mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
class 1Rnd_Arrow_Wood : CA_Magazine
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{
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scope = 2;
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model = "\dayz_weapons\models\bolt_gear";
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picture = "\z\addons\dayz_communityassets\pictures\equip_warrow_ca.paa";
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displayName = $STR_ITEMWOODENARROW_CODE_NAME;
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descriptionShort = $STR_ITEMWOODENARROW_CODE_DESC;
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count = 1;
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initSpeed = 150;
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ammo = "WoodenArrow";
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class ItemActions
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{
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class CreateQuiver
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{
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text = $STR_ACTION_CREATEQUIVER;
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script = "spawn player_createquiver";
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};
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};
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};
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class 12Rnd_Quiver_Wood : 1Rnd_Arrow_Wood
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{
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type = WeaponSlotItem * 2;
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model = "\z\addons\dayz_communityassets\models\quiver";
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picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";
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descriptionShort = $STR_ITEMQUIVER_CODE_DESC;
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displayName = $STR_ITEMQUIVER_CODE_NAME;
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count = 12;
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class ItemActions
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{
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COMBINE_MAG
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class FillQuiver
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{
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text = $STR_ACTION_FILLQUIVER;
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script = "spawn player_fillquiver;";
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};
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};
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};
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class 1Rnd_Bolt_Tranquilizer : CA_Magazine
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{
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scope = 2;
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type = WeaponSlotItem;
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count = 1;
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model = "z\addons\community_crossbow\models\ammo.p3d";
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picture = "\z\addons\community_crossbow\textures\bolt_tranq.paa";
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displayName = $STR_DZ_MAG_BOLT_TRQ_NAME;
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descriptionShort = $STR_DZ_MAG_BOLT_TRQ_DESC;
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ammo = "tranquiliser_bolt";
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};
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class 1Rnd_Bolt_Explosive : CA_Magazine
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{
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scope = 2;
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type = WeaponSlotItem;
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count = 1;
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picture = "\z\addons\community_crossbow\textures\bolt_expl.paa";
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model = "z\addons\community_crossbow\models\ammo.p3d";
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displayName = $STR_DZ_MAG_BOLT_EXP_NAME;
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descriptionShort = $STR_DZ_MAG_BOLT_EXP_DESC;
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ammo = "explosive_bolt";
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};
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//TODO: Remove legacy
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class WoodenArrow : 1Rnd_Arrow_Wood {};
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class Quiver : 12Rnd_Quiver_Wood {};
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class Tranquiliser_Bolt : 1Rnd_Bolt_Tranquilizer {};
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class Crossbow_EX_Bolt : 1Rnd_Bolt_Explosive {}; |