Files
DayZ-Epoch/Server Files/Archive/CfgServerTrader/Category/FriendlyCookedMeats.hpp
A Man 6699d8d746 Move no longer used maps to archive.
All files in the archive will no be updated. Ive added a copy of the current trader files too, so the old traders and trader cities can still be used with the current trader files.

Give me a hint if you think some of the files should be moved back.
2019-11-09 14:49:40 +01:00

51 lines
1.1 KiB
C++

class Category_630 {
class FoodbaconCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodbeefCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodchickenCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodGoatCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodmuttonCooked {
type = "trade_items";
buy[] = {4,"ItemSilverBar"};
sell[] = {2,"ItemSilverBar"};
};
class FoodrabbitCooked {
type = "trade_items";
buy[] = {2,"ItemSilverBar10oz"};
sell[] = {1,"ItemSilverBar10oz"};
};
class FishCookedTrout { // most common
type = "trade_items";
buy[] = {2,"ItemGoldBar"};
sell[] = {1,"ItemSilverBar10oz"};
};
class FishCookedSeaBass { // less common
type = "trade_items";
buy[] = {3,"ItemGoldBar"};
sell[] = {2,"ItemSilverBar10oz"};
};
class FishCookedTuna { // rarest
type = "trade_items";
buy[] = {4,"ItemGoldBar"};
sell[] = {1,"ItemGoldBar"};
};
};
class Category_690 {
duplicate = 630;
};