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still need lootposSmall definitions. I think that these should be the extent of new/changed buildings - aside from the TV/radio tower on green mountain, which I cannot get the replacement model to spawn for
To customize the loot tables copy this CfgLoot folder to your mission. Then in description.ext replace this line: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp" with this: #include "CfgLoot\CfgLoot.hpp" If you do not change anything in the \Buildings\ folder you can delete it and CfgBuildingPos.hpp. Then in CfgLoot.hpp replace: #include "CfgBuildingPos.hpp" with: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp" If you do not change anything in the \Groups\Buildings\ folder you can delete it and CfgBuildingLoot.hpp. Then in CfgLoot.hpp replace: #include "CfgBuildingLoot.hpp" with: #include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingLoot.hpp"