Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeFishingPole.hpp
2013-11-18 23:47:46 -06:00

45 lines
775 B
C++

class MeleeFishingPole: MeleeWeapon
{
scope=2;
autoreload=1;
magazineReloadTime=0;
model="\z\addons\dayz_epoch\models\fishing_rod_weaponized.p3d";
picture="\z\addons\dayz_epoch\pictures\equip_fishingpole_CA.paa";
displayName=$STR_EQUIP_FISHPOLE;
magazines[]=
{
"Fishing_Swing"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class ItemActions
{
class Use
{
text="$STR_EPOCH_PLAYER_297";
script="spawn player_goFishing;";
};
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
script="spawn player_addToolbelt;";
use[]=
{
"MeleeFishingPole"
};
output[]=
{
"ItemFishingPole"
};
};
};
class Library
{
libTextDesc="";
};
descriptionShort=$STR_EQUIP_FISHPOLE_DESC;
};