Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/Dingo.hpp
A Man 4ba6fa326a Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
2021-06-26 11:25:17 +02:00

666 lines
19 KiB
C++

class Dingo_DZE_Base_ACR: Car
{
scope = 0;
side = 1;
faction = "USMC";
displayName = "$STR_ACR_DN_DINGO_MG";
transportMaxWeapons = 20;
transportMaxMagazines = 100;
transportmaxbackpacks = 6;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
wheelCircumference = 3.5168;
model = "\CA\Wheeled_ACR\Dingo\AMT_Dingo2a2_MG";
Picture = "\Ca\Wheeled_ACR\Data\UI\Picture_Dingo2MG_CA.paa";
Icon = "\Ca\Wheeled_ACR\Data\UI\Icon_Dingo2_CA.paa";
memoryPointSupply = "zamerny";
mapSize = 5;
damperSize = 0.2;
damperForce = 1;
damperDamping = 1;
htMin = 60;
htMax = 1800;
afMax = 200;
mfMax = 100;
mFact = 1;
tBody = 200;
armor = 40;
armorGlass = 0.05;
armorWheels = 0.1;
damageResistance = 0.00562;
turnCoef = 4;
steerAheadPlan = 0.2;
steerAheadSimul = 0.4;
predictTurnPlan = 0.9;
predictTurnSimul = 0.5;
brakeDistance = 8.5;
terrainCoef = 2.0;
enableGPS = 0;
supplyRadius = 1.8;
type = 1;
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
soundEnviron[] = {"",0.56234133,1};
transportSoldier = 4;
class Library
{
libTextDesc = "$STR_ACR_LIB_DINGO";
};
driverAction = "HMMWV_Driver_EP1";
cargoAction[] = {"HMMWV_Cargo_EP1","HMMWV_Cargo02_EP1"};
cargoIsCoDriver[] = {1,0};
castDriverShadow = 0;
radarType = 0;
unitInfoType = "UnitInfoShip";
vehicleClass = "DayZ Epoch Vehicles";
threat[] = {1,0.1,0.4};
crewVulnerable = 1;
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gun = "mainGun";
body = "mainTurret";
hasGunner = 1;
weapons[] = {"M240_veh"};
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
minElev = -25;
maxElev = 60;
gunnerAction = "HMMWV_Gunner04_EP1";
viewGunnerInExternal = 0;
castGunnerShadow = 1;
stabilizedInAxes = "StabilizedInAxesBoth";
gunnerOpticsModel = "\ca\Weapons\2Dscope_RWS";
gunnerForceOptics = 1;
class ViewOptics
{
initAngleX = 0;
minAngleX = -30;
maxAngleX = 60;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.3;
minFov = 0.015;
maxFov = 0.3;
visionMode[] = {"Normal"};
};
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
};
};
class AnimationSources: AnimationSources
{
class HitGlass1;
class HitGlass5: HitGlass1
{
hitpoint = "HitGlass5";
};
};
class HitPoints: HitPoints
{
class HitEngine
{
armor = 0.5;
material = -1;
name = "engine";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 1;
};
class HitGlass2: HitGlass2
{
armor = 1;
};
class HitGlass3: HitGlass3
{
armor = 1;
};
class HitGlass4: HitGlass4
{
armor = 1;
};
class HitGlass5: HitGlass4
{
name = "glass5";
visual = "glass5";
};
class HitLFWheel: HitLFWheel
{
armor = 0.15;
};
class HitLBWheel: HitLBWheel
{
armor = 0.15;
};
class HitRFWheel: HitRFWheel
{
armor = 0.15;
};
class HitRBWheel: HitRBWheel
{
armor = 0.15;
};
class HitFuel
{
armor = 0.14;
material = -1;
name = "fueltank";
visual = "";
passThrough = 1;
};
};
class Damage
{
tex[] = {};
mat[] = {"CA\Wheeled_ACR\Dingo\Data\karrosse.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_des.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\karrosse_innen_des.rvmat","CA\Wheeled_ACR\Dingo\Data\teile.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_des.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen.rvmat","CA\Wheeled_ACR\Dingo\Data\teile_innen_des.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_des.rvmat","CA\Wheeled_ACR\Dingo\Data\plane.rvmat","CA\Wheeled_ACR\Dingo\Data\plane_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\FLW200_des.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass_dam.rvmat","CA\Wheeled_ACR\Dingo\Data\alpha_glass_des.rvmat"};
};
HiddenSelections[] = {"camo1","camo2","camo5","camo6"};
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\acr_karosse_wdl_co","\ca\wheeled_acr\dingo\data\a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_co","\ca\wheeled_acr\dingo\data\FLW200_co"};
soundGear[] = {"",0.00017782794,1};
insideSoundCoef = 0.8;
SoundGetIn[] = {"ca\Sounds_ACR\wheeled\Dingo\door",0.56234133,1,40};
SoundGetOut[] = {"ca\Sounds_ACR\wheeled\Dingo\door",0.56234133,1,40};
soundEngineOnInt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_start",0.56234133,1.0};
soundEngineOnExt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_start",0.56234133,1.0,250};
soundEngineOffInt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_stop",0.56234133,1.0};
