diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp index 1eda1021c..b45686634 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp @@ -249,7 +249,7 @@ class BagFenceRound_DZ: BuiltItems cost = 100; model = "\ca\misc2\BagFenceRound.p3d"; icon = "\Ca\misc3\data\Icons\icon_bagFenceRound_ca.paa"; - offset[] = {0,2.25,0.5}; + offset[] = {0,3,0.5}; mapSize = 2; armor = 400; displayName = $STR_EQUIP_NAME_21_ROUND; diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp index 894211f43..ca0e9113a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp @@ -21,7 +21,7 @@ class VaultStorageLocked: Land_A_tent { transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; - offset[] = {0,1.5,0}; + offset[] = {0,2.5,0}; lockable = 4; unlockedClass = "VaultStorage"; requireplot = 0;