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DayZ-Epoch/SQF/redryder/textures/bb_rv.rvmat
armaWillRobinson 38bb95f12f redryder add
2014-07-17 13:49:57 -07:00

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ambient[]={0.85000002,0.85000002,0.85000002,0.85000002};
diffuse[]={0.85000002,0.85000002,0.85000002,0.85000002};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=30;
PixelShaderID="NormalMapSpecularMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="addons\redryder\textures\bb_NOHQ.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="addons\redryder\textures\bb_SMDI.paa"; //will need to be changed
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};