soundEngineOffExt[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_stop",0.56234133,1.0,250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.70794576,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.70794576,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.70794576,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.70794576,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.70794576,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.70794576,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.70794576,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.70794576,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.70794576,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.70794576,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.70794576,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.70794576,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.70794576,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.70794576,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_acce",0.1,1.0};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_acce",0.1,1.0,200};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds
{
class Engine
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_mid",1.0,1.5,200};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*camPos*((rpm factor[0.2, 0.4])+ (rpm factor[0.8, 0.5]))";
};
class EngineHighOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_high",1.0,1.5,250};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*camPos*(rpm factor[0.3, 0.9])";
};
class IdleOut
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_ext_idle",1.0,1.0,200};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.6, 0.05])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.31622776,1.0,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.056234132,1.0,30};
frequency = "1";
volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_mid",1.0,1.0,200};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*(1-camPos)*((rpm factor[0.4, 0.2])+ (rpm factor[0.8, 0.5]))";
};
class EngineHighIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_high",1.0,1.0,250};
frequency = "(1.0+rpm)*0.3";
volume = "engineOn*(1-camPos)*(rpm factor[0.3, 0.9])";
};
class IdleIn
{
sound[] = {"ca\Sounds_ACR\wheeled\Dingo\Dingo_int_idle",1.0,1.0,200};
frequency = "1";
volume = "engineOn*(1-camPos)*(rpm factor[0.3, 0.05])";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",1.0,1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.0056234132,1.0};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
};
class Dingo_WDL_ACR_DZ: Dingo_DZE_Base_ACR
{
scope = 2;
displayname = "$STR_VEH_NAME_DINGO_M240_WOODLAND";
class AnimationSources: AnimationSources
{
class ReloadAnim
{
source = "reload";
weapon = "MG3A1_veh_ACR";
};
class ReloadMagazine
{
source = "reloadmagazine";
weapon = "MG3A1_veh_ACR";
};
class Revolving
{
source = "revolving";
weapon = "MG3A1_veh_ACR";
};
};
};
class Dingo_WDL_ACR_DZE: Dingo_WDL_ACR_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"Dingo_WDL_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Dingo_WDL_ACR_DZE1: Dingo_WDL_ACR_DZE
{
displayName = "$STR_VEH_NAME_DINGO_M240_WOODLAND+";
original = "Dingo_WDL_ACR_DZE";
maxSpeed = 115; // base 100
turnCoef = 5; // base 4
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"Dingo_WDL_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class Dingo_WDL_ACR_DZE2: Dingo_WDL_ACR_DZE1
{
displayName = "$STR_VEH_NAME_DINGO_M240_WOODLAND++";
armor = 75; // base 40
damageResistance = 0.013; // base 0.00562
class Upgrades
{
ItemLRK[] = {"Dingo_WDL_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class Dingo_WDL_ACR_DZE3: Dingo_WDL_ACR_DZE2
{
displayName = "$STR_VEH_NAME_DINGO_M240_WOODLAND+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"Dingo_WDL_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class Dingo_WDL_ACR_DZE4: Dingo_WDL_ACR_DZE3
{
displayName = "$STR_VEH_NAME_DINGO_M240_WOODLAND++++";
fuelCapacity = 180; // base 100
};
class Dingo_DST_ACR_DZ: Dingo_WDL_ACR_DZ
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT";
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};
class Dingo_DST_ACR_DZE: Dingo_WDL_ACR_DZE
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT";
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
class Upgrades
{
ItemORP[] = {"Dingo_DST_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Dingo_DST_ACR_DZE1: Dingo_DST_ACR_DZE
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT+";
original = "Dingo_DST_ACR_DZE";
maxSpeed = 115; // base 100
turnCoef = 5; // base 4
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"Dingo_DST_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class Dingo_DST_ACR_DZE2: Dingo_DST_ACR_DZE1
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT++";
