13 Commits
v0.4 ... dev

Author SHA1 Message Date
d034dea3af Version 0.6 2024-07-26 21:08:49 +03:00
f52d7bd6a3 Added external SetUserLocale() function into project. 2024-07-26 21:06:11 +03:00
b0607e3a05 Moved LICENSE file to solution dir due to mistake. 2023-08-10 16:13:48 +03:00
126cc44276 Update README.md. 2023-08-10 16:11:53 +03:00
54952ba062 Fixed typo. 2023-08-10 15:58:35 +03:00
808c45b999 Added LICENSE. 2023-08-10 15:57:03 +03:00
c759cd76e4 Refactored naming of the variables. 2023-08-09 22:36:56 +03:00
d69a8f2e68 Version 0.5 2023-08-08 17:54:15 +03:00
036a8e4645 Moved string literals to the defines.h header. 2023-08-08 17:50:51 +03:00
5482fe1814 More moved some Print*() methods to a separate class. 2023-08-08 13:25:18 +03:00
f7572874b0 Removed headers.h file due to recursive inclusion.
Also, moved Print*() methods to separate class.
2023-08-07 19:37:59 +03:00
33d1f783ac Added the new PrintGameInitialQuery() method. 2023-08-06 14:34:29 +03:00
872e390ce9 Refactored the PrintSteps() method. 2023-08-06 14:28:10 +03:00
17 changed files with 218 additions and 122 deletions

19
LICENSE Normal file
View File

@@ -0,0 +1,19 @@
Copyright (c) 2023 W0LF aka 'dreamforce'
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -1 +1,5 @@
Игра "Быки и Коровы" (C++)
# Игра "Быки и Коровы" (C++)
Здесь должно быть<br>
описание игры.

