,-0.000453949],139.42], - ["Land_HBarrier_large",[3585.99,6859.66,0.000463486],149.584], - ["Land_HBarrier_large",[3593.33,6863.87,9.53674e-006],153.788], - ["Land_HBarrier_large",[3600.91,6867.9,4.76837e-005],153.788], - ["Land_HBarrier_large",[3608.87,6871.3,-0.00031662],163.051], - ["Land_HBarrier_large",[3617.19,6873.22,-0.29085],172.467], - ["Land_HBarrier_large",[3618.63,6868.47,0.00094986],89.2266], - ["Land_HBarrier_large",[3618.72,6860.2,0.000167847],91.637], - ["Land_HBarrier_large",[3618.36,6851.76,0.000463486],96.0528], - ["Land_HBarrier_large",[3617.87,6843.32,-0.000127792],98.1602], - ["Land_HBarrier_large",[3617.06,6834.89,-0.000478745],93.7033], - ["Land_HBarrier_large",[3617.82,6829.54,-0.151606],358.565], - ["FlagCarrierWhite_EP1",[3616.72,6808.51,0.0212612],199.447], - ["Land_HBarrier_large",[3619.37,6812.49,0.000541687],86.233], - ["Land_Ind_TankSmall",[3588.51,6857.99,0.000398636],146.69], - ["Misc_cargo_cont_net1",[3570.75,6816.83,0.000375748],46.8335], - ["Sign_Direction_EP1",[3984.38,5655.83,0.000980377],341.331], - ["Sign_1L_Firstaid_EP1",[3575.01,6828.77,5.14984e-005],269.305], - ["Sign_1L_Firstaid",[3575.03,6828.34,8.39233e-005],265.24], - ["ClutterCutter_small_EP1",[3572.13,6826.97,-3.8147e-006],0], - ["AmmoCrate_NoInteractive_",[3569.45,6819.51,-0.000156403],64.9848], - ["AmmoCrates_NoInteractive_Large",[3568.15,6818.99,0.00144005],352.459], - ["AmmoCrates_NoInteractive_Medium",[3566.74,6819.09,-0.00695801],18.3554], - ["AmmoCrates_NoInteractive_Small",[3566.11,6820.76,-0.00439644],49.7023], - ["AmmoCrate_NoInteractive_",[3565.83,6821.93,0.000640869],278.692], - ["Land_Antenna",[3571.24,6810.43,0.00166321],39.1138], - ["Land_BagFenceRound",[3565.74,6818.78,-0.00608063],53.6783], - ["Land_BagFenceRound",[3565.8,6823.22,8.39233e-005],149.991], - ["FoldTable",[3574.69,6818.15,0.000160217],49.5205], - ["FoldChair",[3573.67,6816.62,9.72748e-005],203.843], - ["Land_Misc_Cargo1E_EP1",[3571.4,6832.52,0.00213051],91.8937], - ["FoldTable",[3572.89,6828.11,-0.333231],173.033], - ["Land_Canister_EP1",[3566.05,6825.61,0.000169754],220.329], - ["Land_Rack_EP1",[3566.68,6826.51,0.000144958],42.2613], - ["Land_Sack_EP1",[3566.57,6825.17,8.58307e-005],359.99], - ["SmallTable",[3568.35,6825,6.10352e-005],136.139], - ["Fence_corrugated_plate",[3570.86,6827.14,0.000711441],247.928], - ["Land_Shelf_EP1",[3571.8,6826.16,0.00025177],160.567], - ["Fence_corrugated_plate",[3573.59,6824.85,0.0239582],192.476], - ["Land_Boots_EP1",[3565.97,6824.57,1.90735e-005],359.99], - ["WoodChair",[3573.08,6825.94,-9.53674e-006],190.229], - ["WoodChair",[3571.31,6827.44,5.72205e-006],263.167], - ["Land_Misc_Coil_EP1",[3691.72,6718.91,-0.0379372],359.997], - ["Land_Toilet",[3606.01,6867.25,0.00399017],350.562], - ["Satelit",[3574.25,6811.82,0.000232697],297.912], - ["Fort_Crate_wood",[3577.17,6848.49,0.000160217],305.604], - ["Fort_Crate_wood",[3577.16,6848.49,0.37019],305.604], - ["Land_Ind_IlluminantTower",[3614.34,6866.92,-0.106339],352.545], - ["LADAWreck",[3576.66,6843.73,0.0018177],10.7397], - ["Misc_Backpackheap_EP1",[3569.38,6827.89,0.000905991],227.835], - ["Misc_cargo_cont_tiny",[3580.73,6849.37,2.47955e-005],39.722], - ["VaultStorageLocked",[3578.53,6849.59,1.90735e-005],309.281], - ["SmallTable",[3579.46,6847.81,0.000162125],307.16], - ["Land_ruin_corner_2",[4721.37,863.872,-0.00948334],97.4979], - ["Land_ruin_chimney",[4728.31,866.177,0.00185394],98.691], - ["Land_ruin_01",[4725.59,837.621,-0.314041],276.481], - ["Land_bags_EP1",[4720.16,866.269,0.000495911],37.7754], - ["Land_sunshade_EP1",[4722.56,866.208,0.000259399],0.00536993], - ["Land_Carpet_rack_EP1",[4720.46,864.048,0.000389099],359.997], - ["AmmoCrates_NoInteractive_Large",[4725.01,825.408,0.000389099],98.9551], - ["AmmoCrate_NoInteractive_",[4727.11,830.961,-0.000389099],186.561], - ["Misc_Backpackheap",[4721.47,865.982,0.00257874],151.373], - ["LADAWreck",[4729.59,836.641,-0.0291367],311.165], - ["HeliHEmpty",[3596.55,6835.3,0],359.996], - ["HeliHCivil",[3591.15,6812.21,1.52588e-005],0], - ["Mi8Wreck",[3567.01,6852.69,0.0428619],282.716], - ["Land_CamoNet_NATO_EP1",[3578.22,6846.35,-0.00221252],299.66], - ["Land_CamoNetB_NATO_EP1",[3571.52,6822.58,-0.629333],278.6], - ["Land_bags_EP1",[3567.8,6827.81,0.000282288],69.6542], - ["Land_Fire_barrel",[3577.17,6830.6,0.000236511],359.997], - ["Info_Board_EP1",[3612.99,6829.27,0.000593185],86.5122], - ["Land_Fire_barrel",[4723.34,833.238,0.000152588],0.00214848] -],true,false,true] call fnc_spawnObjects; \ No newline at end of file diff --git a/Server Files/Archive/Maps/Zargabad/dayz_server/traders/zargabad.sqf b/Server Files/Archive/Maps/Zargabad/dayz_server/traders/zargabad.sqf deleted file mode 100644 index f1e1306b5..000000000 --- a/Server Files/Archive/Maps/Zargabad/dayz_server/traders/zargabad.sqf +++ /dev/null @@ -1,14 +0,0 @@ -[ - ["Worker1",[3566.8,6822.43,0],93.1203], - ["Dr_Hladik_EP1",[3574.53,6826.01,0],59.3184], - ["CIV_EuroWoman01_EP1",[3567.5,6825.62,0],129.565], - ["CIV_EuroMan02_EP1",[3577.53,6843.07,0],109.875], - ["CIV_EuroMan01_EP1",[3578.87,6848.27,0],122.726], - ["TK_CIV_Takistani02_EP1",[4725.07,827.514,0],145.139], - ["TK_CIV_Takistani03_EP1",[4728.35,830.568,0],186.024], - ["TK_CIV_Woman02_EP1",[4722.28,864.391,0],142.106], - ["TK_CIV_Takistani05_EP1",[4727.29,834.089,7.62939e-006],65.4768], - ["Tanny_PMC",[3569.91,6818.85,1.90735e-006],36.4783], - ["Profiteer4",[3573.85,6817.57,0],42.3124], - ["TK_CIV_Takistani04_EP1",[4722.18,825.216,0],0] -] call server_spawnTraders; diff --git a/Server Files/Archive/Readme.txt b/Server Files/Archive/Readme.txt deleted file mode 100644 index 0bff6f37a..000000000 --- a/Server Files/Archive/Readme.txt +++ /dev/null @@ -1 +0,0 @@ -Archive for no longer updated files. \ No newline at end of file diff --git a/Server Files/Archive/SQL/1.0.6.2_Updates.sql b/Server Files/Archive/SQL/1.0.6.2_Updates.sql deleted file mode 100644 index 39eb4eef4..000000000 --- a/Server Files/Archive/SQL/1.0.6.2_Updates.sql +++ /dev/null @@ -1,75 +0,0 @@ -/* - DayZ Epoch 1.0.6.2 Updates - - RUN THIS FILE IF UPDATING AN EXISTING 1061 DATABASE TO 1062. - NEW DATABASES SHOULD USE EPOCH.SQL INSTEAD. - EXISTING 1051 DATABASES SHOULD RUN 1.0.6_UPDATES.SQL FIRST, THEN RUN THIS FILE. -*/ - - -/* Update L85 and SVD classnames */ -UPDATE `Traders_DATA` SET `item` = '["L85A2_DZ",3]' WHERE `item` = '["L85_Holo_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"L85_Holo_DZ"', '"L85A2_Holo_DZ"') WHERE INSTR(Backpack, '"L85_Holo_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"L85_Holo_DZ"', '"L85A2_Holo_DZ"') WHERE INSTR(Inventory, '"L85_Holo_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"L85_Holo_DZ"', '"L85A2_Holo_DZ"') WHERE INSTR(Inventory, '"L85_Holo_DZ"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["L85A2_ACOG_DZ",3]' WHERE `item` = '["BAF_L85A2_RIS_ACOG",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"BAF_L85A2_RIS_ACOG"', '"L85A2_ACOG_DZ"') WHERE INSTR(Backpack, '"BAF_L85A2_RIS_ACOG"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_ACOG"', '"L85A2_ACOG_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_ACOG"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_ACOG"', '"L85A2_ACOG_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_ACOG"') > 0; - -delete from `Traders_DATA` WHERE `item` = '["BAF_L85A2_RIS_SUSAT",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"BAF_L85A2_RIS_SUSAT"', '"L85A2_ACOG_DZ"') WHERE INSTR(Backpack, '"BAF_L85A2_RIS_SUSAT"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_SUSAT"', '"L85A2_ACOG_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_SUSAT"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_SUSAT"', '"L85A2_ACOG_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_SUSAT"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["SVD_PSO1_DZ",3]' WHERE `item` = '["SVD_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Backpack, '"SVD_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Inventory, '"SVD_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Inventory, '"SVD_DZ"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["SVD_PSO1_Gh_DZ",3]' WHERE `item` = '["SVD_Gh_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Backpack, '"SVD_Gh_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_Gh_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_Gh_DZ"') > 0; - - -/* PoliceCar was removed from dayz_vehicles */ -UPDATE `object_data` SET `Classname` = 'car_sedan' WHERE `Classname` = 'policecar'; -DELETE FROM `Traders_DATA` WHERE item = '["policecar"]'; - - -/* THIS PROCEDURE IS REQUIRED FOR 1062 AND RETURNS THE OBJECT ID MUCH MORE EFFICIENTLY THAN THE METHOD IN 1061 SQF */ -DROP procedure IF EXISTS `retObjID`; - -DELIMITER $$ -CREATE PROCEDURE `retObjID`( - IN objTableName VARCHAR(256), - IN SID INT(11), - IN UID bigint(24), - OUT OID INT(11)unsigned -) -BEGIN - DECLARE x INT; - declare sqlstr VARCHAR(256); - - SET @OID = 0; - SET @x = 1; - SET @sqlstr = CONCAT('SELECT `ObjectID` from `', objTableName ,'` where `Instance` = ', SID ,' AND `ObjectUID` = ', UID ,' INTO @OID'); - PREPARE stmt FROM @sqlstr; - - WHILE (@x <= 5) DO - EXECUTE stmt; - IF (@OID > 0) then - SET @x = 6; - else - SET @x = @x + 1; - DO sleep(0.1); - END IF; - END WHILE; - DEALLOCATE PREPARE stmt; - SET OID = @OID; - SELECT @OID; -END;$$ - -DELIMITER ; \ No newline at end of file diff --git a/Server Files/Archive/SQL/1.0.6.3_Updates.sql b/Server Files/Archive/SQL/1.0.6.3_Updates.sql deleted file mode 100644 index 55a693014..000000000 --- a/Server Files/Archive/SQL/1.0.6.3_Updates.sql +++ /dev/null @@ -1,13 +0,0 @@ -/* - DayZ Epoch 1.0.6.3 Updates - - RUN THIS FILE IF UPDATING AN EXISTING 1062 DATABASE TO 1063. - NEW DATABASES SHOULD USE EPOCH.SQL INSTEAD. -*/ - - -/* 45Rnd_545x39_RPK was removed in the latest A2OA CorePatch */ -UPDATE `Traders_DATA` SET `item` = '["75Rnd_545x39_RPK",1]' WHERE `item` = '["45Rnd_545x39_RPK",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"45Rnd_545x39_RPK"', '"75Rnd_545x39_RPK"') WHERE INSTR(Backpack, '"45Rnd_545x39_RPK"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"45Rnd_545x39_RPK"', '"75Rnd_545x39_RPK"') WHERE INSTR(Inventory, '"45Rnd_545x39_RPK"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"45Rnd_545x39_RPK"', '"75Rnd_545x39_RPK"') WHERE INSTR(Inventory, '"45Rnd_545x39_RPK"') > 0; \ No newline at end of file diff --git a/Server Files/Archive/SQL/1.0.6_Updates.sql b/Server Files/Archive/SQL/1.0.6_Updates.sql deleted file mode 100644 index 472633072..000000000 --- a/Server Files/Archive/SQL/1.0.6_Updates.sql +++ /dev/null @@ -1,662 +0,0 @@ -/* - DayZ Epoch 1.0.6 Updates - - ONLY RUN THIS FILE IF UPDATING AN EXISTING 1051 DATABASE TO 1061. - NEW DATABASES SHOULD USE EPOCH.SQL INSTEAD. - EXISTING 106 DATABASES SHOULD USE 1.0.6.1_UPDATES.SQL INSTEAD. -*/ - - --- ---------------------------- --- Prevent hitpoints from overflooding and causing errors --- ---------------------------- -ALTER TABLE `Object_DATA` CHANGE `Hitpoints` `Hitpoints` VARCHAR(1024) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '[]'; - --- ---------------------------- --- Update Object_DATA to support longer CharacterID and hitpoints --- ---------------------------- -ALTER TABLE Object_DATA MODIFY COLUMN CharacterID bigint(20); -ALTER TABLE Object_DATA MODIFY COLUMN Hitpoints varchar(1024); - --- ---------------------------- --- Update Object_DATA to support single currency --- ---------------------------- -ALTER TABLE `Object_DATA` ADD `StorageCoins` bigint(20) NOT NULL DEFAULT '0'; - --- ---------------------------- --- Update character_data to support single currency --- ---------------------------- -SET @s = (SELECT IF( - (SELECT COUNT(*) - FROM INFORMATION_SCHEMA.COLUMNS - WHERE TABLE_NAME = 'character_data' - AND table_schema = DATABASE() - AND COLUMN_NAME = 'CashMoney' - ) > 0, - 'SELECT 1', - "ALTER TABLE `character_data` ADD `CashMoney` bigint(20) NOT NULL DEFAULT '0'" -)); - -PREPARE stmt FROM @s; -EXECUTE stmt; -DEALLOCATE PREPARE stmt; - -ALTER TABLE `character_data` CHANGE `CashMoney` `Coins` bigint(20) NOT NULL DEFAULT '0'; - --- ---------------------------- --- Update player_data to support group system with ~100 players per group --- Also add single currency support --- ---------------------------- -ALTER TABLE Player_DATA ADD playerGroup varchar(2048) NOT NULL DEFAULT '[]'; -ALTER TABLE Player_DATA ADD PlayerCoins bigint(20) NOT NULL DEFAULT '0'; -ALTER TABLE Player_DATA ADD BankCoins bigint(20) NOT NULL DEFAULT '0'; - --- ---------------------------- --- Remove CZ_VestPouch_EP1 from traders and inventories. It is the same model as DZ_Czech_Vest_Pouch with half the slots. --- ---------------------------- -DELETE FROM `Traders_DATA` WHERE item = '["CZ_VestPouch_EP1",2]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, 'CZ_VestPouch_EP1', 'DZ_Czech_Vest_Pouch') WHERE INSTR(Backpack, 'CZ_VestPouch_EP1') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, 'CZ_VestPouch_EP1', 'DZ_Czech_Vest_Pouch') WHERE INSTR(Inventory, 'CZ_VestPouch_EP1') > 0; - --- ---------------------------- --- Fix typo from 1.0.5.1 and rename DZ_Czech_Vest_Puch to DZ_Czech_Vest_Pouch. --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["DZ_Czech_Vest_Pouch",2]' WHERE `item` = '["DZ_Czech_Vest_Puch",2]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, 'DZ_Czech_Vest_Puch', 'DZ_Czech_Vest_Pouch') WHERE INSTR(Backpack, 'DZ_Czech_Vest_Puch') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, 'DZ_Czech_Vest_Puch', 'DZ_Czech_Vest_Pouch') WHERE INSTR(Inventory, 'DZ_Czech_Vest_Puch') > 0; - --- ---------------------------- --- Fix typo from 1.0.5.1 updates causing Merlin and CH53 to show as magazines instead of vehicles --- ---------------------------- -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["CH53_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["CH53_DZE",2]', 2, '[3,"ItemBriefcase100oz",1]', '[2,"ItemBriefcase100oz",1]', 0, 512, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["BAF_Merlin_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 519, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["CH53_DZE",1]'; -DELETE FROM `Traders_DATA` WHERE item = '["BAF_Merlin_DZE",1]'; - --- ---------------------------- --- Swap ArmoredSUV to upgraded version since transportMaxMagazines was decreased on default version (400 --> 150). Upgraded has 400. --- ---------------------------- -UPDATE `object_data` SET `Classname` = 'ArmoredSUV_PMC_DZE3' WHERE `Classname` = 'ArmoredSUV_PMC_DZ'; -UPDATE `object_data` SET `Classname` = 'ArmoredSUV_PMC_DZE3' WHERE `Classname` = 'ArmoredSUV_PMC_DZE'; - --- ---------------------------- --- Swap datsun, Kamaz and hilux to upgradeable _DZE versions --- ---------------------------- -UPDATE `object_data` SET `Classname` = 'hilux1_civil_1_open_DZE' WHERE `Classname` = 'hilux1_civil_1_open'; -UPDATE `object_data` SET `Classname` = 'hilux1_civil_2_covered_DZE' WHERE `Classname` = 'hilux1_civil_2_covered'; -UPDATE `object_data` SET `Classname` = 'hilux1_civil_3_open_DZE' WHERE `Classname` = 'hilux1_civil_3_open'; -UPDATE `object_data` SET `Classname` = 'datsun1_civil_1_open_DZE' WHERE `Classname` = 'datsun1_civil_1_open'; -UPDATE `object_data` SET `Classname` = 'datsun1_civil_2_covered_DZE' WHERE `Classname` = 'datsun1_civil_2_covered'; -UPDATE `object_data` SET `Classname` = 'datsun1_civil_3_open_DZE' WHERE `Classname` = 'datsun1_civil_3_open'; -UPDATE `object_data` SET `Classname` = 'Kamaz_DZE' WHERE `Classname` = 'Kamaz'; -DELETE FROM `Traders_DATA` WHERE item = '["hilux1_civil_1_open"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["hilux1_civil_2_covered"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["hilux1_civil_3_open"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["hilux1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["datsun1_civil_1_open"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_1_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["datsun1_civil_2_covered"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_2_covered_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["datsun1_civil_3_open"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 495, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 535, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 590, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["datsun1_civil_3_open_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 659, 'trade_any_vehicle'); -DELETE FROM `Traders_DATA` WHERE item = '["Kamaz"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["Kamaz_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 564, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["Kamaz_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 570, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["Kamaz_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 586, 'trade_any_vehicle'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["Kamaz_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 653, 'trade_any_vehicle'); - --- ---------------------------- --- Add new attachments category to DB traders --- ---------------------------- -INSERT INTO `trader_tids` VALUES(693, 'Attachments', 165); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_ACOG",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_BELT",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_CCO",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_FL",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_FL_Pist",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Ghillie",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_GP25",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Holo",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Kobra",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_M203",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_PSO1",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_SA58RIS",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_SCOPED",1]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Sup9",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Sup545",1]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_Sup556",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_MFL",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(null, '["Attachment_MFL_Pist",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); - --- ---------------------------- --- ItemMatchbox_DZE was removed because it was identical to ItemMatchbox, use dayz_matchboxCount config variable for match stick count --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["ItemMatchbox",3]' WHERE `item` = '["ItemMatchbox_DZE",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemMatchbox_DZE"', '"ItemMatchbox"') WHERE INSTR(Backpack, '"ItemMatchbox_DZE"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemMatchbox_DZE"', '"ItemMatchbox"') WHERE INSTR(Inventory, '"ItemMatchbox_DZE"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemMatchbox_DZE"', '"ItemMatchbox"') WHERE INSTR(Inventory, '"ItemMatchbox_DZE"') > 0; - --- ---------------------------- --- ItemHatchet_DZE was removed because it was identical to ItemHatchet --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["ItemHatchet",3]' WHERE `item` = '["ItemHatchet_DZE",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemHatchet_DZE"', '"ItemHatchet"') WHERE INSTR(Backpack, '"ItemHatchet_DZE"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemHatchet_DZE"', '"ItemHatchet"') WHERE INSTR(Inventory, '"ItemHatchet_DZE"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemHatchet_DZE"', '"ItemHatchet"') WHERE INSTR(Inventory, '"ItemHatchet_DZE"') > 0; - --- ---------------------------- --- MeleeHatchet_DZE was removed because it was identical to MeleeHatchet --- ---------------------------- -UPDATE character_data SET Backpack = REPLACE(Backpack, '"MeleeHatchet_DZE"', '"MeleeHatchet"') WHERE INSTR(Backpack, '"MeleeHatchet_DZE"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"MeleeHatchet_DZE"', '"MeleeHatchet"') WHERE INSTR(Inventory, '"MeleeHatchet_DZE"') > 0; -UPDATE character_data SET CurrentState = REPLACE(CurrentState, '"MeleeHatchet_DZE"', '"MeleeHatchet"') WHERE INSTR(CurrentState, '"MeleeHatchet_DZE"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"MeleeHatchet_DZE"', '"MeleeHatchet"') WHERE INSTR(Inventory, '"MeleeHatchet_DZE"') > 0; - --- ---------------------------- --- ItemTentOld and ItemTentDomed2 were removed because they were identical to ItemTent and ItemDomeTent --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["ItemTent",1]' WHERE `item` = '["ItemTentOld",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTentOld"', '"ItemTent"') WHERE INSTR(Backpack, '"ItemTentOld"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTentOld"', '"ItemTent"') WHERE INSTR(Inventory, '"ItemTentOld"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTentOld"', '"ItemTent"') WHERE INSTR(Inventory, '"ItemTentOld"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["ItemDomeTent",1]' WHERE `item` = '["ItemTentDomed2",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTentDomed2"', '"ItemDomeTent"') WHERE INSTR(Backpack, '"ItemTentDomed2"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTentDomed2"', '"ItemDomeTent"') WHERE INSTR(Inventory, '"ItemTentDomed2"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTentDomed2"', '"ItemDomeTent"') WHERE INSTR(Inventory, '"ItemTentDomed2"') > 0; - --- ---------------------------- --- ItemTentDomed was renamed to ItemDesertTent and made upgradeable --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["ItemDesertTent",1]' WHERE `item` = '["ItemTentDomed",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTentDomed"', '"ItemDesertTent"') WHERE INSTR(Backpack, '"ItemTentDomed"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTentDomed"', '"ItemDesertTent"') WHERE INSTR(Inventory, '"ItemTentDomed"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTentDomed"', '"ItemDesertTent"') WHERE INSTR(Inventory, '"ItemTentDomed"') > 0; - -update object_Data set classname = 'DesertTentStorage1' where classname = 'TentStorageDomed'; -update object_Data set classname = 'DomeTentStorage1' where classname = 'TentStorageDomed2'; - --- ---------------------------- --- Updated fish names from 1.8.7 --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["FishRawTrout",1]' WHERE `item` = '["ItemTrout",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTrout"', '"FishRawTrout"') WHERE INSTR(Backpack, '"ItemTrout"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTrout"', '"FishRawTrout"') WHERE INSTR(Inventory, '"ItemTrout"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTrout"', '"FishRawTrout"') WHERE INSTR(Inventory, '"ItemTrout"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FishRawSeaBass",1]' WHERE `item` = '["ItemSeaBass",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemSeaBass"', '"FishRawSeaBass"') WHERE INSTR(Backpack, '"ItemSeaBass"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemSeaBass"', '"FishRawSeaBass"') WHERE INSTR(Inventory, '"ItemSeaBass"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemSeaBass"', '"FishRawSeaBass"') WHERE INSTR(Inventory, '"ItemSeaBass"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FishRawTuna",1]' WHERE `item` = '["ItemTuna",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTuna"', '"FishRawTuna"') WHERE INSTR(Backpack, '"ItemTuna"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTuna"', '"FishRawTuna"') WHERE INSTR(Inventory, '"ItemTuna"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTuna"', '"FishRawTuna"') WHERE INSTR(Inventory, '"ItemTuna"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FishCookedTrout",1]' WHERE `item` = '["ItemTroutCooked",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTroutCooked"', '"FishCookedTrout"') WHERE INSTR(Backpack, '"ItemTroutCooked"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTroutCooked"', '"FishCookedTrout"') WHERE INSTR(Inventory, '"ItemTroutCooked"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTroutCooked"', '"FishCookedTrout"') WHERE INSTR(Inventory, '"ItemTroutCooked"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FishCookedSeaBass",1]' WHERE `item` = '["ItemSeaBassCooked",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemSeaBassCooked"', '"FishCookedSeaBass"') WHERE INSTR(Backpack, '"ItemSeaBassCooked"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemSeaBassCooked"', '"FishCookedSeaBass"') WHERE INSTR(Inventory, '"ItemSeaBassCooked"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemSeaBassCooked"', '"FishCookedSeaBass"') WHERE INSTR(Inventory, '"ItemSeaBassCooked"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FishCookedTuna",1]' WHERE `item` = '["ItemTunaCooked",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"ItemTunaCooked"', '"FishCookedTuna"') WHERE INSTR(Backpack, '"ItemTunaCooked"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"ItemTunaCooked"', '"FishCookedTuna"') WHERE INSTR(Inventory, '"ItemTunaCooked"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"ItemTunaCooked"', '"FishCookedTuna"') WHERE INSTR(Inventory, '"ItemTunaCooked"') > 0; --- ---------------------------- --- Update new half cinderblock wall class --- ---------------------------- - -UPDATE `Traders_DATA` SET `item` = '["cinder_wall_kit",1]' WHERE `item` = '["half_cinder_wall_kit",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"cinder_wall_kit"', '"half_cinder_wall_kit"') WHERE INSTR(Backpack, '"cinder_wall_kit"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"cinder_wall_kit"', '"half_cinder_wall_kit"') WHERE INSTR(Inventory, '"cinder_wall_kit"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"cinder_wall_kit"', '"half_cinder_wall_kit"') WHERE INSTR(Inventory, '"cinder_wall_kit"') > 0; - --- ---------------------------- --- 30m_plot_kit was renamed to plot_pole_kit for sanity --- ---------------------------- - -UPDATE `Traders_DATA` SET `item` = '["plot_pole_kit",1]' WHERE `item` = '["30m_plot_kit",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"30m_plot_kit"', '"plot_pole_kit"') WHERE INSTR(Backpack, '"30m_plot_kit"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"30m_plot_kit"', '"plot_pole_kit"') WHERE INSTR(Inventory, '"30m_plot_kit"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"30m_plot_kit"', '"plot_pole_kit"') WHERE INSTR(Inventory, '"30m_plot_kit"') > 0; - --- ---------------------------- --- Updated shotgun ammo names from 1.8.7 --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["2Rnd_12Gauge_Slug",1]' WHERE `item` = '["2Rnd_shotgun_74Slug",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"2Rnd_shotgun_74Slug"', '"2Rnd_12Gauge_Slug"') WHERE INSTR(Backpack, '"2Rnd_shotgun_74Slug"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"2Rnd_shotgun_74Slug"', '"2Rnd_12Gauge_Slug"') WHERE INSTR(Inventory, '"2Rnd_shotgun_74Slug"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"2Rnd_shotgun_74Slug"', '"2Rnd_12Gauge_Slug"') WHERE INSTR(Inventory, '"2Rnd_shotgun_74Slug"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["2Rnd_12Gauge_Buck",1]' WHERE `item` = '["2Rnd_shotgun_74Pellets",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"2Rnd_shotgun_74Pellets"', '"2Rnd_12Gauge_Buck"') WHERE INSTR(Backpack, '"2Rnd_shotgun_74Pellets"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"2Rnd_shotgun_74Pellets"', '"2Rnd_12Gauge_Buck"') WHERE INSTR(Inventory, '"2Rnd_shotgun_74Pellets"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"2Rnd_shotgun_74Pellets"', '"2Rnd_12Gauge_Buck"') WHERE INSTR(Inventory, '"2Rnd_shotgun_74Pellets"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["8Rnd_12Gauge_Slug",1]' WHERE `item` = '["8Rnd_B_Beneli_74Slug",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"8Rnd_B_Beneli_74Slug"', '"8Rnd_12Gauge_Slug"') WHERE INSTR(Backpack, '"8Rnd_B_Beneli_74Slug"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"8Rnd_B_Beneli_74Slug"', '"8Rnd_12Gauge_Slug"') WHERE INSTR(Inventory, '"8Rnd_B_Beneli_74Slug"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"8Rnd_B_Beneli_74Slug"', '"8Rnd_12Gauge_Slug"') WHERE INSTR(Inventory, '"8Rnd_B_Beneli_74Slug"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["8Rnd_12Gauge_Buck",1]' WHERE `item` = '["8Rnd_B_Beneli_Pellets",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"8Rnd_B_Beneli_Pellets"', '"8Rnd_12Gauge_Buck"') WHERE INSTR(Backpack, '"8Rnd_B_Beneli_Pellets"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"8Rnd_B_Beneli_Pellets"', '"8Rnd_12Gauge_Buck"') WHERE INSTR(Inventory, '"8Rnd_B_Beneli_Pellets"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"8Rnd_B_Beneli_Pellets"', '"8Rnd_12Gauge_Buck"') WHERE INSTR(Inventory, '"8Rnd_B_Beneli_Pellets"') > 0; - --- ---------------------------- --- Updated arrow and quiver names from 1.8.7 --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["1Rnd_Arrow_Wood",1]' WHERE `item` = '["WoodenArrow",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"WoodenArrow"', '"1Rnd_Arrow_Wood"') WHERE INSTR(Backpack, '"WoodenArrow"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"WoodenArrow"', '"1Rnd_Arrow_Wood"') WHERE INSTR(Inventory, '"WoodenArrow"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"WoodenArrow"', '"1Rnd_Arrow_Wood"') WHERE INSTR(Inventory, '"WoodenArrow"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["12Rnd_Quiver_Wood",1]' WHERE `item` = '["Quiver",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Quiver"', '"12Rnd_Quiver_Wood"') WHERE INSTR(Backpack, '"Quiver"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Quiver"', '"12Rnd_Quiver_Wood"') WHERE INSTR(Inventory, '"Quiver"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Quiver"', '"12Rnd_Quiver_Wood"') WHERE INSTR(Inventory, '"Quiver"') > 0; - --- ---------------------------- --- Updated CZ550 and Lee-Enfield ammo names from 1.8.7 --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["5Rnd_17HMR",1]' WHERE `item` = '["5x_22_LR_17_HMR",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"5x_22_LR_17_HMR"', '"5Rnd_17HMR"') WHERE INSTR(Backpack, '"5x_22_LR_17_HMR"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"5x_22_LR_17_HMR"', '"5Rnd_17HMR"') WHERE INSTR(Inventory, '"5x_22_LR_17_HMR"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"5x_22_LR_17_HMR"', '"5Rnd_17HMR"') WHERE INSTR(Inventory, '"5x_22_LR_17_HMR"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["10Rnd_303British",1]' WHERE `item` = '["10x_303",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"10x_303"', '"10Rnd_303British"') WHERE INSTR(Backpack, '"10x_303"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"10x_303"', '"10Rnd_303British"') WHERE INSTR(Inventory, '"10x_303"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"10x_303"', '"10Rnd_303British"') WHERE INSTR(Inventory, '"10x_303"') > 0; - --- ---------------------------- --- Updated raw and cooked meat names from 1.8.7 --- ---------------------------- -UPDATE `Traders_DATA` SET `item` = '["FoodBeefRaw",1]' WHERE `item` = '["FoodSteakRaw",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FoodSteakRaw"', '"FoodBeefRaw"') WHERE INSTR(Backpack, '"FoodSteakRaw"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FoodSteakRaw"', '"FoodBeefRaw"') WHERE INSTR(Inventory, '"FoodSteakRaw"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FoodSteakRaw"', '"FoodBeefRaw"') WHERE INSTR(Inventory, '"FoodSteakRaw"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FoodBeefCooked",1]' WHERE `item` = '["FoodSteakCooked",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FoodSteakCooked"', '"FoodBeefCooked"') WHERE INSTR(Backpack, '"FoodSteakCooked"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FoodSteakCooked"', '"FoodBeefCooked"') WHERE INSTR(Inventory, '"FoodSteakCooked"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FoodSteakCooked"', '"FoodBeefCooked"') WHERE INSTR(Inventory, '"FoodSteakCooked"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FoodBeefRaw",1]' WHERE `item` = '["FoodMeatRaw",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FoodMeatRaw"', '"FoodBeefRaw"') WHERE INSTR(Backpack, '"FoodMeatRaw"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FoodMeatRaw"', '"FoodBeefRaw"') WHERE INSTR(Inventory, '"FoodMeatRaw"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FoodMeatRaw"', '"FoodBeefRaw"') WHERE INSTR(Inventory, '"FoodMeatRaw"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FoodBeefCooked",1]' WHERE `item` = '["FoodMeatCooked",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FoodMeatCooked"', '"FoodBeefCooked"') WHERE INSTR(Backpack, '"FoodMeatCooked"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FoodMeatCooked"', '"FoodBeefCooked"') WHERE INSTR(Inventory, '"FoodMeatCooked"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FoodMeatCooked"', '"FoodBeefCooked"') WHERE INSTR(Inventory, '"FoodMeatCooked"') > 0; - --- ---------------------------- --- ---------------------------- --- ---------------------------- --- ---------------------------- --- Updated weapon names with attachment support from 1.8.7 --- ---------------------------- --- ---------------------------- --- ---------------------------- --- ---------------------------- - -UPDATE `Traders_DATA` SET `item` = '["AK74_DZ",3]' WHERE `item` = '["AK_74",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"AK_74"', '"AK74_DZ"') WHERE INSTR(Backpack, '"AK_74"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"AK_74"', '"AK74_DZ"') WHERE INSTR(Inventory, '"AK_74"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"AK_74"', '"AK74_DZ"') WHERE INSTR(Inventory, '"AK_74"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["AKM_DZ",3]' WHERE `item` = '["AK_47_M",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"AK_47_M"', '"AKM_DZ"') WHERE INSTR(Backpack, '"AK_47_M"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"AK_47_M"', '"AKM_DZ"') WHERE INSTR(Inventory, '"AK_47_M"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"AK_47_M"', '"AKM_DZ"') WHERE INSTR(Inventory, '"AK_47_M"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["AKS74U_DZ",3]' WHERE `item` = '["AKS_74_U",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"AKS_74_U"', '"AKS74U_DZ"') WHERE INSTR(Backpack, '"AKS_74_U"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"AKS_74_U"', '"AKS74U_DZ"') WHERE INSTR(Inventory, '"AKS_74_U"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"AKS_74_U"', '"AKS74U_DZ"') WHERE INSTR(Inventory, '"AKS_74_U"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["AK74_Kobra_DZ",3]' WHERE `item` = '["AKS_74_kobra",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"AKS_74_kobra"', '"AK74_Kobra_DZ"') WHERE INSTR(Backpack, '"AKS_74_kobra"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"AKS_74_kobra"', '"AK74_Kobra_DZ"') WHERE INSTR(Inventory, '"AKS_74_kobra"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"AKS_74_kobra"', '"AK74_Kobra_DZ"') WHERE INSTR(Inventory, '"AKS_74_kobra"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Bizon_DZ",3]' WHERE `item` = '["bizon",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"bizon"', '"Bizon_DZ"') WHERE INSTR(Backpack, '"bizon"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"bizon"', '"Bizon_DZ"') WHERE INSTR(Inventory, '"bizon"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"bizon"', '"Bizon_DZ"') WHERE INSTR(Inventory, '"bizon"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Bizon_SD_DZ",3]' WHERE `item` = '["bizon_silenced",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"bizon_silenced"', '"Bizon_SD_DZ"') WHERE INSTR(Backpack, '"bizon_silenced"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"bizon_silenced"', '"Bizon_SD_DZ"') WHERE INSTR(Inventory, '"bizon_silenced"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"bizon_silenced"', '"Bizon_SD_DZ"') WHERE INSTR(Inventory, '"bizon_silenced"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["CZ550_DZ",3]' WHERE `item` = '["huntingrifle",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"huntingrifle"', '"CZ550_DZ"') WHERE INSTR(Backpack, '"huntingrifle"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"huntingrifle"', '"CZ550_DZ"') WHERE INSTR(Inventory, '"huntingrifle"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"huntingrifle"', '"CZ550_DZ"') WHERE INSTR(Inventory, '"huntingrifle"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["DMR_DZ",3]' WHERE `item` = '["DMR",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"DMR"', '"DMR_DZ"') WHERE INSTR(Backpack, '"DMR"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"DMR"', '"DMR_DZ"') WHERE INSTR(Inventory, '"DMR"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"DMR"', '"DMR_DZ"') WHERE INSTR(Inventory, '"DMR"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FN_FAL_ANPVS4_DZE",3]' WHERE `item` = '["FN_FAL_ANPVS4",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FN_FAL_ANPVS4"', '"FN_FAL_ANPVS4_DZE"') WHERE INSTR(Backpack, '"FN_FAL_ANPVS4"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FN_FAL_ANPVS4"', '"FN_FAL_ANPVS4_DZE"') WHERE INSTR(Inventory, '"FN_FAL_ANPVS4"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FN_FAL_ANPVS4"', '"FN_FAL_ANPVS4_DZE"') WHERE INSTR(Inventory, '"FN_FAL_ANPVS4"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["FNFAL_DZ",3]' WHERE `item` = '["FN_FAL",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"FN_FAL"', '"FNFAL_DZ"') WHERE INSTR(Backpack, '"FN_FAL"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"FN_FAL"', '"FNFAL_DZ"') WHERE INSTR(Inventory, '"FN_FAL"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"FN_FAL"', '"FNFAL_DZ"') WHERE INSTR(Inventory, '"FN_FAL"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["G17_FL_DZ",3]' WHERE `item` = '["glock17_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"glock17_EP1"', '"G17_FL_DZ"') WHERE INSTR(Backpack, '"glock17_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"glock17_EP1"', '"G17_FL_DZ"') WHERE INSTR(Inventory, '"glock17_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"glock17_EP1"', '"G17_FL_DZ"') WHERE INSTR(Inventory, '"glock17_EP1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["G36A_Camo_DZ",3]' WHERE `item` = '["G36A_camo",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"G36A_camo"', '"G36A_Camo_DZ"') WHERE INSTR(Backpack, '"G36A_camo"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"G36A_camo"', '"G36A_Camo_DZ"') WHERE INSTR(Inventory, '"G36A_camo"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"G36A_camo"', '"G36A_Camo_DZ"') WHERE INSTR(Inventory, '"G36A_camo"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["G36C_DZ",3]' WHERE `item` = '["G36C",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"G36C"', '"G36C_DZ"') WHERE INSTR(Backpack, '"G36C"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"G36C"', '"G36C_DZ"') WHERE INSTR(Inventory, '"G36C"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"G36C"', '"G36C_DZ"') WHERE INSTR(Inventory, '"G36C"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["G36K_Camo_DZ",3]' WHERE `item` = '["G36K_camo",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"G36K_camo"', '"G36K_Camo_DZ"') WHERE INSTR(Backpack, '"G36K_camo"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"G36K_camo"', '"G36K_Camo_DZ"') WHERE INSTR(Inventory, '"G36K_camo"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"G36K_camo"', '"G36K_Camo_DZ"') WHERE INSTR(Inventory, '"G36K_camo"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["L85_Holo_DZ",3]' WHERE `item` = '["BAF_L85A2_RIS_Holo",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"BAF_L85A2_RIS_Holo"', '"L85_Holo_DZ"') WHERE INSTR(Backpack, '"BAF_L85A2_RIS_Holo"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_Holo"', '"L85_Holo_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_Holo"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"BAF_L85A2_RIS_Holo"', '"L85_Holo_DZ"') WHERE INSTR(Inventory, '"BAF_L85A2_RIS_Holo"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["LeeEnfield_DZ",3]' WHERE `item` = '["LeeEnfield",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"LeeEnfield"', '"LeeEnfield_DZ"') WHERE INSTR(Backpack, '"LeeEnfield"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"LeeEnfield"', '"LeeEnfield_DZ"') WHERE INSTR(Inventory, '"LeeEnfield"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"LeeEnfield"', '"LeeEnfield_DZ"') WHERE INSTR(Inventory, '"LeeEnfield"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M1014_DZ",3]' WHERE `item` = '["M1014",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M1014"', '"M1014_DZ"') WHERE INSTR(Backpack, '"M1014"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M1014"', '"M1014_DZ"') WHERE INSTR(Inventory, '"M1014"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M1014"', '"M1014_DZ"') WHERE INSTR(Inventory, '"M1014"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M14_CCO_DZ",3]' WHERE `item` = '["M14_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M14_EP1"', '"M14_CCO_DZ"') WHERE INSTR(Backpack, '"M14_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M14_EP1"', '"M14_CCO_DZ"') WHERE INSTR(Inventory, '"M14_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M14_EP1"', '"M14_CCO_DZ"') WHERE INSTR(Inventory, '"M14_EP1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M16A2_DZ",3]' WHERE `item` = '["M16A2",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M16A2"', '"M16A2_DZ"') WHERE INSTR(Backpack, '"M16A2"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M16A2"', '"M16A2_DZ"') WHERE INSTR(Inventory, '"M16A2"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M16A2"', '"M16A2_DZ"') WHERE INSTR(Inventory, '"M16A2"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M16A2_GL_DZ",3]' WHERE `item` = '["M16A2GL",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M16A2GL"', '"M16A2_GL_DZ"') WHERE INSTR(Backpack, '"M16A2GL"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M16A2GL"', '"M16A2_GL_DZ"') WHERE INSTR(Inventory, '"M16A2GL"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M16A2GL"', '"M16A2_GL_DZ"') WHERE INSTR(Inventory, '"M16A2GL"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M16A4_ACOG_DZ",3]' WHERE `item` = '["M16A4_ACG",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M16A4_ACG"', '"M16A4_ACOG_DZ"') WHERE INSTR(Backpack, '"M16A4_ACG"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M16A4_ACG"', '"M16A4_ACOG_DZ"') WHERE INSTR(Inventory, '"M16A4_ACG"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M16A4_ACG"', '"M16A4_ACOG_DZ"') WHERE INSTR(Inventory, '"M16A4_ACG"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M1911_DZ",3]' WHERE `item` = '["Colt1911",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Colt1911"', '"M1911_DZ"') WHERE INSTR(Backpack, '"Colt1911"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Colt1911"', '"M1911_DZ"') WHERE INSTR(Inventory, '"Colt1911"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Colt1911"', '"M1911_DZ"') WHERE INSTR(Inventory, '"Colt1911"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M24_DZ",3]' WHERE `item` = '["M24",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M24"', '"M24_DZ"') WHERE INSTR(Backpack, '"M24"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M24"', '"M24_DZ"') WHERE INSTR(Inventory, '"M24"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M24"', '"M24_DZ"') WHERE INSTR(Inventory, '"M24"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M249_DZ",3]' WHERE `item` = '["M249_EP1_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M249_EP1_DZ"', '"M249_DZ"') WHERE INSTR(Backpack, '"M249_EP1_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M249_EP1_DZ"', '"M249_DZ"') WHERE INSTR(Inventory, '"M249_EP1_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M249_EP1_DZ"', '"M249_DZ"') WHERE INSTR(Inventory, '"M249_EP1_DZ"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M40A3_Gh_DZ",3]' WHERE `item` = '["M40A3",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M40A3"', '"M40A3_Gh_DZ"') WHERE INSTR(Backpack, '"M40A3"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M40A3"', '"M40A3_Gh_DZ"') WHERE INSTR(Inventory, '"M40A3"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M40A3"', '"M40A3_Gh_DZ"') WHERE INSTR(Inventory, '"M40A3"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M4A1_CCO_DZ",3]' WHERE `item` = '["M4A1_Aim",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M4A1_Aim"', '"M4A1_CCO_DZ"') WHERE INSTR(Backpack, '"M4A1_Aim"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M4A1_Aim"', '"M4A1_CCO_DZ"') WHERE INSTR(Inventory, '"M4A1_Aim"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M4A1_Aim"', '"M4A1_CCO_DZ"') WHERE INSTR(Inventory, '"M4A1_Aim"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M4A1_DZ",3]' WHERE `item` = '["M4A1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M4A1"', '"M4A1_DZ"') WHERE INSTR(Backpack, '"M4A1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M4A1"', '"M4A1_DZ"') WHERE INSTR(Inventory, '"M4A1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M4A1"', '"M4A1_DZ"') WHERE INSTR(Inventory, '"M4A1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M9_DZ",3]' WHERE `item` = '["M9",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M9"', '"M9_DZ"') WHERE INSTR(Backpack, '"M9"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M9"', '"M9_DZ"') WHERE INSTR(Inventory, '"M9"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M9"', '"M9_DZ"') WHERE INSTR(Inventory, '"M9"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["M9_SD_DZ",3]' WHERE `item` = '["M9SD",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"M9SD"', '"M9_SD_DZ"') WHERE INSTR(Backpack, '"M9SD"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"M9SD"', '"M9_SD_DZ"') WHERE INSTR(Inventory, '"M9SD"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"M9SD"', '"M9_SD_DZ"') WHERE INSTR(Inventory, '"M9SD"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Makarov_DZ",3]' WHERE `item` = '["Makarov",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Makarov"', '"Makarov_DZ"') WHERE INSTR(Backpack, '"Makarov"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Makarov"', '"Makarov_DZ"') WHERE INSTR(Inventory, '"Makarov"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Makarov"', '"Makarov_DZ"') WHERE INSTR(Inventory, '"Makarov"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Makarov_SD_DZ",3]' WHERE `item` = '["MakarovSD",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"MakarovSD"', '"Makarov_SD_DZ"') WHERE INSTR(Backpack, '"MakarovSD"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"MakarovSD"', '"Makarov_SD_DZ"') WHERE INSTR(Inventory, '"MakarovSD"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"MakarovSD"', '"Makarov_SD_DZ"') WHERE INSTR(Inventory, '"MakarovSD"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Mk48_CCO_DZ",3]' WHERE `item` = '["Mk_48_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Mk_48_DZ"', '"Mk48_CCO_DZ"') WHERE INSTR(Backpack, '"Mk_48_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Mk_48_DZ"', '"Mk48_CCO_DZ"') WHERE INSTR(Inventory, '"Mk_48_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Mk_48_DZ"', '"Mk48_CCO_DZ"') WHERE INSTR(Inventory, '"Mk_48_DZ"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["MP5_DZ",3]' WHERE `item` = '["MP5A5",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"MP5A5"', '"MP5_DZ"') WHERE INSTR(Backpack, '"MP5A5"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"MP5A5"', '"MP5_DZ"') WHERE INSTR(Inventory, '"MP5A5"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"MP5A5"', '"MP5_DZ"') WHERE INSTR(Inventory, '"MP5A5"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["MP5_SD_DZ",3]' WHERE `item` = '["MP5SD",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"MP5SD"', '"MP5_SD_DZ"') WHERE INSTR(Backpack, '"MP5SD"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"MP5SD"', '"MP5_SD_DZ"') WHERE INSTR(Inventory, '"MP5SD"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"MP5SD"', '"MP5_SD_DZ"') WHERE INSTR(Inventory, '"MP5SD"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["MR43_DZ",3]' WHERE `item` = '["MR43",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"MR43"', '"MR43_DZ"') WHERE INSTR(Backpack, '"MR43"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"MR43"', '"MR43_DZ"') WHERE INSTR(Inventory, '"MR43"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"MR43"', '"MR43_DZ"') WHERE INSTR(Inventory, '"MR43"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["PDW_DZ",3]' WHERE `item` = '["UZI_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"UZI_EP1"', '"PDW_DZ"') WHERE INSTR(Backpack, '"UZI_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"UZI_EP1"', '"PDW_DZ"') WHERE INSTR(Inventory, '"UZI_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"UZI_EP1"', '"PDW_DZ"') WHERE INSTR(Inventory, '"UZI_EP1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["PKM_DZ",3]' WHERE `item` = '["PK_DZ",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"PK_DZ"', '"PKM_DZ"') WHERE INSTR(Backpack, '"PK_DZ"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"PK_DZ"', '"PKM_DZ"') WHERE INSTR(Inventory, '"PK_DZ"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"PK_DZ"', '"PKM_DZ"') WHERE INSTR(Inventory, '"PK_DZ"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Remington870_FL_DZ",3]' WHERE `item` = '["Remington870_lamp",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Remington870_lamp"', '"Remington870_FL_DZ"') WHERE INSTR(Backpack, '"Remington870_lamp"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Remington870_lamp"', '"Remington870_FL_DZ"') WHERE INSTR(Inventory, '"Remington870_lamp"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Remington870_lamp"', '"Remington870_FL_DZ"') WHERE INSTR(Inventory, '"Remington870_lamp"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Revolver_DZ",3]' WHERE `item` = '["revolver_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"revolver_EP1"', '"Revolver_DZ"') WHERE INSTR(Backpack, '"revolver_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"revolver_EP1"', '"Revolver_DZ"') WHERE INSTR(Inventory, '"revolver_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"revolver_EP1"', '"Revolver_DZ"') WHERE INSTR(Inventory, '"revolver_EP1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["RPK74_DZ",3]' WHERE `item` = '["RPK_74",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"RPK_74"', '"RPK74_DZ"') WHERE INSTR(Backpack, '"RPK_74"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"RPK_74"', '"RPK74_DZ"') WHERE INSTR(Inventory, '"RPK_74"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"RPK_74"', '"RPK74_DZ"') WHERE INSTR(Inventory, '"RPK_74"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["SA58_DZ",3]' WHERE `item` = '["Sa58P_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Sa58P_EP1"', '"SA58_DZ"') WHERE INSTR(Backpack, '"Sa58P_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Sa58P_EP1"', '"SA58_DZ"') WHERE INSTR(Inventory, '"Sa58P_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Sa58P_EP1"', '"SA58_DZ"') WHERE INSTR(Inventory, '"Sa58P_EP1"') > 0; - -delete from `Traders_DATA` WHERE `item` = '["Sa58V_EP1",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Sa58V_EP1"', '"SA58_DZ"') WHERE INSTR(Backpack, '"Sa58V_EP1"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Sa58V_EP1"', '"SA58_DZ"') WHERE INSTR(Inventory, '"Sa58V_EP1"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Sa58V_EP1"', '"SA58_DZ"') WHERE INSTR(Inventory, '"Sa58V_EP1"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["SVD_DZ",3]' WHERE `item` = '["SVD",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD"', '"SVD_DZ"') WHERE INSTR(Backpack, '"SVD"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD"', '"SVD_DZ"') WHERE INSTR(Inventory, '"SVD"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD"', '"SVD_DZ"') WHERE INSTR(Inventory, '"SVD"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["SVD_Gh_DZ",3]' WHERE `item` = '["SVD_CAMO",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD_CAMO"', '"SVD_Gh_DZ"') WHERE INSTR(Backpack, '"SVD_CAMO"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD_CAMO"', '"SVD_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_CAMO"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD_CAMO"', '"SVD_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_CAMO"') > 0; - -UPDATE `Traders_DATA` SET `item` = '["Winchester1866_DZ",3]' WHERE `item` = '["Winchester1866",3]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, '"Winchester1866"', '"Winchester1866_DZ"') WHERE INSTR(Backpack, '"Winchester1866"') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, '"Winchester1866"', '"Winchester1866_DZ"') WHERE INSTR(Inventory, '"Winchester1866"') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, '"Winchester1866"', '"Winchester1866_DZ"') WHERE INSTR(Inventory, '"Winchester1866"') > 0; - --- ---------------------------- --- Fix M24 and DMR ammo prices so a profit can not be made by combining M24 rounds --- ---------------------------- -DELETE FROM `Traders_DATA` WHERE item = '["20Rnd_762x51_DMR"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["20Rnd_762x51_DMR",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 482, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["20Rnd_762x51_DMR",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 614, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["20Rnd_762x51_DMR",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 624, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["20Rnd_762x51_DMR",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 647, 'trade_items'); -DELETE FROM `Traders_DATA` WHERE item = '["5Rnd_762x51_M24"]'; -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 482, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 527, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 614, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 624, 'trade_items'); -INSERT IGNORE INTO `Traders_DATA` VALUES (NULL, '["5Rnd_762x51_M24",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 647, 'trade_items'); - - --- ---------------------------- --- Uncomment the below queries to update new columns if you previously used a custom single currency hive with a banking_Data table --- ---------------------------- -/* -UPDATE player_data t1, banking_data t2 -SET t1.