A Man bb968698e6 Modulr build changes
- Players may no longer build objects outside the plot radius.
- This is calculated using the object's pivot point, not its geometry nor its bounding box.
- Players may move an object any distance or height within the plot boundary/sphere.
- Therefore, DZE_buildMaxMoveDistance and DZE_buildMaxHeightDistance are now obsolete.
- Players may move a small distance outside the plot radius, provided the object remains inside.	Enabled with DZE_PlotOzone.	Default: 10 meters.
- A line of helpers now appears through the plot's vertical axis to aid line-of-sight to the pole.	Enabled with DZE_AxialHelper.
- This may be useful for nearby plots that are grouped together, or where their radii overlap.
- Players may now cancel the build by fast movement, i.e. running, or fast walking on steep terrain.
- This only applies when the player is holding the object. They may press F to release it, then run without cancelling.
- Crouch-walking or slow-walking will not cancel the build.
- The player will auto-crouch when clicking "build" to prevent accidental cancelling.

Changes made by  @Victor-the-Cleaner
2021-09-19 18:41:52 +02:00
2021-09-01 07:45:37 +02:00
2021-09-19 18:41:52 +02:00
2014-07-27 23:17:00 -05:00
2020-06-18 21:58:29 +02:00
0.1
2012-11-04 20:28:50 -06:00
2014-02-11 20:46:39 +01:00

DayZ Epoch

Experimental DayZ mod

http://dayzepoch.com

Based on DayZ Mod Community edition

https://github.com/DayZMod/DayZ/blob/1.8.8/Documentation/Credits.md http://dayzmod.com


Included Custom Addons

  • DayZero Enterable Buildings
  • AutoGyro - by CSJ
  • Taxi by [GLT]Myke
  • Blackhawk and Seahawk Wrecks by [GLT]Myke
  • SUV Colors by Python.au
  • R3F Realism by Team [R3F]
  • ASC EU Lights Mod
  • MAP Editorupgrade (EU)
  • ShackTac Movement by Rg
  • ShackTac Bunnyhop by Macolik
  • Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr and Sahbazz
  • gdtmod_grass 1.00 by HeinBloed
  • Bell 47/H-13 Helicopter by hcpookie
  • USEC CH53 by Rocket
  • Anzio 20mm Rifle by WillRobinson
  • RedRyder BB Gun by WillRobinson
  • Namalsk Addons and Bloodsucker by SumrakDZN
  • Stalker Units by Icewindo
  • Post Apocalypse Units by Icewindo
  • Ghillie Suits by Brainbug
  • Retextured German KSK Units by Brainbug
  • 19 Backpack Variants by lennard91
  • Spetsnaz GRU by stagler
  • CH-47 Reskins by SyNcRoNiCzZ
  • RACS UH-1H Huey Reskins by lennard91
  • UH1H Search and Rescue Skin by Sam563
  • Contractor Mi-17 Pack by lennard91
  • "Heckler & Koch" MP7 by SyNcRoNiCzZ
  • P99 Projekt by SyNcRoNiCzZ
  • FAMAS Pack by SyNcRoNiCzZ
  • FHQ Remington Weapon Pack by Alwarren
  • RH PDW pack by Robert Hammer
  • RH M14 pack by Robert Hammer
  • RH Pistol Pack Remake by Robert Hammer
  • RH SMG pack by Robert Hammer
  • RH HK416 Pack by Robert Hammer
  • RH Ak's Pack by Robert Hammer
  • RH MGS weapon pack by Robert Hammer
  • German Technical Relief Pack (THW Pack) by Marseille77
  • German Firefighters Pack by Marseille77
  • German Civil Pack by Marseille77
  • Sahrani Rearmed: Sahrani Civilians by Marseille77
  • Modern Irish Defence Forces - Steyr Aug A3 Pack by SyNcRoNiCzZ
  • Standard Vehicles Pack by Marseille77
  • Nissan 350z by CRASHNZ
  • G3 Pack by Marseille77

Included Custom Islands


Initial Developers


GitHub Collaborators


GitHub Contributors


Special thanks

Description
Experimental DayZ Mod for Arma 2
Readme 2 GiB
Languages
C++ 50.6%
SQF 48.9%
PHP 0.3%
Batchfile 0.1%