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DayZ-Epoch/SQF/dayz_code/actions/call_zombies.sqf
2016-03-21 17:58:23 -04:00

24 lines
526 B
Plaintext

private [];
//_item = _this select 3;
// remove menu
player removeAction s_player_callzombies;
s_player_callzombies = 1;
// player playActionNow "Surrender";
// for now try reseting animation when this is called to test preventing animation lockups
// player switchMove "";
[player,"spotted",0,false] call dayz_zombieSpeak;
[player,100,true,(getPosATL player)] spawn player_alertZombies;
// wait a bit
uiSleep 3;
// allow menu again
s_player_callzombies = -1;
// cutText [localize "STR_EPOCH_ACTIONS_1","PLAIN DOWN"];