mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
129 lines
4.4 KiB
Plaintext
129 lines
4.4 KiB
Plaintext
/*
|
|
DayZ Epoch Vehicle Upgrades
|
|
Made for DayZ Unleashed by [VB]AWOL please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
|
|
*/
|
|
private ["_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_removed","_tobe_removed_total","_textMissing","_num_removed","_removed_total","_temp_removed_array","_countr","_objectID","_objectUID","_location","_dir","_objectCharacterID","_weapons","_magazines","_backpacks","_classname","_object","_holder","_objWpnTypes","_objWpnQty","_newclassname","_requirements","_upgrade","_vehicle","_findNearestVehicles","_findNearestVehicle","_IsNearVehicle"];
|
|
|
|
if(DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_PLAYER_52") , "PLAIN DOWN"]; };
|
|
DZE_ActionInProgress = true;
|
|
|
|
if (vehicle player != player) exitWith {DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_18"), "PLAIN DOWN"]};
|
|
|
|
// look for nearest empty vehicle
|
|
_findNearestVehicles = nearestObjects [player, ["LandVehicle"], 10];
|
|
_findNearestVehicle = [];
|
|
{
|
|
if (alive _x and (count (crew _x)) == 0) exitWith {
|
|
_findNearestVehicle set [(count _findNearestVehicle),_x];
|
|
};
|
|
} foreach _findNearestVehicles;
|
|
|
|
_IsNearVehicle = count (_findNearestVehicle);
|
|
if (_IsNearVehicle >= 1) then {
|
|
|
|
_vehicle = _findNearestVehicle select 0;
|
|
|
|
_notNearestPlayer = _vehicle call dze_isnearest_player;
|
|
|
|
if (!isNull _vehicle and local _vehicle and !_notNearestPlayer) then {
|
|
|
|
_classname = typeOf _vehicle;
|
|
|
|
// lookup vehicle and find if any upgrades are available
|
|
_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "upgradeVehicle");
|
|
|
|
if ((count _upgrade) > 0) then {
|
|
|
|
_newclassname = _upgrade select 0;
|
|
_requirements = _upgrade select 1;
|
|
|
|
_missingQty = 0;
|
|
_missing = "";
|
|
|
|
_proceed = true;
|
|
{
|
|
_itemIn = _x select 0;
|
|
_countIn = _x select 1;
|
|
_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
|
|
if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
|
|
} forEach _requirements;
|
|
|
|
if (_proceed) then {
|
|
|
|
player playActionNow "Medic";
|
|
[player,20,true,(getPosATL player)] spawn player_alertZombies;
|
|
|
|
_temp_removed_array = [];
|
|
_removed_total = 0;
|
|
_tobe_removed_total = 0;
|
|
|
|
{
|
|
_removed = 0;
|
|
_itemIn = _x select 0;
|
|
_countIn = _x select 1;
|
|
// diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
|
|
_tobe_removed_total = _tobe_removed_total + _countIn;
|
|
|
|
{
|
|
if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then {
|
|
_num_removed = ([player,_x] call BIS_fnc_invRemove);
|
|
_removed = _removed + _num_removed;
|
|
_removed_total = _removed_total + _num_removed;
|
|
if(_num_removed >= 1) then {
|
|
_temp_removed_array set [count _temp_removed_array,_x];
|
|
};
|
|
};
|
|
|
|
} forEach magazines player;
|
|
|
|
} forEach _requirements;
|
|
|
|
// all parts removed proceed
|
|
if (_tobe_removed_total == _removed_total) then {
|
|
|
|
_objectID = _vehicle getVariable ["ObjectID","0"];
|
|
_objectUID = _vehicle getVariable ["ObjectUID","0"];
|
|
|
|
if(_objectID == "0" && _objectUID == "0") then {
|
|
|
|
cutText [(localize "str_epoch_player_50"), "PLAIN DOWN"];
|
|
|
|
} else {
|
|
|
|
// Get position
|
|
_location = getposATL _vehicle;
|
|
|
|
// Get direction
|
|
_dir = getDir _vehicle;
|
|
|
|
// Current charID
|
|
_objectCharacterID = _vehicle getVariable ["CharacterID","0"];
|
|
|
|
PVDZE_veh_Upgrade = [_vehicle,[_dir,_location],_newclassname,true,_objectCharacterID,player];
|
|
publicVariableServer "PVDZE_veh_Upgrade";
|
|
|
|
cutText [(localize "STR_EPOCH_VEHUP_SUCCESS"), "PLAIN DOWN"];
|
|
};
|
|
|
|
} else {
|
|
|
|
{player addMagazine _x;} forEach _temp_removed_array;
|
|
cutText [format[(localize "str_epoch_player_145"),_removed_total,_tobe_removed_total], "PLAIN DOWN"];
|
|
|
|
};
|
|
} else {
|
|
_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
|
|
cutText [format[(localize "str_epoch_player_146"),_missingQty, _textMissing], "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
cutText [(localize "str_epoch_player_82"), "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
cutText [(localize "str_epoch_player_245"), "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
cutText [(localize "STR_EPOCH_PLAYER_27"), "PLAIN DOWN"];
|
|
};
|
|
|
|
DZE_ActionInProgress = false;
|