View File

@@ -1,34 +1,40 @@
// Bulls and Cows the game
// Bulls and Cows the game
// CGame.cpp
//
#include "defines.h"
#include "CGame.h"
#include "CUserInput.h"
#include "CPrint.h"
#include <iostream>
#include <random>
void CGame::Init()
{
m_nBulls = 0;
m_nCows = 0;
m_nStepCounter = 0;
m_fGameIsEnd = false;
m_ucBulls = 0;
m_ucCows = 0;
m_uStepCounter = 0;
m_sLastError = L"";
std::random_device r;
std::default_random_engine e(r());
std::uniform_int_distribution<int> d(0, 9);
m_uGuessedNumber = new int[m_ucDigits] { 0 };
m_nGuessedNumber = new int[m_nDigits] { 0 };
int n = 0;
for (int i = 0; i < m_ucDigits; ++i)
for (int i = 0; i < m_nDigits; ++i)
{
n = d(e);
if (i > 0)
{
while (IsEqual(m_uGuessedNumber, n, i))
while (IsEqual(m_nGuessedNumber, n, i))
{
n = d(e);
}
}
m_uGuessedNumber[i] = n;
m_nGuessedNumber[i] = n;
}
}
@@ -42,26 +48,26 @@ void CGame::Start()
{
do
{
PrintGameHeader();
ShowGuessedNumber(IS_SHOW);
PrintSteps();
CPrint::GameHeader();
CPrint::GuessedNumber(this, IS_SHOW);
CPrint::Steps(this);
} while (!GetNumber(step));
m_uStepCounter++;
m_nStepCounter++;
}
PrintGameHeader();
ShowGuessedNumber(true);
PrintSteps();
PrintGameFooter();
CPrint::GameHeader();
CPrint::GuessedNumber(this, true);
CPrint::Steps(this);
CPrint::GameFooter(this);
}
bool CGame::GetNumber(CStep step)
{
std::wcout << L"\t\t\t\t\t" << m_sLastError << L"\r";
std::wcout << L"=>\t";
std::wcout << "=>\t";
CUserInput userInput(m_ucDigits);
CUserInput userInput(m_nDigits);
if (userInput.Get())
{
@@ -69,71 +75,27 @@ bool CGame::GetNumber(CStep step)
{
if (IsEqual(userInput.m_vUserInput, userInput.m_vUserInput.at(i), i))
{
m_sLastError = L"Цифры в числе не должны повторяться!";
m_sLastError = strERROR_1;
return false;
}
}
}
else
{
m_sLastError = L"Вы должны ввести " + std::to_wstring(m_ucDigits) + L"-значное число!";
m_sLastError = strERROR_2_1 + std::to_wstring(m_nDigits) + strERROR_2_2;
return false;
}
step.StoreStepNumber(userInput.m_vUserInput);
step.CheckForAnimals(m_uGuessedNumber, m_ucDigits);
m_Steps.push_back(step);
step.CheckForAnimals(m_nGuessedNumber, m_nDigits);
m_vSteps.push_back(step);
if (step.GetStepAnimals().first == m_ucDigits) m_fGameIsEnd = true;
if (step.GetStepAnimals().first == m_nDigits) m_fGameIsEnd = true;
m_sLastError = L"";
return true;
}
void CGame::ShowGuessedNumber(bool show)
{
std::wcout << '\t';
for (int i = 0; i < m_ucDigits; ++i)
{
show ? std::wcout << m_uGuessedNumber[i] : std::wcout << '#';
}
std::wcout << '\n' << '\t';
for (int i = 0; i < m_ucDigits; ++i)
{
std::wcout << '-';
}
std::wcout << std::endl;
}
void CGame::PrintGameHeader()
{
std::system("cls");
std::wcout << L"Быки и Коровы." << ' ' << L"Версия" << ' ' << VERSION << std::endl;
std::wcout << L"Copyright (c) 2023 by W0LF aka 'dreamforce'" << "\n\n" << std::endl;
}
void CGame::PrintGameFooter()
{
std::wcout << L"\n\n\t" << L"!!! П О Б Е Д А !!!" << std::endl;
std::wcout << L"\tКоличество ходов: " << m_uStepCounter << L"\n\n" << std::endl;
}
void CGame::PrintSteps()
{
if (m_Steps.size() < 1) return;
for (CStep& s : m_Steps)
{
std::wstring stepNumber = L"\0";
for (int& d : s.GetStepNumber())
{
stepNumber += std::to_wstring(d);
}
std::wcout << '\t' << stepNumber << '\t' << s.GetStepAnimals().first << L" Б., " << s.GetStepAnimals().second << L" К." << std::endl;
}
}
CGame::CGame()
{
CUserInput userInput(1);
@@ -142,16 +104,15 @@ CGame::CGame()
do
{
PrintGameHeader();
std::wcout << L"Введите количество цифр в числе (от 3 до 5).\n";
std::wcout << L"Чем больше цифр - тем сложнее. Обычно 4.\n\n";
std::wcout << L"=> ";
CPrint::GameHeader();
CPrint::GameInitialQuery();
std::wcout << "=> ";
if (userInput.Get())
{
if ((userInput.m_vUserInput.at(0) >= 3) && (userInput.m_vUserInput.at(0) <= 5))
{
m_ucDigits = userInput.m_vUserInput.at(0);
m_nDigits = userInput.m_vUserInput.at(0);
ok = true;
}
else
@@ -164,5 +125,5 @@ CGame::CGame()
CGame::~CGame()
{
delete[] m_uGuessedNumber;
delete[] m_nGuessedNumber;
}

View File

@@ -2,32 +2,28 @@
// CGame.h
//
#pragma once
#include "headers.h"
#include "CUserInput.h"
#include "CStep.h"
#include <string>
class CGame
{
private:
int m_ucDigits = 4; // Number of digits into the guessed number
int m_ucBulls;
int m_ucCows;
int m_nBulls;
int m_nCows;
bool m_fGameIsEnd;
int m_uStepCounter;
int* m_uGuessedNumber;
std::wstring m_sLastError;
std::vector<CStep> m_Steps;
bool GetNumber(CStep);
void ShowGuessedNumber(bool);
void PrintGameHeader();
void PrintGameFooter();
void PrintSteps();
template<typename T, typename N>
bool IsEqual(const T, const N, int);
public:
int m_nDigits; // Number of digits into the guessed number
int m_nStepCounter;
int* m_nGuessedNumber;
std::vector<CStep> m_vSteps;
void Init();
void Start();
CGame();

