class Mi17_base: Helicopter { class HitPoints : HitPoints { class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; class HitGlass5; class HitGlass6; }; class Turrets: Turrets { class MainTurret: MainTurret { class ViewOptics: ViewOptics {}; class Turrets: Turrets {}; }; class BackTurret: MainTurret { class Turrets: Turrets {}; }; }; }; //"Mi17_DZ" createVehicle position player; //class Mi17_base_CDF: Mi17_base {}; class Mi17_DZ: Mi17_base { displayname = $STR_VEH_NAME_MI17; scope = 2; side = 2; crew = ""; typicalCargo[] = {}; hiddenSelections[] = {}; class TransportMagazines{}; class TransportWeapons{}; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 10; transportMaxMagazines = 50; transportmaxbackpacks = 10; class Turrets : Turrets { class MainTurret : MainTurret { magazines[] = {"100Rnd_762x54_PK"}; }; class BackTurret : BackTurret { magazines[] = {"100Rnd_762x54_PK"}; }; }; armor=25; damageResistance = 0.00394; class HitPoints : HitPoints { class HitGlass1 : HitGlass1 { armor=0.25; }; class HitGlass2 : HitGlass2 { armor=0.25; }; class HitGlass3 : HitGlass3 { armor=0.25; }; class HitGlass4 : HitGlass4 { armor=0.25; }; class HitGlass5 : HitGlass5 { armor=0.25; }; class HitGlass6 : HitGlass6 { armor=0.25; }; }; };