armor = 75; // base 40
damageResistance = 0.013; // base 0.00562
class Upgrades
{
ItemLRK[] = {"Dingo_DST_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class Dingo_DST_ACR_DZE3: Dingo_DST_ACR_DZE2
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"Dingo_DST_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class Dingo_DST_ACR_DZE4: Dingo_DST_ACR_DZE3
{
displayName = "$STR_VEH_NAME_DINGO_M240_DESERT++++";
fuelCapacity = 180; // base 100
};
class Dingo_GL_Wdl_ACR_DZ: Dingo_DZE_Base_ACR
{
scope = 2;
displayname = "$STR_VEH_NAME_DINGO_MK19_WOODLAND";
model = "\CA\Wheeled_ACR\Dingo\AMT_Dingo2a2";
Picture = "\Ca\Wheeled_ACR\Data\UI\Picture_Dingo2_CA.paa";
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gun = "mainGun";
body = "mainTurret";
hasGunner = 1;
weapons[] = {"MK19"};
magazines[] = {"48Rnd_40mm_MK19","48Rnd_40mm_MK19","48Rnd_40mm_MK19","48Rnd_40mm_MK19"};
minElev = -25;
maxElev = 60;
gunnerAction = "HMMWV_Gunner04_EP1";
viewGunnerInExternal = 0;
castGunnerShadow = 1;
stabilizedInAxes = "StabilizedInAxesBoth";
gunnerOpticsModel = "\ca\Weapons\2Dscope_RWS";
gunnerForceOptics = 1;
class ViewOptics
{
initAngleX = 0;
minAngleX = -30;
maxAngleX = 60;
initAngleY = 0;
minAngleY = -100;
maxAngleY = 100;
initFov = 0.3;
minFov = 0.015;
maxFov = 0.3;
visionMode[] = {"Normal"};
};
soundServo[] = {"\Ca\sounds\Vehicles\Servos\turret-1",0.01,1.0,10};
class GunFire : WeaponCloudsMGun
{
interval = 0.0099999998;
};
};
};
class AnimationSources: AnimationSources
{
class ReloadAnim
{
source = "reload";
weapon = "GMG_veh_ACR";
};
class ReloadMagazine
{
source = "reloadmagazine";
weapon = "GMG_veh_ACR";
};
class Revolving
{
source = "revolving";
weapon = "GMG_veh_ACR";
};
};
};
class Dingo_GL_Wdl_ACR_DZE: Dingo_GL_Wdl_ACR_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades
{
ItemORP[] = {"Dingo_GL_Wdl_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Dingo_GL_Wdl_ACR_DZE1: Dingo_GL_Wdl_ACR_DZE
{
displayName = "$STR_VEH_NAME_DINGO_MK19_WOODLAND+";
original = "Dingo_GL_Wdl_ACR_DZE";
maxSpeed = 115; // base 100
turnCoef = 5; // base 4
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"Dingo_GL_Wdl_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class Dingo_GL_Wdl_ACR_DZE2: Dingo_GL_Wdl_ACR_DZE1
{
displayName = "$STR_VEH_NAME_DINGO_MK19_WOODLAND++";
armor = 75; // base 40
damageResistance = 0.013; // base 0.00562
class Upgrades
{
ItemLRK[] = {"Dingo_GL_Wdl_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class Dingo_GL_Wdl_ACR_DZE3: Dingo_GL_Wdl_ACR_DZE2
{
displayName = "$STR_VEH_NAME_DINGO_MK19_WOODLAND+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"Dingo_GL_Wdl_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class Dingo_GL_Wdl_ACR_DZE4: Dingo_GL_Wdl_ACR_DZE3
{
displayName = "$STR_VEH_NAME_DINGO_MK19_WOODLAND++++";
fuelCapacity = 180; // base 100
};
class Dingo_GL_DST_ACR_DZ: Dingo_GL_Wdl_ACR_DZ
{
displayname = "$STR_VEH_NAME_DINGO_MK19_DESERT";
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
};
class Dingo_GL_DST_ACR_DZE: Dingo_GL_Wdl_ACR_DZE
{
displayname = "$STR_VEH_NAME_DINGO_MK19_DESERT";
HiddenSelectionsTextures[] = {"\ca\wheeled_acr\dingo\data\ACR_karosse_des_co","\ca\wheeled_acr\dingo\data\ACR_DES_a_teile_co","\ca\wheeled_acr\dingo\data\FLW100_DES_co","\ca\wheeled_acr\dingo\data\FLW200_DES_co"};
class Upgrades
{
ItemORP[] = {"Dingo_GL_DST_ACR_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",2},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Dingo_GL_DST_ACR_DZE1: Dingo_GL_DST_ACR_DZE
{
displayName = "$STR_VEH_NAME_DINGO_MK19_DESERT+";
original = "Dingo_GL_DST_ACR_DZE";
maxSpeed = 115; // base 100
turnCoef = 5; // base 4
terrainCoef = 1; //base 2
class Upgrades
{
ItemAVE[] = {"Dingo_GL_DST_ACR_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"equip_metal_sheet",6},{"ItemScrews",4}}};
};
};
class Dingo_GL_DST_ACR_DZE2: Dingo_GL_DST_ACR_DZE1
{
displayName = "$STR_VEH_NAME_DINGO_MK19_DESERT++";
armor = 75; // base 40
damageResistance = 0.013; // base 0.00562
class Upgrades
{
ItemLRK[] = {"Dingo_GL_DST_ACR_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class Dingo_GL_DST_ACR_DZE3: Dingo_GL_DST_ACR_DZE2
{
displayName = "$STR_VEH_NAME_DINGO_MK19_DESERT+++";
transportMaxWeapons = 40;
transportMaxMagazines = 400;
transportmaxbackpacks = 12;
class Upgrades
{
ItemTNK[] = {"Dingo_GL_DST_ACR_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",4},{"PartFueltank",2},{"ItemFuelBarrel",1}}};
};
};
class Dingo_GL_DST_ACR_DZE4: Dingo_GL_DST_ACR_DZE3
{
displayName = "$STR_VEH_NAME_DINGO_MK19_DESERT++++";
fuelCapacity = 180; // base 100
};