class MeleeFishingPole: MeleeWeapon { scope=2; autoreload=1; magazineReloadTime=0; model="\z\addons\dayz_epoch\models\fishing_rod_weaponized.p3d"; picture="\z\addons\dayz_epoch\pictures\equip_fishingpole_CA.paa"; displayName=$STR_EQUIP_FISHPOLE; magazines[]= { "Fishing_Swing" }; handAnim[]= { "OFP2_ManSkeleton", "\dayz_weapons\anim\melee_hatchet_holding.rtm" }; class ItemActions { class Use { text="$STR_EPOCH_PLAYER_297"; script="spawn player_goFishing;"; }; class Toolbelt { text="$STR_EPOCH_PLAYER_296"; script="spawn player_addToolbelt;"; use[]= { "MeleeFishingPole" }; output[]= { "ItemFishingPole" }; }; }; class Library { libTextDesc=""; }; descriptionShort=$STR_EQUIP_FISHPOLE_DESC; };