diff --git a/SQF/dayz_code/Configs/CfgWeapons/Item/ItemFishingPole.hpp b/SQF/dayz_code/Configs/CfgWeapons/Item/ItemFishingPole.hpp index 5294df8c8..964a32f76 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Item/ItemFishingPole.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Item/ItemFishingPole.hpp @@ -9,7 +9,7 @@ class ItemFishingPole: ItemCore { class Toolbelt { - text="STR_EPOCH_PLAYER_295"; + text="$STR_EPOCH_PLAYER_295"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Item/ItemSledge.hpp b/SQF/dayz_code/Configs/CfgWeapons/Item/ItemSledge.hpp index a83ca112d..5e183b6d4 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Item/ItemSledge.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Item/ItemSledge.hpp @@ -9,7 +9,7 @@ class ItemSledge: ItemCore { class Toolbelt { - text="STR_EPOCH_PLAYER_295"; + text="$STR_EPOCH_PLAYER_295"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemHatchet.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemHatchet.hpp index 128bb7dbc..c84d404df 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemHatchet.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemHatchet.hpp @@ -8,7 +8,7 @@ class ItemHatchet_DZE : ItemCore { class Toolbelt { - text="STR_EPOCH_PLAYER_295"; + text="$STR_EPOCH_PLAYER_295"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemMachete.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemMachete.hpp index 607111e7a..2722c8de2 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemMachete.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/ItemMachete.hpp @@ -9,7 +9,7 @@ class ItemMachete: ItemCore { class Toolbelt { - text="STR_EPOCH_PLAYER_295"; + text="$STR_EPOCH_PLAYER_295"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeCrowbar.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeCrowbar.hpp index f9551968a..112384341 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeCrowbar.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeCrowbar.hpp @@ -21,7 +21,7 @@ class MeleeCrowbar: MeleeWeapon { class Toolbelt { - text="STR_EPOCH_PLAYER_296"; + text="$STR_EPOCH_PLAYER_296"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp index 1ab57f47f..a50b75750 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp @@ -19,12 +19,12 @@ class MeleeFishingPole: MeleeWeapon { class Use { - text="STR_EPOCH_PLAYER_297"; + text="$STR_EPOCH_PLAYER_297"; script="spawn player_goFishing;"; }; class Toolbelt { - text="STR_EPOCH_PLAYER_296"; + text="$STR_EPOCH_PLAYER_296"; script="spawn player_addToolbelt;"; use[]= { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeHatchet.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeHatchet.hpp index ba7886bda..ec97cfd90 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeHatchet.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeHatchet.hpp @@ -1,41 +1,41 @@ class MeleeHatchet: MeleeWeapon +{ + scope=2; + melee= "true"; + autoreload=1; + magazineReloadTime=0; + model="\dayz_weapons\models\Hatchet_weaponized"; + picture="\dayz_equip\textures\equip_hatchet_CA.paa"; + displayName="$STR_EQUIP_NAME_41"; + droppeditem= "ItemHatchet_DZE"; + magazines[]= { - scope=2; - melee= "true"; - autoreload=1; - magazineReloadTime=0; - model="\dayz_weapons\models\Hatchet_weaponized"; - picture="\dayz_equip\textures\equip_hatchet_CA.paa"; - displayName="$STR_EQUIP_NAME_41"; - droppeditem= "ItemHatchet_DZE"; - magazines[]= + "Hatchet_Swing" + }; + handAnim[]= + { + "OFP2_ManSkeleton", + "\dayz_weapons\anim\melee_hatchet_holding.rtm" + }; + class ItemActions + { + class Toolbelt { - "Hatchet_Swing" - }; - handAnim[]= - { - "OFP2_ManSkeleton", - "\dayz_weapons\anim\melee_hatchet_holding.rtm" - }; - class ItemActions - { - class Toolbelt + text="$STR_EPOCH_PLAYER_296"; + script="spawn player_addToolbelt;"; + use[]= { - text="STR_EPOCH_PLAYER_296"; - script="spawn player_addToolbelt;"; - use[]= - { - "MeleeHatchet" - }; - output[]= - { - "ItemHatchet_DZE" - }; + "MeleeHatchet" + }; + output[]= + { + "ItemHatchet_DZE" }; }; - class Library - { - libTextDesc="$STR_EQUIP_DESC_41"; - }; - descriptionShort="$STR_EQUIP_DESC_41"; }; + class Library + { + libTextDesc="$STR_EQUIP_DESC_41"; + }; + descriptionShort="$STR_EQUIP_DESC_41"; +}; diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeSledgehammer.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeSledgehammer.hpp index 105c1e7ab..aff99f76f 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeSledgehammer.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeSledgehammer.hpp @@ -21,7 +21,7 @@ class MeleeSledge: MeleeWeapon { class Toolbelt { - text="STR_EPOCH_PLAYER_296"; + text="$STR_EPOCH_PLAYER_296"; script="spawn player_addToolbelt;"; use[]= {