Files
DayZ-Epoch/SQF/dayz_code/medical/publicEH/medBandaged.sqf
2019-12-11 19:17:58 -06:00

35 lines
978 B
Plaintext

// animHealed.sqf
private["_msg","_isSepsis","_unit","_medic","_display","_control"];
disableserialization;
_unit = _this select 0;
_medic = _this select 1;
_isSepsis = _this select 2;
r_player_injured = false;
r_player_handler = false;
// Reset sepsis variables if sepsis bandage was used.
if (_isSepsis) then {
r_player_Sepsis = [false, 0];
_unit setVariable ["USEC_Sepsis", false, true];
_unit setVariable ["sepsisStarted", nil];
};
if (r_player_blood == r_player_bloodTotal) then {
player setVariable["USEC_lowBlood",false,true];
};
dayz_sourceBleeding = objNull;
call fnc_usec_resetWoundPoints;
//Ensure Control is visible
_display = uiNamespace getVariable 'DAYZ_GUI_display';
_control = _display displayCtrl 1303;
_control ctrlShow false;
if (_medic != player) then {
_msg = if (_isSepsis) then {"str_actions_medical_sepsisbandage_received"} else {"str_actions_medical_bandage_received"};
format [localize _msg,(name _medic)] call dayz_rollingMessages;
};