`PlayerCoins` = t2.BankSaldo, -WHERE t1.PlayerUID = t2.PlayerUID -*/ - --- ---------------------------- --- Run to replace legacy bloodbag with universal type if using dayz_classicBloodBagSystem = false; --- ---------------------------- -/* -UPDATE `Traders_DATA` SET `item` = '["bloodBagONEG",1]' WHERE `item` = '["ItemBloodbag",1]'; -UPDATE character_data SET Backpack = REPLACE(Backpack, 'ItemBloodbag', 'bloodBagONEG') WHERE INSTR(Backpack, 'ItemBloodbag') > 0; -UPDATE character_data SET Inventory = REPLACE(Inventory, 'ItemBloodbag', 'bloodBagONEG') WHERE INSTR(Inventory, 'ItemBloodbag') > 0; -UPDATE object_data SET Inventory = REPLACE(Inventory, 'ItemBloodbag', 'bloodBagONEG') WHERE INSTR(Inventory, 'ItemBloodbag') > 0; -*/ - --- ---------------------------- --- Run to update to v1.0.5 of Precise Base Building by @Mikeeeyy only if you had v1.0.4 installed --- ---------------------------- -/* -DELIMITER ;; -CREATE FUNCTION `RemoveQuotes`(`ws` VARCHAR(128)) - RETURNS VARCHAR(128) - DETERMINISTIC -BEGIN - DECLARE dir VARCHAR(128); - DECLARE pos VARCHAR(128); - - IF SUBSTRING_INDEX(ws, '"', 4) = ws THEN - RETURN ws; - END IF; - - SET dir = TRIM(LEADING '["' FROM SUBSTRING_INDEX(ws, '"', 2)); - SET pos = TRIM(LEADING CONCAT('["', dir, '","') FROM SUBSTRING_INDEX(ws, '"', 4)); - - SET ws = REPLACE(ws, CONCAT('"', dir, '"'), dir); - SET ws = REPLACE(ws, CONCAT('"', pos, '"'), pos); - - RETURN ws; -END;; -DELIMITER ; - -UPDATE object_data SET Worldspace = RemoveQuotes(Worldspace); -DROP FUNCTION `RemoveQuotes`; -*/ - --- ---------------------------- --- Run to update existing inventory coins in object_data to the new coin DB format in the 1.0.6 HiveExt - by @ndavalos --- ---------------------------- -/* -update object_data t1, -( -SELECT objectid, -Cast(CASE WHEN Substring_index(inventory, ']', -2) = ']' THEN 0 WHEN -Locate('e',REPLACE(REPLACE(REPLACE(Substring_index(inventory, ']', -2), ']', ''),'[', ''),',', '')) > 0 THEN - Cast(LEFT(REPLACE(REPLACE(REPLACE(Substring_index(inventory,']', -2), ']', ''), '[', ''), ',', ''), - Length(REPLACE(REPLACE(REPLACE(Substring_index(inventory, ']', -2), ']', ''), '[', ''), ',', '')) - - Locate('e',Reverse(REPLACE(REPLACE(REPLACE(Substring_index(inventory, ']', -2), ']',''),'[', ''), ',', '')))) AS DECIMAL(11, 2)) * - Pow(10, Cast(Substring_index(REPLACE( REPLACE(REPLACE(Substring_index(inventory, ']', -2), ']', ''), '[', ''), ',','' ), 'e', -1) AS UNSIGNED)) -ELSE Cast(REPLACE(REPLACE(REPLACE(Substring_index(inventory, ']', -2), ']', ''), '[', ''), ',', '') AS UNSIGNED INTEGER) -end AS UNSIGNED) AS thedata -FROM object_data -where inventory <> '[]' -and inventory <> '[[[],[]],[[],[]],[[],[]]]' -and classname not like '%plastic%' and classname not like '%door%' -) t2 -set t1.StorageCoins = t2.thedata -WHERE t1.objectid = t2.objectid; - -update object_data set inventory = concat(LEFT(inventory, LENGTH(inventory) - LOCATE(',', REVERSE(inventory))),']') -where inventory <> '[]' -and inventory <> '[[[],[]],[[],[]],[[],[]]]' -and inventory not like '%]]]' -and classname not like '%plastic%' and classname not like '%door%'; - -update object_Data set inventory = '[[[],[]],[[],[]],[[],[]]]' -where inventory = '[[[],[]],[[],[]],[[],[]],0]'; - -SELECT * FROM epoch.object_data WHERE Inventory REGEXP '\]\]\,\[0-9]+\]'; -*/ - --- ---------------------------- --- The above select query returns objects not properly updated, you will need to update them manually by removing the last number in the inventory array and the preceding comma (see below for example) --- [[[],[]],[["ItemHotwireKit","ItemLockbox"],[28,14]],[["DZ_TerminalPack_EP1","DZ_TK_Assault_Pack_EP1","DZ_CompactPack_EP1","DZ_LargeGunBag_EP1"],[1,1,1,1]],0] --- BECOMES --- [[[],[]],[["ItemHotwireKit","ItemLockbox"],[28,14]],[["DZ_TerminalPack_EP1","DZ_TK_Assault_Pack_EP1","DZ_CompactPack_EP1","DZ_LargeGunBag_EP1"],[1,1,1,1]]] --- ---------------------------- \ No newline at end of file diff --git a/Server Files/Archive/SQL/add_recommended_mysql_events.sql b/Server Files/Archive/SQL/add_recommended_mysql_events.sql deleted file mode 100644 index 5525ad6e2..000000000 --- a/Server Files/Archive/SQL/add_recommended_mysql_events.sql +++ /dev/null @@ -1,133 +0,0 @@ --- --- http://epochmod.gamepedia.com/A2Epoch:Server_Installation_Instructions_Extended --- - --- ---------------------------- --- Function structure for FindVehicleKeysCount --- ---------------------------- -DROP FUNCTION IF EXISTS `FindVehicleKeysCount`; -DELIMITER ;; -CREATE FUNCTION `FindVehicleKeysCount`(`keyId` INT) - RETURNS int(11) - DETERMINISTIC -BEGIN - DECLARE totalKeys INT DEFAULT 0; - DECLARE keyName VARCHAR(32) DEFAULT ""; - DECLARE keysInChar INT DEFAULT 0; - DECLARE keysInObj INT DEFAULT 0; - - SET keyName = (CASE - WHEN `keyId` < 2501 THEN CONCAT('ItemKeyGreen', `keyId`) - WHEN `keyId` < 5001 THEN CONCAT('ItemKeyRed', `keyId` - 2500) - WHEN `keyId` < 7501 THEN CONCAT('ItemKeyBlue', `keyId` - 5000) - WHEN `keyId` < 10001 THEN CONCAT('ItemKeyYellow', `keyId` - 7500) - WHEN `keyId` < 12501 THEN CONCAT('ItemKeyBlack', `keyId` - 10000) - ELSE 'ERROR' - END); - - SET keysInChar = (SELECT COUNT(*) FROM `Character_DATA` WHERE `Alive` = '1' AND (`Inventory` LIKE CONCAT('%', keyName, '%') OR `Backpack` LIKE CONCAT('%', keyName, '%'))); - SET keysInObj = (SELECT COUNT(*) FROM `Object_DATA` WHERE `Inventory` LIKE CONCAT('%', keyName, '%')); - - RETURN (keysInChar + keysInObj); -END -;; -DELIMITER ; - --- ---------------------------- --- Function structure for DeleteNonKeyVehicles --- Example usage: SELECT DeleteNonKeyVehicles(); --- ---------------------------- -DROP FUNCTION IF EXISTS `DeleteNonKeyVehicles`; -DELIMITER ;; -CREATE FUNCTION `DeleteNonKeyVehicles`() - RETURNS int(11) - DETERMINISTIC -BEGIN - DELETE FROM - `Object_DATA` - WHERE - `Object_DATA`.`CharacterID` <> 0 - AND `Object_DATA`.`CharacterID` <= 12500 - AND `Object_DATA`.`Classname` NOT LIKE 'Tent%' - AND `Object_DATA`.`Classname` NOT LIKE '%Locked' - AND `Object_DATA`.`Classname` NOT LIKE 'Land\_%' -- added escape character so LandRover vehicles are not ignored - AND `Object_DATA`.`Classname` NOT LIKE 'Cinder%' - AND `Object_DATA`.`Classname` NOT LIKE 'Wood%' - AND `Object_DATA`.`Classname` NOT LIKE 'Metal%' - AND `Object_DATA`.`Classname` NOT LIKE '%Storage%' - AND `Object_DATA`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'DesertLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ', 'BagFenceRound_DZ') - AND FindVehicleKeysCount(Object_DATA.CharacterID) = 0; - - RETURN ROW_COUNT(); -END -;; -DELIMITER ; - --- ---------------------------- --- Event structure for removeDamagedVehicles --- ---------------------------- -DROP EVENT IF EXISTS `removeDamagedVehicles`; -DELIMITER ;; -CREATE EVENT `removeDamagedVehicles` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes damaged vehicles' DO DELETE FROM `Object_DATA` WHERE Damage >= 1 -;; -DELIMITER ; - --- ---------------------------- --- Event structure for removeObjectEmpty --- ---------------------------- -DROP EVENT IF EXISTS `removeObjectEmpty`; -DELIMITER ;; -CREATE EVENT `removeObjectEmpty` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes abandoned storage objects and vehicles' DO DELETE FROM `Object_DATA` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Inventory` = '[[[],[]],[[],[]],[[],[]]]') ) -;; -DELIMITER ; - --- ---------------------------- --- Event structure for removeObjectOld --- ---------------------------- -DROP EVENT IF EXISTS `removeObjectOld`; -DELIMITER ;; -CREATE EVENT `removeObjectOld` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes old objects and vehicles' DO DELETE FROM `Object_DATA` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY) -;; -DELIMITER ; - --- ---------------------------- --- Event structure for setDamageOnAge --- ---------------------------- -DROP EVENT IF EXISTS `setDamageOnAge`; -DELIMITER ;; -CREATE EVENT `setDamageOnAge` ON SCHEDULE EVERY 1 DAY COMMENT 'This sets damage on a wall so that it can be maintained' DO UPDATE `Object_DATA` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Classname` IN ('Land_DZE_GarageWoodDoorLocked','Land_DZE_LargeWoodDoorLocked','Land_DZE_WoodDoorLocked','CinderWallDoorLocked_DZ','CinderWallDoorSmallLocked_DZ','Plastic_Pole_EP1_DZ')) ) -;; -DELIMITER ; - --- ---------------------------- --- Event structure for updateStockDaily --- ---------------------------- -DROP EVENT IF EXISTS `updateStockDaily`; -DELIMITER ;; -CREATE EVENT `updateStockDaily` ON SCHEDULE EVERY 1 DAY COMMENT 'Updates out of stock vendors' DO UPDATE `Traders_DATA` SET qty=10 WHERE qty=0 AND afile<>'trade_any_vehicle' AND afile<>'trade_any_boat' -;; -DELIMITER ; - --- ---------------------------- --- Event structure for UnlockNonKeyVehicles --- ---------------------------- -DROP EVENT IF EXISTS `UnlockNonKeyVehicles`; -DELIMITER ;; -CREATE EVENT `UnlockNonKeyVehicles` ON SCHEDULE EVERY 1 DAY DO UPDATE - `Object_DATA` - SET - `Object_DATA`.`CharacterID` = 0 - WHERE - `Object_DATA`.`CharacterID` <> 0 - AND `Object_DATA`.`CharacterID` <= 12500 - AND `Object_DATA`.`Classname` NOT LIKE 'Tent%' - AND `Object_DATA`.`Classname` NOT LIKE '%Locked' - AND `Object_DATA`.`Classname` NOT LIKE 'Land\_%' -- added escape character so LandRover vehicles are not ignored - AND `Object_DATA`.`Classname` NOT LIKE 'Cinder%' - AND `Object_DATA`.`Classname` NOT LIKE 'Wood%' - AND `Object_DATA`.`Classname` NOT LIKE 'Metal%' - AND `Object_DATA`.`Classname` NOT LIKE '%Storage%' - AND `Object_DATA`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'DesertLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ', 'BagFenceRound_DZ') - AND FindVehicleKeysCount(Object_DATA.CharacterID) = 0 -;; -DELIMITER ; diff --git a/Server Files/Archive/SQL/epoch.sql b/Server Files/Archive/SQL/epoch.sql deleted file mode 100644 index abdf26038..000000000 --- a/Server Files/Archive/SQL/epoch.sql +++ /dev/null @@ -1,2385 +0,0 @@ -/* - DayZ Epoch 1.0.6.2 - - ONLY RUN THIS FILE IF CREATING A NEW DATABASE. - EXISTING 1051 DATABASES SHOULD USE 1.0.6_UPDATES.SQL INSTEAD AND THEN RUN 1.0.6.2_UPDATES.SQL. - EXISTING 1061 DATABASES SHOULD USE 1.0.6.2_UPDATES.SQL INSTEAD. -*/ - -SET FOREIGN_KEY_CHECKS=0; - --- ---------------------------- --- Table structure for `character_data` --- ---------------------------- - -CREATE TABLE IF NOT EXISTS `Character_DATA` ( - `CharacterID` int(11) unsigned NOT NULL AUTO_INCREMENT, - `PlayerUID` varchar(20) NOT NULL DEFAULT '0', - `InstanceID` int(11) NOT NULL DEFAULT '0', - `Datestamp` datetime DEFAULT NULL, - `LastLogin` datetime NOT NULL, - `Inventory` longtext, - `Backpack` longtext, - `Worldspace` varchar(128) NOT NULL DEFAULT '[]', - `Medical` varchar(300) NOT NULL DEFAULT '[]', - `Alive` tinyint(3) unsigned NOT NULL DEFAULT '1', - `Generation` int(11) unsigned NOT NULL DEFAULT '1', - `LastAte` datetime NOT NULL, - `LastDrank` datetime NOT NULL, - `KillsZ` int(11) unsigned NOT NULL DEFAULT '0', - `HeadshotsZ` int(11) unsigned NOT NULL DEFAULT '0', - `DistanceFoot` int(11) NOT NULL DEFAULT '0', - `Duration` int(11) NOT NULL DEFAULT '0', - `CurrentState` varchar(200) NOT NULL DEFAULT '[]', - `KillsH` int(11) unsigned NOT NULL DEFAULT '0', - `Model` varchar(50) NOT NULL DEFAULT '"Survivor2_DZ"', - `KillsB` int(11) unsigned NOT NULL DEFAULT '0', - `Humanity` int(11) NOT NULL DEFAULT '2500', - `Infected` tinyint(3) DEFAULT '0', - `Coins` bigint(20) NOT NULL DEFAULT '0', - PRIMARY KEY (`CharacterID`), - KEY `PlayerUID` (`PlayerUID`) USING BTREE, - KEY `Alive` (`Alive`) USING BTREE -) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1; - --- ---------------------------- --- Records of character_data --- ---------------------------- - --- ---------------------------- --- Table structure for `object_data` --- ---------------------------- -CREATE TABLE IF NOT EXISTS `Object_DATA` ( - `ObjectID` int(11) unsigned NOT NULL AUTO_INCREMENT, - `ObjectUID` bigint(24) NOT NULL DEFAULT '0', - `Instance` int(11) unsigned NOT NULL, - `Classname` varchar(50) DEFAULT NULL, - `Datestamp` datetime NOT NULL, - `LastUpdated` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, - `CharacterID` bigint(20) unsigned NOT NULL DEFAULT '0', - `Worldspace` varchar(128) NOT NULL DEFAULT '[]', - `Inventory` longtext, - `Hitpoints` varchar(1024) NOT NULL DEFAULT '[]', - `Fuel` double(13,5) NOT NULL DEFAULT '1.00000', - `Damage` double(13,5) NOT NULL DEFAULT '0.00000', - `StorageCoins` bigint(20) NOT NULL DEFAULT '0', - PRIMARY KEY (`ObjectID`), - KEY `ObjectUID` (`ObjectUID`) USING BTREE, - KEY `Instance` (`Instance`) USING BTREE -) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1; - --- ---------------------------- --- Records of object_data --- ---------------------------- - --- ---------------------------- --- Table structure for `player_data` --- ---------------------------- - -CREATE TABLE IF NOT EXISTS `Player_DATA` ( - `PlayerUID` varchar(20) NOT NULL DEFAULT '0', - `PlayerName` varchar(128) CHARACTER SET utf8 NOT NULL DEFAULT 'Null', - `PlayerMorality` int(11) NOT NULL DEFAULT '0', - `PlayerSex` tinyint(3) unsigned NOT NULL DEFAULT '0', - `playerGroup` varchar(2048) NOT NULL DEFAULT '[]', - `PlayerCoins` bigint(20) NOT NULL DEFAULT '0', - `BankCoins` bigint(20) NOT NULL DEFAULT '0', - PRIMARY KEY (`PlayerUID`) -) ENGINE=InnoDB DEFAULT CHARSET=latin1; - --- ---------------------------- --- Records of player_data --- ---------------------------- - --- ---------------------------- --- Table structure for `player_login` --- ---------------------------- - -CREATE TABLE IF NOT EXISTS `Player_LOGIN` ( - `LoginID` int(11) unsigned NOT NULL AUTO_INCREMENT, - `PlayerUID` varchar(20) NOT NULL, - `CharacterID` int(11) unsigned NOT NULL DEFAULT '0', - `Datestamp` datetime NOT NULL, - `Action` int(11) NOT NULL DEFAULT '0', - PRIMARY KEY (`LoginID`) -) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1; - --- ---------------------------- --- Records of player_login --- ---------------------------- - --- --- Table structure for table `server_traders` --- - -DROP TABLE IF EXISTS `server_traders`; -CREATE TABLE IF NOT EXISTS `server_traders` ( - `id` int(11) NOT NULL AUTO_INCREMENT, - `classname` varchar(128) NOT NULL, - `instance` int(11) NOT NULL, - `status` varchar(32) NOT NULL, - `static` text, - `desc` varchar(128) DEFAULT NULL, - PRIMARY KEY (`id`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=177 ; - --- --- Dumping data for table `server_traders` --- - -INSERT INTO `server_traders` VALUES(1, 'CIV_EuroMan01_EP1', 11, 'friendly', NULL, 'Weapons Trader - Bash'); -INSERT INTO `server_traders` VALUES(2, 'Rocker4', 11, 'friendly', NULL, 'Weapons Trader - Klen'); -INSERT INTO `server_traders` VALUES(3, 'Woodlander3', 11, 'friendly', NULL, 'Parts Trader - Bash'); -INSERT INTO `server_traders` VALUES(4, 'Woodlander1', 11, 'friendly', '', 'Parts Trader - Klen'); -INSERT INTO `server_traders` VALUES(5, 'RU_WorkWoman1', 11, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Klen'); -INSERT INTO `server_traders` VALUES(6, 'RU_WorkWoman5', 11, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Bash'); -INSERT INTO `server_traders` VALUES(7, 'Rita_Ensler_EP1', 11, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Stary'); -INSERT INTO `server_traders` VALUES(8, 'CIV_EuroMan02_EP1', 11, 'friendly', '', 'Ammo Trader - Bash'); -INSERT INTO `server_traders` VALUES(9, 'RU_Citizen3', 11, 'friendly', '', 'Ammo Trader - Klen'); -INSERT INTO `server_traders` VALUES(10, 'Pilot_EP1', 11, 'neutral', '', 'Ammo Trader - Stary'); -INSERT INTO `server_traders` VALUES(11, 'Worker3', 11, 'friendly', '', 'Auto Trader - Bash'); -INSERT INTO `server_traders` VALUES(12, 'Profiteer4', 11, 'friendly', '', 'Auto Trader - Klen'); -INSERT INTO `server_traders` VALUES(13, 'Dr_Hladik_EP1', 11, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Doctor - Bash'); -INSERT INTO `server_traders` VALUES(14, 'Doctor', 11, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Doctor - Klen'); -INSERT INTO `server_traders` VALUES(15, 'RU_Functionary1', 11, 'friendly', '', 'Hero Traders'); -INSERT INTO `server_traders` VALUES(16, 'RU_Villager3', 11, 'neutral', '', 'Boat Trader'); -INSERT INTO `server_traders` VALUES(17, 'TK_CIV_Takistani04_EP1', 11, 'neutral', '', 'High End Weapons'); -INSERT INTO `server_traders` VALUES(18, 'RU_Citizen4', 11, 'neutral', '', 'Wholesaler - Solnichniy'); -INSERT INTO `server_traders` VALUES(19, 'RU_Citizen1', 11, 'neutral', '', 'Wholesaler - Balota'); -INSERT INTO `server_traders` VALUES(20, 'Functionary1', 1, 'friendly', '', 'Hero Traders'); -INSERT INTO `server_traders` VALUES(21, 'RU_Profiteer3', 1, 'neutral', '', 'High End Weapons - Khush'); -INSERT INTO `server_traders` VALUES(22, 'Profiteer1', 1, 'neutral', '', 'High End Ammo - Khush'); -INSERT INTO `server_traders` VALUES(23, 'RU_Sportswoman5', 1, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Khush'); -INSERT INTO `server_traders` VALUES(24, 'TK_CIV_Takistani05_EP1', 1, 'friendly', '', 'Parts Trader - Khush'); -INSERT INTO `server_traders` VALUES(25, 'Dr_Annie_Baker_EP1', 1, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Doctor - Khush'); -INSERT INTO `server_traders` VALUES(26, 'Woodlander2', 1, 'friendly', '', 'Auto Trader - Khush'); -INSERT INTO `server_traders` VALUES(27, 'TK_CIV_Takistani03_EP1', 1, 'friendly', '', 'Car Parts - Nur'); -INSERT INTO `server_traders` VALUES(28, 'TK_CIV_Takistani06_EP1', 1, 'friendly', '', 'Weapons Trader - Nur'); -INSERT INTO `server_traders` VALUES(29, 'TK_CIV_Takistani04_EP1', 1, 'friendly', '', 'Ammo Trader - Nur'); -INSERT INTO `server_traders` VALUES(30, 'TK_CIV_Woman03_EP1', 1, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Nur'); -INSERT INTO `server_traders` VALUES(31, 'TK_CIV_Woman02_EP1', 1, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Doctor - Nur'); -INSERT INTO `server_traders` VALUES(32, 'RU_Profiteer2', 1, 'friendly', '', 'Auto Trader - Garm'); -INSERT INTO `server_traders` VALUES(33, 'TK_CIV_Takistani02_EP1', 1, 'friendly', '', 'Car Parts - Garm'); -INSERT INTO `server_traders` VALUES(34, 'RU_Damsel4', 1, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Can Trader - Garm'); -INSERT INTO `server_traders` VALUES(35, 'RU_Woodlander3', 1, 'neutral', '', 'Wholesaler - South'); -INSERT INTO `server_traders` VALUES(36, 'RU_Citizen4', 1, 'neutral', '', 'Wholesaler - North'); -INSERT INTO `server_traders` VALUES(37, 'RU_Pilot', 1, 'neutral', '', 'Airplane Dealer'); -INSERT INTO `server_traders` VALUES(38, 'RU_Worker1', 6, 'neutral', '', 'Whiskey''s Parts Shop'); -INSERT INTO `server_traders` VALUES(39, 'Dr_Annie_Baker_EP1', 6, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Melly''s Medical'); -INSERT INTO `server_traders` VALUES(40, 'CIV_EuroWoman01_EP1', 6, 'friendly', '', 'Alejandria''s General Supplies'); -INSERT INTO `server_traders` VALUES(41, 'ibr_lingorman2s', 6, 'neutral', '', 'Blivion''s Wholesale Items'); -INSERT INTO `server_traders` VALUES(42, 'Worker2', 6, 'friendly', '', 'Axle''s Repair Shop'); -INSERT INTO `server_traders` VALUES(43, 'TK_CIV_Woman03_EP1', 6, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Stella''s General Goods'); -INSERT INTO `server_traders` VALUES(44, 'ibr_lingorman3s', 6, 'neutral', '', 'Clive''s Wholesale'); -INSERT INTO `server_traders` VALUES(45, 'ibr_lingorman5s', 6, 'neutral', '', 'Big Bob''s Boats'); -INSERT INTO `server_traders` VALUES(46, 'ibr_lingorman4s', 6, 'friendly', '', 'Juan''s Tour Boats'); -INSERT INTO `server_traders` VALUES(47, 'ibr_lingorman2', 6, 'friendly', '', 'Jd''z Armed Boats'); -INSERT INTO `server_traders` VALUES(48, 'Citizen2_EP1', 6, 'friendly', '', 'Green''s Quality Cars'); -INSERT INTO `server_traders` VALUES(49, 'Worker1', 6, 'friendly', '', 'Lyle''s Parts'); -INSERT INTO `server_traders` VALUES(50, 'RU_Madam3', 6, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Bag Lady Gina'); -INSERT INTO `server_traders` VALUES(51, 'Pilot', 6, 'friendly', '', 'Chip''s Choppers'); -INSERT INTO `server_traders` VALUES(52, 'CIV_EuroMan02_EP1', 6, 'friendly', '', 'Jim''s Ammo'); -INSERT INTO `server_traders` VALUES(53, 'CIV_EuroMan01_EP1', 6, 'friendly', '', 'Joe''s Weapons'); -INSERT INTO `server_traders` VALUES(54, 'ibr_lingorman7s', 6, 'friendly', '', 'Rodger''s 4x4'); -INSERT INTO `server_traders` VALUES(55, 'Damsel3', 6, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Tina''s Tarts'); -INSERT INTO `server_traders` VALUES(56, 'Rocker4', 6, 'friendly', '', 'Sly''s Moto'); -INSERT INTO `server_traders` VALUES(57, 'Worker4', 6, 'neutral', '', 'Jim''s Used Cars'); -INSERT INTO `server_traders` VALUES(58, 'ibr_lingorman7', 6, 'neutral', '', 'Chucks Weapons'); -INSERT INTO `server_traders` VALUES(59, 'ibr_lingorman5', 6, 'neutral', '', 'Buck''s Shot'); -INSERT INTO `server_traders` VALUES(60, 'Citizen3_EP1', 6, 'neutral', '', 'Santo''s Wholesale'); -INSERT INTO `server_traders` VALUES(61, 'ibr_lingorman6', 6, 'friendly', '', 'Tire Guy'); -INSERT INTO `server_traders` VALUES(62, 'ibr_lingorman6s', 6, 'friendly', '', 'Raul''s Parts'); -INSERT INTO `server_traders` VALUES(63, 'TK_CIV_Woman02_EP1', 6, 'neutral', '', 'Samish Shop'); -INSERT INTO `server_traders` VALUES(64, 'Pilot_EP1', 6, 'friendly', '', 'AWOL''s Planes'); -INSERT INTO `server_traders` VALUES(65, 'TK_CIV_Worker01_EP1', 6, 'friendly', '', 'Rommelo''s Raceway'); -INSERT INTO `server_traders` VALUES(66, 'RU_Doctor', 6, 'neutral', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Mad Scientist '); -INSERT INTO `server_traders` VALUES(67, 'TK_CIV_Woman02_EP1', 4, 'neutral', '', 'Farhah''s General Supplies'); -INSERT INTO `server_traders` VALUES(68, 'TK_CIV_Takistani05_EP1', 4, 'neutral', '', 'Akwhell''s Vehicles'); -INSERT INTO `server_traders` VALUES(69, 'TK_CIV_Takistani03_EP1', 4, 'neutral', '', 'Amjad''s Ammunition'); -INSERT INTO `server_traders` VALUES(70, 'TK_CIV_Takistani02_EP1', 4, 'neutral', '', 'Hassan''s Weapons'); -INSERT INTO `server_traders` VALUES(71, 'CIV_EuroMan01_EP1', 4, 'friendly', '', 'Dan''s Parts'); -INSERT INTO `server_traders` VALUES(72, 'CIV_EuroMan02_EP1', 4, 'friendly', '', 'Darren''s Auto'); -INSERT INTO `server_traders` VALUES(73, 'Dr_Hladik_EP1', 4, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Dr. House'); -INSERT INTO `server_traders` VALUES(74, 'CIV_EuroWoman01_EP1', 4, 'friendly', '', 'Heather''s General Supplies'); -INSERT INTO `server_traders` VALUES(76, 'Worker1', 4, 'friendly', '', 'Greg''s Ammunition'); -INSERT INTO `server_traders` VALUES(77, 'Tanny_PMC', 4, 'friendly', '', 'Joe''s Weapons'); -INSERT INTO `server_traders` VALUES(78, 'Profiteer4', 4, 'friendly', '', 'Steven''s Hero Shop'); -INSERT INTO `server_traders` VALUES(79, 'GUE_Worker2', 13, 'friendly', '', 'Pete''s Armed Choppers'); -INSERT INTO `server_traders` VALUES(80, 'Soldier_Sniper_KSVK_PMC', 13, 'friendly', '', 'Jacks Weapons'); -INSERT INTO `server_traders` VALUES(81, 'Soldier_GL_PMC', 13, 'friendly', '', 'Robby''s Ammo Dump'); -INSERT INTO `server_traders` VALUES(82, 'GUE_Soldier_Pilot', 13, 'friendly', '', 'Hanz Unarmed Choppers'); -INSERT INTO `server_traders` VALUES(83, 'GUE_Woodlander3', 13, 'friendly', '', 'Scott''s Repair Shop'); -INSERT INTO `server_traders` VALUES(84, 'Worker4', 13, 'neutral', '', 'Capt. Yak'); -INSERT INTO `server_traders` VALUES(85, 'Reynolds_PMC', 13, 'neutral', '', 'Wholesaler Reynolds'); -INSERT INTO `server_traders` VALUES(86, 'Soldier_Sniper_PMC', 13, 'friendly', '', 'Chucks Hero Shop'); -INSERT INTO `server_traders` VALUES(87, 'GUE_Soldier_3', 13, 'friendly', '', 'Tom''s Armed Vehicles'); -INSERT INTO `server_traders` VALUES(88, 'RU_Doctor', 13, 'friendly', '', 'Dr. Hammond'); -INSERT INTO `server_traders` VALUES(89, 'Doctor', 13, 'friendly', '', 'Bones'); -INSERT INTO `server_traders` VALUES(90, 'UN_CDF_Soldier_Pilot_EP1', 13, 'friendly', '', 'Murdock''s Planes'); -INSERT INTO `server_traders` VALUES(91, 'RU_Worker4', 13, 'neutral', '', 'Sven''s Parts'); -INSERT INTO `server_traders` VALUES(92, 'RU_Woodlander4', 13, 'neutral', '', 'Slav''s Vehicles'); -INSERT INTO `server_traders` VALUES(93, 'Citizen3', 13, 'neutral', '', 'Trin''s General Supplies'); -INSERT INTO `server_traders` VALUES(94, 'RU_Damsel5', 13, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Melissa''s General Supplies'); -INSERT INTO `server_traders` VALUES(95, 'Dr_Hladik_EP1', 13, 'neutral', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Dr. Vu'); -INSERT INTO `server_traders` VALUES(96, 'GUE_Commander', 13, 'neutral', '', 'Gabriel''s Weapons'); -INSERT INTO `server_traders` VALUES(97, 'GUE_Soldier_CO', 13, 'neutral', '', 'Cohaagen''s Ammunition'); -INSERT INTO `server_traders` VALUES(98, 'Profiteer2_EP1', 13, 'neutral', '', 'Chad''s Armed Boats'); -INSERT INTO `server_traders` VALUES(99, 'RU_Farmwife5', 13, 'neutral', '', 'Mrs. Doubtfire'); -INSERT INTO `server_traders` VALUES(100, 'GUE_Woodlander1', 13, 'neutral', '', 'Dante''s Bandit Choppers'); -INSERT INTO `server_traders` VALUES(101, 'RU_Worker1', 13, 'neutral', '', 'Javon''s Parts'); -INSERT INTO `server_traders` VALUES(102, 'GUE_Soldier_2', 13, 'neutral', '', 'Wholesaler Darren'); -INSERT INTO `server_traders` VALUES(103, 'Worker2', 11, 'neutral', '', 'Airplane Dealer'); -INSERT INTO `server_traders` VALUES(104, 'GUE_Villager4', 15, 'friendly', '', 'Bastions Parts Supplies'); -INSERT INTO `server_traders` VALUES(105, 'RU_Farmwife4', 15, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Alda''s General Supplies'); -INSERT INTO `server_traders` VALUES(106, 'RU_Farmwife3', 15, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Carole''s General Supplies'); -INSERT INTO `server_traders` VALUES(107, 'Dr_Hladik_EP1', 15, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Dr. Zoidberg'); -INSERT INTO `server_traders` VALUES(108, 'CIV_Contractor2_BAF', 15, 'friendly', '', 'High End Ammo'); -INSERT INTO `server_traders` VALUES(109, 'Soldier_Sniper_PMC', 15, 'friendly', '', 'High End Weapons'); -INSERT INTO `server_traders` VALUES(110, 'GUE_Soldier_Pilot', 15, 'friendly', '', 'Rutahn''s Vehicles.'); -INSERT INTO `server_traders` VALUES(111, 'GUE_Soldier_2', 15, 'neutral', '', 'Rhven''s Weapons'); -INSERT INTO `server_traders` VALUES(112, 'GUE_Soldier_1', 15, 'neutral', '', 'Merkaba''s Ammo'); -INSERT INTO `server_traders` VALUES(113, 'GUE_Soldier_CO', 15, 'neutral', '', 'Robsyah''s Choppers'); -INSERT INTO `server_traders` VALUES(114, 'GUE_Woodlander2', 15, 'friendly', '', 'Popeye''s Boats '); -INSERT INTO `server_traders` VALUES(115, 'GUE_Soldier_Crew', 15, 'neutral', '', 'Aaron''s Vehicles'); -INSERT INTO `server_traders` VALUES(116, 'Woodlander2', 15, 'neutral', '', 'Staven''s Repair Shop'); -INSERT INTO `server_traders` VALUES(117, 'UN_CDF_Soldier_MG_EP1', 15, 'friendly', '', 'Larz''s Wholesale'); -INSERT INTO `server_traders` VALUES(118, 'UN_CDF_Soldier_EP1', 15, 'friendly', '', 'Dateu''s Wholesale'); -INSERT INTO `server_traders` VALUES(119, 'Tanny_PMC', 15, 'hero', '', 'Tanner''s Hero Supplies'); -INSERT INTO `server_traders` VALUES(120, 'UN_CDF_Soldier_Pilot_EP1', 15, 'friendly', '', 'Piloted Vehicles'); -INSERT INTO `server_traders` VALUES(121, 'GUE_Soldier_Pilot', 16, 'friendly', '', 'AWOL''s Airfield'); -INSERT INTO `server_traders` VALUES(122, 'UN_CDF_Soldier_MG_EP1', 16, 'neutral', '', 'West''s Wholesaler'); -INSERT INTO `server_traders` VALUES(123, 'GUE_Soldier_Medic', 16, 'neutral', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Neutral Medic'); -INSERT INTO `server_traders` VALUES(124, 'GUE_Woodlander1', 16, 'neutral', '', 'Stavz Ammo'); -INSERT INTO `server_traders` VALUES(125, 'GUE_Commander', 16, 'neutral', '', 'Stevhn''s Weapons'); -INSERT INTO `server_traders` VALUES(126, 'Tanny_PMC', 16, 'hero', '', 'Trevors Hero Supplies.'); -INSERT INTO `server_traders` VALUES(127, 'BAF_Soldier_AMG_W', 16, 'friendly', '', 'Roberts Ammo'); -INSERT INTO `server_traders` VALUES(128, 'BAF_Soldier_AAA_DDPM', 16, 'friendly', '', 'Drakes Weapons'); -INSERT INTO `server_traders` VALUES(129, 'GUE_Soldier_3', 16, 'neutral', '', 'Brians Vehicles'); -INSERT INTO `server_traders` VALUES(130, 'GUE_Soldier_1', 16, 'neutral', '', 'Sam''s Boats'); -INSERT INTO `server_traders` VALUES(131, 'BAF_Pilot_MTP', 16, 'hero', '', 'Darren''s Hero Vehicles'); -INSERT INTO `server_traders` VALUES(132, 'GUE_Soldier_Sab', 16, 'neutral', '', 'Green''s Air Vehicles'); -INSERT INTO `server_traders` VALUES(133, 'US_Soldier_Medic_EP1', 16, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Perry''s Medical'); -INSERT INTO `server_traders` VALUES(134, 'CZ_Special_Forces_MG_DES_EP1', 16, 'friendly', '', 'Kypex''s Vehicles'); -INSERT INTO `server_traders` VALUES(135, 'Damsel5', 16, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Melly''s General Supplies'); -INSERT INTO `server_traders` VALUES(136, 'GUE_Woodlander3', 16, 'friendly', '', 'Jim''s Repair/Building Supplies'); -INSERT INTO `server_traders` VALUES(137, 'UN_CDF_Soldier_AAT_EP1', 16, 'neutral', '', 'South West Wholesaler'); -INSERT INTO `server_traders` VALUES(138, 'RU_Farmwife1', 16, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'Bertha''s General Supplies'); -INSERT INTO `server_traders` VALUES(139, 'Citizen2_EP1', 16, 'neutral', '', 'Rocky''s Parts/Building Supplies'); -INSERT INTO `server_traders` VALUES(140, 'CIV_Contractor1_BAF', 6, 'neutral', '', 'Jeeves'); -INSERT INTO `server_traders` VALUES(141, 'GUE_Soldier_MG', 11, 'neutral', '', 'Black Market - Olsha'); -INSERT INTO `server_traders` VALUES(142, 'TK_GUE_Soldier_Sniper_EP1', 1, 'neutral', '', 'Apu Nahasapeemapetilon Black Market'); -INSERT INTO `server_traders` VALUES(143, 'Tanny_PMC', 17, 'hero', '', 'Hero Vendor'); -INSERT INTO `server_traders` VALUES(144, 'US_Delta_Force_AR_EP1', 17, 'friendly', '', 'Ammunition Friendly'); -INSERT INTO `server_traders` VALUES(145, 'BAF_Soldier_AAR_DDPM', 17, 'friendly', '', 'Weapons Friendly'); -INSERT INTO `server_traders` VALUES(146, 'Drake', 17, 'friendly', '', 'Friendly Vehicles'); -INSERT INTO `server_traders` VALUES(147, 'Damsel2', 17, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'General Store'); -INSERT INTO `server_traders` VALUES(148, 'GUE_Soldier_MG', 17, 'neutral', '', 'Weapons neutral'); -INSERT INTO `server_traders` VALUES(149, 'GUE_Soldier_GL', 17, 'neutral', '', 'Ammunition Neutral'); -INSERT INTO `server_traders` VALUES(150, 'TK_GUE_Soldier_5_EP1', 17, 'neutral', '', 'Neutral Building/Parts'); -INSERT INTO `server_traders` VALUES(151, 'GUE_Soldier_2', 17, 'hostile', '', 'Bandit Trader'); -INSERT INTO `server_traders` VALUES(152, 'Soldier_Sniper_PMC', 17, 'neutral', '', 'Aircraft Dealer'); -INSERT INTO `server_traders` VALUES(153, 'GUE_Soldier_3', 17, 'neutral', '', 'Vehicles Neutral'); -INSERT INTO `server_traders` VALUES(154, 'Soldier_GL_M16A2_PMC', 17, 'neutral', '', 'Black Market Vendor'); -INSERT INTO `server_traders` VALUES(155, 'UN_CDF_Soldier_Crew_EP1', 17, 'friendly', '', 'Friendly Building/Parts'); -INSERT INTO `server_traders` VALUES(156, 'UN_CDF_Soldier_Pilot_EP1', 17, 'friendly', '', 'Friendly Vehicles 2'); -INSERT INTO `server_traders` VALUES(157, 'GUE_Worker2', 17, 'friendly', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'General Store 2'); -INSERT INTO `server_traders` VALUES(158, 'Dr_Annie_Baker_EP1', 17, 'friendly', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Medical Supplies'); -INSERT INTO `server_traders` VALUES(159, 'Soldier_MG_PKM_PMC', 17, 'friendly', '', 'Weapons friendly 2'); -INSERT INTO `server_traders` VALUES(160, 'Soldier_MG_PMC', 17, 'friendly', '', 'Ammunition friendly 2'); -INSERT INTO `server_traders` VALUES(161, 'GUE_Soldier_CO', 17, 'neutral', '', 'East Wholesaler'); -INSERT INTO `server_traders` VALUES(162, 'Farmwife4', 17, 'neutral', '["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]', 'General Store 3'); -INSERT INTO `server_traders` VALUES(163, 'FR_Sykes', 17, 'neutral', '', 'West Wholesaler'); -INSERT INTO `server_traders` VALUES(164, 'GUE_Villager4', 17, 'neutral', '', 'Boat Vendor'); -INSERT INTO `server_traders` VALUES(165, 'TK_CIV_Takistani04_EP1', 17, 'neutral', '', 'Weapons neutral 2'); -INSERT INTO `server_traders` VALUES(166, 'Pilot_EP1', 17, 'neutral', '', 'Ammunition Neutral 2'); -INSERT INTO `server_traders` VALUES(167, 'RU_Profiteer4', 17, 'neutral', '', 'Vehicles Neutral 2'); -INSERT INTO `server_traders` VALUES(168, 'Woodlander3', 17, 'neutral', '', 'Neutral Building/Parts'); -INSERT INTO `server_traders` VALUES(169, 'Dr_Hladik_EP1', 17, 'neutral', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Medical Supplies 2'); -INSERT INTO `server_traders` VALUES(170, 'Doctor', 17, 'neutral', '["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]', 'Medical Supplies 3'); -INSERT INTO `server_traders` VALUES(171, 'HouseWife1', 17, 'neutral', '', 'Boat Trader 2'); -INSERT INTO `server_traders` VALUES(172, 'Citizen3_EP1', 17, 'neutral', '', 'Wholesale 3'); -INSERT INTO `server_traders` VALUES(173, 'ibr_lingorman6', 17, 'friendly', '', 'Friendly Building/parts 2'); -INSERT INTO `server_traders` VALUES(174, 'ibr_lingorman6s', 17, 'friendly', '', 'Friendly Building/Parts 3'); -INSERT INTO `server_traders` VALUES(175, 'TK_CIV_Woman02_EP1', 17, 'neutral', '', 'General Store 4'); -INSERT INTO `server_traders` VALUES(176, 'Damsel3', 17, 'friendly', '', 'General Store 5'); - --- -------------------------------------------------------- - --- --- Table structure for table `Traders_DATA` --- - -DROP TABLE IF EXISTS `Traders_DATA`; -CREATE TABLE IF NOT EXISTS `Traders_DATA` ( - `id` int(8) NOT NULL AUTO_INCREMENT, - `item` varchar(255) NOT NULL COMMENT '[Class Name,1 = CfgMagazines | 2 = Vehicle | 3 = Weapon]', - `qty` int(8) NOT NULL COMMENT 'amount in stock available to buy', - `buy` varchar(255) NOT NULL COMMENT '[[Qty,Class,Type],]', - `sell` varchar(255) NOT NULL COMMENT '[[Qty,Class,Type],]', - `order` int(2) NOT NULL DEFAULT '0' COMMENT '# sort order for addAction menu', - `tid` int(8) NOT NULL COMMENT 'Trader Menu ID', - `afile` varchar(64) NOT NULL DEFAULT 'trade_items', - PRIMARY KEY (`id`), - UNIQUE KEY `item` (`item`,`tid`) -) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=7575 ; - --- --- Dumping data for table `Traders_DATA` --- - -INSERT INTO `Traders_DATA` VALUES(4996, '["Skin_CZ_Special_Forces_GL_DES_EP1_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(4999, '["Skin_Drake_Light_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5002, '["Skin_Soldier_Sniper_PMC_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5003, '["Skin_FR_OHara_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5004, '["Skin_FR_Rodriguez_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5005, '["Skin_CZ_Soldier_Sniper_EP1_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5006, '["Skin_Graves_Light_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 476, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5007, '["G36_C_SD_camo",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 477, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5008, '["M4A1_AIM_SD_camo",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 477, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5012, '["FN_FAL_ANPVS4_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 477, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5016, '["30Rnd_556x45_StanagSD",1]', 10, '[4,"ItemSilverBar10oz",1]', '[2,"ItemSilverBar10oz",1]', 0, 478, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5019, '["ArmoredSUV_PMC_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 479, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5020, '["Pickup_PK_TK_GUE_EP1_DZE",2]', 2, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 479, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5022, '["Offroad_DSHKM_Gue_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 479, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5026, '["30Rnd_556x45_Stanag",1]', 10, '[4,"ItemSilverBar",1]', '[2,"ItemSilverBar",1]', 0, 480, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5027, '["20Rnd_762x51_FNFAL",1]', 10, '[4,"ItemSilverBar10oz",1]', '[2,"ItemSilverBar10oz",1]', 0, 480, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5028, '["100Rnd_762x51_M240",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 481, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5029, '["200Rnd_556x45_M249",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 481, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5030, '["100Rnd_762x54_PK",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 481, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5031, '["20Rnd_762x51_DMR",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 482, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5032, '["10Rnd_762x54_SVD",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 482, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5036, '["30rnd_9x19_MP5",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5037, '["30Rnd_9x19_MP5SD",1]', 10, '[4,"ItemSilverBar10oz",1]', '[2,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5038, '["30Rnd_9x19_UZI",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5039, '["64Rnd_9x19_SD_Bizon",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5040, '["30Rnd_9x19_UZI_SD",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5041, '["20Rnd_B_765x17_Ball",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 483, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5042, '["15Rnd_9x19_M9",1]', 10, '[1,"ItemSilverBar10oz",1]', '[5,"ItemSilverBar",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5043, '["15Rnd_9x19_M9SD",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5044, '["17Rnd_9x19_glock17",1]', 10, '[1,"ItemSilverBar10oz",1]', '[5,"ItemSilverBar",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5045, '["6Rnd_45ACP",1]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5046, '["7Rnd_45ACP_1911",1]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5047, '["8Rnd_9x18_Makarov",1]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5048, '["8Rnd_9x18_MakarovSD",1]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 484, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5049, '["G36A_Camo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5050, '["G36C_DZ",3]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5051, '["G36C_camo",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5052, '["G36K_Camo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5054, '["M16A2_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5055, '["M16A2_GL_DZ",3]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5056, '["M16A4_ACOG_DZ",3]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5057, '["M4A1_DZ",3]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5059, '["M4A1_HWS_GL_camo",3]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5060, '["M4A3_CCO_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5061, '["M4A1_CCO_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 485, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5063, '["M249_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 486, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5064, '["M240_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 486, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5065, '["Mk48_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 486, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5066, '["Pecheneg_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 486, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5067, '["SVD_PSO1_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5069, '["M40A3_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5070, '["M14_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 487, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5072, '["Bizon_SD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5073, '["PDW_DZ",3]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5074, '["Sa61_EP1",3]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5075, '["MP5_DZ",3]', 10, '[1,"ItemGoldBar",1]', '[2,"ItemSilverBar10oz",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5076, '["UZI_SD_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5077, '["MP5_SD_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 488, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5078, '["M9_SD_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5079, '["G17_FL_DZ",3]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5080, '["M1911_DZ",3]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5081, '["M9_DZ",3]', 10, '[1,"ItemGoldBar",1]', '[2,"ItemSilverBar10oz",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5082, '["Makarov_SD_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5083, '["revolver_gold_EP1",3]', 10, '[3,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 489, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(5088, '["HMMWV_M1035_DES_EP1",2]', 2, '[4,"ItemGoldBar10oz",1]', '[2,"ItemGoldBar10oz",1]', 0, 491, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5089, '["HMMWV_Ambulance",2]', 2, '[4,"ItemGoldBar10oz",1]', '[2,"ItemGoldBar10oz",1]', 0, 491, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5090, '["HMMWV_Ambulance_CZ_DES_EP1",2]', 2, '[4,"ItemGoldBar10oz",1]', '[2,"ItemGoldBar10oz",1]', 0, 491, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5091, '["HMMWV_DES_EP1",2]', 2, '[4,"ItemGoldBar10oz",1]', '[2,"ItemGoldBar10oz",1]', 0, 491, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5092, '["GAZ_Vodnik_MedEvac",2]', 2, '[1,"ItemBriefcase100oz",1]', '[5,"ItemGoldBar10oz",1]', 0, 491, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5093, '["KamazRefuel_DZ",2]', 2, '[7,"ItemGoldBar10oz",1]', '[3,"ItemGoldBar10oz",1]', 0, 492, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5094, '["MtvrRefuel_DES_EP1_DZ",2]', 2, '[7,"ItemGoldBar10oz",1]', '[3,"ItemGoldBar10oz",1]', 0, 492, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5095, '["UralRefuel_TK_EP1_DZ",2]', 2, '[7,"ItemGoldBar10oz",1]', '[3,"ItemGoldBar10oz",1]', 0, 492, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5096, '["V3S_Refuel_TK_GUE_EP1_DZ",2]', 2, '[7,"ItemGoldBar10oz",1]', '[3,"ItemGoldBar10oz",1]', 0, 492, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5097, '["CH_47F_EP1_DZE",2]', 2, '[4,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5098, '["UH1H_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5099, '["Mi17_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5100, '["UH60M_EP1_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5101, '["UH1Y_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(5116, '["DZ_Patrol_Pack_EP1",2]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5118, '["DZ_ALICE_Pack_EP1",2]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5119, '["DZ_Assault_Pack_EP1",2]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5120, '["DZ_Backpack_EP1",2]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5121, '["DZ_British_ACU",2]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5122, '["DZ_CivilBackpack_EP1",2]', 10, '[6,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5123, '["DZ_Czech_Vest_Pouch",2]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5124, '["DZ_TK_Assault_Pack_EP1",2]', 10, '[6,"ItemSilverBar10oz",1]', '[3,"ItemSilverBar10oz",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5125, '["DZ_TerminalPack_EP1",2]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5126, '["DZ_GunBag_EP1",2]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 496, 'trade_backpacks'); -INSERT INTO `Traders_DATA` VALUES(5127, '["Skin_Rocker2_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5128, '["Skin_SurvivorW2_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5129, '["Skin_Functionary1_EP1_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5131, '["Skin_Haris_Press_EP1_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5132, '["Skin_Priest_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5135, '["Skin_SurvivorWpink_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5136, '["Skin_SurvivorWurban_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(5137, '["Skin_SurvivorWcombat_DZ",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 497, 'trade_items'); 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-INSERT INTO `Traders_DATA` VALUES(7539, '["MG36",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7540, '["RPK74_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7541, '["M60A4_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7542, '["m240_scoped_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7543, '["M249_m145_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7544, '["MG36_camo",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7545, '["Bizon_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7546, '["M4A1_HWS_GL_SD_Camo",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7547, '["KSVK_DZE",3]', 10, '[3,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 455, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7548, '["M8_SAW",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7549, '["MG36",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7550, '["RPK74_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7551, '["M60A4_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7552, '["m240_scoped_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7553, '["M249_m145_EP1_DZE",3]', 10, '[2,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7554, '["MG36_camo",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7555, '["Bizon_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7556, '["M4A1_HWS_GL_SD_Camo",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7557, '["KSVK_DZE",3]', 10, '[3,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 459, 'trade_weapons'); -INSERT INTO `Traders_DATA` VALUES(7558, '["HandGrenade_east",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 529, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7565, '["bulk_ItemWire",1]', 10, '[3,"ItemSilverBar10oz",1]', '[3,"ItemSilverBar10oz",1]', 0, 555, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7571, '["BAF_Merlin_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 519, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(7573, '["MH60S_DZE",2]', 2, '[4,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 512, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(7574, '["MH60S_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(7575, '["CH53_DZE",2]', 2, '[2,"ItemBriefcase100oz",1]', '[1,"ItemBriefcase100oz",1]', 0, 493, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(7576, '["CH53_DZE",2]', 2, '[3,"ItemBriefcase100oz",1]', '[2,"ItemBriefcase100oz",1]', 0, 512, 'trade_any_vehicle'); -INSERT INTO `Traders_DATA` VALUES(7577, '["Attachment_ACOG",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7578, '["Attachment_BELT",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7579, '["Attachment_CCO",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7580, '["Attachment_FL",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7581, '["Attachment_FL_Pist",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7582, '["Attachment_Ghillie",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7583, '["Attachment_GP25",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7584, '["Attachment_Holo",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7585, '["Attachment_Kobra",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7586, '["Attachment_M203",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7587, '["Attachment_PSO1",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7588, '["Attachment_SA58RIS",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7589, '["Attachment_SCOPED",1]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7590, '["Attachment_Sup9",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7591, '["Attachment_Sup545",1]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7592, '["Attachment_Sup556",1]', 10, '[8,"ItemGoldBar",1]', '[4,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7593, '["Attachment_MFL",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); -INSERT INTO `Traders_DATA` VALUES(7594, '["Attachment_MFL_Pist",1]', 10, '[4,"ItemGoldBar",1]', '[2,"ItemGoldBar",1]', 0, 693, 'trade_items'); - --- -------------------------------------------------------- - --- --- Table structure for table `trader_tids` --- - -DROP TABLE IF EXISTS `trader_tids`; -CREATE TABLE IF NOT EXISTS `trader_tids` ( - `id` int(11) NOT NULL AUTO_INCREMENT, - `name` varchar(128) NOT NULL, - `trader` int(11) NOT NULL, - PRIMARY KEY (`id`) -) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=693 ; - --- --- Dumping data for table `trader_tids` --- - -INSERT INTO `trader_tids` VALUES(1, 'Sidearm', 1); -INSERT INTO `trader_tids` VALUES(2, 'Rifles', 1); -INSERT INTO `trader_tids` VALUES(3, 'Shotguns and Single-shot', 1); -INSERT INTO `trader_tids` VALUES(4, 'Sidearm', 2); -INSERT INTO `trader_tids` VALUES(5, 'Rifles', 2); -INSERT INTO `trader_tids` VALUES(6, 'Shotguns and Single-shot', 2); -INSERT INTO `trader_tids` VALUES(7, 'Vehicle Parts', 3); -INSERT INTO `trader_tids` VALUES(8, 'Building Supplies', 3); -INSERT INTO `trader_tids` VALUES(11, 'Vehicle Parts', 4); -INSERT INTO `trader_tids` VALUES(12, 'Building Supplies', 4); -INSERT INTO `trader_tids` VALUES(13, 'Food and Drinks', 5); -INSERT INTO `trader_tids` VALUES(14, 'Backpacks', 5); -INSERT INTO `trader_tids` VALUES(15, 'Tools', 5); -INSERT INTO `trader_tids` VALUES(16, 'Clothes', 5); -INSERT INTO `trader_tids` VALUES(17, 'Food and Drinks', 6); -INSERT INTO `trader_tids` VALUES(18, 'Backpacks', 6); -INSERT INTO `trader_tids` VALUES(19, 'Tools', 6); -INSERT INTO `trader_tids` VALUES(20, 'Clothes', 6); -INSERT INTO `trader_tids` VALUES(21, 'Food and Drinks', 7); -INSERT INTO `trader_tids` VALUES(22, 'Backpacks', 7); -INSERT INTO `trader_tids` VALUES(23, 'Tools', 7); -INSERT INTO `trader_tids` VALUES(24, 'Clothes', 7); -INSERT INTO `trader_tids` VALUES(25, 'Sidearm Ammo', 8); -INSERT INTO `trader_tids` VALUES(26, 'Rifle Ammo', 8); -INSERT INTO `trader_tids` VALUES(27, 'Shotguns and Single-shot', 8); -INSERT INTO `trader_tids` VALUES(28, 'Sidearm Ammo', 9); -INSERT INTO `trader_tids` VALUES(29, 'Rifle Ammo', 9); -INSERT INTO `trader_tids` VALUES(30, 'Shotguns and Single-shot', 9); -INSERT INTO `trader_tids` VALUES(31, 'Assault Rifle Ammo', 10); -INSERT INTO `trader_tids` VALUES(32, 'Machine Gun Ammo', 10); -INSERT INTO `trader_tids` VALUES(33, 'Sniper Rifle Ammo', 10); -INSERT INTO `trader_tids` VALUES(34, 'Cars', 11); -INSERT INTO `trader_tids` VALUES(35, 'Trucks Unarmed', 11); -INSERT INTO `trader_tids` VALUES(36, 'SUV', 11); -INSERT INTO `trader_tids` VALUES(37, 'Vans', 11); -INSERT INTO `trader_tids` VALUES(38, 'Bikes and ATV', 11); -INSERT INTO `trader_tids` VALUES(39, 'Helicopter Unarmed', 11); -INSERT INTO `trader_tids` VALUES(40, 'Military Unarmed', 11); -INSERT INTO `trader_tids` VALUES(41, 'Trucks Armed', 12); -INSERT INTO `trader_tids` VALUES(42, 'UAZ', 12); -INSERT INTO `trader_tids` VALUES(43, 'Helicopter Armed', 12); -INSERT INTO `trader_tids` VALUES(44, 'Military Armed', 12); -INSERT INTO `trader_tids` VALUES(45, 'Fuel Trucks', 12); -INSERT INTO `trader_tids` VALUES(46, 'Heavy Armor Unarmed', 12); -INSERT INTO `trader_tids` VALUES(47, 'Medical Supplies', 13); -INSERT INTO `trader_tids` VALUES(48, 'Chem-lites/Flares', 13); -INSERT INTO `trader_tids` VALUES(49, 'Smoke Grenades', 13); -INSERT INTO `trader_tids` VALUES(50, 'Medical Supplies', 14); -INSERT INTO `trader_tids` VALUES(51, 'Chem-lites/Flares', 14); -INSERT INTO `trader_tids` VALUES(52, 'Smoke Grenades', 14); -INSERT INTO `trader_tids` VALUES(53, 'Clothes', 15); -INSERT INTO `trader_tids` VALUES(54, 'Boats Unarmed', 16); -INSERT INTO `trader_tids` VALUES(55, 'Boats Armed', 16); -INSERT INTO `trader_tids` VALUES(57, 'Assault Rifle', 17); -INSERT INTO `trader_tids` VALUES(58, 'Machine Gun', 17); -INSERT INTO `trader_tids` VALUES(59, 'Sniper Rifle', 17); -INSERT INTO `trader_tids` VALUES(60, 