From 0553f743d550de39465830c84639ae011c3ab884 Mon Sep 17 00:00:00 2001 From: ebayShopper Date: Sun, 16 Apr 2017 14:39:07 -0400 Subject: [PATCH] Increase preview offset for BagFenceRound and Safe Collisions with the player caused sliding when the safe was pitched forward. It was the same issue with proning against the sandbag. #1945 Note the player can still cause collision sliding by using snap to get the preview closer to them. --- SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp | 2 +- SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp index 1eda1021c..b45686634 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/Prop_Defs.hpp @@ -249,7 +249,7 @@ class BagFenceRound_DZ: BuiltItems cost = 100; model = "\ca\misc2\BagFenceRound.p3d"; icon = "\Ca\misc3\data\Icons\icon_bagFenceRound_ca.paa"; - offset[] = {0,2.25,0.5}; + offset[] = {0,3,0.5}; mapSize = 2; armor = 400; displayName = $STR_EQUIP_NAME_21_ROUND; diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp index 894211f43..ca0e9113a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp @@ -21,7 +21,7 @@ class VaultStorageLocked: Land_A_tent { transportMaxMagazines = 0; transportMaxWeapons = 0; transportMaxBackpacks = 0; - offset[] = {0,1.5,0}; + offset[] = {0,2.5,0}; lockable = 4; unlockedClass = "VaultStorage"; requireplot = 0;