View File

@@ -0,0 +1,54 @@
// Bulls and Cows the game
// CPrint.cpp
//
#include "CPrint.h"
#include "defines.h"
#include <iostream>
void CPrint::GameInitialQuery()
{
std::wcout << strINITIAL_QUERY_1;
std::wcout << strINITIAL_QUERY_2 << std::endl;
}
void CPrint::GameHeader()
{
std::system("cls");
std::wcout << strGAME_NAME << ' ' << strGAME_VERSION << ' ' << VERSION << std::endl;
std::wcout << strGAME_COPYRIGHT << "\n\n" << std::endl;
}
void CPrint::GameFooter(CGame* const game)
{
std::wcout << "\n\n\t" << strVICTORY << std::endl;
std::wcout << strNUM_STEPS << game->m_nStepCounter << "\n\n" << std::endl;
}
void CPrint::Steps(CGame* const game)
{
if (game->m_vSteps.size() < 1) return;
for (CStep& s : game->m_vSteps)
{
std::wcout << '\t';
for (int& d : s.GetStepNumber()) std::wcout << d;
std::wcout << '\t' << s.GetStepAnimals().first << strBULLS << s.GetStepAnimals().second << strCOWS;
std::wcout << std::endl;
}
}
void CPrint::GuessedNumber(CGame* const game, const bool show)
{
std::wcout << '\t';
for (int i = 0; i < game->m_nDigits; ++i)
{
show ? std::wcout << game->m_nGuessedNumber[i] : std::wcout << '#';
}
std::wcout << '\n' << '\t';
for (int i = 0; i < game->m_nDigits; ++i)
{
std::wcout << '-';
}
std::wcout << std::endl;
}

View File

@@ -0,0 +1,15 @@
// Bulls and Cows the game
// CPrint.h
//
#pragma once
#include "CGame.h"
class CPrint
{
public:
static void GameInitialQuery();
static void GameHeader();
static void GameFooter(CGame* const);
static void Steps(CGame* const);
static void GuessedNumber(CGame* const, const bool);
};

View File

@@ -5,38 +5,38 @@
void CStep::StoreStepNumber(std::vector<int>& digits)
{
m_uStepNumber = digits;
m_nStepNumber = digits;
}
void CStep::CheckForAnimals(const int* digits, int size)
{
int b = 0, c = 0;
for (size_t i = 0; i < size; i++) // m_uGuessedNumber
for (size_t i = 0; i < size; i++) // m_nGuessedNumber
{
for (size_t j = 0; j < size; j++) // m_uStepNumber
for (size_t j = 0; j < size; j++) // m_nStepNumber
{
if ((m_uStepNumber[i] == digits[j]) && (i == j))
if ((m_nStepNumber[i] == digits[j]) && (i == j))
{
b++;
}
else if (m_uStepNumber[i] == digits[j])
else if (m_nStepNumber[i] == digits[j])
{
c++;
}
}
}
m_uStepAnimals.first = b;
m_uStepAnimals.second = c;
m_nStepAnimals.first = b;
m_nStepAnimals.second = c;
}
std::vector<int> CStep::GetStepNumber()
{
return m_uStepNumber;
return m_nStepNumber;
}
std::pair<int, int> CStep::GetStepAnimals()
{
return m_uStepAnimals;
return m_nStepAnimals;
}

View File

@@ -2,13 +2,13 @@
// CStep.h
//
#pragma once
#include "headers.h"
#include <vector>
class CStep
{
private:
std::vector<int> m_uStepNumber;
std::pair<int, int> m_uStepAnimals;
std::vector<int> m_nStepNumber;
std::pair<int, int> m_nStepAnimals;
public:
void StoreStepNumber(std::vector<int>&);

View File

@@ -2,10 +2,13 @@
// CUserInput.cpp
//
#include "CUserInput.h"
#include <iostream>
#include <string>
#include <cwctype>
CUserInput::CUserInput(int nNumOfDigits)
CUserInput::CUserInput(int numOfDigits)
{
m_nNumOfExpectedDigits = nNumOfDigits;
m_nNumOfExpectedDigits = numOfDigits;
}
bool CUserInput::Get()