'Explosives', 17); -INSERT INTO `trader_tids` VALUES(63, 'Vehicle Parts', 38); -INSERT INTO `trader_tids` VALUES(64, 'Building Supplies', 38); -INSERT INTO `trader_tids` VALUES(65, 'Medical Supplies', 39); -INSERT INTO `trader_tids` VALUES(66, 'Clothes', 39); -INSERT INTO `trader_tids` VALUES(67, 'Chem lights/Flares', 39); -INSERT INTO `trader_tids` VALUES(68, 'Smoke Grenades', 39); -INSERT INTO `trader_tids` VALUES(70, 'Food/Drink', 40); -INSERT INTO `trader_tids` VALUES(72, 'Backpacks', 40); -INSERT INTO `trader_tids` VALUES(73, 'Clothes', 40); -INSERT INTO `trader_tids` VALUES(74, 'Tools', 40); -INSERT INTO `trader_tids` VALUES(76, 'Vehicle Parts', 42); -INSERT INTO `trader_tids` VALUES(77, 'Building Supplies', 42); -INSERT INTO `trader_tids` VALUES(78, 'Demolition Supplies', 42); -INSERT INTO `trader_tids` VALUES(79, 'Food/Drink', 43); -INSERT INTO `trader_tids` VALUES(80, 'Backpacks', 43); -INSERT INTO `trader_tids` VALUES(81, 'Clothes', 43); -INSERT INTO `trader_tids` VALUES(82, 'Tools', 43); -INSERT INTO `trader_tids` VALUES(85, 'Fishing boats', 45); -INSERT INTO `trader_tids` VALUES(86, 'PBX', 45); -INSERT INTO `trader_tids` VALUES(87, 'Tour boats', 46); -INSERT INTO `trader_tids` VALUES(88, 'PBX', 46); -INSERT INTO `trader_tids` VALUES(89, 'Armed Boats', 47); -INSERT INTO `trader_tids` VALUES(90, 'Tracked Vehicles', 48); -INSERT INTO `trader_tids` VALUES(91, 'Armed Vehicles', 48); -INSERT INTO `trader_tids` VALUES(92, 'Fuel Trucks', 48); -INSERT INTO `trader_tids` VALUES(93, 'Armored Vehicles', 48); -INSERT INTO `trader_tids` VALUES(94, 'Vehicle Parts', 49); -INSERT INTO `trader_tids` VALUES(95, 'Building Supplies', 49); -INSERT INTO `trader_tids` VALUES(96, 'Food/Drink', 50); -INSERT INTO `trader_tids` VALUES(97, 'Backpacks', 50); -INSERT INTO `trader_tids` VALUES(98, 'Tools', 50); -INSERT INTO `trader_tids` VALUES(99, 'Clothes', 50); -INSERT INTO `trader_tids` VALUES(100, 'Armed Choppers', 51); -INSERT INTO `trader_tids` VALUES(101, 'Unarmed Choppers', 51); -INSERT INTO `trader_tids` VALUES(102, 'Pistol Ammo', 52); -INSERT INTO `trader_tids` VALUES(103, 'Assault Ammo', 52); -INSERT INTO `trader_tids` VALUES(104, 'Heavy Ammo', 52); -INSERT INTO `trader_tids` VALUES(105, 'Sniper Ammo', 52); -INSERT INTO `trader_tids` VALUES(106, 'Pistols', 53); -INSERT INTO `trader_tids` VALUES(107, 'Assault Rifles', 53); -INSERT INTO `trader_tids` VALUES(108, 'Heavy Machine Guns', 53); -INSERT INTO `trader_tids` VALUES(109, 'Sniper Rifles', 53); -INSERT INTO `trader_tids` VALUES(110, 'Offroad Trucks', 54); -INSERT INTO `trader_tids` VALUES(111, 'Food/Drinks', 55); -INSERT INTO `trader_tids` VALUES(112, 'Clothes', 55); -INSERT INTO `trader_tids` VALUES(113, 'ATV''s', 56); -INSERT INTO `trader_tids` VALUES(114, 'Dirt Bikes', 56); -INSERT INTO `trader_tids` VALUES(115, 'Trucks Armed', 57); -INSERT INTO `trader_tids` VALUES(116, 'Trucks Unarmed', 57); -INSERT INTO `trader_tids` VALUES(117, 'Cars', 57); -INSERT INTO `trader_tids` VALUES(118, 'Waggons', 57); -INSERT INTO `trader_tids` VALUES(119, 'Bus', 57); -INSERT INTO `trader_tids` VALUES(120, 'SUV''s', 48); -INSERT INTO `trader_tids` VALUES(121, 'Pistols', 58); -INSERT INTO `trader_tids` VALUES(122, 'Assault Rifles', 58); -INSERT INTO `trader_tids` VALUES(123, 'Sniper Rifles', 58); -INSERT INTO `trader_tids` VALUES(124, 'Pistol Ammo', 59); -INSERT INTO `trader_tids` VALUES(125, 'Assault Ammo', 59); -INSERT INTO `trader_tids` VALUES(126, 'Sniper Ammo', 59); -INSERT INTO `trader_tids` VALUES(128, 'Vehicle Parts', 61); -INSERT INTO `trader_tids` VALUES(129, 'Vehicle Parts', 62); -INSERT INTO `trader_tids` VALUES(130, 'Clothes', 20); -INSERT INTO `trader_tids` VALUES(131, 'Weapons', 20); -INSERT INTO `trader_tids` VALUES(132, 'Vehicles', 20); -INSERT INTO `trader_tids` VALUES(133, 'Assault Rifle', 21); -INSERT INTO `trader_tids` VALUES(134, 'Machine Gun', 21); -INSERT INTO `trader_tids` VALUES(135, 'Sniper Rifle', 21); -INSERT INTO `trader_tids` VALUES(136, 'Explosives', 21); -INSERT INTO `trader_tids` VALUES(137, 'Assault Rifle Ammo', 22); -INSERT INTO `trader_tids` VALUES(138, 'Machine Gun Ammo', 22); -INSERT INTO `trader_tids` VALUES(139, 'Sniper Rifle Ammo', 22); -INSERT INTO `trader_tids` VALUES(140, 'Food and Drinks', 23); -INSERT INTO `trader_tids` VALUES(141, 'Backpacks', 23); -INSERT INTO `trader_tids` VALUES(142, 'Tools', 23); -INSERT INTO `trader_tids` VALUES(143, 'Clothes', 23); -INSERT INTO `trader_tids` VALUES(144, 'Vehicle Parts', 24); -INSERT INTO `trader_tids` VALUES(145, 'Building Supplies', 24); -INSERT INTO `trader_tids` VALUES(146, 'Medical Supplies', 25); -INSERT INTO `trader_tids` VALUES(147, 'Chem-lites/Flares', 25); -INSERT INTO `trader_tids` VALUES(148, 'Smoke Grenades', 25); -INSERT INTO `trader_tids` VALUES(149, 'Trucks Armed', 26); -INSERT INTO `trader_tids` VALUES(150, 'UAZ', 26); -INSERT INTO `trader_tids` VALUES(151, 'Helicopter Armed', 26); -INSERT INTO `trader_tids` VALUES(152, 'Military Armed', 26); -INSERT INTO `trader_tids` VALUES(153, 'Fuel Trucks', 26); -INSERT INTO `trader_tids` VALUES(154, 'Heavy Armor Unarmed', 26); -INSERT INTO `trader_tids` VALUES(155, 'Vehicle Parts', 27); -INSERT INTO `trader_tids` VALUES(156, 'Building Supplies', 27); -INSERT INTO `trader_tids` VALUES(157, 'Sidearm', 28); -INSERT INTO `trader_tids` VALUES(158, 'Rifles', 28); -INSERT INTO `trader_tids` VALUES(159, 'Shotguns and Single-shot', 28); -INSERT INTO `trader_tids` VALUES(160, 'Sidearm Ammo', 29); -INSERT INTO `trader_tids` VALUES(161, 'Rifle Ammo', 29); -INSERT INTO `trader_tids` VALUES(162, 'Shotguns and Single-shot', 29); -INSERT INTO `trader_tids` VALUES(163, 'Food and Drinks', 30); -INSERT INTO `trader_tids` VALUES(164, 'Backpacks', 30); -INSERT INTO `trader_tids` VALUES(165, 'Tools', 30); -INSERT INTO `trader_tids` VALUES(166, 'Clothes', 30); -INSERT INTO `trader_tids` VALUES(167, 'Medical Supplies', 31); -INSERT INTO `trader_tids` VALUES(168, 'Chem-lites/Flares', 31); -INSERT INTO `trader_tids` VALUES(169, 'Smoke Grenades', 31); -INSERT INTO `trader_tids` VALUES(170, 'Cars', 32); -INSERT INTO `trader_tids` VALUES(171, 'Trucks Unarmed', 32); -INSERT INTO `trader_tids` VALUES(172, 'SUV', 32); -INSERT INTO `trader_tids` VALUES(173, 'Buses and Vans', 32); -INSERT INTO `trader_tids` VALUES(174, 'Bikes and ATV', 32); -INSERT INTO `trader_tids` VALUES(175, 'Helicopter Unarmed', 32); -INSERT INTO `trader_tids` VALUES(176, 'Military Unarmed', 32); -INSERT INTO `trader_tids` VALUES(177, 'Vehicle Parts', 33); -INSERT INTO `trader_tids` VALUES(178, 'Building Supplies', 33); -INSERT INTO `trader_tids` VALUES(179, 'Food and Drinks', 34); -INSERT INTO `trader_tids` VALUES(180, 'Backpacks', 34); -INSERT INTO `trader_tids` VALUES(181, 'Tools', 34); -INSERT INTO `trader_tids` VALUES(182, 'Clothes', 34); -INSERT INTO `trader_tids` VALUES(185, 'Airplanes', 37); -INSERT INTO `trader_tids` VALUES(186, 'Weapons', 15); -INSERT INTO `trader_tids` VALUES(187, 'Vehicles', 15); -INSERT INTO `trader_tids` VALUES(188, 'Food/Drinks', 63); -INSERT INTO `trader_tids` VALUES(189, 'Backpacks', 63); -INSERT INTO `trader_tids` VALUES(190, 'Tools', 63); -INSERT INTO `trader_tids` VALUES(191, 'Clothes', 63); -INSERT INTO `trader_tids` VALUES(192, 'Cargo Planes', 64); -INSERT INTO `trader_tids` VALUES(193, 'Medical Supplies', 66); -INSERT INTO `trader_tids` VALUES(194, 'Cars', 65); -INSERT INTO `trader_tids` VALUES(195, 'Food/Drinks', 67); -INSERT INTO `trader_tids` VALUES(196, 'Backpacks', 67); -INSERT INTO `trader_tids` VALUES(197, 'Tools', 67); -INSERT INTO `trader_tids` VALUES(198, 'Clothes', 67); -INSERT INTO `trader_tids` VALUES(199, 'Cars', 68); -INSERT INTO `trader_tids` VALUES(200, 'Trucks Unarmed', 68); -INSERT INTO `trader_tids` VALUES(201, 'Trucks Armed', 68); -INSERT INTO `trader_tids` VALUES(202, 'Military Unarmed', 68); -INSERT INTO `trader_tids` VALUES(203, 'UAZ', 68); -INSERT INTO `trader_tids` VALUES(204, 'Helicopters Unarmed', 68); -INSERT INTO `trader_tids` VALUES(205, 'Pistol Ammo', 69); -INSERT INTO `trader_tids` VALUES(206, 'Rifle Ammo', 69); -INSERT INTO `trader_tids` VALUES(207, 'Heavy Ammo', 69); -INSERT INTO `trader_tids` VALUES(208, 'Sniper Ammo', 69); -INSERT INTO `trader_tids` VALUES(209, 'Pistols', 70); -INSERT INTO `trader_tids` VALUES(210, 'Rifles', 70); -INSERT INTO `trader_tids` VALUES(211, 'Heavy Machine Guns', 70); -INSERT INTO `trader_tids` VALUES(212, 'Sniper Rifles', 70); -INSERT INTO `trader_tids` VALUES(213, 'Vehicle Parts', 71); -INSERT INTO `trader_tids` VALUES(214, 'Building Supplies', 71); -INSERT INTO `trader_tids` VALUES(215, 'Explosives', 71); -INSERT INTO `trader_tids` VALUES(216, 'Armored Vehicles', 72); -INSERT INTO `trader_tids` VALUES(217, 'SUV', 72); -INSERT INTO `trader_tids` VALUES(218, 'ATV/Motorcycles ', 72); -INSERT INTO `trader_tids` VALUES(219, 'Bus/Van/Bikes', 72); -INSERT INTO `trader_tids` VALUES(220, 'Armed Choppers', 72); -INSERT INTO `trader_tids` VALUES(221, 'Medical Supplies', 73); -INSERT INTO `trader_tids` VALUES(222, 'Chemlights/Flares', 73); -INSERT INTO `trader_tids` VALUES(223, 'Smoke Grenades', 73); -INSERT INTO `trader_tids` VALUES(224, 'Food/Drinks', 74); -INSERT INTO `trader_tids` VALUES(225, 'Backpacks', 74); -INSERT INTO `trader_tids` VALUES(226, 'Tools', 74); -INSERT INTO `trader_tids` VALUES(227, 'Clothes', 74); -INSERT INTO `trader_tids` VALUES(228, 'Pistol Ammo', 76); -INSERT INTO `trader_tids` VALUES(229, 'Rifle Ammo', 76); -INSERT INTO `trader_tids` VALUES(230, 'Heavy Ammo', 76); -INSERT INTO `trader_tids` VALUES(231, 'Sniper Ammo', 76); -INSERT INTO `trader_tids` VALUES(232, 'Pistols', 77); -INSERT INTO `trader_tids` VALUES(233, 'Rifles', 77); -INSERT INTO `trader_tids` VALUES(234, 'Heavy Machine Guns', 77); -INSERT INTO `trader_tids` VALUES(235, 'Sniper Rifles', 77); -INSERT INTO `trader_tids` VALUES(236, 'Clothes', 78); -INSERT INTO `trader_tids` VALUES(237, 'Weapons', 78); -INSERT INTO `trader_tids` VALUES(238, 'Vehicles', 78); -INSERT INTO `trader_tids` VALUES(239, 'Armed Choppers', 79); -INSERT INTO `trader_tids` VALUES(241, 'Assault Rifle', 80); -INSERT INTO `trader_tids` VALUES(242, 'Pistols', 80); -INSERT INTO `trader_tids` VALUES(243, 'Heavy Machine Guns', 80); -INSERT INTO `trader_tids` VALUES(244, 'Sniper Rifles', 80); -INSERT INTO `trader_tids` VALUES(245, 'Assault Ammo', 81); -INSERT INTO `trader_tids` VALUES(246, 'Pistol Ammo', 81); -INSERT INTO `trader_tids` VALUES(247, 'Heavy Ammo', 81); -INSERT INTO `trader_tids` VALUES(248, 'Sniper Rifle Ammo', 81); -INSERT INTO `trader_tids` VALUES(249, 'Helicopter Unarmed', 82); -INSERT INTO `trader_tids` VALUES(250, 'Building Supplies', 83); -INSERT INTO `trader_tids` VALUES(251, 'PBX', 84); -INSERT INTO `trader_tids` VALUES(254, 'Boats Unarmed', 84); -INSERT INTO `trader_tids` VALUES(257, 'Clothes', 86); -INSERT INTO `trader_tids` VALUES(258, 'Weapons', 86); -INSERT INTO `trader_tids` VALUES(259, 'Military Armed', 87); -INSERT INTO `trader_tids` VALUES(260, 'Tools', 83); -INSERT INTO `trader_tids` VALUES(261, 'Vehicle Parts', 83); -INSERT INTO `trader_tids` VALUES(262, 'Medical Supplies', 88); -INSERT INTO `trader_tids` VALUES(264, 'Chem-lites/Flares', 88); -INSERT INTO `trader_tids` VALUES(265, 'Smoke Grenades', 88); -INSERT INTO `trader_tids` VALUES(266, 'Medical Supplies', 89); -INSERT INTO `trader_tids` VALUES(267, 'Chem-lites/Flares', 89); -INSERT INTO `trader_tids` VALUES(268, 'Airplanes', 90); -INSERT INTO `trader_tids` VALUES(269, 'Smoke Grenades', 89); -INSERT INTO `trader_tids` VALUES(270, 'Building Supplies', 91); -INSERT INTO `trader_tids` VALUES(271, 'Vehicle Parts', 91); -INSERT INTO `trader_tids` VALUES(272, 'Cars', 92); -INSERT INTO `trader_tids` VALUES(273, 'Bus/Van/Bikes', 92); -INSERT INTO `trader_tids` VALUES(274, 'Trucks Unarmed', 92); -INSERT INTO `trader_tids` VALUES(275, 'Trucks Armed', 92); -INSERT INTO `trader_tids` VALUES(276, 'Backpacks', 93); -INSERT INTO `trader_tids` VALUES(277, 'Food/Drinks', 93); -INSERT INTO `trader_tids` VALUES(278, 'Food and Drinks', 93); -INSERT INTO `trader_tids` VALUES(279, 'Tools', 93); -INSERT INTO `trader_tids` VALUES(280, 'Backpacks', 94); -INSERT INTO `trader_tids` VALUES(281, 'Clothes', 94); -INSERT INTO `trader_tids` VALUES(282, 'Food and Drinks', 94); -INSERT INTO `trader_tids` VALUES(283, 'Tools', 94); -INSERT INTO `trader_tids` VALUES(284, 'Medical Supplies', 95); -INSERT INTO `trader_tids` VALUES(285, 'Assault Rifle', 96); -INSERT INTO `trader_tids` VALUES(286, 'Pistols', 96); -INSERT INTO `trader_tids` VALUES(287, 'Sniper Rifles', 96); -INSERT INTO `trader_tids` VALUES(288, 'Assault Rifle Ammo', 97); -INSERT INTO `trader_tids` VALUES(289, 'Pistol Ammo', 97); -INSERT INTO `trader_tids` VALUES(290, 'Boats Armed', 98); -INSERT INTO `trader_tids` VALUES(291, 'Backpacks', 99); -INSERT INTO `trader_tids` VALUES(292, 'Armed Choppers', 100); -INSERT INTO `trader_tids` VALUES(293, 'Helicopter Unarmed', 100); -INSERT INTO `trader_tids` VALUES(294, 'Building Supplies', 101); -INSERT INTO `trader_tids` VALUES(295, 'Vehicle Parts', 101); -INSERT INTO `trader_tids` VALUES(297, 'Safes', 86); -INSERT INTO `trader_tids` VALUES(298, 'Food/Drinks', 99); -INSERT INTO `trader_tids` VALUES(299, 'Tools', 99); -INSERT INTO `trader_tids` VALUES(300, 'Fuel Trucks', 87); -INSERT INTO `trader_tids` VALUES(301, 'Clothes', 99); -INSERT INTO `trader_tids` VALUES(302, 'Sniper Rifle Ammo', 97); -INSERT INTO `trader_tids` VALUES(303, 'Airplanes', 103); -INSERT INTO `trader_tids` VALUES(304, 'ATV/Motorcycles ', 92); -INSERT INTO `trader_tids` VALUES(305, 'UAZ', 92); -INSERT INTO `trader_tids` VALUES(306, 'Military Unarmed', 87); -INSERT INTO `trader_tids` VALUES(307, 'SUV', 92); -INSERT INTO `trader_tids` VALUES(308, 'Military Unarmed', 48); -INSERT INTO `trader_tids` VALUES(309, 'Vehicle Parts', 104); -INSERT INTO `trader_tids` VALUES(310, 'Building Supplies', 104); -INSERT INTO `trader_tids` VALUES(311, 'Tools', 104); -INSERT INTO `trader_tids` VALUES(312, 'Food/Drinks', 105); -INSERT INTO `trader_tids` VALUES(313, 'Clothes', 105); -INSERT INTO `trader_tids` VALUES(314, 'Backpacks', 105); -INSERT INTO `trader_tids` VALUES(315, 'Food/Drinks', 106); -INSERT INTO `trader_tids` VALUES(316, 'Clothes', 106); -INSERT INTO `trader_tids` VALUES(317, 'Backpacks', 106); -INSERT INTO `trader_tids` VALUES(318, 'Medical Supplies', 107); -INSERT INTO `trader_tids` VALUES(319, 'Chem lights/Flares', 107); -INSERT INTO `trader_tids` VALUES(320, 'Pistol Ammo', 108); -INSERT INTO `trader_tids` VALUES(321, 'Rifle Ammo', 108); -INSERT INTO `trader_tids` VALUES(322, 'LMG Ammo', 108); -INSERT INTO `trader_tids` VALUES(323, 'Sniper Ammo', 108); -INSERT INTO `trader_tids` VALUES(324, 'SMG Ammo', 108); -INSERT INTO `trader_tids` VALUES(325, 'Pistols', 109); -INSERT INTO `trader_tids` VALUES(326, 'Assault Rifles', 109); -INSERT INTO `trader_tids` VALUES(327, 'Light Machine Guns', 109); -INSERT INTO `trader_tids` VALUES(328, 'Sniper Rifles', 109); -INSERT INTO `trader_tids` VALUES(330, 'Helicopter Unarmed', 110); -INSERT INTO `trader_tids` VALUES(331, 'Helicopter Armed', 110); -INSERT INTO `trader_tids` VALUES(332, 'Armored Vehicles', 110); -INSERT INTO `trader_tids` VALUES(333, 'Fuel Trucks', 110); -INSERT INTO `trader_tids` VALUES(334, 'URALs', 110); -INSERT INTO `trader_tids` VALUES(335, 'Land Rovers', 110); -INSERT INTO `trader_tids` VALUES(336, 'Pistols', 111); -INSERT INTO `trader_tids` VALUES(337, 'Assault Rifles', 111); -INSERT INTO `trader_tids` VALUES(338, 'Sniper Rifles', 111); -INSERT INTO `trader_tids` VALUES(339, 'Pistol Ammo', 112); -INSERT INTO `trader_tids` VALUES(340, 'Rifle Ammo', 112); -INSERT INTO `trader_tids` VALUES(341, 'LMG Ammo', 112); -INSERT INTO `trader_tids` VALUES(342, 'Sniper Ammo', 112); -INSERT INTO `trader_tids` VALUES(343, 'Helicopter Unarmed', 113); -INSERT INTO `trader_tids` VALUES(344, 'Armed Chopper', 113); -INSERT INTO `trader_tids` VALUES(345, 'Cars', 113); -INSERT INTO `trader_tids` VALUES(346, 'Motorcycles/ATV''s', 113); -INSERT INTO `trader_tids` VALUES(347, 'Boats Unarmed', 114); -INSERT INTO `trader_tids` VALUES(348, 'Boats Armed', 114); -INSERT INTO `trader_tids` VALUES(349, 'ATV/Motorcycles ', 115); -INSERT INTO `trader_tids` VALUES(350, 'Cars', 115); -INSERT INTO `trader_tids` VALUES(351, 'Bus/Van/Bikes', 115); -INSERT INTO `trader_tids` VALUES(352, 'SUV', 115); -INSERT INTO `trader_tids` VALUES(353, 'Trucks Armed', 115); -INSERT INTO `trader_tids` VALUES(354, 'Trucks Unarmed', 115); -INSERT INTO `trader_tids` VALUES(355, 'UAZ', 115); -INSERT INTO `trader_tids` VALUES(356, 'Vehicle Parts', 116); -INSERT INTO `trader_tids` VALUES(357, 'Building Supplies', 116); -INSERT INTO `trader_tids` VALUES(358, 'Tools', 116); -INSERT INTO `trader_tids` VALUES(361, 'Weapons', 119); -INSERT INTO `trader_tids` VALUES(362, 'Vehicles', 119); -INSERT INTO `trader_tids` VALUES(363, 'Clothes', 119); -INSERT INTO `trader_tids` VALUES(364, 'Ammunition', 119); -INSERT INTO `trader_tids` VALUES(365, 'Safes', 119); -INSERT INTO `trader_tids` VALUES(366, 'Shotguns and Single-shot', 111); -INSERT INTO `trader_tids` VALUES(367, 'Shotguns and Single-shot Ammo', 112); -INSERT INTO `trader_tids` VALUES(368, 'Sub Machine Guns', 109); -INSERT INTO `trader_tids` VALUES(369, 'Sniper Ammo', 8); -INSERT INTO `trader_tids` VALUES(370, 'Sniper Rifles', 1); -INSERT INTO `trader_tids` VALUES(372, 'Sniper Ammo', 9); -INSERT INTO `trader_tids` VALUES(374, 'Pistol Ammo', 10); -INSERT INTO `trader_tids` VALUES(375, 'Sniper Rifles', 2); -INSERT INTO `trader_tids` VALUES(376, 'Sub Machine Guns', 2); -INSERT INTO `trader_tids` VALUES(377, 'SMG Ammo', 9); -INSERT INTO `trader_tids` VALUES(378, 'SMG Ammo', 10); -INSERT INTO `trader_tids` VALUES(379, 'Sub Machine Guns', 17); -INSERT INTO `trader_tids` VALUES(380, 'Sub Machine Guns', 21); -INSERT INTO `trader_tids` VALUES(381, 'SMG Ammo', 22); -INSERT INTO `trader_tids` VALUES(382, 'Sniper Rifles', 28); -INSERT INTO `trader_tids` VALUES(383, 'Sniper Ammo', 29); -INSERT INTO `trader_tids` VALUES(384, 'Pistols', 21); -INSERT INTO `trader_tids` VALUES(385, 'Pistol Ammo', 22); -INSERT INTO `trader_tids` VALUES(386, 'Airplanes', 120); -INSERT INTO `trader_tids` VALUES(388, 'Attack Choppers', 120); -INSERT INTO `trader_tids` VALUES(389, 'Airplanes', 121); -INSERT INTO `trader_tids` VALUES(391, 'Medical Supplies', 123); -INSERT INTO `trader_tids` VALUES(392, 'LMG Ammo', 124); -INSERT INTO `trader_tids` VALUES(393, 'Pistol Ammo', 124); -INSERT INTO `trader_tids` VALUES(394, 'Rifle Ammo', 124); -INSERT INTO `trader_tids` VALUES(395, 'Shotguns and Single-shot Ammo', 124); -INSERT INTO `trader_tids` VALUES(396, 'Sniper Ammo', 124); -INSERT INTO `trader_tids` VALUES(397, 'Light Machine Guns', 125); -INSERT INTO `trader_tids` VALUES(398, 'Pistols', 125); -INSERT INTO `trader_tids` VALUES(399, 'Assault Rifles', 125); -INSERT INTO `trader_tids` VALUES(400, 'Shotguns and Single-shot', 125); -INSERT INTO `trader_tids` VALUES(401, 'Sniper Rifles', 125); -INSERT INTO `trader_tids` VALUES(402, 'Ammunition', 126); -INSERT INTO `trader_tids` VALUES(403, 'Weapons', 126); -INSERT INTO `trader_tids` VALUES(404, 'Clothes', 126); -INSERT INTO `trader_tids` VALUES(405, 'Vehicles', 126); -INSERT INTO `trader_tids` VALUES(406, 'Safes', 126); -INSERT INTO `trader_tids` VALUES(407, 'LMG Ammo', 127); -INSERT INTO `trader_tids` VALUES(408, 'Pistol Ammo', 127); -INSERT INTO `trader_tids` VALUES(409, 'Rifle Ammo', 127); -INSERT INTO `trader_tids` VALUES(410, 'SMG Ammo', 127); -INSERT INTO `trader_tids` VALUES(411, 'Sniper Ammo', 127); -INSERT INTO `trader_tids` VALUES(412, 'Light Machine Guns', 128); -INSERT INTO `trader_tids` VALUES(413, 'Pistols', 128); -INSERT INTO `trader_tids` VALUES(414, 'Assault Rifles', 128); -INSERT INTO `trader_tids` VALUES(415, 'Sub Machine Guns', 128); -INSERT INTO `trader_tids` VALUES(416, 'Sniper Rifles', 128); -INSERT INTO `trader_tids` VALUES(417, 'Bus/Van/Bikes', 129); -INSERT INTO `trader_tids` VALUES(418, 'ATV/Motorcycles ', 129); -INSERT INTO `trader_tids` VALUES(419, 'Cars', 129); -INSERT INTO `trader_tids` VALUES(420, 'Trucks Armed', 129); -INSERT INTO `trader_tids` VALUES(421, 'UAZ', 129); -INSERT INTO `trader_tids` VALUES(422, 'Boats Unarmed', 130); -INSERT INTO `trader_tids` VALUES(423, 'Boats Armed', 130); -INSERT INTO `trader_tids` VALUES(424, 'Vehicles', 131); -INSERT INTO `trader_tids` VALUES(425, 'Attack Choppers', 131); -INSERT INTO `trader_tids` VALUES(426, 'Airplanes', 132); -INSERT INTO `trader_tids` VALUES(427, 'Medical Supplies', 133); -INSERT INTO `trader_tids` VALUES(428, 'Cars', 134); -INSERT INTO `trader_tids` VALUES(429, 'Fuel Trucks', 134); -INSERT INTO `trader_tids` VALUES(430, 'Chem lights/Flares', 133); -INSERT INTO `trader_tids` VALUES(431, 'SUV', 134); -INSERT INTO `trader_tids` VALUES(432, 'URALs', 134); -INSERT INTO `trader_tids` VALUES(433, 'Armored Vehicles', 134); -INSERT INTO `trader_tids` VALUES(434, 'Land Rovers', 134); -INSERT INTO `trader_tids` VALUES(435, 'Food/Drinks', 135); -INSERT INTO `trader_tids` VALUES(436, 'Backpacks', 135); -INSERT INTO `trader_tids` VALUES(437, 'Clothes', 135); -INSERT INTO `trader_tids` VALUES(438, 'Vehicle Parts', 136); -INSERT INTO `trader_tids` VALUES(439, 'Building Supplies', 136); -INSERT INTO `trader_tids` VALUES(440, 'Tools', 136); -INSERT INTO `trader_tids` VALUES(442, 'Food/Drinks', 138); -INSERT INTO `trader_tids` VALUES(443, 'Chem lights/Flares', 123); -INSERT INTO `trader_tids` VALUES(444, 'Backpacks', 138); -INSERT INTO `trader_tids` VALUES(445, 'Clothes', 138); -INSERT INTO `trader_tids` VALUES(446, 'Vehicle Parts', 139); -INSERT INTO `trader_tids` VALUES(447, 'Building Supplies', 139); -INSERT INTO `trader_tids` VALUES(448, 'Tools', 139); -INSERT INTO `trader_tids` VALUES(449, 'Armed Chopper', 121); -INSERT INTO `trader_tids` VALUES(450, 'Helicopter Unarmed', 121); -INSERT INTO `trader_tids` VALUES(451, 'Helicopter Unarmed', 132); -INSERT INTO `trader_tids` VALUES(452, 'Black Market Weapons', 140); -INSERT INTO `trader_tids` VALUES(453, 'Black Market Ammo', 140); -INSERT INTO `trader_tids` VALUES(454, 'Pistols', 17); -INSERT INTO `trader_tids` VALUES(455, 'Black Market Weapons', 141); -INSERT INTO `trader_tids` VALUES(456, 'Black Market Ammo', 141); -INSERT INTO `trader_tids` VALUES(457, 'Ammunition', 15); -INSERT INTO `trader_tids` VALUES(458, 'Ammunition', 20); -INSERT INTO `trader_tids` VALUES(459, 'Black Market Weapons', 142); -INSERT INTO `trader_tids` VALUES(460, 'Black Market Ammo', 142); -INSERT INTO `trader_tids` VALUES(461, 'URALs', 11); -INSERT INTO `trader_tids` VALUES(462, 'Explosives', 141); -INSERT INTO `trader_tids` VALUES(463, 'Backpacks', 141); -INSERT INTO `trader_tids` VALUES(464, 'Clothing', 141); -INSERT INTO `trader_tids` VALUES(466, 'BMW', 131); -INSERT INTO `trader_tids` VALUES(471, 'Mid Size Cars', 11); -INSERT INTO `trader_tids` VALUES(473, 'Cargo Trucks', 11); -INSERT INTO `trader_tids` VALUES(474, 'Buses', 11); -INSERT INTO `trader_tids` VALUES(475, 'Cargo Vans', 11); -INSERT INTO `trader_tids` VALUES(476, 'Clothes', 143); -INSERT INTO `trader_tids` VALUES(477, 'Weapons', 143); -INSERT INTO `trader_tids` VALUES(478, 'Ammunition', 143); -INSERT INTO `trader_tids` VALUES(479, 'Trucks Armed', 143); -INSERT INTO `trader_tids` VALUES(480, 'Assault Rifle Ammo', 144); -INSERT INTO `trader_tids` VALUES(481, 'Light Machine Gun Ammo', 144); -INSERT INTO `trader_tids` VALUES(482, 'Sniper Rifle Ammo', 144); -INSERT INTO `trader_tids` VALUES(483, 'Submachine Gun Ammo', 144); -INSERT INTO `trader_tids` VALUES(484, 'Pistol Ammo', 144); -INSERT INTO `trader_tids` VALUES(485, 'Assault Rifle', 145); -INSERT INTO `trader_tids` VALUES(486, 'Light Machine Gun', 145); -INSERT INTO `trader_tids` VALUES(487, 'Sniper Rifle', 145); -INSERT INTO `trader_tids` VALUES(488, 'Submachine Guns', 145); -INSERT INTO `trader_tids` VALUES(489, 'Pistols', 145); -INSERT INTO `trader_tids` VALUES(491, 'Military Unarmed', 146); -INSERT INTO `trader_tids` VALUES(492, 'Fuel Trucks', 146); -INSERT INTO `trader_tids` VALUES(493, 'Helicopter Armed', 143); -INSERT INTO `trader_tids` VALUES(495, 'Trucks', 146); -INSERT INTO `trader_tids` VALUES(496, 'Backpacks', 147); -INSERT INTO `trader_tids` VALUES(497, 'Clothes', 147); -INSERT INTO `trader_tids` VALUES(498, 'Drinks', 147); -INSERT INTO `trader_tids` VALUES(508, 'Building Supplies', 150); -INSERT INTO `trader_tids` VALUES(509, 'Vehicle Parts', 150); -INSERT INTO `trader_tids` VALUES(510, 'Tools', 150); -INSERT INTO `trader_tids` VALUES(512, 'Helicopter Armed', 151); -INSERT INTO `trader_tids` VALUES(517, 'Airplanes', 152); -INSERT INTO `trader_tids` VALUES(519, 'Helicopter Unarmed', 152); -INSERT INTO `trader_tids` VALUES(520, 'Used Cars', 153); -INSERT INTO `trader_tids` VALUES(526, 'Black Market Weapons', 154); -INSERT INTO `trader_tids` VALUES(527, 'Black Market Ammo', 154); -INSERT INTO `trader_tids` VALUES(529, 'Explosives', 154); -INSERT INTO `trader_tids` VALUES(530, 'Building Supplies', 155); -INSERT INTO `trader_tids` VALUES(531, 'Vehicle Parts', 155); -INSERT INTO `trader_tids` VALUES(532, 'Tools', 155); -INSERT INTO `trader_tids` VALUES(534, 'Trucks Armed', 151); -INSERT INTO `trader_tids` VALUES(535, 'Trucks Unarmed', 156); -INSERT INTO `trader_tids` VALUES(536, 'Bikes and ATV', 156); -INSERT INTO `trader_tids` VALUES(538, 'Backpacks', 157); -INSERT INTO `trader_tids` VALUES(541, 'Medical Supplies', 158); -INSERT INTO `trader_tids` VALUES(542, 'Chem-lites/Flares', 158); -INSERT INTO `trader_tids` VALUES(543, 'Smoke Grenades', 158); -INSERT INTO `trader_tids` VALUES(555, 'Wholesale', 161); -INSERT INTO `trader_tids` VALUES(557, 'Boats Unarmed', 164); -INSERT INTO `trader_tids` VALUES(558, 'Boats Armed', 164); -INSERT INTO `trader_tids` VALUES(562, 'Military Armed', 143); -INSERT INTO `trader_tids` VALUES(563, 'Buses and Vans', 146); -INSERT INTO `trader_tids` VALUES(564, 'Cargo Trucks', 146); -INSERT INTO `trader_tids` VALUES(565, 'Utility Vehicles', 146); -INSERT INTO `trader_tids` VALUES(568, 'Utility Vehicles', 156); -INSERT INTO `trader_tids` VALUES(569, 'Military Armed', 151); -INSERT INTO `trader_tids` VALUES(570, 'Cargo Trucks', 156); -INSERT INTO `trader_tids` VALUES(573, 'Shotguns and Single-shot Ammo', 144); -INSERT INTO `trader_tids` VALUES(574, 'Shotguns and Single-shot', 145); -INSERT INTO `trader_tids` VALUES(575, 'Clothing', 151); -INSERT INTO `trader_tids` VALUES(577, 'Ammunition', 151); -INSERT INTO `trader_tids` VALUES(579, 'Packaged Food', 147); -INSERT INTO `trader_tids` VALUES(580, 'Cooked Meats', 147); -INSERT INTO `trader_tids` VALUES(585, 'Used Cars', 146); -INSERT INTO `trader_tids` VALUES(586, 'Cargo Trucks', 153); -INSERT