Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Helicopter/MI17.hpp
2016-02-21 13:09:16 -05:00

67 lines
1.4 KiB
C++

class Mi17_base: Helicopter
{
class HitPoints : HitPoints
{
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
class HitGlass5;
class HitGlass6;
};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
class ViewOptics: ViewOptics {};
class Turrets: Turrets {};
};
class BackTurret: MainTurret
{
class Turrets: Turrets {};
};
};
};
//"Mi17_DZ" createVehicle position player;
//class Mi17_base_CDF: Mi17_base {};
class Mi17_DZ: Mi17_base {
displayname = $STR_VEH_NAME_MI17;
scope = 2;
side = 2;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 10;
transportMaxMagazines = 50;
transportmaxbackpacks = 10;
class Turrets : Turrets
{
class MainTurret : MainTurret
{
magazines[] = {"100Rnd_762x54_PK"};
};
class BackTurret : BackTurret
{
magazines[] = {"100Rnd_762x54_PK"};
};
};
armor=25;
damageResistance = 0.00394;
class HitPoints : HitPoints
{
class HitGlass1 : HitGlass1 { armor=0.25; };
class HitGlass2 : HitGlass2 { armor=0.25; };
class HitGlass3 : HitGlass3 { armor=0.25; };
class HitGlass4 : HitGlass4 { armor=0.25; };
class HitGlass5 : HitGlass5 { armor=0.25; };
class HitGlass6 : HitGlass6 { armor=0.25; };
};
};