Commit Graph

24 Commits

Author SHA1 Message Date
seelenapparat
b126eeb33d Changed displaynames of P99 and P226 pistols
Adjusted the displaynames of the various pistols to reflect the color of each of them
2022-01-05 14:24:40 +01:00
AirwavesMan
aae3f3d5ae Add Sa61 Epoch version 2021-01-25 15:44:20 +01:00
AirwavesMan
1130a85d1c Add 3 new Desert Eagle versions and the SCAR-H AK
Models made by Robert Hammer
2021-01-16 08:53:49 +01:00
AirwavesMan
9675e2301f Add more _DZ versions of arma 2 weapons
All Arma 2 weapons except the TWS and launchers have a _DZ version now. So it is no longer confusing which weapon version should be spawned. Always use the _DZ versions.
2021-01-09 11:14:37 +01:00
AirwavesMan
e58001a8dd Fix a few weapon attachment bugs 2020-06-28 22:41:41 +02:00
A Man
d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man
b7ebb3c3f0 Add Colt Revolver
Thx @helion4
2020-04-17 17:57:55 +02:00
A Man
b36f274925 Add Desert Eagle
Thx @helion4
2020-04-17 12:39:00 +02:00
A Man
cecaaefd63 Update weapon recoils 2020-03-12 17:39:37 +01:00
A Man
00f03d01ea Add APS 2020-03-05 12:23:50 +01:00
A Man
7304131f10 Add P90 2020-02-29 02:48:19 +01:00
A Man
8b3cd48d23 Add Mac-10 2020-02-26 16:17:40 +01:00
A Man
6f4b1706e3 Change used ammo for weapons
This commitment changes the type of ammo that can be used in silenced and non-silenced weapons. SD and non-SD ammo can currently be used in all weapon variations. We know this is possible and normal in real life, but arma weapons and ammo work in an unrealistic way. In the current state a SD weapon is almost no longer necessary since all normal weapons can be used with SD ammo to avoid triggering zombies or AIs. This is the same way that regular ammo in SD weapons works. This triggers AI's and zombies but not players. With this commitment we restore the actual and intended purpose of silenced weapons. SD ammo and SD weapons will have more relevance after this change. All silenced weapons can now only be used with SD ammo, and all non-silenced weapons can only be used with regular (non-SD) ammo.
2020-02-20 16:06:01 +01:00
A Man
7587f4d748 Add new pistols
Add new pistols from Robert Hammer.

- 23 new pistols
- New sounds for the M9, M1911, PDW
- New magazine icon and model for M1911
- Full attachment support for different pistols
2020-02-19 09:52:01 +01:00
A Man
ee9008ae4f Add 10mm Silencer for P99 2020-01-29 21:30:28 +01:00
A Man
bb16950c53 Add P99
Thx @SyNcRoNiCzZ
2020-01-29 00:58:41 +01:00
A Man
3249dfb5a2 Add PDW SD attachment support 2020-01-27 16:14:49 +01:00
A Man
e1c922f132 Add ACR CZ 75 pistols 2020-01-27 15:59:16 +01:00
ebayShopper
4561deefa6 Update compatible magazines for DZ weapons
See comments on commit e99d625
2017-12-20 15:32:29 -05:00
ebaydayz
5c8ae96887 Add military flashlight attachments
Vanilla commit:

b6ba294b70
2017-01-09 20:19:01 -05:00
ebaydayz
34f9f97aa3 Icons, 9mm silencer, m16a2
Vanilla development commit:

896825693d
2016-07-23 14:55:04 -04:00
ebaydayz
f60262aff1 Consolidate duplicate Remove Suppressor translations
Vanilla development commit:
66af3465ac
2016-07-16 14:48:53 -04:00
ebaydayz
73d557806e Mag names, Attachments names, Translation fixes
Vanilla development commit:

af9e009bae

- renamed magazines for better sorting
- renamed attachments for better sorting ([A] prefix added) some fixes,
some strings moved to proper section
- Remington 870 added to new attachment system (weapon flashlight)
- Double-barrel shotgun will now spawns with pellets and has Doubleshot
option (maybe this will make it more popular?)
2016-07-10 15:25:36 -04:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00