INTO `trader_tids` VALUES(587, 'Bikes and ATV', 153); -INSERT INTO `trader_tids` VALUES(588, 'Buses and Vans', 153); -INSERT INTO `trader_tids` VALUES(589, 'Fuel Trucks', 153); -INSERT INTO `trader_tids` VALUES(590, 'Trucks', 153); -INSERT INTO `trader_tids` VALUES(591, 'Utility Vehicles', 153); -INSERT INTO `trader_tids` VALUES(592, 'Buses and Vans', 156); -INSERT INTO `trader_tids` VALUES(595, 'Fuel Trucks', 156); -INSERT INTO `trader_tids` VALUES(598, 'Military Unarmed', 153); -INSERT INTO `trader_tids` VALUES(599, 'Military Unarmed', 156); -INSERT INTO `trader_tids` VALUES(600, 'Used Cars', 156); -INSERT INTO `trader_tids` VALUES(601, 'Drinks', 157); -INSERT INTO `trader_tids` VALUES(602, 'Assault Rifle', 148); -INSERT INTO `trader_tids` VALUES(603, 'Light Machine Gun', 148); -INSERT INTO `trader_tids` VALUES(604, 'Submachine Guns', 148); -INSERT INTO `trader_tids` VALUES(605, 'Sniper Rifle', 148); -INSERT INTO `trader_tids` VALUES(606, 'Pistols', 148); -INSERT INTO `trader_tids` VALUES(607, 'Shotguns and Single-shot', 148); -INSERT INTO `trader_tids` VALUES(608, 'Bikes and ATV', 146); -INSERT INTO `trader_tids` VALUES(609, 'Assault Rifle Ammo', 149); -INSERT INTO `trader_tids` VALUES(610, 'Light Machine Gun Ammo', 149); -INSERT INTO `trader_tids` VALUES(611, 'Pistol Ammo', 149); -INSERT INTO `trader_tids` VALUES(612, 'Submachine Gun Ammo', 149); -INSERT INTO `trader_tids` VALUES(613, 'Shotguns and Single-shot Ammo', 149); -INSERT INTO `trader_tids` VALUES(614, 'Sniper Rifle Ammo', 149); -INSERT INTO `trader_tids` VALUES(615, 'Assault Rifle', 159); -INSERT INTO `trader_tids` VALUES(616, 'Light Machine Gun', 159); -INSERT INTO `trader_tids` VALUES(617, 'Pistols', 159); -INSERT INTO `trader_tids` VALUES(618, 'Submachine Guns', 159); -INSERT INTO `trader_tids` VALUES(619, 'Sniper Rifle', 159); -INSERT INTO `trader_tids` VALUES(620, 'Shotguns and Single-shot', 159); -INSERT INTO `trader_tids` VALUES(621, 'Assault Rifle Ammo', 160); -INSERT INTO `trader_tids` VALUES(622, 'Light Machine Gun Ammo', 160); -INSERT INTO `trader_tids` VALUES(623, 'Shotguns and Single-shot Ammo', 160); -INSERT INTO `trader_tids` VALUES(624, 'Sniper Rifle Ammo', 160); -INSERT INTO `trader_tids` VALUES(625, 'Pistol Ammo', 160); -INSERT INTO `trader_tids` VALUES(626, 'Submachine Gun Ammo', 160); -INSERT INTO `trader_tids` VALUES(627, 'Weapons', 151); -INSERT INTO `trader_tids` VALUES(628, 'Clothes', 157); -INSERT INTO `trader_tids` VALUES(629, 'Packaged Food', 157); -INSERT INTO `trader_tids` VALUES(630, 'Cooked Meats', 157); -INSERT INTO `trader_tids` VALUES(631, 'Clothes', 162); -INSERT INTO `trader_tids` VALUES(632, 'Backpacks', 162); -INSERT INTO `trader_tids` VALUES(633, 'Drinks', 162); -INSERT INTO `trader_tids` VALUES(634, 'Cooked Meats', 162); -INSERT INTO `trader_tids` VALUES(635, 'Packaged Food', 162); -INSERT INTO `trader_tids` VALUES(636, 'Wholesale', 163); -INSERT INTO `trader_tids` VALUES(637, 'Assault Rifle', 165); -INSERT INTO `trader_tids` VALUES(638, 'Light Machine Gun', 165); -INSERT INTO `trader_tids` VALUES(640, 'Sniper Rifle', 165); -INSERT INTO `trader_tids` VALUES(641, 'Shotguns and Single-shot', 165); -INSERT INTO `trader_tids` VALUES(642, 'Submachine Guns', 165); -INSERT INTO `trader_tids` VALUES(643, 'Assault Rifle Ammo', 166); -INSERT INTO `trader_tids` VALUES(644, 'Light Machine Gun Ammo', 166); -INSERT INTO `trader_tids` VALUES(646, 'Pistol Ammo', 166); -INSERT INTO `trader_tids` VALUES(647, 'Sniper Rifle Ammo', 166); -INSERT INTO `trader_tids` VALUES(648, 'Submachine Gun Ammo', 166); -INSERT INTO `trader_tids` VALUES(649, 'Shotguns and Single-shot Ammo', 166); -INSERT INTO `trader_tids` VALUES(650, 'Bikes and ATV', 167); -INSERT INTO `trader_tids` VALUES(651, 'Buses and Vans', 167); -INSERT INTO `trader_tids` VALUES(653, 'Cargo Trucks', 167); -INSERT INTO `trader_tids` VALUES(655, 'Fuel Trucks', 167); -INSERT INTO `trader_tids` VALUES(658, 'Military Unarmed', 167); -INSERT INTO `trader_tids` VALUES(659, 'Trucks', 167); -INSERT INTO `trader_tids` VALUES(660, 'Used Cars', 167); -INSERT INTO `trader_tids` VALUES(661, 'Utility Vehicles', 167); -INSERT INTO `trader_tids` VALUES(662, 'Building Supplies', 168); -INSERT INTO `trader_tids` VALUES(663, 'Tools', 168); -INSERT INTO `trader_tids` VALUES(664, 'Vehicle Parts', 168); -INSERT INTO `trader_tids` VALUES(665, 'Medical Supplies', 169); -INSERT INTO `trader_tids` VALUES(666, 'Chem-lites/Flares', 169); -INSERT INTO `trader_tids` VALUES(668, 'Smoke Grenades', 169); -INSERT INTO `trader_tids` VALUES(669, 'Chem-lites/Flares', 170); -INSERT INTO `trader_tids` VALUES(670, 'Medical Supplies', 170); -INSERT INTO `trader_tids` VALUES(671, 'Smoke Grenades', 170); -INSERT INTO `trader_tids` VALUES(672, 'Boats Unarmed', 171); -INSERT INTO `trader_tids` VALUES(673, 'Boats Armed', 171); -INSERT INTO `trader_tids` VALUES(674, 'Pistols', 165); -INSERT INTO `trader_tids` VALUES(675, 'Wholesale', 172); -INSERT INTO `trader_tids` VALUES(677, 'Vehicle Parts', 173); -INSERT INTO `trader_tids` VALUES(678, 'Building Supplies', 173); -INSERT INTO `trader_tids` VALUES(679, 'Tools', 173); -INSERT INTO `trader_tids` VALUES(680, 'Building Supplies', 174); -INSERT INTO `trader_tids` VALUES(681, 'Tools', 174); -INSERT INTO `trader_tids` VALUES(682, 'Vehicle Parts', 174); -INSERT INTO `trader_tids` VALUES(683, 'Clothes', 175); -INSERT INTO `trader_tids` VALUES(684, 'Drinks', 175); -INSERT INTO `trader_tids` VALUES(685, 'Backpacks', 175); -INSERT INTO `trader_tids` VALUES(686, 'Cooked Meats', 175); -INSERT INTO `trader_tids` VALUES(687, 'Packaged Food', 175); -INSERT INTO `trader_tids` VALUES(688, 'Backpacks', 176); -INSERT INTO `trader_tids` VALUES(689, 'Clothes', 176); -INSERT INTO `trader_tids` VALUES(690, 'Cooked Meats', 176); -INSERT INTO `trader_tids` VALUES(691, 'Drinks', 176); -INSERT INTO `trader_tids` VALUES(692, 'Packaged Food', 176); -INSERT INTO `trader_tids` VALUES(693, 'Attachments', 165); - -/* -THIS PROCEDURE IS REQUIRED FOR 1062 AND RETURNS THE OBJECT ID MUCH MORE EFFICENTLY THAN THE METHOD IN 1061 SQF -*/ -DROP procedure IF EXISTS `retObjID`; - -DELIMITER $$ -CREATE PROCEDURE `retObjID`( - IN objTableName VARCHAR(256), - IN SID INT(11), - IN UID bigint(24), - OUT OID INT(11)unsigned -) -BEGIN - DECLARE x INT; - declare sqlstr VARCHAR(256); - - SET @OID = 0; - SET @x = 1; - SET @sqlstr = CONCAT('SELECT `ObjectID` from `', objTableName ,'` where `Instance` = ', SID ,' AND `ObjectUID` = ', UID ,' INTO @OID'); - PREPARE stmt FROM @sqlstr; - - WHILE (@x <= 5) DO - EXECUTE stmt; - IF (@OID > 0) then - SET @x = 6; - else - SET @x = @x + 1; - DO sleep(0.1); - END IF; - END WHILE; - DEALLOCATE PREPARE stmt; - SET OID = @OID; - SELECT @OID; -END;$$ - -DELIMITER ; \ No newline at end of file diff --git a/Server Files/Archive/dayz_code/compile/player_updateGuiDark.sqf b/Server Files/Archive/dayz_code/compile/player_updateGuiDark.sqf deleted file mode 100644 index 3a3601fda..000000000 --- a/Server Files/Archive/dayz_code/compile/player_updateGuiDark.sqf +++ /dev/null @@ -1,208 +0,0 @@ -private ["_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl","_combattimeout","_timeleft"]; - -_flash = { - if (ctrlShown _this) then { - _this ctrlShow false; - } else { - _this ctrlShow true; - }; -}; - -disableSerialization; - -_foodVal = 1 - (dayz_hunger / SleepFood); -_thirstVal = 1 - (dayz_thirst / SleepWater); -_tempVal = ((dayz_temperatur - dayz_temperaturmin)/(dayz_temperaturmax - dayz_temperaturmin)); // Normalise to [0,1] - -_combatVal = 0; -_combattimeout = player getVariable["combattimeout",0]; -if (_combattimeout > 0) then { - _timeleft = _combattimeout - diag_tickTime; - _combatVal = (_timeleft/30); -}; - -_audible = (dayz_disAudial / 50); -_visual = (dayz_disVisual / 100); -_bloodVal = r_player_blood / r_player_bloodTotal; - -_display = uiNamespace getVariable 'DAYZ_GUI_display'; -if (isNil "_display") exitWith {}; // not ready - -_ctrlBlood = _display displayCtrl 1300; -_ctrlBleed = _display displayCtrl 1303; -_ctrlFood = _display displayCtrl 1301; -_ctrlThirst = _display displayCtrl 1302; -_ctrlTemp = _display displayCtrl 1306; //TeeChange -_ctrlEar = _display displayCtrl 1304; -_ctrlEye = _display displayCtrl 1305; -//_ctrlHumanity = _display displayCtrl 1207; -_ctrlCombat = _display displayCtrl 1307; -_ctrlFracture = _display displayCtrl 1203; -_ctrlMuteBackground = _display displayCtrl 1904; -_ctrlMuteIcon = _display displayCtrl 1204; - -if (dayz_soundMuted) then { - _ctrlMuteBackground ctrlShow true; - _ctrlMuteIcon ctrlShow true; -} else { - _ctrlMuteBackground ctrlShow false; - _ctrlMuteIcon ctrlShow false; -}; - -//Food/Water/Blood -_ctrlBlood ctrlSetTextColor [(1 - _bloodVal),(1 - _bloodVal),(1 - _bloodVal), 0.5]; -_ctrlFood ctrlSetTextColor [ _foodVal,_foodVal,_foodVal, 0.5]; -_ctrlThirst ctrlSetTextColor [ _thirstVal, _thirstVal, _thirstVal, 0.5]; -_ctrlTemp ctrlSetTextColor [(1 - _tempVal),(1 - _tempVal), (1 - _tempVal), 0.5]; // Color ranges from iceblue (cold) to red (hot) -_ctrlCombat ctrlSetTextColor [ _combatVal, _combatVal, _combatVal, 0.5]; -_ctrlEye ctrlSetTextColor [ _visual, _visual, _visual, 0.5]; -_ctrlEar ctrlSetTextColor [ _audible, _audible, _audible, 0.5]; -/* - Blood: round((r_player_blood / 2) / 1000) = _bloodLvl (6 = full, 1 = empty) - Thirst: round(_thirstVal / 0.25) = _thirstLvl (4 = full, 0 = empty) - Hunger: round(_foodVal / 0.25) = _foodLvl (4 = full, 0 = empty) - Temp: round(dayz_temperatur) = tempLvl (>= 36 = full <= 28 = empty) -*/ -/* -diag_log format["DEBUG: bloodlvl: %1 r_player_blood: %2 bloodval: %3",_bloodLvl, r_player_blood, _bloodVal]; -diag_log format["DEBUG: thirstlvl: %1 dayz_thirst: %2 thirstval: %3",_thirstLvl, dayz_thirst, _thirstVal]; -diag_log format["DEBUG: foodlvl: %1 dayz_hunger: %2 foodval: %3",_foodLvl, dayz_hunger, _foodVal]; -diag_log format["DEBUG: templvl: %1 dayz_temperatur: %2 tempval: %3",_tempLvl, dayz_temperatur, _tempVal]; -*/ - -//left naming conventions the same in case other files are re-introduced at a later time -_blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_6_ca.paa"; -_thirst = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_4_ca.paa"; -_food = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_4_ca.paa"; -_temp = "\z\addons\dayz_code\gui\status_epoch\status_temp_4_ca.paa"; -_visualtext = "\z\addons\dayz_code\gui\status_epoch\status_eye_ca.paa"; -_audibletext = "\z\addons\dayz_code\gui\status_epoch\status_ear_ca.paa"; - -_ctrlBlood ctrlSetText _blood; -_ctrlThirst ctrlSetText _thirst; -_ctrlFood ctrlSetText _food; -_ctrlTemp ctrlSetText _temp; -_ctrlEye ctrlSetText _visualtext; -_ctrlEar ctrlSetText _audibletext; - -// Fracture/Broken Legs -if !(canStand player) then { //&& !(ctrlShown _ctrlFracture) makes icon flash non-stop until leg is fixed - _ctrlFracture ctrlShow true; -} -else { - _ctrlFracture ctrlShow false; -}; - -// Flashing -if (_combatVal > 0) then { - _ctrlCombat call _flash; -} else { - if (!ctrlShown _ctrlCombat) then { - _ctrlCombat ctrlShow true; - }; -}; - -if (_bloodVal < 0.4) then { - _ctrlBlood call _flash; -} else { - if (!ctrlShown _ctrlBlood) then { - _ctrlBlood ctrlShow true; - }; -}; - -if (_thirstVal < 0.2) then { - _ctrlThirst call _flash; -} else { - if (!ctrlShown _ctrlThirst) then { - _ctrlThirst ctrlShow true; - }; -}; - -if (_foodVal < 0.2) then { - _ctrlFood call _flash; -} else { - if (!ctrlShown _ctrlFood) then { - _ctrlFood ctrlShow true; - }; -}; - -if (_tempVal < 0.2) then { //TeeChange - _ctrlTemp call _flash; -} else { - if (!ctrlShown _ctrlTemp) then { - _ctrlTemp ctrlShow true; - }; -}; - -if (r_player_injured) then { - _ctrlBleed call _flash; -} -else { - _ctrlBleed ctrlShow false; -}; - -/* -Opt-in tag system with friend tagging -*/ -_string = ""; -_humanityTarget = cursorTarget; -if (!isNull _humanityTarget && {isPlayer _humanityTarget} && {alive _humanityTarget}) then { - - _distance = player distance _humanityTarget; - - if (_distance < DZE_HumanityTargetDistance) then { - - _size = (1-(floor(_distance/5)*0.1)) max 0.1; - - // Display name if player opt-in or if friend - _friendlies = player getVariable ["friendlies", []]; - if (DZE_permanentPlot) then { - _id = dayz_playerUID; - _rID = getPlayerUID _humanityTarget; - } else { - _id = dayz_characterID; - _rID = _humanityTarget getVariable ["CharacterID","0"]; - }; - - _rfriendlies = _humanityTarget getVariable ["friendlies", []]; - _rfriendlyTo = _humanityTarget getVariable ["friendlyTo", []]; - - if ((_rID in _friendlies) && (_id in _rfriendlies)) then { - - if !(_id in _rfriendlyTo) then { - // diag_log format["IS FRIENDLY: %1", _player]; - _rfriendlyTo set [count _rfriendlyTo, _id]; - _humanityTarget setVariable ["friendlyTo", _rfriendlyTo, true]; - }; - - //
Humanity: %3 - - _color = "color='#339933'"; - _string = format["%1",(name _humanityTarget),_color,_size]; - - } else { - - // Humanity checks - _humanity = _humanityTarget getVariable ["humanity",0]; - - _color = "color='#ffffff'"; - if(_humanity < -5000) then { - _color = "color='#ff0000'"; - } else { - if(_humanity > 5000) then { - _color = "color='#3333ff'"; - }; - }; - if((_humanityTarget getVariable ["DZE_display_name", false]) || (DZE_ForceNameTagsInTrader && isInTraderCity)) then { - _string = format["%1",(name _humanityTarget),_color,_size]; - }; - }; - }; -}; - -// update gui if changed -if (dayz_humanitytarget != _string) then { - _targetControl = _display displayCtrl 1199; - _targetControl ctrlSetStructuredText (parseText _string); - dayz_humanitytarget = _string; -}; diff --git a/Server Files/Archive/dayz_code/compile/player_updateGuiEpoch.sqf b/Server Files/Archive/dayz_code/compile/player_updateGuiEpoch.sqf deleted file mode 100644 index 575ac5d04..000000000 --- a/Server Files/Archive/dayz_code/compile/player_updateGuiEpoch.sqf +++ /dev/null @@ -1,246 +0,0 @@ -private ["_ctrlCombatBorder","_ctrlBloodOuter","_ctrlFoodBorder","_ctrlThirstBorder","_ctrlTempBorder","_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl"]; - -_flash = { - if (ctrlShown _this) then { - _this ctrlShow false; - } else { - _this ctrlShow true; - }; -}; - -disableSerialization; - -_foodVal = 1 - (dayz_hunger / SleepFood); -_thirstVal = 1 - (dayz_thirst / SleepWater); -_tempVal = 1 - ((dayz_temperatur - dayz_temperaturmin)/(dayz_temperaturmax - dayz_temperaturmin)); // Normalise to [0,1] -_combatVal = if (player getVariable["combattimeout",0] >= diag_tickTime) then {0} else {1}; - -_display = uiNamespace getVariable 'DAYZ_GUI_display'; -if (isNil "_display") exitWith {}; // not ready - -if (toLower DZE_UI == "whiteborders") then { - _ctrlBloodOuter = _display displayCtrl 1200; - _ctrlFoodBorder = _display displayCtrl 1201; - _ctrlThirstBorder = _display displayCtrl 1202; - _ctrlTempBorder = _display displayCtrl 1208; - _ctrlCombatBorder = _display displayCtrl 1207; - // Set border colors to white so they show up better against a green background. - _ctrlBloodOuter ctrlSetTextColor [1,1,1,1]; - _ctrlFoodBorder ctrlSetTextColor [1,1,1,1]; - _ctrlThirstBorder ctrlSetTextColor [1,1,1,1]; - _ctrlTempBorder ctrlSetTextColor [1,1,1,1]; - _ctrlCombatBorder ctrlSetTextColor [1,1,1,1]; -}; - -_ctrlBlood = _display displayCtrl 1300; -_ctrlBleed = _display displayCtrl 1303; -_bloodVal = r_player_blood / r_player_bloodTotal; -_ctrlFood = _display displayCtrl 1301; -_ctrlThirst = _display displayCtrl 1302; -_ctrlTemp = _display displayCtrl 1306; //TeeChange -_ctrlEar = _display displayCtrl 1308; -_ctrlEye = _display displayCtrl 1309; -//_ctrlHumanity = _display displayCtrl 1207; -_ctrlCombat = _display displayCtrl 1307; -_ctrlFracture = _display displayCtrl 1203; -_ctrlMuteBackground = _display displayCtrl 1904; -_ctrlMuteIcon = _display displayCtrl 1204; - -if (dayz_soundMuted) then { - _ctrlMuteBackground ctrlShow true; - _ctrlMuteIcon ctrlShow true; -} else { - _ctrlMuteBackground ctrlShow false; - _ctrlMuteIcon ctrlShow false; -}; - -//Food/Water/Blood -_ctrlBlood ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_bloodVal))),(Dayz_GUI_G * _bloodVal),(Dayz_GUI_B * _bloodVal), 0.5]; -_ctrlFood ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_foodVal))),(Dayz_GUI_G * _foodVal),(Dayz_GUI_B * _foodVal), 0.5]; -_ctrlThirst ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_thirstVal))),(Dayz_GUI_G * _thirstVal),(Dayz_GUI_B * _thirstVal), 0.5]; -_ctrlTemp ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_tempVal))), (Dayz_GUI_G * _tempVal), _tempVal, 0.5]; // Color ranges from iceblue (cold) to red (hot) -_ctrlCombat ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 0.5]; - -/* - Blood: round((r_player_blood / 2) / 1000) = _bloodLvl (6 = full, 1 = empty) - Thirst: round(_thirstVal / 0.25) = _thirstLvl (4 = full, 0 = empty) - Hunger: round(_foodVal / 0.25) = _foodLvl (4 = full, 0 = empty) - Temp: round(dayz_temperatur) = tempLvl (>= 36 = full <= 28 = empty) -*/ - -_blood = ""; -_thirst = ""; -_food = ""; -_temp = ""; -_tempImg = 0; -_bloodLvl = round((r_player_blood / 2) / 1000); -_thirstLvl = round(_thirstVal / 0.25); -_foodLvl = round(_foodVal / 0.25); -_tempLvl = round(dayz_temperatur); - -/* -diag_log format["DEBUG: bloodlvl: %1 r_player_blood: %2 bloodval: %3",_bloodLvl, r_player_blood, _bloodVal]; -diag_log format["DEBUG: thirstlvl: %1 dayz_thirst: %2 thirstval: %3",_thirstLvl, dayz_thirst, _thirstVal]; -diag_log format["DEBUG: foodlvl: %1 dayz_hunger: %2 foodval: %3",_foodLvl, dayz_hunger, _foodVal]; -diag_log format["DEBUG: templvl: %1 dayz_temperatur: %2 tempval: %3",_tempLvl, dayz_temperatur, _tempVal]; -*/ - -if (_bloodLvl <= 0) then { - _blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_1_ca.paa"; -} else { - _blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_" + str(_bloodLvl) + "_ca.paa"; -}; - -if (_thirstLvl < 0) then { _thirstLvl = 0 }; -_thirst = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_" + str(_thirstLvl) + "_ca.paa"; - -if (_foodLvl < 0) then { _foodLvl = 0 }; -_food = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_" + str(_foodLvl) + "_ca.paa"; - -switch true do { - case (_tempLvl >= 36): { _tempImg = 4 }; - case (_tempLvl > 33 and _tempLvl < 36): { _tempImg = 3 }; - case (_tempLvl >= 30 and _tempLvl <= 33): { _tempImg = 2 }; - case (_tempLvl > 28 and _tempLvl < 30): { _tempImg = 1 }; - default { _tempImg = 0 }; -}; - -_temp = "\z\addons\dayz_code\gui\status_epoch\status_temp_" + str(_tempImg) + "_ca.paa"; - -_ctrlBlood ctrlSetText _blood; -_ctrlThirst ctrlSetText _thirst; -_ctrlFood ctrlSetText _food; -_ctrlTemp ctrlSetText _temp; - -// Visual: -_visualtext = ""; -_visual = (round((dayz_disVisual / 100) * 4)) min 5; -if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_visual) + "_ca.paa"}; -_ctrlEye ctrlSetText _visualtext; - -// Audible -_audibletext = ""; -_audible = (round((dayz_disAudial / 50) * 4)) min 5; -if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_audible) + "_ca.paa"}; -_ctrlEar ctrlSetText _audibletext; - -// Fracture/Broken Legs -if !(canStand player) then { //&& !(ctrlShown _ctrlFracture) makes icon flash non-stop until leg is fixed - _ctrlFracture ctrlShow true; -} -else { - _ctrlFracture ctrlShow false; -}; - -// Flashing -if (_combatVal == 0) then { - _ctrlCombat call _flash; -} else { - if (!ctrlShown _ctrlCombat) then { - _ctrlCombat ctrlShow true; - }; -}; - -if (_bloodVal < 0.4) then { - _ctrlBlood call _flash; -} else { - if (!ctrlShown _ctrlBlood) then { - _ctrlBlood ctrlShow true; - }; -}; - -if (_thirstVal < 0.2) then { - _ctrlThirst call _flash; -} else { - if (!ctrlShown _ctrlThirst) then { - _ctrlThirst ctrlShow true; - }; -}; - -if (_foodVal < 0.2) then { - _ctrlFood call _flash; -} else { - if (!ctrlShown _ctrlFood) then { - _ctrlFood ctrlShow true; - }; -}; - -if (_tempVal > 0.8) then { //TeeChange - _ctrlTemp call _flash; -} else { - if (!ctrlShown _ctrlTemp) then { - _ctrlTemp ctrlShow true; - }; -}; - -if (r_player_injured) then { - _ctrlBleed call _flash; -} -else { - _ctrlBleed ctrlShow false; -}; - -/* -Opt-in tag system with friend tagging -*/ -_string = ""; -_humanityTarget = cursorTarget; -if (!isNull _humanityTarget && {isPlayer _humanityTarget} && {alive _humanityTarget}) then { - - _distance = player distance _humanityTarget; - - if (_distance < DZE_HumanityTargetDistance) then { - - _size = (1-(floor(_distance/5)*0.1)) max 0.1; - - // Display name if player opt-in or if friend - _friendlies = player getVariable ["friendlies", []]; - if (DZE_permanentPlot) then { - _id = dayz_playerUID; - _rID = getPlayerUID _humanityTarget; - } else { - _id = dayz_characterID; - _rID = _humanityTarget getVariable ["CharacterID","0"]; - }; - _rfriendlies = _humanityTarget getVariable ["friendlies", []]; - _rfriendlyTo = _humanityTarget getVariable ["friendlyTo", []]; - - if ((_rID in _friendlies) && (_id in _rfriendlies)) then { - - if !(_id in _rfriendlyTo) then { - // diag_log format["IS FRIENDLY: %1", _player]; - _rfriendlyTo set [count _rfriendlyTo, _id]; - _humanityTarget setVariable ["friendlyTo", _rfriendlyTo, true]; - }; - - //
Humanity: %3 - - _color = "color='#339933'"; - _string = format["%1",(name _humanityTarget),_color,_size]; - - } else { - - // Humanity checks - _humanity = _humanityTarget getVariable ["humanity",0]; - - _color = "color='#ffffff'"; - if(_humanity < -5000) then { - _color = "color='#ff0000'"; - } else { - if(_humanity > 5000) then { - _color = "color='#3333ff'"; - }; - }; - if((_humanityTarget getVariable ["DZE_display_name", false]) || (DZE_ForceNameTagsInTrader && isInTraderCity)) then { - _string = format["%1",(name _humanityTarget),_color,_size]; - }; - }; - }; -}; - -// update gui if changed -if (dayz_humanitytarget != _string) then { - _targetControl = _display displayCtrl 1199; - _targetControl ctrlSetStructuredText (parseText _string); - dayz_humanitytarget = _string; -}; diff --git a/Server Files/Archive/dayz_code/medical/carry_old.sqf b/Server Files/Archive/dayz_code/medical/carry_old.sqf deleted file mode 100644 index b08b0ee78..000000000 --- a/Server Files/Archive/dayz_code/medical/carry_old.sqf +++ /dev/null @@ -1,60 +0,0 @@ -/* - - CARRY BODY SCRIPT - - Allows players to carry unconscious bodies - - JULY 2010 - norrin -***************************************************************************************************************************** -Start carry.sqf -*/ - -// private ["_unit","_dragee","_pos","_dir"]; -// _dragee = _this select 3; -// _can_be_revived = NORRN_revive_array select 20; -// _can_be_revived_2 = NORRN_revive_array select 21; -// _unit = player; -// r_carry_sqf = true; -// r_drag_sqf = false; -// -// _unit removeAction Norrn_carryAction; -// if (isNull _dragee) exitWith {}; -// _dragee setVariable ["NORRN_unit_dragged", true, true]; -// detach _dragee; -// uiSleep 1.5; -// // public EH -// PVDZ_drg_RACarUp = _dragee; -// publicVariable "PVDZ_drg_RACarUp"; -// _dragee switchMove "ainjpfalmstpsnonwrfldnon_carried_up"; -// PVDZ_drg_RAPicUp = _unit; -// publicVariable "PVDZ_drg_RAPicUp"; -// _unit switchMove "acinpknlmstpsraswrfldnon_acinpercmrunsraswrfldnon"; -// uiSleep 10; -// _dragee switchmove "ainjpfalmstpsnonwrfldnon_carried_still"; -// _dragee attachto [_unit,[-0.2, 0.2, 0]]; -// -// -// while {r_carry_sqf} do -// { -// _anim_name = animationstate _unit; -// if (!(_dragee getVariable "NORRN_unconscious")) exitWith -// { -// detach _dragee; -// _unit switchMove ""; -// player removeAction Norrn_dropAction; -// r_carry_sqf = false; -// }; -// -// //check that dragged unit still exists -// if (!alive _unit || _anim_name != "acinpknlmstpsraswrfldnon_acinpercmrunsraswrfldnon" && _anim_name != "acinpercmstpsraswrfldnon" && _anim_name != "acinpercmrunsraswrfldf") exitWith -// { -// player removeAction NORRN_dropAction; -// detach _dragee; -// _unit switchMove ""; -// r_carry_sqf = false; -// }; -// uiSleep 0.1; -// }; -// _dragee playActionNow "Die"; -// if (true) exitWith {}; -// diff --git a/Server Files/Archive/dayz_code/medical/init_medical.sqf b/Server Files/Archive/dayz_code/medical/init_medical.sqf deleted file mode 100644 index 92b8685fe..000000000 --- a/Server Files/Archive/dayz_code/medical/init_medical.sqf +++ /dev/null @@ -1,29 +0,0 @@ -// moved to dayz_code/system/scheduler/sched_medical.sqf - -while {1==1} do { - //Low Blood Effects - if (!r_player_unconscious) then { - if (((r_player_blood/r_player_bloodTotal) < 0.35)) then { - r_player_lowblood = true; - playSound "heartbeat_1"; - addCamShake [2, 0.5, 25]; - if (r_player_lowblood) then { - if (!dayz_soundMuted) then { - // muted is 0.25, so this is always higher - 0 fadeSound ((r_player_blood/r_player_bloodTotal) + 0.5); - }; - "dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [4]; "dynamicBlur" ppEffectCommit 0.2; - }; - uiSleep 0.5; - if (r_player_lowblood) then { - "dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [1]; "dynamicBlur" ppEffectCommit 0.5; - }; - uiSleep 0.5; - _lowBlood = player getVariable ["USEC_lowBlood", false]; - if ((r_player_blood < r_player_bloodTotal) and !_lowBlood) then { - player setVariable["USEC_lowBlood",true,true]; - }; - }; - }; - -}; diff --git a/Server Files/Archive/dayz_code/medical/load_wounded.sqf b/Server Files/Archive/dayz_code/medical/load_wounded.sqf deleted file mode 100644 index 0e4d7aabe..000000000 --- a/Server Files/Archive/dayz_code/medical/load_wounded.sqf +++ /dev/null @@ -1,52 +0,0 @@ -// Load_wounded.sqf -// OCTOBER 2010 - norrin - -private ["_wounded","_vcl","_group"]; - - _wounded = _this select 0; - -if (!local _wounded) exitWith {}; - -r_action = false; - -uiSleep 1; -_vcl = _wounded getVariable "NORRN_loadVcl"; -_wounded setVariable ["NORRN_unit_dragged", true, true]; - -_wounded assignAsCargo _vcl; -_wounded moveInCargo _vcl; -uiSleep 1; -//["PVDZ_drg_RaLW",_wounded] call broadcastRpcCallAll; - PVDZ_drg_RaLW = _wounded; - publicVariable "PVDZ_drg_RaLW"; - -if (local _wounded) then -{ - waitUntil {!