Set missing side and faction for vehicles

This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
This commit is contained in:
A Man
2021-06-26 11:25:17 +02:00
parent 908825f4f7
commit 4ba6fa326a
69 changed files with 391 additions and 154 deletions

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@@ -1,6 +1,7 @@
class AH1Z;
class AH1Z_DZ: AH1Z {
scope = 2;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};

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@@ -1,7 +1,8 @@
class AH6J_EP1;
class AH6J_EP1_DZ: AH6J_EP1
{
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_AH6J";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -71,7 +72,8 @@ class AH6X_DZ: AH6X_EP1 {
displayname = "$STR_VEH_NAME_AH6X";
vehicleClass = "DayZ Epoch Vehicles";
model = "dayz_vehicles\helicopters\greybird\greybird.p3d";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

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@@ -22,6 +22,8 @@ class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF {
fuelCapacity = 2200;
supplyRadius = 2.6;
armor = 30;
side = 1;
faction = "USMC";
class Turrets: Turrets
{

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@@ -1,6 +1,7 @@
class BAF_Merlin_HC3_D;
class BAF_Merlin_DZE : BAF_Merlin_HC3_D {
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_AW101";
vehicleClass = "DayZ Epoch Vehicles";
magazines[] = {"120Rnd_CMFlareMagazine"};

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@@ -1,7 +1,8 @@
class CH_47F_EP1;
class CH_47F_EP1_DZ : CH_47F_EP1 {
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_CH47_GREEN";
crew = "";
typicalCargo[] = {};

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@@ -1,6 +1,7 @@
class USEC_ch53_E;
class CH53_DZE : USEC_ch53_E {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_CH53";
vehicleClass = "DayZ Epoch Vehicles";
destrType = "DestructWreck";

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@@ -258,6 +258,8 @@ class CSJ_GyroC_DZ: CSJ_GyroC
transportMaxMagazines = 3;
transportMaxWeapons = 1;
fuelCapacity = 200;
side = 1;
faction = "USMC";
};
class CSJ_GyroC_DZE: CSJ_GyroC_DZ

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@@ -7,7 +7,8 @@ class Ka60_GL_PMC: Ka60_GL_BASE_PMC {
class Ka60_GL_PMC_DZ: Ka60_GL_PMC {
displayName = "$STR_VEH_NAME_KA60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
radartype = 0;

View File

@@ -1,7 +1,8 @@
class MH6J_EP1;
class MH6J_DZ: MH6J_EP1
{
scope = 2;
side = 1;
faction = "USMC";
crew = "";
enablemanualfire = 0;
typicalCargo[] = {};

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@@ -15,6 +15,8 @@ class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
@@ -93,6 +95,8 @@ class Mi17_TK_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_TK";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -171,6 +175,8 @@ class Mi17_UN_CDF_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_UN";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -249,6 +255,8 @@ class Mi17_CDF_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -327,6 +335,8 @@ class Mi171Sh_CZ_EP1_DZ: Mi17_base {
displayname = "$STR_VEH_NAME_MI17_SH";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -876,7 +886,8 @@ class Mi17_Civilian;
class Mi17_Civilian_DZ: Mi17_Civilian {
displayname = "$STR_VEH_NAME_MI17_CIVIL";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -934,7 +945,8 @@ class Mi17_medevac_CDF;
class Mi17_medevac_CDF_DZ: Mi17_medevac_CDF {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_CDF";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -991,7 +1003,8 @@ class Mi17_medevac_Ins;
class Mi17_medevac_Ins_DZ: Mi17_medevac_Ins {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_INS";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -1048,7 +1061,8 @@ class Mi17_medevac_RU;
class Mi17_medevac_RU_DZ: Mi17_medevac_RU {
displayname = "$STR_VEH_NAME_MI17_MEDEVAC_RU";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};

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@@ -1,4 +1,3 @@
class MTVR_Bird_base: Helicopter
{
scope = 0;
@@ -9,10 +8,10 @@ class MTVR_Bird_base: Helicopter
icon = "\ca\air_e\data\UI\Icon_ah6j_CA.paa";
vehicleClass = "DayZ Epoch Vehicles";
mapSize = 8;
side = 3;
maxSpeed = 135;
nameSound = "chopper";
faction = "CIV";
side = 1;
faction = "USMC";
crew = "";
accuracy = 0.3;
armor = 35;

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@@ -2,6 +2,8 @@ class pook_H13_base;
class pook_H13_base_DZE: pook_H13_base
{
scope = 0;
side = 1;
faction = "USMC";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
enablemanualfire = 0;

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@@ -19,6 +19,8 @@ class UH1H_DZ: UH1H_base
displayname = "$STR_VEH_NAME_UH1H_GREEN";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
model = "dayz_vehicles\helicopters\huey\huey.p3d";
typicalCargo[] = {};

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@@ -14,6 +14,8 @@ class UH1_Base: Helicopter {
};
class UH1Y_DZ: UH1_Base {
scope = 2;
side = 1;
faction = "USMC";
displayname = "$STR_VEH_NAME_UH1Y";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";

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@@ -2,7 +2,8 @@ class MH60S;
class MH60S_DZ : MH60S {
displayName = "$STR_VEH_NAME_MH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -135,7 +136,8 @@ class UH60M_EP1;
class UH60M_EP1_DZ: UH60M_EP1 {
displayName = "$STR_VEH_NAME_UH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
@@ -266,7 +268,8 @@ class UH60M_MEV_EP1;
class UH60M_MEV_EP1_DZ : UH60M_MEV_EP1 {
displayname = "$STR_VEH_NAME_HH60";
vehicleClass = "DayZ Epoch Vehicles";
scope = 2;
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
commanderCanSee = 2+16+32;