Commit Graph

24 Commits

Author SHA1 Message Date
A Man
5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00
A Man
b36f274925 Add Desert Eagle
Thx @helion4
2020-04-17 12:39:00 +02:00
A Man
0957098c1c Add MAT-49
Thx @helion4
2020-04-16 16:43:28 +02:00
A Man
8ebfba083e Add Barrett MRAD, Sten MK
Thx @helion4
2020-04-15 13:39:59 +02:00
A Man
4e04c55594 Add WA2000
Thx @helion4
2020-04-09 17:42:02 +02:00
A Man
261bab6c1a Add M200 Chey Tac
Made by @helion4
2020-04-09 12:16:02 +02:00
A Man
0def480120 Add and update models for magazines
Big thanks @helion4 for his tireless and great work.
2020-04-08 17:23:46 +02:00
A Man
ca01db7508 Update 12.7x99mm mags 2020-04-07 19:37:20 +02:00
A Man
19990e28cd Add Groza 2020-03-06 12:21:00 +01:00
A Man
7304131f10 Add P90 2020-02-29 02:48:19 +01:00
A Man
838363ba5c Update Anzio 2020-02-20 16:08:50 +01:00
A Man
7587f4d748 Add new pistols
Add new pistols from Robert Hammer.

- 23 new pistols
- New sounds for the M9, M1911, PDW
- New magazine icon and model for M1911
- Full attachment support for different pistols
2020-02-19 09:52:01 +01:00
A Man
200a6bd96d Add KAC PDW
Thx RobertHammer for allowing us to use the weapon packs.

Also switching to the correct M4SPR and VSS in traders.

Remove 20Rnd_9x19_EVO from loot since the Scorpion_Evo3_DZ versions use 30Rnd_9x19_MP5 magazines.
2020-02-15 16:33:10 +01:00
A Man
d236ef123e Add RSASS, MSR, XM2010
- Add RSASS, MSR, XM2010 normal, SD, NV and TWS versions
- SD versions have a slightly slower bullet speed as the non sd versions. Server Admins have to be careful with adding the SD versions to not hurt the server balance.
- Remove old AS50 ammo config, it is not needed any longer, also switch to the correct AS50 magazine classname.

Thx @AlwarrenSidh for the weapons.
2020-02-14 02:18:02 +01:00
A Man
e815d2c7c8 Add Remington ACRs
- Add 96 different ACRs in 4 different colors
- Complete attachment support
- All weapons have a flashlight
- TWS versions and TWS scope are sell only and have the same scope as the L85A2 TWS
- NV versions can switch between NV and Holo, also have military flashlight

Big thanks @Alwarren
2020-02-07 22:31:19 +01:00
A Man
bb16950c53 Add P99
Thx @SyNcRoNiCzZ
2020-01-29 00:58:41 +01:00
A Man
4fc6128443 Add MP7 to the game
Thx @SyNcRoNiCzZ
2020-01-28 23:30:04 +01:00
A Man
a7f2c88c32 Fix Corepatch AS50 magazine spawn (#1955)
* Fix Corepatch AS50 magazine spawn

The Corepatch broke some of the AS50 magazine spawns. Im not sure why it happend sometimes and sometimes not.

This message showed up sometimes: No entry 'bin\config.bin/CfgMagazines-5Rnd_127x99_as50_CP'.

The CorePatch use that: 

e0d06f7086/CorePatch_CIT_14888/config.cpp

This commit should fix that error message and the AS50 name as well.

* Define 5Rnd_127x99_as50_CP class

* Update AS50 fix

* Revert AS50 ammo fix
2017-06-24 09:34:53 -04:00
ebaydayz
866358e4d0 Add launcher handling to advanced trading 2016-10-31 13:07:07 -04:00
ebaydayz
c2b16f0828 Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
icomrade
4fc2a3b7d6 r_action_count needed for combine mags 2016-08-09 22:05:57 -04:00
ebaydayz
c62e3147c8 Do not send purchased vehicle marker arrow over network
Only the player buying the vehicle needs to see the arrow.

Also fixed CfgMagazines error from:
2c4c75c67c (diff-fcf3df9a25b3d05402ab4e4809673194R6)
@icomrade
2016-08-09 14:52:15 -04:00
icomrade
2c4c75c67c Fix crafting issue 2016-08-07 14:36:40 -04:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00