(_wounded getVariable "NORRN_unconscious")|| !alive _wounded || vehicle _wounded == _wounded || (assignedVehicleRole _wounded) select 0 != "Cargo"}; - - if (vehicle _wounded == _wounded || (assignedVehicleRole _wounded) select 0 != "Cargo") exitWith - { - if (_wounded getVariable "NORRN_AIunconscious") then - { - if (vehicle _wounded != _wounded) then - { - unassignVehicle _wounded; - uiSleep 0.05; - _wounded action ["EJECT", _vcl]; - uiSleep 1; - }; -// PVDZ_drg_RAlie = _wounded; // not used -// publicVariable "PVDZ_drg_RAlie"; // not used - _wounded switchMove "ainjppnemstpsnonwrfldnon"; - _wounded setVariable ["NORRN_unit_dragged", false, true]; - uiSleep 1; - }; - }; - - if (vehicle _wounded != _wounded && alive _wounded) then - { - _wounded playMove "BasicDriver"; - }; -}; -uiSleep 0.01; -if (true) exitWith {}; diff --git a/Server Files/Archive/dayz_code/medical/morphine.sqf b/Server Files/Archive/dayz_code/medical/morphine.sqf deleted file mode 100644 index abc9529c9..000000000 --- a/Server Files/Archive/dayz_code/medical/morphine.sqf +++ /dev/null @@ -1,39 +0,0 @@ -private ["_finished","_id","_unit"]; -_unit = (_this select 3) select 0; - -if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; -dayz_actionInProgress = true; - -player removeMagazine "ItemMorphine"; - -call fnc_usec_medic_removeActions; -r_action = false; - -if (vehicle player == player) then { - _finished = ["Medic",1] call fn_loopAction; -} else { - uiSleep 3; - _finished = true; -}; - -if (_finished) then { - _unit setVariable ["hit_legs",0]; - _unit setVariable ["hit_hands",0]; - - if ((_unit == player) or (vehicle player != player)) then { - //Self Healing - _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medMorphine.sqf"; - } else { - [50,0] call player_humanityChange; - }; - - //["PVCDZ_hlt_Morphine",[_unit,player]] call broadcastRpcCallAll; - //PVCDZ_hlt_Morphine = [_unit,player]; - //publicVariable "PVCDZ_hlt_Morphine"; - PVDZ_send = [_unit,"Morphine",[_unit,player]]; - publicVariableServer "PVDZ_send"; -} else { - player addMagazine "ItemMorphine"; -}; - -dayz_actionInProgress = false; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf b/Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf deleted file mode 100644 index bec94c2a3..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf +++ /dev/null @@ -1,7 +0,0 @@ -// allowDamage.sqf - -_unit = _this select 0; - -_unit switchMove "AmovPpneMstpSnonWnonDnon_healed"; -_unit allowDamage true; -_unit setCaptive false; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf b/Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf deleted file mode 100644 index 8d95ee736..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf +++ /dev/null @@ -1,9 +0,0 @@ -// animHealed.sqf - -_unit = _this select 0; - -_unit switchMove "AmovPpneMstpSnonWnonDnon_healed"; -if (_unit == player) then { - r_player_unconscious = false; - r_player_injured = false; -}; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf b/Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf deleted file mode 100644 index 8a920d7f2..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf +++ /dev/null @@ -1,4 +0,0 @@ -//carriedUp.sqf - -_dragee = _this select 0; -_dragee switchmove "ainjpfalmstpsnonwrfldnon_carried_up"; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf b/Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf deleted file mode 100644 index 9ca669bd1..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf +++ /dev/null @@ -1,6 +0,0 @@ -//deadState.sqf - -_unit = _this select 0; - -_unit switchMove "deadState"; - diff --git a/Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf b/Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf deleted file mode 100644 index c8e391aee..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf +++ /dev/null @@ -1,6 +0,0 @@ -//lieStill.sqf - -_dragee = _this select 0; - -_dragee playMoveNow "ainjppnemstpsnonwrfldnon"; - diff --git a/Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf b/Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf deleted file mode 100644 index ec84e9bea..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf +++ /dev/null @@ -1,5 +0,0 @@ -// load_wounded.sqf - -_unit = _this select 0; - -_unit switchMove "kia_hmmwv_driver"; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf b/Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf deleted file mode 100644 index 30cb7fe29..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf +++ /dev/null @@ -1,7 +0,0 @@ -// animHealed.sqf -_array = _this; //_this select 0; -_unit = _array select 0; -_medic = _array select 1; -_item = _array select 2; - -_medic playMove "AinvPknlMstpSnonWrflDnon_medic1"; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf b/Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf deleted file mode 100644 index 813f02408..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf +++ /dev/null @@ -1,5 +0,0 @@ -//noAnim.sqf - -_unit = _this select 0; - -_unit switchMove ""; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf b/Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf deleted file mode 100644 index 0d8af4439..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf +++ /dev/null @@ -1,8 +0,0 @@ -// noDamage.sqf - -_unit = _this select 0; - -_unit setCaptive 3; -_unit switchMove "AmovPpneMstpSnonWnonDnon_healed"; -_unit allowDamage false; - sleep 0.01; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf b/Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf deleted file mode 100644 index 8733bd13b..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf +++ /dev/null @@ -1,5 +0,0 @@ -// pickUp.sqf - -_unit = _this select 0; - -_unit switchMove "acinpknlmstpsraswrfldnon_acinpercmrunsraswrfldnon"; diff --git a/Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf b/Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf deleted file mode 100644 index 6e0d92e69..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf +++ /dev/null @@ -1,6 +0,0 @@ -// rolltoback.sqf - -_unit = _this select 0; - -_unit switchMove "ainjppnemstpsnonwrfldnon_rolltoback"; - diff --git a/Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf b/Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf deleted file mode 100644 index 9d70d3cb6..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf +++ /dev/null @@ -1,6 +0,0 @@ -// rolltofront.sqf - -_unit = _this select 0; - -_unit switchMove "ainjppnemstpsnonwrfldnon_rolltofront"; - diff --git a/Server Files/Archive/dayz_code/medical/publicEH/set180.sqf b/Server Files/Archive/dayz_code/medical/publicEH/set180.sqf deleted file mode 100644 index 0a4caca6e..000000000 --- a/Server Files/Archive/dayz_code/medical/publicEH/set180.sqf +++ /dev/null @@ -1,5 +0,0 @@ -//set180.sqf - -_dragee = _this select 0; - -_dragee setDir 180; diff --git a/Server Files/Archive/dayz_code/util/Debug.hpp b/Server Files/Archive/dayz_code/util/Debug.hpp deleted file mode 100644 index bba24906a..000000000 --- a/Server Files/Archive/dayz_code/util/Debug.hpp +++ /dev/null @@ -1,121 +0,0 @@ -/* Defines macros for debugging. -Care must be taken to only include this header once as it cannot use an include guard. -The _DEBUG_ constant can be used outside this header to define custom debug code. - -Author: Foxy - -P.s. Why does this piece of shit not have variadic macros?! -*/ - -//Comment out to disable debugging -//#define _DEBUG_ - -//DEBUG ENABLED -#ifdef _DEBUG_ - -//Logs the specified value -#define Debug_Log(val) (diag_log str (val)) - -/* Logs generic debug information - File name - Line number - Tick time - Frame number -*/ -#define Debug_LogGeneric() (diag_log format ["DEBUG: File:%1 Line:%2 Time:%3 Frame:%4", __FILE__, __LINE__, diag_tickTime, diag_frameno]) - -//Assert -#define Debug_Assert(condition) (assert (condition)) - -/* Validates the array member types. -Example: - //Scalar, string and array - Debug_CheckTypes3("SCALAR","STRING","ARRAY"); - - //Boolean and scalar or string - Debug_CheckTypes2("BOOL",Array_New2("SCALAR","STRING")); - - //Object or nil and any - Debug_CheckTypes2(Array_New2("OBJECT","NIL"),"ANY"); - -See https://community.bistudio.com/wiki/Data_Types -*/ -#define Debug_CheckTypes1(arr, p0) ([arr,[p0],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes2(arr, p0,p1) ([arr,[p0,p1],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes3(arr, p0,p1,p2) ([arr,[p0,p1,p2],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes4(arr, p0,p1,p2,p3) ([arr,[p0,p1,p2,p3],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes5(arr, p0,p1,p2,p3,p4) ([arr,[p0,p1,p2,p3,p4],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes6(arr, p0,p1,p2,p3,p4,p5) ([arr,[p0,p1,p2,p3,p4,p5],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes7(arr, p0,p1,p2,p3,p4,p5,p6) ([arr,[p0,p1,p2,p3,p4,p5,p6],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes8(arr, p0,p1,p2,p3,p4,p5,p6,p7) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes9(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes10(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes11(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes12(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes13(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes14(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes15(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14],__FILE__,__LINE__] call dz_fn_debug_checkTypes) -#define Debug_CheckTypes16(arr, p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) ([arr,[p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15],__FILE__,__LINE__] call dz_fn_debug_checkTypes) - -//See Debug_CheckTypes. Used for checking script parameters. -#define Debug_CheckParams1(p0) Debug_CheckTypes1(_this,p0) -#define Debug_CheckParams2(p0,p1) Debug_CheckTypes2(_this,p0,p1) -#define Debug_CheckParams3(p0,p1,p2) Debug_CheckTypes3(_this,p0,p1,p2) -#define Debug_CheckParams4(p0,p1,p2,p3) Debug_CheckTypes4(_this,p0,p1,p2,p3) -#define Debug_CheckParams5(p0,p1,p2,p3,p4) Debug_CheckTypes5(_this,p0,p1,p2,p3,p4) -#define Debug_CheckParams6(p0,p1,p2,p3,p4,p5) Debug_CheckTypes6(_this,p0,p1,p2,p3,p4,p5) -#define Debug_CheckParams7(p0,p1,p2,p3,p4,p5,p6) Debug_CheckTypes7(_this,p0,p1,p2,p3,p4,p5,p6) -#define Debug_CheckParams8(p0,p1,p2,p3,p4,p5,p6,p7) Debug_CheckTypes8(_this,p0,p1,p2,p3,p4,p5,p6,p7) -#define Debug_CheckParams9(p0,p1,p2,p3,p4,p5,p6,p7,p8) Debug_CheckTypes9(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8) -#define Debug_CheckParams10(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) Debug_CheckTypes10(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) -#define Debug_CheckParams11(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) Debug_CheckTypes11(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) -#define Debug_CheckParams12(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) Debug_CheckTypes12(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) -#define Debug_CheckParams13(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) Debug_CheckTypes13(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) -#define Debug_CheckParams14(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) Debug_CheckTypes14(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) -#define Debug_CheckParams15(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) Debug_CheckTypes15(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) -#define Debug_CheckParams16(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) Debug_CheckTypes16(_this,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) - -// DEBUG DISABLED -#else - -#define Debug_Log(val) -#define Debug_LogGeneric() -#define Debug_Assert(condition) - -#define Debug_CheckTypes1(arr,p0) -#define Debug_CheckTypes2(arr,p0,p1) -#define Debug_CheckTypes3(arr,p0,p1,p2) -#define Debug_CheckTypes4(arr,p0,p1,p2,p3) -#define Debug_CheckTypes5(arr,p0,p1,p2,p3,p4) -#define Debug_CheckTypes6(arr,p0,p1,p2,p3,p4,p5) -#define Debug_CheckTypes7(arr,p0,p1,p2,p3,p4,p5,p6) -#define Debug_CheckTypes8(arr,p0,p1,p2,p3,p4,p5,p6,p7) -#define Debug_CheckTypes9(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8) -#define Debug_CheckTypes10(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) -#define Debug_CheckTypes11(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) -#define Debug_CheckTypes12(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) -#define Debug_CheckTypes13(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) -#define Debug_CheckTypes14(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) -#define Debug_CheckTypes15(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) -#define Debug_CheckTypes16(arr,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) - -#define Debug_CheckParams1(p0) -#define Debug_CheckParams2(p0,p1) -#define Debug_CheckParams3(p0,p1,p2) -#define Debug_CheckParams4(p0,p1,p2,p3) -#define Debug_CheckParams5(p0,p1,p2,p3,p4) -#define Debug_CheckParams6(p0,p1,p2,p3,p4,p5) -#define Debug_CheckParams7(p0,p1,p2,p3,p4,p5,p6) -#define Debug_CheckParams8(p0,p1,p2,p3,p4,p5,p6,p7) -#define Debug_CheckParams9(p0,p1,p2,p3,p4,p5,p6,p7,p8) -#define Debug_CheckParams10(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) -#define Debug_CheckParams11(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) -#define Debug_CheckParams12(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) -#define Debug_CheckParams13(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) -#define Debug_CheckParams14(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) -#define Debug_CheckParams15(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) -#define Debug_CheckParams16(p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) - -#endif - -//Type check define generator http://pastebin.com/kBTVtBzz diff --git a/Server Files/Archive/dayz_code/util/Dictionary.hpp b/Server Files/Archive/dayz_code/util/Dictionary.hpp deleted file mode 100644 index 418f3e4a7..000000000 --- a/Server Files/Archive/dayz_code/util/Dictionary.hpp +++ /dev/null @@ -1,29 +0,0 @@ -/* Defines member functions for a dictionary class. -Can be used to associate data with a key. -See https://en.wikipedia.org/wiki/Associative_array - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_DICTIONARY -#define _INCLUDE_GUARD_DICTIONARY - -//Initializes a new dictionary -#define Dictionary_New() [0, [], []] - -//Adds a key value pair to the specified dictionary. -#define Dictionary_Add(d, key, value) ([d, key, value] call dz_fn_dictionary_add) - -//Removes a value from the dictionary using specified key. -#define Dictionary_Remove(d, key) ([d, key] call dz_fn_ictionary_remove) - -//Retrieves a value from the dictionary using specified key. -#define Dictionary_Get(d, key) ([d, key] call dz_fn_dictionary_get) - -//Determines whether the dictionary contains the specified key. -#define Dictionary_ContainsKey(d, key) ([d, key] call dz_fn_dictionary_containsKey) - -//Rearranges the internal data structure of the dictionary to free unused memory. -#define Dictionary_Compact(d) ((d) call dz_fn_dictionary_compact) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Mutex.hpp b/Server Files/Archive/dayz_code/util/Mutex.hpp deleted file mode 100644 index ca7495721..000000000 --- a/Server Files/Archive/dayz_code/util/Mutex.hpp +++ /dev/null @@ -1,28 +0,0 @@ -/* Provides a simple mutex implementation. -See https://en.wikipedia.org/wiki/Mutual_exclusion - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_MUTEX -#define _INCLUDE_GUARD_MUTEX - -//Initializes a new unlocked mutex. -#define Mutex_New() [true] - -//Attempts to lock the specified mutex. Returns true if the mutex was locked. -#define Mutex_TryLock(mtx) ((mtx) call dz_fn_mutex_tryLock) -#define Mutex_TryLock_Fast(mtx) ([(mtx) select 0, (mtx) set [0, false]] select 0) - -//Determines if the mutex is locked. -//Note: if access to critical section is required use TryLock() instead. -#define Mutex_IsLocked(mtx) (!(mtx) select 0) - -//Waits until the mutex becomes available and locks it. -#define Mutex_WaitLock(mtx) ((mtx) call dz_fn_mutex_waitLock) -#define Mutex_WaitLock_Fast(mtx) waitUntil {Mutex_TryLock_Fast(mtx)} - -//Unlocks the mutex. Use only when you have previously obtained lock yourself. -#define Mutex_Unlock(mtx) ((mtx) set [0, true]) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Queue.hpp b/Server Files/Archive/dayz_code/util/Queue.hpp deleted file mode 100644 index 68a7f8dea..000000000 --- a/Server Files/Archive/dayz_code/util/Queue.hpp +++ /dev/null @@ -1,36 +0,0 @@ -/* Provides a FIFO data structure implementation. -See https://en.wikipedia.org/wiki/FIFO_(computing_and_electronics) - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_QUEUE -#define _INCLUDE_GUARD_QUEUE - -//Initializes a new queue with the specified size -#define Queue_New(size) ((size) call dz_fn_queue_new) - -//Attempts to add the specified object to the end of the queue. -//Returns false if queue is full, otherwise true. -#define Queue_Enqueue(q, element) ([q, element] call dz_fn_queue_enqueue) - -//Attempts to remove the first object from the head of the queue. -//Returns nil if queue is empty. -#define Queue_Dequeue(q) ((q) call dz_fn_queue_dequeue) - -//Attempts to retrieve the first object from the head of the queue without removing it. -//Returns nil if queue is empty. -#define Queue_Peek(q) ((q) call dz_fn_queue_peek) - -//Returns the maximum capacity of the queue. -#define Queue_Size(q) (count ((q) select 2)) - -//Returns the number of items in the queue. -#define Queue_Count(q) ((q) select 0) - -//Determines whether the queue is full. -#define Queue_IsFull(q) ((q) call dz_fn_queue_isFull) - -//#define Queue_Resize(q, s) ([q, s] call dz_fn_queue_resize) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Reference.hpp b/Server Files/Archive/dayz_code/util/Reference.hpp deleted file mode 100644 index 0d5702a85..000000000 --- a/Server Files/Archive/dayz_code/util/Reference.hpp +++ /dev/null @@ -1,19 +0,0 @@ -/* Provides means for passing objects by reference. -Reference cannot point to itself or create a loop of references. - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_REFERENCE -#define _INCLUDE_GUARD_REFERENCE - -//Initializes a new reference pointing to the specified object. -#define Ref_New(val) [val] - -//Retrieves the object pointed to by the reference. -#define Ref_Get(ref) ((ref) select 0) - -//Sets the reference to point to the specified object. -#define Ref_Set(ref, val) ((ref) set [0, val]) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Request.hpp b/Server Files/Archive/dayz_code/util/Request.hpp deleted file mode 100644 index 523aff5b8..000000000 --- a/Server Files/Archive/dayz_code/util/Request.hpp +++ /dev/null @@ -1,49 +0,0 @@ -/* Provides means for a client to send requests to the server and subsequently receive a reply. -Do not use this header on the server. - -Author: Foxy*/ - -#include "Dictionary.hpp" - -#ifndef _INCLUDE_GUARD_REQUEST -#define _INCLUDE_GUARD_REQUEST - -assert (!isServer); - -#define Request_IsInitialized() (!isNil "dz_owner") - -//Waits for initialization to be completed. -#define Request_WaitInit() waitUntil {Request_IsInitialized()} - -/* Send request to server. -Parameters: - string/scalar request - Request type. Various request types can be defined by the server. - See Request_Server.hpp. - any args - Argument(s) sent to the server. - boolean reply - Whether a reply is wanted from the server. - -Return: - Request object which or can be waited and provides the result once completed. - See Request_Wait() and Request_GetResult(). - Returns nil if no reply is expected. - -Example: - _myRequest = Request_Send("GetDate", nil, true); - Request_Wait(_myRequest); - _myDate = Request_GetResult(_myRequest); -*/ -#define Request_Send(request, args, reply) ([request, args, reply] call dz_fn_request_send) - -//Determines whether the specified request is completed. -#define Request_IsDone(request) (count (request) > 2) - -//Waits for the request to complete. -#define Request_Wait(request) waitUntil {Request_IsDone(request)} - -//Retrieves the result of the request. -#define Request_GetResult(request) ((request) select 2) - -#undef diff --git a/Server Files/Archive/dayz_code/util/Request_Server.hpp b/Server Files/Archive/dayz_code/util/Request_Server.hpp deleted file mode 100644 index d96dbe709..000000000 --- a/Server Files/Archive/dayz_code/util/Request_Server.hpp +++ /dev/null @@ -1,33 +0,0 @@ -/* See Request.hpp -Do not use this header on the client. - -Author: Foxy -*/ - -#include "Array.hpp" -#include "Dictionary.hpp" - -#ifndef _INCLUDE_GUARD_REQUEST -#define _INCLUDE_GUARD_REQUEST - -assert (isServer); - -/* Registers a request handler. -Parameters: - string/scalar id - String or number used as an identifier for the function. - String identifiers are case sensitive. - code handler - Function that handles the request. - If handler return nil an empty array is instead sent to the client. - boolean async - Indicates whether the request should be handled asynchronously (handler is spawned). - -Example: - Request_RegisterHandler("GetDate", {my_global_date_variable}, false); - Request_RegisterHandler("GetObjectOwner", {owner _this}, false); - Request_RegisterHandler("DoSomething", _my_complicated_asynchronous_handler, true); -*/ -#define Request_RegisterHandler(id, handler, async) Dictionary_Add(dz_request_handlers, id, Array_New2(handler, async)) - -#undef diff --git a/Server Files/Archive/dayz_code/util/Stack.hpp b/Server Files/Archive/dayz_code/util/Stack.hpp deleted file mode 100644 index d052d2fa5..000000000 --- a/Server Files/Archive/dayz_code/util/Stack.hpp +++ /dev/null @@ -1,30 +0,0 @@ -/* Provides a LIFO data structure implementation. -See https://en.wikipedia.org/wiki/Stack_(abstract_data_type) - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_STACK -#define _INCLUDE_GUARD_STACK - -//Initializes a new stack object -#define Stack_New() [0,[nil,nil]] - -//Pushes the specified object onto the top of the stack. -#define Stack_Push(s, element) ([s, element] call dz_fn_stack_push) - -//Removes the object on top of the stack and returns it. -//Returns nil if the stack is empty. -#define Stack_Pop(s) ((s) call dz_fn_stack_pop) - -//Retrieves the object on top of the stack without removing it. -//Returns nil if the stack is empty. -#define Stack_Peek(s) ((s) call dz_fn_stack_peek) - -//Returns the current capacity of the stack. -//#define Stack_Size(s) (count ((s) select 1)) - -//Returns the number of items currently on the stack. -#define Stack_Count(stack) ((stack) select 0) - -#endif diff --git a/Server Files/Archive/dayz_code/util/String.hpp b/Server Files/Archive/dayz_code/util/String.hpp deleted file mode 100644 index 11ebdf42c..000000000 --- a/Server Files/Archive/dayz_code/util/String.hpp +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef _INCLUDE_GUARD_STRING -#define _INCLUDE_GUARD_STRING - -//Same as format [STRING, ANY...] -#define String_Format1(string,p0) (format [string,p0]) -#define String_Format2(string,p0,p1) (format [string,p0,p1]) -#define String_Format3(string,p0,p1,p2) (format [string,p0,p1,p2]) -#define String_Format4(string,p0,p1,p2,p3) (format [string,p0,p1,p2,p3]) -#define String_Format5(string,p0,p1,p2,p3,p4) (format [string,p0,p1,p2,p3,p4]) -#define String_Format6(string,p0,p1,p2,p3,p4,p5) (format [string,p0,p1,p2,p3,p4,p5]) -#define String_Format7(string,p0,p1,p2,p3,p4,p5,p6) (format [string,p0,p1,p2,p3,p4,p5,p6]) -#define String_Format8(string,p0,p1,p2,p3,p4,p5,p6,p7) (format [string,p0,p1,p2,p3,p4,p5,p6,p7]) -#define String_Format9(string,p0,p1,p2,p3,p4,p5,p6,p7,p8) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8]) -#define String_Format10(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9]) -#define String_Format11(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10]) -#define String_Format12(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11]) -#define String_Format13(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12]) -#define String_Format14(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13]) -#define String_Format15(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14]) -#define String_Format16(string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15) (format [string,p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15]) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Task.hpp b/Server Files/Archive/dayz_code/util/Task.hpp deleted file mode 100644 index 6efc4e986..000000000 --- a/Server Files/Archive/dayz_code/util/Task.hpp +++ /dev/null @@ -1,41 +0,0 @@ -/* Provides means for monitoring the execution and retrieving the result of asynchronous operations. - -Author: Foxy -*/ - -#ifndef _INCLUDE_GUARD_TASK -#define _INCLUDE_GUARD_TASK - -//Creates a new task using the specified function -#define Task_New(fnc) [fnc, nil, 0, nil] - -//Starts the task with the specified parameters. -//Returns the task if succesfully started, otherwise nil. -#define Task_Start(task, params) ([task, params] call dz_fn_task_start) - -//Cancels a currently running task. -//Returns true if succesfully canceled, otherwise false. -#define Task_Cancel(task) ([task] call dz_fn_task_cancel) - -//Gets the task result. Returns nil if not completed. -//Note that nil may also be returned if the task function did not return a value. -#define Task_Result(task) ((task) select 3) - -//Waits for the task to complete and returns the result. -//Cannot be called in the unscheduled environment. -//Waits for completion even if the task has not yet been started. -#define Task_Wait(task) ((task) call dz_fn_task_wait) - -//Determines whether the task has been started (may have since completed or been canceled). -#define Task_IsStarted(task) (((task) select 2) != 0) - -//Determines whether the task is currently running. -#define Task_IsRunning(task) (((task) select 2) == 1) - -//Determines whether the task has completed normally. -#define Task_IsCompleted(task) (((task) select 2) == 2) - -//Determines whether the task has canceled prior to completion. -#define Task_IsCanceled(task) (((task) select 2) == 3) - -#endif diff --git a/Server Files/Archive/dayz_code/util/Util.hpp b/Server Files/Archive/dayz_code/util/Util.hpp deleted file mode 100644 index 03af0e847..000000000 --- a/Server Files/Archive/dayz_code/util/Util.hpp +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef _INCLUDE_GUARD_UTIL -#define _INCLUDE_GUARD_UTIL - -//Returns true if the current script is running in the unscheduled environment and otherwise false. -//If true a script error is also produced however this can be ignored. -//#define Util_IsUncheduled() ([diag_frameNo, uiSleep 0.005, diag_frameNo] call { _this select 0 == _this select 2 }) - -/* Send public variables atomically without fear of race conditions. The previous value of the -variable is restored automatically after transmission. For example: - my_variable = 1; - Util_PublicVariable(my_variable, 1337); - diag_log str my_variable; //1 -*/ -#define Util_PublicVariable(variable, value) ([variable, value] call dz_fn_util_pv) -#define Util_PublicVariable_Fast(variable, value) (missionNamespace setVariable [variable, [missionNamespace getVariable (variable), missionNamespace setVariable [variable, value], publicVariable (variable)] select 0]) -#define Util_PublicVariableServer(variable, value) ([variable, value] call