added missing $'s

This commit is contained in:
[VB]AWOL
2013-11-18 23:47:46 -06:00
parent 3f17281803
commit 573146e774
8 changed files with 42 additions and 42 deletions

View File

@@ -9,7 +9,7 @@ class ItemFishingPole: ItemCore
{ {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_295"; text="$STR_EPOCH_PLAYER_295";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -9,7 +9,7 @@ class ItemSledge: ItemCore
{ {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_295"; text="$STR_EPOCH_PLAYER_295";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -8,7 +8,7 @@ class ItemHatchet_DZE : ItemCore {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_295"; text="$STR_EPOCH_PLAYER_295";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -9,7 +9,7 @@ class ItemMachete: ItemCore
{ {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_295"; text="$STR_EPOCH_PLAYER_295";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -21,7 +21,7 @@ class MeleeCrowbar: MeleeWeapon
{ {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_296"; text="$STR_EPOCH_PLAYER_296";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -19,12 +19,12 @@ class MeleeFishingPole: MeleeWeapon
{ {
class Use class Use
{ {
text="STR_EPOCH_PLAYER_297"; text="$STR_EPOCH_PLAYER_297";
script="spawn player_goFishing;"; script="spawn player_goFishing;";
}; };
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_296"; text="$STR_EPOCH_PLAYER_296";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {

View File

@@ -1,41 +1,41 @@
class MeleeHatchet: MeleeWeapon class MeleeHatchet: MeleeWeapon
{
scope=2;
melee= "true";
autoreload=1;
magazineReloadTime=0;
model="\dayz_weapons\models\Hatchet_weaponized";
picture="\dayz_equip\textures\equip_hatchet_CA.paa";
displayName="$STR_EQUIP_NAME_41";
droppeditem= "ItemHatchet_DZE";
magazines[]=
{ {
scope=2; "Hatchet_Swing"
melee= "true"; };
autoreload=1; handAnim[]=
magazineReloadTime=0; {
model="\dayz_weapons\models\Hatchet_weaponized"; "OFP2_ManSkeleton",
picture="\dayz_equip\textures\equip_hatchet_CA.paa"; "\dayz_weapons\anim\melee_hatchet_holding.rtm"
displayName="$STR_EQUIP_NAME_41"; };
droppeditem= "ItemHatchet_DZE"; class ItemActions
magazines[]= {
class Toolbelt
{ {
"Hatchet_Swing" text="$STR_EPOCH_PLAYER_296";
}; script="spawn player_addToolbelt;";
handAnim[]= use[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class ItemActions
{
class Toolbelt
{ {
text="STR_EPOCH_PLAYER_296"; "MeleeHatchet"
script="spawn player_addToolbelt;"; };
use[]= output[]=
{ {
"MeleeHatchet" "ItemHatchet_DZE"
};
output[]=
{
"ItemHatchet_DZE"
};
}; };
}; };
class Library
{
libTextDesc="$STR_EQUIP_DESC_41";
};
descriptionShort="$STR_EQUIP_DESC_41";
}; };
class Library
{
libTextDesc="$STR_EQUIP_DESC_41";
};
descriptionShort="$STR_EQUIP_DESC_41";
};

View File

@@ -21,7 +21,7 @@ class MeleeSledge: MeleeWeapon
{ {
class Toolbelt class Toolbelt
{ {
text="STR_EPOCH_PLAYER_296"; text="$STR_EPOCH_PLAYER_296";
script="spawn player_addToolbelt;"; script="spawn player_addToolbelt;";
use[]= use[]=
{ {