View File

@@ -2,7 +2,7 @@
// CUserInput.h
//
#pragma once
#include "headers.h"
#include <vector>
class CUserInput
{
@@ -10,6 +10,6 @@ public:
int m_nNumOfExpectedDigits;
std::vector<int> m_vUserInput;
CUserInput(int nNumOfExpectedDigits);
CUserInput(int);
bool Get();
};

View File

@@ -0,0 +1,22 @@
// SetUserLocale.cpp
//
#include <iostream>
#include <windows.h>
bool SetUserLocale(void)
{
bool ret = false;
wchar_t localeName[LOCALE_NAME_MAX_LENGTH]{ 0 };
if (GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH))
{
_wsetlocale(LC_ALL, localeName);
ret = true;
}
else
{
DWORD ec = GetLastError();
std::wcout << L"GetUserDefaultLocaleName() failed! Error: " << ec << std::endl;
ret = false;
}
return ret;
}

View File

@@ -0,0 +1,7 @@
// SetUserLocale.h
//
#pragma once
#ifndef SETUSERLOCALE_H
#define SETUSERLOCALE_H
bool SetUserLocale(void);
#endif // SETUSERLOCALE_H

View File

@@ -77,6 +77,7 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
<DisableSpecificWarnings>4018;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -130,19 +131,23 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\MyFunctions\SetUserLocale.cpp" />
<ClCompile Include="bulls-and-cows.cpp" />
<ClCompile Include="CGame.cpp" />
<ClCompile Include="CPrint.cpp" />
<ClCompile Include="CStep.cpp" />
<ClCompile Include="CUserInput.cpp" />
<ClCompile Include="SetUserLocale.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\MyFunctions\SetUserLocale.h" />
<ClInclude Include="CGame.h" />
<ClInclude Include="CPrint.h" />
<ClInclude Include="CStep.h" />
<ClInclude Include="CUserInput.h" />
<ClInclude Include="defines.h" />
<ClInclude Include="headers.h" />
<ClInclude Include="SetUserLocale.h" />
</ItemGroup>
<ItemGroup>
<None Include="LICENSE" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@@ -30,6 +30,9 @@
<ClCompile Include="CUserInput.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="CPrint.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="CGame.h">
@@ -47,8 +50,11 @@
<ClInclude Include="defines.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="headers.h">
<ClInclude Include="CPrint.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="LICENSE" />
</ItemGroup>
</Project>

View File

@@ -1,8 +1,7 @@
// Bulls and Cows the game
// bulls-and-cows.cpp
//
#include "headers.h"
#include "..\..\..\MyFunctions\SetUserLocale.h"
#include "SetUserLocale.h"
#include "CGame.h"
int wmain(int argc, wchar_t* argv[])

View File

@@ -1,11 +1,28 @@
// Bulls and Cows the game
// Bulls and Cows the game
// defines.h
//
#pragma once
#define VERSION 0.4
#define VERSION 0.6
#ifdef _DEBUG
#define IS_SHOW true
#else
#define IS_SHOW false
#endif
#define strERROR_1 L"Цифры в числе не должны повторяться!"
#define strERROR_2_1 L"Вы должны ввести "
#define strERROR_2_2 L"-значное число!"
#define strBULLS L" Б., "
#define strCOWS L" К."
#define strINITIAL_QUERY_1 L"Введите количество цифр в числе (от 3 до 5).\n"
#define strINITIAL_QUERY_2 L"Чем больше цифр - тем сложнее. Обычно 4.\n"
#define strGAME_NAME L"Быки и Коровы."
#define strGAME_VERSION L"Версия"
#define strGAME_COPYRIGHT L"Copyright (c) 2023 W0LF aka 'dreamforce'"
#define strVICTORY L"!!! П О Б Е Д А !!!"
#define strNUM_STEPS L"\tКоличество ходов: "

View File

@@ -1,12 +0,0 @@
// Bulls and Cows the game
// headers.h
//
#pragma once
#include <Windows.h>
#include <iostream>
#include <random>
#include <string>
#include <vector>
#include <cwctype>
#include "defines.h"