mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
197 lines
5.1 KiB
C++
197 lines
5.1 KiB
C++
class MTVR_Bird_base: Helicopter
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{
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scope = 0;
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displayName = "MTVR Bird";
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destrType = DestructWreck;
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model = "\z\addons\dayz_epoch_v\vehicles\mtvrcopter\scropter";
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picture = "\dayz_epoch_c\icons\vehicles\mtvr_bird.paa";
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icon = "\ca\air_e\data\UI\Icon_ah6j_CA.paa";
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vehicleClass = "DayZ Epoch Vehicles";
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mapSize = 8;
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maxSpeed = 135;
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nameSound = "chopper";
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side = 1;
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faction = "USMC";
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crew = "";
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accuracy = 0.3;
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armor = 35;
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damageResistance = 0.01039;
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cost = 100000;
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transportSoldier = 1;
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cargoAction[] = {"UH1Y_Cargo01"};
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transportAmmo = 0;
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supplyRadius = 2.5;
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driverAction = "AH6j_Pilot_EP1";
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getInAction = "GetInHigh";
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getOutAction = "GetOutHigh";
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hasGunner = 0;
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threat[] = {0,0,0};
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extCameraPosition[] = {0,2,-15};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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transportMaxWeapons = 12;
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transportMaxMagazines = 45;
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transportMaxBackpacks = 5;
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fuelCapacity = 500;
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weapons[] = {"CMFlareLauncher"};
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magazines[] = {"60Rnd_CMFlareMagazine"};
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LockDetectionSystem = 0;
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IncommingMisslieDetectionSystem = 0;
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radartype = 0;
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mainRotorSpeed = 1.5;
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backRotorSpeed = 4;
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castCargoShadow = 1;
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occludeSoundsWhenIn = db-5;
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obstructSoundsWhenIn = db-10;
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cargoIsCoDriver[] = {0};
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class turrets {};
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irScanRangeMin = 500;
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irScanRangeMax = 1000;
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irScanToEyeFactor = 2;
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soundGetIn[] = {"\ca\sounds\Air\Mi17\ext\ext-Mi17-getin-01",1,1,50};
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soundGetOut[] = {"\ca\sounds\Air\Mi17\ext\ext-Mi17-getout-01",1.0,1,50};
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soundDammage[] = {"\ca\sounds\Air\Mi17\int\alarm_loop1",0.001,1};
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soundEngineOnInt[] = {"\ca\sounds\Air\Mi17\int\int-Mi17-start-1a",0.56234133,1.0};
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soundEngineOnExt[] = {"\ca\sounds\Air\Mi17\ext\ext-Mi17-start-01a",0.7943282,1.0,800};
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soundEngineOffInt[] = {"\ca\sounds\Air\Mi17\int\int-Mi17-stop-1a",0.56234133,1.0};
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soundEngineOffExt[] = {"\ca\sounds\Air\Mi17\ext\ext-Mi17-stop-01a",0.7943282,1.0,800};
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class Sounds
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{
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class Engine
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{
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sound[] = {"\ca\sounds\air\Mi17\ext\ext-sovietheli-engine-6",5.623413,1.0,900};
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frequency = "rotorSpeed";
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volume = "camPos*((rotorSpeed-0.72)*4)";
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};
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class RotorLowOut
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{
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sound[] = {"\ca\sounds\air\Mi17\ext\ext-Mi17-rotor-low-2",1.7782794,1.0,1400};
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frequency = "rotorSpeed";
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volume = "camPos*(0 max (rotorSpeed-0.1))";
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cone[] = {1.6,3.14,2.0,0.95};
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};
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class RotorHighOut
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{
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sound[] = {"\ca\sounds\air\Mi17\ext\ext-Mi17-rotor-high-2",3.1622777,1.0,1700};
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frequency = "rotorSpeed";
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volume = "camPos*10*(0 max (rotorThrust-0.9))";
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cone[] = {1.6,3.14,2.0,0.95};
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};
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class EngineIn
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{
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sound[] = {"\ca\sounds\air\Mi17\int\int-sovietheli-engine-3",1.0,1.0};
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frequency = "rotorSpeed";
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volume = "(1-camPos)*((rotorSpeed-0.75)*4)";
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};
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class RotorLowIn
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{
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sound[] = {"\ca\sounds\air\Mi17\int\int-Mi17-rotor-low-2",1.7782794,1.0};
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frequency = "rotorSpeed";
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volume = "(1-camPos)*(0 max (rotorSpeed-0.1))";
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};
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class RotorHighIn
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{
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sound[] = {"\ca\sounds\air\Mi17\int\int-Mi17-rotor-high-2",1.7782794,1.0};
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frequency = "rotorSpeed";
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volume = "(1-camPos)*3*(rotorThrust-0.9)";
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};
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};
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class ViewOptics
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{
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initAngleX = 0;
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minAngleX = -30;
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maxAngleX = 30;
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initAngleY = 0;
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minAngleY = -86;
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maxAngleY = 86;
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initFov = 0.1;
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minFov = 0.03;
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maxFov = 1.2;
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};
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class Reflectors
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{
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class Light
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{
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color[] = {0.8, 0.8, 1.0, 1.0};
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ambient[] = {0.07, 0.07, 0.07, 1.0};
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position = "L svetlo";
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direction = "konec l svetla";
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hitpoint = "svetlo L";
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selection = "L svetlo";
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size = 1;
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brightness = 1.0;
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};
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};
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class Damage
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{
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tex[]={};
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mat[]={};
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};
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class Library
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{
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libTextDesc = "Made from scrap 5 tonne MTVR truck.";
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};
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class HitPoints: HitPoints
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{
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class HitGlass1: HitGlass1
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{
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armor = 0.5;
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};
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class HitGlass2: HitGlass2
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{
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armor = 0.5;
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};
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};
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};
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class MTVR_Bird_DZE: MTVR_Bird_base
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{
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scope = 2;
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displayname = "$STR_VEH_NAME_MTVR_BIRD";
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class Upgrades
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{
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ItemHeliAVE[] = {"MTVR_Bird_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class MTVR_Bird_DZE1: MTVR_Bird_DZE
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{
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displayName = "$STR_VEH_NAME_MTVR_BIRD+";
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original = "MTVR_Bird_DZE";
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armor = 70;
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damageResistance = 0.02078;
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class Upgrades
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{
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ItemHeliLRK[] = {"MTVR_Bird_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class MTVR_Bird_DZE2: MTVR_Bird_DZE1
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{
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displayName = "$STR_VEH_NAME_MTVR_BIRD++";
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transportMaxWeapons = 24;
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transportMaxMagazines = 90;
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transportmaxbackpacks = 8;
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class Upgrades
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{
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ItemHeliTNK[] = {"MTVR_Bird_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
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};
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};
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class MTVR_Bird_DZE3: MTVR_Bird_DZE2
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{
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displayName = "$STR_VEH_NAME_MTVR_BIRD+++";
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fuelCapacity = 900;
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};
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