Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/equip_brick.hpp
2016-02-21 13:09:16 -05:00

20 lines
511 B
C++

class equip_brick : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\z\addons\dayz_communityassets\models\brick.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_brick.paa";
displayName = $STR_ITEM_NAME_equip_brick;
descriptionShort = "Maybe this could be used to sharpen a knife."; //TODO: move to stringtable
class ItemActions
{
class FixKnife
{
text = "Sharpen Knife";
script = "; ['ItemKnifeBlunt','ItemKnife'] spawn player_sharpen;";
};
};
};