class Mini_Cooper_base: epoch_car { scope = 0; displayname = "Mini Cooper"; model = "\z\addons\dayz_epoch_v\vehicles\mini\dze_cooper_s"; picture = "\dayz_epoch_c\icons\vehicles\minicooper.paa"; transportsoldier = 2; fuelCapacity = 100; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; maxspeed = 110; weapons[] = {"SportCarHorn"}; driverAction = "Golf_Driver"; cargoaction[] = {"Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01"}; typicalcargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; crew = ""; hiddenselections[] = {"camo1"}; hiddenselectionstextures[]= {"\z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_co.paa"}; class damage { tex[]={}; mat[]= { "z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini.rvmat", "z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_damage.rvmat", "z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_destruct.rvmat", "z\addons\dayz_epoch_v\vehicles\mini\data\dze_mini_glass.rvmat", "Ca\wheeled_E\Data\auta_skla_damage.rvmat", "Ca\wheeled_E\Data\auta_skla_damage.rvmat" }; }; class NVGMarkers {}; soundGear[]={,db-75,1}; insideSoundCoef = 0.9; SoundGetIn[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1}; SoundGetOut[]={"ca\sounds\Vehicles\wheeled\GOLF\ext\ext-golf-getout",db-5,1, 40}; soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-start-1", db-5, 1.0}; soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-start-1", db-5, 1.0, 250}; soundEngineOffInt[] ={"ca\sounds\vehicles\Wheeled\GOLF\int\int-golf-stop-1", db-5, 1.0}; soundEngineOffExt[] ={"ca\sounds\vehicles\Wheeled\GOLF\ext\ext-golf-stop-1", db-5, 1.0, 250}; buildCrash0[]={"Ca\sounds\Vehicles\Crash\crash_building_01", db-3, 1, 200}; buildCrash1[]={"Ca\sounds\Vehicles\Crash\crash_building_02", db-3, 1, 200}; buildCrash2[]={"Ca\sounds\Vehicles\Crash\crash_building_03", db-3, 1, 200}; buildCrash3[]={"Ca\sounds\Vehicles\Crash\crash_building_04", db-3, 1, 200}; soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25}; WoodCrash0[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", db-3, 1, 200}; WoodCrash1[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", db-3, 1, 200}; WoodCrash2[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", db-3, 1, 200}; WoodCrash3[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", db-3, 1, 200}; WoodCrash4[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", db-3, 1, 200}; WoodCrash5[]={"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", db-3, 1, 200}; soundWoodCrash[]={woodCrash0, 0.166, woodCrash1, 0.166, woodCrash2, 0.166, woodCrash3, 0.166,woodCrash4, 0.166,woodCrash5, 0.166}; ArmorCrash0[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_01", db-3, 1, 200}; ArmorCrash1[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_02", db-3, 1, 200}; ArmorCrash2[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_03", db-3, 1, 200}; ArmorCrash3[]={"Ca\sounds\Vehicles\Crash\crash_vehicle_04", db-3, 1, 200}; soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25}; class SoundEvents { class AccelerationIn { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", db-1, 1.0}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; class AccelerationOut { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", db-5, 1.0, 250}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; class Sounds { class Engine { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", db-8, 1.0, 300}; frequency = "(randomizer*0.05+1.25)*rpm"; volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))"; }; class EngineHighOut { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", db-8, 0.8, 450}; frequency = "(randomizer*0.05+1.1)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.9])"; }; class IdleOut { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", db-10, 1.0, 100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*rock*(speed factor[4, 20])"; }; class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*sand*(speed factor[4, 20])"; }; class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*grass*(speed factor[4, 20])"; }; class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*mud*(speed factor[4, 20])"; }; class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*gravel*(speed factor[4, 20])"; }; class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*asphalt*(speed factor[4, 20])"; }; class NoiseOut { sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", db-25, 1.0, 40}; frequency = "1"; volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])"; }; /* --------------------------------- */ // INTERNAL SOUNDS GOLF // /* --------------------------------- */ class EngineLowIn { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", db-3, 1.0}; frequency = "(randomizer*0.05+1.3)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))"; }; class EngineHighIn { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", db-3, 0.95}; frequency = "(randomizer*0.05+1.2)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; }; class IdleIn { sound[] = {"ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", db-5, 1.0}; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", db-23, 1.0}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", db-23, 1.0}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", db-23, 1.0}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", db-23, 1.0}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", db-23, 1.0}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", db-25, 1.0}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = {"ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", db-20, 1.0}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; //definice INSIDE zvuku }; // original environment sound, suppressed now class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; }; class Mini_Cooper_DZE: Mini_Cooper_base { scope = 2; displayname = "$STR_VEH_NAME_MINI_COOPER"; }; // Performance 1 class Mini_Cooper_DZE1: Mini_Cooper_DZE { displayname = "$STR_VEH_NAME_MINI_COOPER+"; original = "Mini_Cooper_DZE"; maxSpeed = 260; terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Mini_Cooper_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}}; }; }; // Armor 2 class Mini_Cooper_DZE2: Mini_Cooper_DZE1 { displayname = "$STR_VEH_NAME_MINI_COOPER++"; armor = 55; damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"Mini_Cooper_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; // Cargo 3 class Mini_Cooper_DZE3: Mini_Cooper_DZE2 { displayname = "$STR_VEH_NAME_MINI_COOPER+++"; transportMaxWeapons = 20; transportMaxMagazines = 100; transportmaxbackpacks = 4; class Upgrades { ItemTNK[] = {"Mini_Cooper_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; // Fuel 4 class Mini_Cooper_DZE4: Mini_Cooper_DZE3 { displayname = "$STR_VEH_NAME_MINI_COOPER++++"; fuelCapacity = 150; };