dz_fn_util_pvs) -#define Util_PublicVariableServer_Fast(variable, value) (missionNamespace setVariable [variable, [missionNamespace getVariable (variable), missionNamespace setVariable [variable, value], publicVariableServer (variable)] select 0]) -#define Util_PublicVariableClient(variable, value, client) ([variable, value, client] call dz_fn_util_pvc) -#define Util_PublicVariableClient_Fast(variable, value, client) (missionNamespace setVariable [variable, [missionNamespace getVariable (variable), missionNamespace setVariable [variable, value], (client) publicVariableClient (variable)] select 0]) - -//Waits until the specified predicate is true, or at most the specified time in seconds. -//Returns true if the predicate is true, false if timed out. -//Note: the predicate is evaluated once each frame. Expensive operations may cause performance issues. -#define Util_WaitUntil(predicate, timeout) ([_this, predicate, timeout, diag_tickTime] call dz_fn_util_waitUntil) - -#endif diff --git a/Server Files/Archive/dayz_code/util/debug.sqf b/Server Files/Archive/dayz_code/util/debug.sqf deleted file mode 100644 index 54bea0334..000000000 --- a/Server Files/Archive/dayz_code/util/debug.sqf +++ /dev/null @@ -1,42 +0,0 @@ -#include "Debug.hpp" - -#ifdef _DEBUG_ - -dz_fn_debug_checkType = -{ - #define IS_ARRAY(x) (typeName x == typeName []) - - if (_exp == "ANY") - exitWith { true }; - - if (isNil "_x") - exitWith { _exp == "NIL" || { IS_ARRAY(_exp) && { "NIL" in _exp } } }; - - typeName _x == _exp || { IS_ARRAY(_exp) && { typeName _x in _exp } } - - #undef IS_ARRAY -}; - -dz_fn_debug_checkTypes = -{ - private "_exp"; - - { - _exp = (_this select 1) select (_foreachIndex min (count (_this select 1) - 1)); - - if (!call dz_fn_debug_checkType) then - { - assert false; - - diag_log format ['ERROR: Type check failed in file "%1" on line %2. Index:%3 Type:%4 Expected:%5', - _this select 2, - _this select 3, - _foreachIndex, - if (isNil "_x") then { "nil" } else { typeName _x }, - _exp]; - }; - } - foreach (_this select 0); -}; - -#endif diff --git a/Server Files/Archive/dayz_code/util/dictionary.sqf b/Server Files/Archive/dayz_code/util/dictionary.sqf deleted file mode 100644 index 9a083c42c..000000000 --- a/Server Files/Archive/dayz_code/util/dictionary.sqf +++ /dev/null @@ -1,67 +0,0 @@ -#define GET_COUNT(d) ((d) select 0) -#define SET_COUNT(d, c) ((d) set [0, c]) -#define GET_SIZE(d) (count GET_KEYS(d)) -#define GET_KEYS(d) ((d) select 1) -#define GET_VALUES(d) ((d) select 2) -#define GET_INDEX(d, k) (GET_KEYS(d) find (k)) - -dz_fn_dictionary_containsKey = -{ - GET_INDEX(_this select 0, _this select 1) != -1 -}; - -dz_fn_dictionary_add = -{ - if (GET_INDEX(_this select 0, _this select 1) == -1) exitWith {false}; - - private "_index"; - _index = count GET_KEYS(_this select 0); - GET_KEYS(_this select 0) set [_index, _this select 1]; - GET_VALUES(_this select 0) set [_index, _this select 2]; - SET_COUNT(_this select 0, GET_COUNT(_this select 0) + 1); - - true -}; - -dz_fn_dictionary_get = -{ - private "_index"; - _index = GET_INDEX(_this select 0, _this select 1); - if (_index == -1) exitWith {nil}; - GET_VALUES(_this select 0) select _index -}; - -dz_fn_dictionary_remove = -{ - private "_index"; - _index = GET_INDEX(_this select 0, _this select 1); - if (_index == -1) exitWith {false}; - GET_KEYS(_this select 0) set [_index, nil]; - GET_VALUES(_this select 0) set [_index, nil]; - SET_COUNT(_this select 0, GET_COUNT(_this select 0) - 1); - - true -}; - -dz_fn_dictionary_compact = -{ - private ["_keys", "_values", "_i"]; - _keys = []; - _values = []; - _keys resize (_this); - _values resize (_this); - _i = 0; - - { - if (!isNil "_x") then - { - _keys set [_i, _x]; - _values set [_i, GET_VALUES(_this) select _forEachIndex]; - _i = _i + 1; - }; - } - foreach GET_KEYS(_this); - - _this set [1, _keys]; - _this set [2, _values]; -}; diff --git a/Server Files/Archive/dayz_code/util/mutex.sqf b/Server Files/Archive/dayz_code/util/mutex.sqf deleted file mode 100644 index 7a9c4e689..000000000 --- a/Server Files/Archive/dayz_code/util/mutex.sqf +++ /dev/null @@ -1,11 +0,0 @@ -#include "Mutex.hpp" - -dz_fn_mutex_tryLock = -{ - Mutex_TryLock_Fast(_this); -}; - -dz_fn_mutex_waitLock = -{ - Mutex_WaitLock_Fast(_this); -}; diff --git a/Server Files/Archive/dayz_code/util/queue.sqf b/Server Files/Archive/dayz_code/util/queue.sqf deleted file mode 100644 index 2e9224ff7..000000000 --- a/Server Files/Archive/dayz_code/util/queue.sqf +++ /dev/null @@ -1,55 +0,0 @@ -/* Implemented as a circular buffer. -See https://en.wikipedia.org/wiki/Circular_buffer -*/ - -#define GET_COUNT(q) ((q) select 0) -#define GET_FRONT(q) ((q) select 1) -#define GET_ARRAY(q) ((q) select 2) -#define GET_SIZE(q) (count GET_ARRAY(q)) -#define SET_COUNT(q, p) ((q) set [0, p]) -#define SET_FRONT(q, p) ((q) set [1, p]) -#define GET_INDEX(q) ((GET_FRONT(q) + GET_COUNT(q) - 1) % GET_SIZE(q)) - -dz_fn_queue_new = -{ - private "_q"; - _q = [0, 0, []]; - GET_ARRAY(_q) resize _this; - _q -}; - -dz_fn_queue_enqueue = -{ - if (GET_COUNT(_this select 0) == GET_SIZE(_this select 0)) exitWith {false}; - SET_COUNT(_this select 0, GET_COUNT(_this select 0) + 1); - GET_ARRAY(_this select 0) set [GET_INDEX(_this select 0), _this select 1]; - true -}; - -dz_fn_queue_dequeue = -{ - if (GET_COUNT(_this) == 0) exitWith {nil}; - private "_e"; - _e = GET_ARRAY(_this) select GET_FRONT(_this); - GET_ARRAY(_this) set [GET_FRONT(_this), nil]; - SET_COUNT(_this, GET_COUNT(_this) - 1); - SET_FRONT(_this, (GET_FRONT(_this) + 1) % GET_SIZE(_this)); - _e -}; - -dz_fn_queue_peek = -{ - if (GET_COUNT(_this) == 0) exitWith {nil}; - GET_ARRAY(_this) select GET_INDEX(_this); -}; - -dz_fn_queue_isFull = -{ - GET_COUNT(_this) == GET_SIZE(_this) -}; - -//TODO: Queue::Resize() -dz_fn_queue_resize = -{ - assert (false); -}; diff --git a/Server Files/Archive/dayz_code/util/request.sqf b/Server Files/Archive/dayz_code/util/request.sqf deleted file mode 100644 index 518f8751c..000000000 --- a/Server Files/Archive/dayz_code/util/request.sqf +++ /dev/null @@ -1,174 +0,0 @@ -#include "Util.hpp" -#include "Request.hpp" -#include "Array.hpp" -#include "Mutex.hpp" -#include "Dictionary.hpp" -#include "Debug.hpp" - -#define Request_New(id) [dz_owner, id] -#define Request_GetOwner(request) ((request) select 0) -#define Request_GetID(request) ((request) select 1) -#define Request_SetResult(request, result) ((request) set [2, result]) -#define Request_GetResult(request) ((request) select 2) - -#define Reply_GetID(reply) ((reply) select 0) -#define Reply_GetResult(reply) ((reply) select 1) - -#define Request_Server_GetFunc(request) ((request) select 2) -#define Request_Server_GetArgs(request) ((request) select 3) -#define Request_Server_ExpectsReply(request) (Request_GetID(request) >= 0) - -//TODO: make work for non-dedicated server as well? - -if (!isServer) then //CLIENT -{ - dz_request_mutex = Mutex_New(); - dz_request_list = []; - - //Send request - dz_fn_request_send = // [type, args, reply] - { - Debug_Assert(Request_IsInitialized()); - Debug_CheckParams3(Array_New2("SCALAR","STRING"),"ANY","BOOL"); - - private ["_id", "_request"]; - - //Expecting reply - if (_this select 2) exitWith - { - //Acquire lock - Mutex_WaitLock_Fast(dz_request_mutex); - - //Find first valid id and assign the new request to it - _id = dz_request_list find 0; - if (_id < 0) then { _id = count dz_request_list; }; - _request = [dz_owner, _id]; - dz_request_list set [_id, _request]; - - Mutex_Unlock(dz_request_mutex); - - Util_PublicVariableServer_Fast("dz_pvs_request", _request + Array_New2(_this select 0, _this select 1)); - - /*//send request to server - dz_pvs_request = _request + [_this select 0, _this select 1]; - publicVariableServer "dz_pvs_request";*/ - - //return the request object - _request - }; - - //Not expecting reply - - Util_PublicVariableServer_Fast("dz_pvs_request", Array_New4(dz_owner, -1, _this select 0, _this select 1)); - - /*//Acquire lock - Mutex_WaitLock_Fast(dz_request_mutex); - - //Send request to server - dz_pvs_request = Request_New(-1) + [_this select 0, _this select 1]; - publicVariableServer "dz_pvs_request"; - - //Unlock - Mutex_Unlock(dz_request_mutex);*/ - - //Return nil - nil - }; - - //receive reply - "dz_pvc_request" addPublicVariableEventHandler - { - _id = Reply_GetID(_this select 1); - - //retrieve and remove request from global list - _request = dz_request_list select _id; - dz_request_list set [_id, 0]; - - //set result in request object - Request_SetResult(_request, Reply_GetResult(_this select 1)); - }; -} -else //SERVER -{ - //dz_request_mutex = Mutex_New(); - dz_request_handlers = Dictionary_New(); - - //receive request - "dz_pvs_request" addPublicVariableEventHandler - { - //request handler [handler, async] - _handler = Dictionary_Get(dz_request_handlers, Request_Server_GetFunc(_this select 1)); - - //No handler found - if (isNil "_handler") exitWith - { - diag_log format ["ERROR: Received an invalid request:%1 ClientID:%2", - Request_Server_GetFunc(_this select 1), - Request_GetOwner(_this select 1) ]; - - //Send reply to prevent client deadlock - if (Request_Server_ExpectsReply(_this select 1)) then - { - Util_PublicVariableClient_Fast("dz_pvc_request", DEFAULT_REPLY, Request_GetOwner(_this select 1)); - - //Return default value (empty array) - /*_temp = dz_pvc_request; - dz_pvc_request = DEFAULT_REPLY; - Request_GetOwner(_this select 1) publicVariableClient "dz_pvc_request"; - dz_pvc_request = _temp;*/ - }; - }; - - //Async - if (_handler select 1) then - { - //Spawn a new thread to handle request asynchronously - [_this select 1, _handler select 0] spawn - { - __reply = Request_Server_ExpectsReply(_this select 0); - _result = Request_Server_GetArgs(_this select 0) call (_this select 1); - - if (!__reply) exitWith {}; - - _result = [Request_GetID(_this select 0), _result]; - - Util_PublicVariableClient_Fast("dz_pvc_request", _result, Request_GetOwner(_this select 0)); - - /*//Acquire lock to prevent race conditions with other asynchronous handlers - Mutex_WaitLock_Fast(dz_request_mutex); - - //Send reply - dz_pvc_request = _result; - Request_GetOwner(_this select 0) publicVariableClient "dz_pvc_request"; - - //Unlock - Mutex_Unlock(dz_request_mutex);*/ - }; - } - else //Sync - { - //Whether client expects a reply. - //If the handler knows that the player has disconnected they can set this to false to prevent replying. - __reply = Request_Server_ExpectsReply(_this select 1); - - //Execute handler - _result = Request_Server_GetArgs(_this select 1) call (_handler select 0); - - if (!__reply) exitWith {}; - - _result = [Request_GetID(_this select 1), _result]; - - Util_PublicVariableClient_Fast("dz_pvc_request", _result, Request_GetOwner(_this select 1)); - - //store previous value in case it's being used by a scheduled thread - /*_temp = dz_pvc_request; - - //Send reply - dz_pvc_request = _result; - Request_GetOwner(_this select 1) publicVariableClient "dz_pvc_request"; - - //restore previous value - dz_pvc_request = _temp;*/ - }; - }; -}; diff --git a/Server Files/Archive/dayz_code/util/stack.sqf b/Server Files/Archive/dayz_code/util/stack.sqf deleted file mode 100644 index e2cfe3d12..000000000 --- a/Server Files/Archive/dayz_code/util/stack.sqf +++ /dev/null @@ -1,36 +0,0 @@ -#define GET_COUNT(s) ((s) select 0) -#define GET_ARRAY(s) ((s) select 1) -#define GET_SIZE(s) (count GET_ARRAY(s)) -#define SET_COUNT(s, p) ((s) set [0, p]) - -dz_fn_stack_push = -{ - if (GET_COUNT(_this select 0) == GET_SIZE(_this select 0)) then - { - GET_ARRAY(_this select 0) resize (GET_SIZE(_this select 0) * 2); - }; - - GET_ARRAY(_this select 0) set [GET_COUNT(_this select 0), _this select 1]; - SET_COUNT(_this select 0, GET_COUNT(_this select 0) + 1); -}; - -dz_fn_stack_pop = -{ - if (GET_COUNT(_this) == 0) exitWith {nil}; - - private "_e"; - SET_COUNT(_this, GET_COUNT(_this) - 1); - _e = GET_ARRAY(_this) select GET_COUNT(_this); - GET_ARRAY(_this) set [GET_COUNT(_this), nil]; - _e -}; - -dz_fn_stack_peek = -{ - GET_ARRAY(_this) select (GET_COUNT(_this) - 1) -}; - -dz_fn_stack_size = -{ - count GET_ARRAY(_this) -}; diff --git a/Server Files/Archive/dayz_code/util/task.sqf b/Server Files/Archive/dayz_code/util/task.sqf deleted file mode 100644 index 994361502..000000000 --- a/Server Files/Archive/dayz_code/util/task.sqf +++ /dev/null @@ -1,96 +0,0 @@ -/* Task structure - - code task function - script script handle - int task status - any task result -*/ - -#define STATUS_WAITING 0 -#define STATUS_STARTED 1 -#define STATUS_COMPLETED 2 -#define STATUS_CANCELED 3 - -#define GET_CODE(task) ((task) select 0) - -#define GET_SCRIPT(task) ((task) select 1) -#define SET_SCRIPT(task, script) ((task) set [1, script]) - -#define GET_STATUS(task) ((task) select 2) -#define SET_STATUS(task, status) ((task) set [2, status]) - -#define GET_RESULT(task) ((task) select 3) -#define SET_RESULT(task, result) ((task) set [3, result]) - -dz_fn_task_start = -{ - if (GET_STATUS(_this select 0) != STATUS_WAITING) exitWith { nil }; - - private "_handle"; - - SET_STATUS(_this select 0, STATUS_STARTED); - - _handle = _this spawn - { - SET_RESULT(_this select 0, (_this select 1) call GET_CODE(_this select 0)); - - SET_STATUS(_this select 0, STATUS_COMPLETED); - }; - - SET_SCRIPT(_this select 0, _handle); - - _this select 0 -}; - -dz_fn_task_cancel = -{ - if (GET_STATUS(_this) != STATUS_STARTED) exitWith { false }; - - terminate GET_SCRIPT(_this); - SET_STATUS(_this, STATUS_CANCELED); - - true -}; - -dz_fn_task_wait = -{ - waitUntil {GET_STATUS(_this) > 1}; - GET_RESULT(_this) -}; - -/*dz_fn_task_waitAny = -{ - _index = nil; - _w = false; - - waitUntil - { - for "_i" from 0 to count _this - 1 do - { - if (GET_STATUS(_this select _i) > 1) - exitWith {_w = true; _index = _this select _i; }; - }; - - _w - }; - - _index -}; - -dz_fn_task_waitAll = -{ - waitUntil - { - _w = true; - - for "_i" from 0 to count _this - 1 do - { - if (GET_STATUS(_this select _i) <= 1) - exitWith {_w = false}; - }; - - _w - }; - - nil -};*/ diff --git a/Server Files/Archive/dayz_code/util/util.sqf b/Server Files/Archive/dayz_code/util/util.sqf deleted file mode 100644 index a8b89a64f..000000000 --- a/Server Files/Archive/dayz_code/util/util.sqf +++ /dev/null @@ -1,11 +0,0 @@ -#include "Util.hpp" - -dz_fn_util_pv = { Util_PublicVariable_Fast(_this select 0, _this select 1); }; -dz_fn_util_pvs = { Util_PublicVariableServer_Fast(_this select 0, _this select 1); }; -dz_fn_util_pvc = { Util_PublicVariableClient_Fast(_this select 0, _this select 1, _this select 2); }; - -dz_fn_util_waitUntil = -{ - waitUntil { ((_this select 2) + (_this select 3)) > diag_tickTime || { (_this select 0) call (_this select 1) } }; - (_this select 0) call (_this select 1); -}; diff --git a/Server Files/Archive/dayz_server/compile/server_spawnCarePackages.sqf b/Server Files/Archive/dayz_server/compile/server_spawnCarePackages.sqf deleted file mode 100644 index badad5429..000000000 --- a/Server Files/Archive/dayz_server/compile/server_spawnCarePackages.sqf +++ /dev/null @@ -1,88 +0,0 @@ -/* -Spawns care packages. - -Single parameter: - integer Number of care packages to spawn. - -Author: - Foxy -*/ - -#include "\z\addons\dayz_code\util\Math.hpp" -#include "\z\addons\dayz_code\util\Vector.hpp" -#include "\z\addons\dayz_code\loot\Loot.hpp" - -//Number of care packages to spawn -#define SPAWN_NUM 6 - -#define SEARCH_CENTER getMarkerPos "carepackages" -#define SEARCH_RADIUS (getMarkerSize "carepackages") select 0 -#define SEARCH_DIST_MIN 30 -#define SEARCH_SLOPE_MAX 1000 -#define SEARCH_BLACKLIST [[[12923,3643],[14275,2601]]] - -private -[ - "_typeGroup", - "_position", - "_type", - "_class", - "_vehicle", - "_loot", - "_lootGroup", - "_lootNum", - "_lootPos", - "_lootVeh", - "_size" -]; - -_lootGroup = Loot_GetGroup("CarePackage"); -_typeGroup = Loot_GetGroup("CarePackageType"); - -for "_i" from 1 to (SPAWN_NUM) do -{ - _type = Loot_SelectSingle(_typeGroup); - _class = _type select 1; - _lootNum = round Math_RandomRange(_type select 2, _type select 3); - _position = [SEARCH_CENTER, 0, SEARCH_RADIUS, SEARCH_DIST_MIN, 0, SEARCH_SLOPE_MAX, 0, SEARCH_BLACKLIST] call BIS_fnc_findSafePos; - _position set [2, 0]; - - diag_log format ["DEBUG: Spawning a care package (%1) at %2 with %3 items.", _class, _position, _lootNum]; - - //_vehicle = createVehicle [_class, _position, [], 0, "CAN_COLLIDE"]; - _vehicle = _class createVehicle _position; - dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _vehicle]; - _vehicle setVariable ["ObjectID", 1, true]; - - _size = sizeOf _class; - - { - //Calculate random loot position - _lootPos = Vector_Add(_position, Vector_Multiply(Vector_FromDir(random 360), _size * 0.6 + random _size)); - _lootPos set [2, 0]; - - _lootVeh = Loot_Spawn(_x, _lootPos); - _lootVeh setVariable ["permaLoot", true]; - - switch (dayz_spawncarepkgs_clutterCutter) do - { - case 1: //Lift loot up by 5cm - { - _lootPos set [2, 0.05]; - _lootVeh setPosATL _lootpos; - }; - - case 2: //Clutter cutter - { - //createVehicle ["ClutterCutter_small_2_EP1", _lootPos, [], 0, "CAN_COLLIDE"]; - "ClutterCutter_small_2_EP1" createVehicle _lootPos; - }; - - case 3: //Debug sphere - { - //createVehicle ["Sign_sphere100cm_EP1", _lootPos, [], 0, "CAN_COLLIDE"]; - "Sign_sphere100cm_EP1" createVehicle _lootPos; - }; - }; - } forEach Loot_Select(_lootGroup, _lootNum); -}; diff --git a/Server Files/Archive/dayz_server/compile/server_spawnCrashSites.sqf b/Server Files/Archive/dayz_server/compile/server_spawnCrashSites.sqf deleted file mode 100644 index 00ae12d7d..000000000 --- a/Server Files/Archive/dayz_server/compile/server_spawnCrashSites.sqf +++ /dev/null @@ -1,143 +0,0 @@ -/* -Spawns crash sites at the beginning of mission and periodically during it. - -Author: - Foxy -*/ - -#include "\z\addons\dayz_code\util\Math.hpp" -#include "\z\addons\dayz_code\util\Vector.hpp" -#include "\z\addons\dayz_code\loot\Loot.hpp" - -//Spawn frequency ± variance in minutes -#define SPAWN_FREQUENCY 25 -#define SPAWN_VARIANCE 20 - -//The higher the number, the more accurate the timer is. -//Must be positive and non-zero. -#define TIMER_RESOLUTION 10 - -//Chance to spawn a crash site -#define SPAWN_CHANCE 0.75 - -//Parameters for finding a suitable position to spawn the crash site -#define SEARCH_CENTER getMarkerPos "crashsites" -#define SEARCH_RADIUS (getMarkerSize "crashsites") select 0 -#define SEARCH_DIST_MIN 20 -#define SEARCH_SLOPE_MAX 2 -#define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]] - -//Number of crash sites to spawn at the beginning of the mission -#define INITIAL_NUM 1 - -//Number of loot items to spawn per site -#define LOOT_MIN 5 -#define LOOT_MAX 8 - -private -[ - "_debugZone", - "_spawnCrashSite", - "_type", - "_class", - "_lootGroup", - "_position", - "_vehicle", -// "_size", -// "_loot", - "_lootParams", - "_dir", - "_mag", - "_lootNum", - "_lootPos", - "_lootVeh", - "_lootpos", - "_time" -]; - -diag_log format ["CRASHSPAWNER: Starting crash site spawner. Frequency: %1±%2 min. Spawn chance: %3", SPAWN_FREQUENCY, SPAWN_VARIANCE, SPAWN_CHANCE]; - -_spawnCrashSite = -{ - _type = Loot_SelectSingle(Loot_GetGroup("CrashSiteType")); - _class = _type select 1; - _lootGroup = Loot_GetGroup(_type select 2); - - _position = [SEARCH_CENTER, 0, SEARCH_RADIUS, SEARCH_DIST_MIN, 0, SEARCH_SLOPE_MAX, 0, SEARCH_BLACKLIST] call BIS_fnc_findSafePos; - _position set [2, 0]; - - _lootNum = round Math_RandomRange(LOOT_MIN, LOOT_MAX); - - diag_log format ["CRASHSPAWNER: Spawning crash site (%1) at %2 with %3 items.", _class, _position, _lootNum]; - - //_vehicle = createVehicle ["ClutterCutter_small_2_EP1", _position, [], 0, "CAN_COLLIDE"]; - //_vehicle = createVehicle [_class, _position, [], 0, "CAN_COLLIDE"]; - _vehicle = "ClutterCutter_small_2_EP1" createVehicle _position; - _vehicle = _class createVehicle [0,0,0]; - dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _vehicle]; - _vehicle setVariable ["ObjectID", 1, true]; - _vehicle setDir random 360; - _vehicle setPos _position; - - _lootParams = getArray (configFile >> "CfgVehicles" >> _class >> "lootParams"); - - { - _dir = random 360; - _mag = random (_lootParams select 4); - _lootPos = [((_lootParams select 2) + _mag) * sin _dir, ((_lootParams select 3) + _mag) * cos _dir, 0]; - _lootPos = Vector_Add(_lootPos, _lootParams select 0); - _lootPos = Vector_Rotate2D(_lootPos, _lootParams select 1); - _lootPos = _vehicle modelToWorld _lootPos; - _lootPos set [2, 0]; - - _lootVeh = Loot_Spawn(_x, _lootPos); - _lootVeh setVariable ["permaLoot", true]; - - switch (dayz_spawnCrashSite_clutterCutter) do - { - case 1: //Lift loot up by 5cm - { - _lootPos set [2, 0.05]; - _lootVeh setPosATL _lootpos; - }; - - case 2: //Clutter cutter - { - //createVehicle ["ClutterCutter_small_2_EP1", _lootPos, [], 0, "CAN_COLLIDE"]; - "ClutterCutter_small_2_EP1" createVehicle _lootPos; - }; - - case 3: //Debug sphere - { - //createVehicle ["Sign_sphere100cm_EP1", _lootPos, [], 0, "CAN_COLLIDE"]; - "Sign_sphere100cm_EP1" createVehicle _lootPos; - }; - }; - } - forEach Loot_Select(_lootGroup, _lootNum); -}; - -//Spawn initial crash sites -for "_i" from 1 to (INITIAL_NUM) do -{ - call _spawnCrashSite; -}; - -while {true} do -{ - //Pick a time to attempt spawning - //currentTime + frequency + ±1 * variance - _time = time + 60 * ((SPAWN_FREQUENCY) + ((round random 1) * 2 - 1) * random (SPAWN_VARIANCE)); - - //Wait until the previously decided time - while {time < _time} do - { - uiSleep (60 * (SPAWN_FREQUENCY) / (TIMER_RESOLUTION)); - }; - - //try to spawn - if ((SPAWN_CHANCE) > random 1) then - { - call _spawnCrashSite; - }; -}; diff --git a/Server Files/Archive/dayz_server/compile/server_spawnInfectedCamps.sqf b/Server Files/Archive/dayz_server/compile/server_spawnInfectedCamps.sqf deleted file mode 100644 index 1ccc73157..000000000 --- a/Server Files/Archive/dayz_server/compile/server_spawnInfectedCamps.sqf +++ /dev/null @@ -1,91 +0,0 @@ -/* -Spawns infected camps - -Author: - Foxy -*/ - -#include "\z\addons\dayz_code\util\Math.hpp" -#include "\z\addons\dayz_code\loot\Loot.hpp" - -//Number of infected camps to spawn -#define CAMP_NUM 3 - -//Minimum distance between camps -#define CAMP_MIN_DIST 300 - -//Base class of objects to add loot to -#define CAMP_CONTAINER_BASE "IC_Tent" - -//Loot per tent -#define LOOT_MIN 10 -#define LOOT_MAX 20 - -//Random objects per camp -#define OBJECT_MIN 4 -#define OBJECT_MAX 12 - -//Radius around the camp in which random objects are spawned -#define OBJECT_RADIUS_MIN 8 -#define OBJECT_RADIUS_MAX 13 - -#define SEARCH_CENTER getMarkerPos "center" -#define SEARCH_RADIUS (getMarkerSize "center") select 0 -#define SEARCH_EXPRESSION "(5 * forest) + (4 * trees) + (3 * meadow) - (20 * houses) - (30 * sea)" //+ (3 * meadow) - (20 * houses) - (30 * sea) -#define SEARCH_PRECISION 30 -#define SEARCH_ATTEMPTS 10 - -private -[ - "_typeGroup", - "_lootGroup", - "_objectGroup", - "_type", - "_position", - "_composition", - "_compositionObjects", - "_objectPos" -]; - -_typeGroup = Loot_GetGroup("InfectedCampType"); -_lootGroup = Loot_GetGroup("InfectedCamp"); -_objectGroup = Loot_GetGroup("InfectedCampObject"); - -for "_i" from 1 to (CAMP_NUM) do -{ - //Select type of camp - _type = Loot_SelectSingle(_typeGroup); - _composition = _type select 1; - - //Find a position - - for "_j" from 1 to (SEARCH_ATTEMPTS) do - { - _position = ((selectBestPlaces [SEARCH_CENTER, SEARCH_RADIUS, SEARCH_EXPRESSION, SEARCH_PRECISION, 1]) select 0) select 0; - _position set [2, 0]; - - //Check if a camp already exists within the minimum distance - if (count (_position nearObjects [CAMP_CONTAINER_BASE,CAMP_MIN_DIST]) < 1) exitWith {}; - }; - - diag_log format ["DEBUG: Spawning an infected camp (%1) at %2", _composition, _position]; - - //Spawn composition - _compositionObjects = [_position, random 360,_composition] call spawnComposition; - - //Add loot to containers - { - if (_x isKindOf (CAMP_CONTAINER_BASE)) then - { - Loot_InsertCargo(_x, _lootGroup, round Math_RandomRange(LOOT_MIN, LOOT_MAX)); - }; - } forEach _compositionObjects; - - //Spawn objects around the camp - { - _objectPos = [_position, OBJECT_RADIUS_MIN, OBJECT_RADIUS_MAX, 5] call fn_selectRandomLocation; - - Loot_Spawn(_x, _objectPos); - - } forEach Loot_Select(_objectGroup, round Math_RandomRange(OBJECT_MIN, OBJECT_MAX)); -}; diff --git a/Server Files/Archive/dayz_server/system/s_fps.sqf b/Server Files/Archive/dayz_server/system/s_fps.sqf deleted file mode 100644 index 572d08ebb..000000000 --- a/Server Files/Archive/dayz_server/system/s_fps.sqf +++ /dev/null @@ -1,4 +0,0 @@ -while {true} do { - diag_log format["SERVER FPS: %1 PLAYERS: %2",round diag_fps,playersNumber west]; - uiSleep 360; -}; diff --git a/Server Files/Archive/dayz_server/system/server_cleanup.sqf b/Server Files/Archive/dayz_server/system/server_cleanup.sqf deleted file mode 100644 index 38f194730..000000000 --- a/Server Files/Archive/dayz_server/system/server_cleanup.sqf +++ /dev/null @@ -1,81 +0,0 @@ - -_lootype = _this select 0; -_lootobj = _this select 1; -_lootref = _this select 2; - -_dateNow = diag_ticktime; - -switch (_lootype) do -{ - case "Dropped_Loot": - { - /* - diag_log("Dropped Loot"); - _created = (_lootobj getVariable ["created",-0.1]); - if (_created == -0.1) then { - _lootobj setVariable ["created",diag_ticktime,false]; - _created = diag_ticktime; - }; - - _age = (_dateNow - _created); - _nearby = {(isPlayer _lootobj) and (alive _lootobj)} count (_lootobj nearEntities [["CAManBase","AllVehicles"], 130]); - if ((_nearby==0) then { - if (_age > 20) then { - _remove = true; - } else { - dayz_droppedlootarray set [count dayz_droppedlootarray,_lootobj]; - }; - }; - */ - //diag_log("Dropped Loot"); - deleteVehicle _lootobj; - }; - - case "Spawned_Loot": - { - //diag_log("Spawned Loot"); - deleteVehicle _lootobj; - }; - - case "Perma_Loot": - { - //diag_log("Perma Loot"); - }; -}; - -/* -{ - - _Dropped = (_x getVariable ["Dropped",false]); - _Spawned = (_x getVariable ["spawnedLoot",false]); - _Perma = (_x getVariable ["permaLoot",false]); - - if (!_Spawned and !_Perma) then { - _x setVariable ["Dropped",true]; - }; - - //Dropped loot - if (_Dropped) then { - _x setVariable ["created",diag_ticktime,false]; - _created = diag_ticktime; - - diag_log("Dropped Loot"); - }; - - //Spawned Loot - if (_Spawned) then { - diag_log("Spawned Loot"); - }; - - //Permaloot - if (_Perma) then { - //Ignore perma loot - diag_log("Perma Loot"); - }; -} foreach _lootingrids; - - -if (_delQty > 0) then { - diag_log ("CLEANUP: DELETED " + str(_delQty) + " LOOT BAGS"); -}; -*/