mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
@@ -4,4 +4,4 @@
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[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot @oiad @_Lance_
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[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot @oiad @_Lance_
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[INFO] Synced with DayZMod upstream up to commit ebad05f
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[INFO] Synced with DayZMod upstream up to commit d6bf213
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@@ -26,6 +26,7 @@ private "_object";
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[[3672,2435,0],327675], //kbud.p3d outhouse
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[[3672,2435,0],327675], //kbud.p3d outhouse
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//Custom building interiors too high/low above/below terrain level to enter
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//Custom building interiors too high/low above/below terrain level to enter
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[[6079,4911,0],223850], //Land_Shed_W4 zero_building
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[[7261,2799,0],342775], //Land_Shed_W4 zero_building
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[[7261,2799,0],342775], //Land_Shed_W4 zero_building
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[[12871,8031,0],294946], //Land_HouseV_3I3 zero_building
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[[12871,8031,0],294946], //Land_HouseV_3I3 zero_building
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[[12971,8022,0],295117], //Land_HouseV_3I3 zero_building
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[[12971,8022,0],295117], //Land_HouseV_3I3 zero_building
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@@ -37,6 +38,7 @@ private "_object";
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//Respawn at correct position
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//Respawn at correct position
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[[
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[[
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["Land_Shed_W4",[6078.64,4911.5,-0.55],0],
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["Land_Shed_W4",[7261.45,2799.33,0],317.308],
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["Land_Shed_W4",[7261.45,2799.33,0],317.308],
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["Fence_corrugated_plate",[7262.15,2805.85,0],142.308], //Cover floating fences nearby
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["Fence_corrugated_plate",[7262.15,2805.85,0],142.308], //Cover floating fences nearby
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["Fence_corrugated_plate",[7265.2,2808.42,0],137.308],
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["Fence_corrugated_plate",[7265.2,2808.42,0],137.308],
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