raymix
bca5acf2e6
needs a better fix
2014-07-23 11:52:23 +01:00
vbawol
5193787b5f
Merge pull request #1445 from Markokil321/patch-2
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Update player_build.sqf
2014-07-21 13:09:44 -05:00
Marko
273c8b8954
Update trade_weapons.sqf
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Revert || back to or for text messages
2014-07-21 19:20:47 +02:00
Marko
0529324a4b
Update player_build.sqf
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Changed || back to or. (for messages)
2014-07-21 19:07:54 +02:00
vbawol
6e1be89442
Merge pull request #1431 from raymix/master
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snap building plotpole / infinite drag fix
2014-07-18 13:40:15 -05:00
raymix
95077f35f8
snap optimization for large bases
2014-07-17 20:00:26 +01:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
raymix
077da12271
plotpole fix for new update
2014-07-16 07:32:13 +01:00
raymix
a297cfea63
snap building plotpole / infinite drag fix
2014-07-16 06:38:27 +01:00
raymix
2355d6b18e
snap code optimization, vault points added
2014-07-12 20:23:42 +01:00
raymix
5c8da27d4d
optional snap building added
2014-07-10 20:13:30 +01:00
icomrade
8af00ef284
Fix #1351
2014-06-30 18:54:12 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
Skaronator.com
d9f492cdca
Update player_tagFriendly.sqf
2014-06-18 20:57:12 +02:00
Namindu
9b4d2651e2
"(_callerID != 0)" was listed twice, in "If"
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Their were two "(_callerID != 0)" so i change the second one to "(_targetID != 0)". Hopefully that should fix it.
2014-06-18 10:18:13 -07:00
Skaronator.com
919e65d19e
Cleanup code #1320
2014-06-18 14:27:54 +02:00
icomrade
0176e5efbb
fix #1318
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Issue caused by f0e7622856
2014-06-13 16:50:39 -04:00
[VB]AWOL
234b97f4b2
revert counts here should fix #1318
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This likely was causing issues with crafting also and (performance gain
is unknown)
2014-06-11 16:49:24 -05:00
icomrade
ad6530c579
Little thing
2014-06-10 13:03:43 -04:00
Namindu
98b00ed2cd
I forgot a ";"
2014-06-08 21:39:31 -07:00
Namindu
87a914ca9e
apply "false" to the variable "_abort"
2014-06-08 13:39:41 -07:00
[VB]AWOL
c9c6f0309a
fixed #1311
2014-06-07 18:05:19 -05:00
[VB]AWOL
e7571b072d
commented out more diag_logs
2014-06-02 13:40:26 -05:00
icomrade
6b9b176736
More #1288
2014-06-01 03:29:44 -04:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
vbawol
8340113203
Merge pull request #1266 from Cornyfisch/master
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Check trade requirements before animation
2014-05-19 00:32:32 -05:00
icomrade
ad369f18ff
???
2014-05-17 11:19:09 -04:00
Cornyfisch
881362d237
Moved gear logic
2014-05-13 00:49:02 +02:00
Cornyfisch
4d6055af8b
Check trade requirements before animation
2014-05-12 19:09:14 +02:00
Sandbird
f636754aea
Update trade_any_vehicle.sqf
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Otherwise you get
Error position: <== _objectCharacterId) then {
Error Generic error in expression
I am surprised no one complained that the key is not getting removed from the inventory...
2014-05-03 21:50:08 +03:00
Sandbird
be18f51f8a
Update trade_any_vehicle.sqf
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Wrong value..probably a copy/paste from another file.
2014-04-29 20:45:56 +03:00
icomrade
935ed7931d
fix for name function error (untested)
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17:00:15 WARNING: Function 'name' - PLAYER is dead
2014-03-25 22:01:07 -04:00
Skaronator
6b0ebbf99d
Disable ESC after death
2014-03-22 02:37:15 +01:00
icomrade
22bfba6573
Add optional self transfuse
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Right click on blood bag, if enable it will show the self transfuse
button.
Currently replenishes all blood.
May be used once every 5 minutes.
2014-03-19 18:03:11 -04:00
icomrade
ad2642a5f9
Fix ammo refill when switching skins and ...
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- allow player to switch with backpack on.
- player_countmagazines now returns backpack magazines with ammo count.
Do with this as you like.
- Make sure dead players do not have to wait the abort (after the 5
seconds).
- Update changelog
2014-03-18 15:48:45 -04:00
icomrade
3c28809247
Add switch seats + fix 0 divisor
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Also fix CFG error
2014-03-16 16:32:30 -04:00
[VB]AWOL
bf3154dd2b
added missing )
2014-03-12 10:42:13 -05:00
[VB]AWOL
217636511a
fix #1128 should work but needs tested.
2014-03-06 16:16:08 -06:00
deadeye2
be3cc5e5a5
Account for different _needNear distances
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checks for fueltank within 30m and other objects within 3m
fixes #1123
2014-03-01 23:14:44 -05:00
[VB]AWOL
c0a9f28c07
comment out more debug
2014-02-27 09:34:57 -06:00
Skaronator
945ad16332
Cleanup Files
2014-02-23 18:19:31 +01:00
[VB]AWOL
1c19e85bd7
removed unused file
2014-02-23 09:47:32 -06:00
Skaronator
c9181047ab
Super Cleanup
2014-02-21 19:32:25 +01:00
Skaronator
9ebd85956c
Fix Logic Typo
2014-02-18 13:10:02 +01:00
Florian Kinder
86ce8f6879
Replaced obsolete variable
2014-02-17 01:32:45 +01:00
Florian Kinder
fb902eb819
Fixed drink/eat
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refs #1132
2014-02-17 01:15:13 +01:00
Florian Kinder
72dee3c644
Fixed #1132 mistake
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Thanks Skaronator
2014-02-17 00:15:14 +01:00
SilvDev
5d55a4eade
Update player_eat.sqf
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Add empty food/drink cans into vehicle inventory. Falls out if theres no inventory space.
2014-02-16 20:21:05 +00:00