ebaydayz
ee13f4caf7
Remove friendlySaving for now
...
Achievements are saved in the state field, so we don't have room to save
friendlies there anymore. DZE_FriendlySaving is removed for now. I will
add it back later with a save to player profile instead.
The dayz_players variable is not used for anything. There were several
other unused variables in server_playerLogin.sqf.
2016-03-24 17:04:17 -04:00
ebaydayz
15a38afd82
Remove some unused files
2016-03-20 13:28:49 -04:00
ebaydayz
7b0253debc
Spawn trader city objects locally on each machine
...
Also move dynamic_vehicle.sqf to the dayz_server\system folder
2016-02-29 23:43:12 -05:00
ebaydayz
f9bec452a5
Consolidate dynamic_vehicle to one file
...
The only difference between them is the water maps include boats.
2016-02-26 13:29:28 -05:00
ebaydayz
441e9fb231
Update keyboard eventhandler and add rules.sqf
...
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
edf9b71e12
Update description.ext to 1861 format
...
Tested with current 106 files without issue.
2016-02-12 17:41:23 -05:00
[VB]AWOL
94b47f3c3b
Updated Axeman's lighting system disabled by default
2014-02-11 13:29:16 -06:00
[VB]AWOL
ef779ba2e0
lower animal counts and removed unused variable MaxHeliCrashes
2014-01-16 16:35:31 -06:00
HARLAN
f90773e720
Update init.sqf
2013-12-13 14:17:52 -05:00
facoptere
abb2fd8751
antihack on every mission file
2013-12-08 17:43:50 +01:00
facoptere
2ce20f19da
antihack on every mission file
2013-12-08 17:41:59 +01:00
[VB]AWOL
908fa8e50e
fixed #853
2013-12-05 08:33:16 -06:00
[VB]AWOL
79253e4d3f
May prevent "how are you civilian?" messages from NPC
2013-11-24 08:56:30 -06:00
facoptere
2136bf0c92
rewrite BIS effect in all mission files
2013-11-18 19:46:42 +01:00
[VB]AWOL
bc7b19dd64
moved r3f realism into client files
2013-11-17 02:08:28 -06:00
Skaronator
2d0025608f
Split compiles a bit, diff sell ranges for Vehicles, air-vehicles and boats
2013-11-08 21:11:26 +01:00
Skaronator
1d8492ed0a
Move weather exec. to mission
...
just for me lol
2013-11-04 14:19:10 +01:00
Skaronator
99ed783fa7
Remove waitUntil
...
Mission should be run instancly w/o any sleeps or waitUntil (tip from
rocket)
2013-11-04 14:15:53 +01:00
[VB]AWOL
c037a00b7c
used as a max spawn count limit, no longer needed as we dynamically get marker counts
2013-10-23 00:47:12 -05:00
Skaronator
91c0c4b2b2
Add undefined Vars
2013-10-19 20:43:23 +02:00
[VB]AWOL
ccd685ab76
merged in Axemans pull
2013-09-26 20:42:57 -05:00
[VB]AWOL
1307058f09
added supply drops with building supplies
2013-09-16 13:36:53 -05:00
Andrew Gregory
a1d2368430
Update init.sqf
2013-09-14 21:42:22 +01:00
Andrew Gregory
d734d318b5
Update init.sqf
2013-09-14 03:34:22 +01:00
Andrew Gregory
e2b34ea073
Update init.sqf
2013-09-12 11:31:39 +01:00
Andrew Gregory
388495648b
Update init.sqf
2013-09-11 00:26:15 +01:00
Andrew Gregory
fc6e6f8b7b
Update init.sqf
2013-09-08 00:41:52 +01:00
Andrew Gregory
eceeb952fd
Update init.sqf
2013-09-02 17:06:19 +01:00
vbawol
840e52e9a5
REsec and BIS effects fixes from 177 part 2
2013-07-08 15:28:42 -05:00
vbawol
ad821ce955
mission file updates to add new event scheduler +
...
additional credits added for jetski's
2013-07-07 10:07:57 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00