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- Add RSASS, MSR, XM2010 normal, SD, NV and TWS versions - SD versions have a slightly slower bullet speed as the non sd versions. Server Admins have to be careful with adding the SD versions to not hurt the server balance. - Remove old AS50 ammo config, it is not needed any longer, also switch to the correct AS50 magazine classname. Thx @AlwarrenSidh for the weapons.
27 lines
750 B
C++
27 lines
750 B
C++
#include "Melee.hpp"
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#define COMBINE_MAG class CombineMag\
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{\
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text = $STR_MAG_COMBINE;\
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script = "spawn player_combineMag;";\
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};
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#include "9x18.hpp" //Makarov
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#include "9x19.hpp" //MP5, PDW, Bizon, M9, G17
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#include "10x22.hpp" //P99
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#include "45ACP.hpp" //Colt M1911, Revolver
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#include "545x39.hpp" //AK74, RPK74
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#include "556x45.hpp" //M249, STANAG, G36
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#include "762x39.hpp" //AK47, SA58
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#include "762x51.hpp" //M240, FN FAL, DMR, M24
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#include "762x54r.hpp" //PK, SVD, Mosin
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#include "46x30.hpp" //MP7
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#include "680x43.hpp" //ACR
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#include "86x70.hpp" //L115, MSR
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#include "762x67.hpp" //XM2010
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#include "Misc.hpp" //CZ550, Lee-Enfield
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#include "Shotgun.hpp"
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#include "Arrows.hpp"
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#include "LauncherAmmo.hpp"
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#undef COMBINE_MAG |