mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
164 lines
4.2 KiB
C++
164 lines
4.2 KiB
C++
class AW159_Lynx_BAF: Helicopter {
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class Turrets;
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class MainTurret;
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};
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class AW159_Lynx_BAF_DZ: AW159_Lynx_BAF {
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displayname = "$STR_VEH_NAME_AW159";
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vehicleClass = "DayZ Epoch Vehicles";
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weapons[] = {"CMFlareLauncher"};
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magazines[] = {"120Rnd_CMFlareMagazine"};
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enablemanualfire = 0;
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crew = "";
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typicalCargo[] = {};
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radartype = 0;
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 20;
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transportMaxMagazines = 120;
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transportMaxBackpacks = 6;
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fuelCapacity = 2200;
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supplyRadius = 2.6;
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armor = 30;
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side = 1;
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faction = "USMC";
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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body = "obsTurret";
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gun = "obsGun";
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animationSourceBody = "obsTurret";
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animationSourceGun = "obsGun";
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stabilizedInAxes = "StabilizedInAxesBoth";
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memoryPointGunnerOptics = "commanderview";
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minElev = -40;
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maxElev = 20;
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initElev = 0;
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minTurn = -120;
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maxTurn = 120;
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initTurn = 0;
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gunBeg = "commanderview";
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gunEnd = "laserstart";
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memoryPointGun = "laserstart";
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turretInfoType = "RscWeaponZeroing";
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discreteDistance[] = {300,400,500,600,700,800};
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discreteDistanceInitIndex = 1;
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weapons[] = {"M240BC_veh"};
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soundServo[] = {"\ca\sounds\vehicles\servos\turret-1",0.01,1.0,30};
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magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
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inGunnerMayFire = 1;
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gunnerAction = "AW159_Pilot_BAF";
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gunnerGetInAction = "GetInLow";
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gunnerGetOutAction = "GetOutLow";
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gunnerOpticsEffect[] = {};
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gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64";
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class OpticsIn
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{
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class Wide
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{
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opticsDisplayName = "W";
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initAngleX = 0;
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minAngleX = -30;
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maxAngleX = 30;
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initAngleY = 0;
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minAngleY = -100;
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maxAngleY = 100;
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initFov = 0.466;
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minFov = 0.466;
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maxFov = 0.466;
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visionMode[] = {"Normal"};
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gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64";
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};
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class Medium: Wide
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{
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opticsDisplayName = "M";
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initFov = 0.093;
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minFov = 0.093;
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maxFov = 0.093;
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gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64_2";
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};
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class Narrow: Wide
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{
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opticsDisplayName = "N";
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gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64_3";
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initFov = 0.029;
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minFov = 0.029;
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maxFov = 0.029;
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};
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};
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class OpticsOut
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{
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class Monocular
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{
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initAngleX = 0;
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minAngleX = -30;
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maxAngleX = 30;
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initAngleY = 0;
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minAngleY = -100;
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maxAngleY = 100;
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initFov = 1.1;
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minFov = 0.133;
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maxFov = 1.1;
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visionMode[] = {"Normal"};
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gunnerOpticsModel = "";
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gunnerOpticsEffect[] = {};
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};
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};
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startEngine = 0;
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gunnerHasFlares = 0;
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};
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};
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};
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class AW159_Lynx_BAF_DZE: AW159_Lynx_BAF_DZ {
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cargoCompartments[] = {"Compartment1","Compartment2","Compartment3"};
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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gunnerCompartments = "compartment3";
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magazines[] = {};
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};
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};
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class Upgrades
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{
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ItemHeliAVE[] = {"AW159_Lynx_BAF_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class AW159_Lynx_BAF_DZE1: AW159_Lynx_BAF_DZE
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{
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displayName = "$STR_VEH_NAME_AW159+";
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original = "AW159_Lynx_BAF_DZE";
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armor = 80;
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damageResistance = 0.02078;
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class Upgrades
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{
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ItemHeliLRK[] = {"AW159_Lynx_BAF_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
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};
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};
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class AW159_Lynx_BAF_DZE2: AW159_Lynx_BAF_DZE1
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{
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displayName = "$STR_VEH_NAME_AW159++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 240;
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transportMaxBackpacks = 12;
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class Upgrades
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{
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ItemHeliTNK[] = {"AW159_Lynx_BAF_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
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};
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};
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class AW159_Lynx_BAF_DZE3: AW159_Lynx_BAF_DZE2
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{
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displayName = "$STR_VEH_NAME_AW159+++";
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fuelCapacity = 4500;
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}; |