Increase preview offset for BagFenceRound and Safe

Collisions with the player caused sliding when the safe was pitched
forward. It was the same issue with proning against the sandbag. #1945

Note the player can still cause collision sliding by using snap to get
the preview closer to them.
This commit is contained in:
ebayShopper
2017-04-16 14:39:07 -04:00
parent 8d3be10e61
commit 0553f743d5
2 changed files with 2 additions and 2 deletions

View File

@@ -21,7 +21,7 @@ class VaultStorageLocked: Land_A_tent {
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,1.5,0};
offset[] = {0,2.5,0};
lockable = 4;
unlockedClass = "VaultStorage";
requireplot = 0;