Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/MiniCooper.hpp
2021-01-17 12:34:17 +01:00

304 lines
9.5 KiB
C++

class Mini_Cooper_base: epoch_car
{
scope = 0;
displayname = "Mini Cooper";
model = "\z\addons\dayz_epoch_v\vehicles\mini\dze_cooper_s";
picture = "\dayz_epoch_c\icons\vehicles\minicooper.paa";
transportsoldier = 2;
fuelCapacity = 100;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
maxspeed = 110;
weapons[] = {"SportCarHorn"};
driverAction = "Golf_Driver";
cargoaction[] = {"Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01"};
typicalcargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
crew = "";
hiddenselections[] = {"camo1"};
hiddenselectionstextures[]= {"\z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_co.paa"};
class damage
{
tex[]={};
mat[]=
{
"z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini.rvmat",
"z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_damage.rvmat",
"z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_destruct.rvmat",
"z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_glass.rvmat",
"Ca\wheeled_E\Data\auta_skla_damage.rvmat",
"Ca\wheeled_E\Data\auta_skla_damage.rvmat"
};
};
class NVGMarkers {};
soundGear[]={,db-75,1};
insideSoundCoef = 0.9;
SoundGetIn[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1};
SoundGetOut[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1, 40};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", db-5, 1.0};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", db-5, 1.0, 250};
soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", db-5, 1.0};
soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", db-5, 1.0, 250};
buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200};
buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200};
buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200};
buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200};
WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200};
WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200};
WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200};
WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200};
WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200};
soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166};
ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200};
ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200};
ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200};
ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", db-1, 1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", db-5, 1.0, 250};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", db-8, 1.0, 300};
frequency = "(randomizer*0.05+1.25)*rpm";
volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))";
};
class EngineHighOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", db-8, 0.8, 450};
frequency = "(randomizer*0.05+1.1)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.9])";
};
class IdleOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", db-10, 1.0, 100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*rock*(speed factor[4, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*sand*(speed factor[4, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*grass*(speed factor[4, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*mud*(speed factor[4, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*gravel*(speed factor[4, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*asphalt*(speed factor[4, 20])";
};
class NoiseOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", db-25, 1.0, 40};
frequency = "1";
volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])";
};
/* --------------------------------- */
// INTERNAL SOUNDS GOLF //
/* --------------------------------- */
class EngineLowIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", db-3, 1.0};
frequency = "(randomizer*0.05+1.3)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))";
};
class EngineHighIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", db-3, 0.95};
frequency = "(randomizer*0.05+1.2)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])";
};
class IdleIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", db-5, 1.0};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-23, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-25, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", db-20, 1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku
};
// original environment sound, suppressed now
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Mini_Cooper_DZE: Mini_Cooper_base
{
scope = 2;
displayname = "$STR_VEH_NAME_MINI_COOPER";
};
// Performance 1
class Mini_Cooper_DZE1: Mini_Cooper_DZE {
displayname = "$STR_VEH_NAME_MINI_COOPER+";
original = "Mini_Cooper_DZE";
maxSpeed = 260;
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Mini_Cooper_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
// Armor 2
class Mini_Cooper_DZE2: Mini_Cooper_DZE1 {
displayname = "$STR_VEH_NAME_MINI_COOPER++";
armor = 55;
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Mini_Cooper_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
// Cargo 3
class Mini_Cooper_DZE3: Mini_Cooper_DZE2 {
displayname = "$STR_VEH_NAME_MINI_COOPER+++";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 4;
class Upgrades {
ItemTNK[] = {"Mini_Cooper_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
// Fuel 4
class Mini_Cooper_DZE4: Mini_Cooper_DZE3 {
displayname = "$STR_VEH_NAME_MINI_COOPER++++";
fuelCapacity = 150;
};