Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/InfectedCamps/IC_Fireplace1.hpp
2016-02-21 13:09:16 -05:00

33 lines
766 B
C++

class IC_Fireplace1: House {
scope = 2;
displayname = "Campfire";
model = "\Ca\misc3\Campfire";
};
class IC_Tent: House {
armor = 10;
destrtype = "DestructTent";
displayname = "Old camping tent";
icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa";
mapsize = 3;
model = "\CA\Misc3\A_tent";
scope = 2;
vehicleClass = "Survival";
pack = "WeaponHolder_ItemTent";
transportMaxMagazines = 50;
transportMaxWeapons = 10;
transportMaxBackpacks = 5;
};
class IC_DomeTent : IC_Tent {
displayname = "Old Dome camping tent";
icon = "\Ca\buildings\Icons\i_Astan_CA.paa";
model = "\ca\buildings\Tents\astan";
pack = "WeaponHolder_ItemDomeTent";
vehicleClass = "Survival";
transportMaxMagazines = 35;
transportMaxWeapons = 15;
transportMaxBackpacks = 0;
};