class IC_Fireplace1: House { scope = 2; displayname = "Campfire"; model = "\Ca\misc3\Campfire"; }; class IC_Tent: House { armor = 10; destrtype = "DestructTent"; displayname = "Old camping tent"; icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa"; mapsize = 3; model = "\CA\Misc3\A_tent"; scope = 2; vehicleClass = "Survival"; pack = "WeaponHolder_ItemTent"; transportMaxMagazines = 50; transportMaxWeapons = 10; transportMaxBackpacks = 5; }; class IC_DomeTent : IC_Tent { displayname = "Old Dome camping tent"; icon = "\Ca\buildings\Icons\i_Astan_CA.paa"; model = "\ca\buildings\Tents\astan"; pack = "WeaponHolder_ItemDomeTent"; vehicleClass = "Survival"; transportMaxMagazines = 35; transportMaxWeapons = 15; transportMaxBackpacks = 0; };